Jet Pipe
| Jet Pipe | |
|---|---|
Screenshot fromMario Kart Tour | |
| First appearance | Super Mario Bros. 3 (1988) |
| Latest appearance | Super Mario Bros. Wonder (2023) |
| Effect | Expels water that pushes the player character |
| Variant of | Warp Pipe |
Jet Pipes,[1] originally referred to asbubble-jet pipes,[2] are underwater objects in theSuper Mario franchise. They arepipes that release strong currents of water. In theSuper Mario series, the water pushes the player character. In some contexts, Jet Pipes can be used to avoid oncoming enemies, such asCheep Chomps andMega Maw-Rays. In theMario Kart series, the pipes appear in the underwater portions of certain courses. Driving into their streams brings the player character to higher routes, and they can be used to avoid sinking down intopits.
Currents have appeared independently from Jet Pipes. In games where they cooccur, the natural currents are usually hazards that pull the player character into the level's abyss, costing them a life. In games where there are only natural currents, they typical function like Jet Pipes.
History[edit]
Super Mario series[edit]
Super Mario Bros. 3 /Super Mario Advance 4: Super Mario Bros. 3[edit]
Bubble-jet pipes first appear in the underwaterlevels ofSuper Mario Bros. 3, in which they expel jets of water that pushMario orLuigi as heswims. Bubble-jet pipes can be green or blue. The first one is introduced inWater Land'sWorld 3-1. Mario or Luigi can overcome the currents if he is in hisFrog form when the player presses. InWorld 4-4 andWorld 6-9, some of them can be entered like normalWarp Pipes to reach hiddensub-areas.
InSuper Mario All-Stars andSuper Mario Advance 4: Super Mario Bros. 3, the bubble-jet pipes are green, like the normal pipes found on land. In addition to the original levels, two bubble-jet pipes appear inAn Aqueous Adventure inWorld-e.
New Super Mario Bros.[edit]
Bubble-jet pipes appear in underwater courses inNew Super Mario Bros., first appearing inWorld 3-1. In this game, the pipes appear in a variety of colors and are visually indistinguishable from the Warp Pipes found on land. In several courses, the currents from the bubble-jet pipes must be carefully navigated in order to collect aStar Coin. InWorld 3-3 andWorld 4-3, pressing a? Switch located near the pipes turns the currents off for a temporary period of time. InWorld 8-3, bubble-jet pipes can be used to outpace an oncomingMega Unagi.
New Super Mario Bros. Wii[edit]
Bubble-jet pipes appear in underwater and beach courses inNew Super Mario Bros. Wii and function as they did in prior games. Though largely restricted toWorld 4, a tropical archipelago, bubble-jet pipes first appear inWorld 1-4. Some of them are positioned in ways that make collecting all of a course's Star Coins more difficult. Like the pipes above ground, the bubble-jet pipes occur in a variety of colors.
In World 4, bubble-jet pipes occur inWorld 4-1 andWorld 4-4. They subsequently occur inWorld 8-4. In World 4-4, the currents coming out of the bubble-jet pipes stop when a nearbyP Switch is struck.
New Super Mario Bros. 2[edit]
InNew Super Mario Bros. 2, like with their appearance inNew Super Mario Bros. Wii, bubble-jet pipes primarily appear in the tropicalWorld 3, but they first appear inWorld 1-5. In World 3, they appear inWorld 3-2 andWorld 3-A. They subsequently appear inWorld 4-5. Yellow bubble-jet pipes line the leftmost wall of the corridor that makes up World 3-A, generating a continuous stream of water throughout the course.
New Super Mario Bros. U /New Super Luigi U /New Super Mario Bros. Deluxe[edit]
As in previous games, Jet Pipes generate currents of water inNew Super Mario Bros. U. Some of them are fastened to giantEmpty Blocks and pivot back and forth. They first occur in the hidden course ofAcorn Plains,Blooper's Secret Lair, before subsequently appearing inDragoneel's Undersea Grotto,Porcupuffer Falls, andSwim for Your Life! In the latter three, the player character can take advantage of the Jet Pipes to outpaceDragoneels,Porcupuffers, andCheep Chomps, respectively.New Super Mario Bros. U is the first use of the English name "Jet Pipe" for this object.
