Jump Helmet
| Jump Helmet | |
|---|---|
![]() | |
| BP/SP/CP needed | 6 (Bowser's Inside Story) 9 (Brothership) |
| BP/SP/CP needed (remake) | 10/12 (Normal/Easy) |
| Location | Flab Zone (Bowser's Inside Story) Shipshape Island (Brothership) |
| First appearance | Mario & Luigi: Bowser's Inside Story (2009) |
| Latest appearance | Mario & Luigi: Brothership (2024) |
| Bowser's Inside Story description | Land on the helmet and jump with ! Dash to the landing spots withTarget: Single Bonus effect: Nothing |
| Brothership description | Make Luigi jump with |
| Bowser's Inside Story + Bowser Jr.'s Journey description | When Luigi puts on the Jump Helmet, Mario jumps aboard and does huge jumps when you press |
Jump Helmet is aBros. Attack that appears inMario & Luigi: Bowser's Inside Story andMario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. It costs sixSP to use this attack in the original, and ten (twelve on Easy) BP to use the attack in the remake. In order to use it, the player must collect all 10Flab ZoneAttack Pieces.
When using this item,Luigi puts an orange helmet (somewhat resembling aBuzzy Beetle's shell) with atrampoline on his head.Mario jumps on the springboard, and the player must control Luigi with to allow Mario to land on the trampoline each time he comes back down. If the player presses
at this moment, it will let Mario fly higher. After the brothers get close enough to the enemies, Mario lands on the selected baddie, and pressing
will end the attack successfully with a ton of damage being dealt to an enemy, although if Mario misses the trampoline, he will fall to the ground and the attack will end without dealing any damage. The attack will be stronger depending on how many times Mario successfully landed on trampoline (with the
command), as well as how well Luigi lined up with his brother each time. The best result has Mario jumping higher than the screen for the final jump, while somersaulting for every jump. This attack uses Mario's POW stat only, thus it may do more damage than other Bros. Attacks if Mario's POW stat is high enough.
The Juuuuuump Mode in theChallenge Node is solely focused on the Jump Helmet. Making Mario jump to the right of the helmet makes him jump farther and making him jump to the left makes him jump higher.
Jump Helmet returns inMario & Luigi: Brothership as Luigi's third Bros. Attack, first received fromTechnikki along with theBomb Derby afterHeatfreeze Island is linked toShipshape Island. As a Luigi-exclusive Bros. Attack, Luigi is now the one bouncing on the Jump Helmet with, and the attack now takes place in the foreground. Additionally, performing an "Excellent!" will have Luigi do a spinning stomp, followed by a cinematic shot of Luigi flipping in the air after bouncing off the target. Jump Helmet also does damage to spiked enemies, without Luigi taking any damage. The attack uses up 9 BP, or 7 if the Casual Bros. perk is chosen for Luigi. Like in its appearance inMario & Luigi: Bowser's Inside Story, it only uses one Bro.'s POW stat, this time Luigi's. There is aglitch where the Jump Helmet deals only a single point of damage, even if the player successfully pressed the attack inputs.
Gallery[edit]
Names in other languages[edit]
| Language | Name | Meaning | Notes |
|---|---|---|---|
| Japanese | はね~るメット[?] Hane~ru Metto | A stylistic version of「はねるメット」(Haneru Metto, "Jump Helmet") | |
| Chinese(Simplified) | 弹~跳钢盔[?] Tán~tiào Gāngkuī | A stylistic version of「弹跳钢盔」(Tántiào Gāngkuī, "Jump Helmet") | |
| Chinese(Traditional) | 彈~跳鋼盔[?] Tán~tiào Gāngkuī | A stylistic version of「彈跳鋼盔」(Tántiào Gāngkuī, "Jump Helmet") | |
| Dutch | Spronghelm[?] | Jump helmet | |
| French(Canadian) | Chapeau voltige[?] | Aerobatics Hat | |
| French(European) | Casque boing[?] | Boing (onomatopoeia) Helmet | |
| German | Trampolin[?] | Trampoline | |
| Italian | Trampocasco[?] | Spring Helmet | |
| Korean | 점프점프헬멧[?] Jeompeu Jeompeu Helmet | Jump Jump Helmet | |
| Portuguese | Capassalto[1] | Portmanteau ofcapacete ("helmet") andsalto ("jump") | |
| Spanish(Latin American) | Casco de Salto[?] | Jump Helmet | |
| Spanish(European) | Casco saltarín[?] | Jumping Helmet |
Notes[edit]
- The Jump Helmetwas planned to be inMario & Luigi: Dream Team, but was scrapped, most likely due to the attack using both screens, while battles inDream Team only use the top screen. The design of the helmet is slightly different from how it was inMario & Luigi: Bowser's Inside Story, with the helmet being a lighter shade of orange and the trampoline lacking the red star on the top.
- Incidentally, the Jump Helmet inMario & Luigi: Brothership functions similarly to how it was planned to function inDream Team, as both take place in the foreground.
References[edit]
- ^Mario & Luigi: Brothership in-game name (Brazilian Portuguese localization)