InNew Super Luigi U, Jet Pipes first appear inCheep Chomp Chase. They can be used to evade an oncoming Cheep Chomp, reach a Star Coin, or advance in the course. They finally appear inStar Coin Deep Dive, another course that includes Cheep Chomps. Jet Pipes appear unaltered in theNintendo Switch releaseNew Super Mario Bros. U Deluxe.
Super Mario Bros. Wonder[edit]
Jet Pipes occur only in the underwater courseRobbird Cove inSuper Mario Bros. Wonder. The water expelled from the Jet Pipes can direct the player character into nearby enemies or towards safety, but the player character can move against the currents if they have theDolphin Kick badge equipped. This badge also makes certain Jet Pipes accessible for entry likeWarp Pipes. They pushcoins,Snortoise shells, andUrchins that enter their currents. The first one of the Robbird Cove leads to a hidden10-flower coin. In other courses,currents are instead generated bysponge-like creatures.
Mario Kart series[edit]
Mario Kart 7[edit]
Mario Kart 7 is the firstMario Kart title to include drivable underwater portions of the courses, and the first one to include bubble-jet pipes. They appear inWario Shipyard andPiranha Plant Slide. The ones that come out of the sides of the course push the player character similarly towind. There is one Jet Pipe in Piranha Plant Slide that allows the character to reach theDash Panel over the lastPiranha Plant before theGlide Ramp.
Mario Kart 8 /Mario Kart 8 Deluxe[edit]
InMario Kart 8 andMario Kart 8 Deluxe, Jet Pipes appear inDolphin Shoals and3DS Piranha Plant Slide. Unlike inMario Kart 7, the player character can perform aJump Boost at the arc of the stream. In Dolphin Shoals, Jet Pipes are necessary to reach the back of theUnagi on the course and also provide the player character access to a shortcut.
In theBooster Course Pass DLC forMario Kart 8 Deluxe,Tour Amsterdam Drift is the first course of theFruit Cup that was made available in most regions on March 9, 2023 and April 12, 2023 in China. The course combines elements of the different Amsterdam Drift courses fromMario Kart Tour, including the Jet Pipes in Amsterdam Drift 2.
Mario Kart Tour[edit]
Jet Pipes initially appear in theclassic courses3DS Wario Shipyard and3DS Piranha Plant Slide inMario Kart Tour. They function as they did inMario Kart 8, with the giant Jet Pipe in Wario Shipyard allowing the player character to perform a Jump Boost, something they could not do inMario Kart 7. Jet Pipes also appear inGCN Daisy Cruiser R/T andAmsterdam Drift 2, a course integrated intoMario Kart Tour after it had launched. In addition to those described, there are courses inMario Kart Tour where thecurrents do not come out of Jet Pipes.
Mario Party 10[edit]
Currents inMario Party 10 are interactive objects inBlooper Blastoff that can push away the player'sBlooper submarine.
Gallery[edit]
Super Mario All-Stars (Super Mario Bros. 3,World 6-9)
New Super Mario Bros. Wii (World 4-4)
Names in other languages[edit]
| Language | Name | Meaning | Notes |
|---|---|---|---|
| Japanese | 土管水流[3] Dokan Suiryū | Pipe Current | |
| 水流土管[4] Suiryū Dokan | Current Pipe | Super Mario Bros. 3,New Super Mario Bros. 2 |
References[edit]
- ^Stratton, Steve (2012).New Super Mario Bros. U: PRIMA Official Game Guide. Roseville:Prima Games. ISBN978-0-307-89690-2. Page 54, 55, 90, 120.
- ^Bueno, Fernando (2009).New Super Mario Bros. Wii: PRIMA Official Game Guide. Roseville:Prima Games. ISBN978-0-3074-6767-6. Page 28, 29, 75.
- ^Sakai, Kazuya (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors (2015). 『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』. Tokyo:Shogakukan (Japanese). ISBN978-4-09-106569-8. Page 119, 150, 216.
- ^---- (2015). 『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』. Tokyo:Shogakukan (Japanese). ISBN978-4-09-106569-8. Page 41, 200.


