Jelly Jamboree
| Level | |||||||
|---|---|---|---|---|---|---|---|
| Jelly Jamboree | |||||||
| Level code | 5-5 | ||||||
| World | Juicy Jungle | ||||||
| Game | Donkey Kong Country: Tropical Freeze | ||||||
| Music track | Fruit Bounce | ||||||
| |||||||
Jelly Jamboree is the fifth level ofJuicy Jungle inDonkey Kong Country: Tropical Freeze and its Nintendo Switchport of the same name.
The level takes place in a factory cache that stores gelatinous blocks, produced from fruit that had been processed during previous levels. In the background at the start of the level is system of glass pipes filled with gelatin. Hoards ofjelly blocks,[1] the main gimmick of the level, must be bounced on to advance. With purple jelly blocks being the standard type, there are also green ones that help the Kongs gain more height, as well as blue jelly blocks that act as switches to rotate other jelly blocks, so they can be used. Items are usually located inside jelly blocks, and can be retrieved by jumping on any adjacent jelly block. These includeBanana Bunches, butWatermelon Fuse Bombs also appear inside the blocks, and explode shortly after being released.
InTime Attack mode, a time of 1:40.00 is required to get a gold medal, a time of 1:54.00 for silver, and a time of 2:08.00 for bronze.
Layout[edit]
The level begins with many purple jelly blocks for theKongs to bounce on, along with some bouncingTucks infesting the area. A circle ofbananas is above a group of jelly blocks, and it widens and narrows as it moves back and forth. After bouncing from two more jelly blocks (the second of which has a bouncing Tucks) is aDK Barrel on a platform. After that, the Kongs encounter a series of jelly blobs that have Tucks bouncing on them; some of these jelly blocks contain an item, which comes out when jumped on. The items can be either Bananas,Banana Coins,hearts, or even bombs similar to those carried by certain Snomads. A spiked ceiling is at the end of the section, followed by a few green jelly blocks below. ABarrel Cannon is above, and it can launch the Kongs onto a wooden ledge above. More jelly blocks follow, this time with blue ones that flip movable platforms when jumped on. The Kongs are required to land on the first blue jelly block for some purple jelly blocks to rotate into view. As they continue, the Kongs encounter someTufftons moving around the purple and green jelly blocks. A fewBuzzies patrol the area. Afterwards, the Kongs are blasted from two skullBlast Barrels in a background plane, next to the firstcheckpoint.
The stage continues to take place in the same plane as the checkpoint. The Kongs must bounce from more jelly blocks and jump from a few platforms carried byHootzes. A bouncing Tucks in the distance uses a blue jelly block to switch other blocks in the Kongs' path. Shortly after, the Kongs must enter aBlast Barrel, which blasts them into a pile of jelly blocks. The player must shake theWii Remote to blast away the pile and have the Kongs continue to the second checkpoint, now located in a foreground plane.
More bouncing Tucks appear, followed by another Blast Barrel which ricochets the Kongs into a few jellies. The path ahead is strewn with more Tufftons, along with a few vines, and some additional jelly blocks. After passing a platform, a few more blocks and vines appear, as well as some Barrel Cannons leading between two massive wooden ducts processing jelly. TheSlot Machine Barrel is directly above several obstructing blocks flipped by bouncing Tucks.
Collectibles[edit]
KONG Letters[edit]
- K: Upon entering the first Barrel Cannon, the Kongs must time their launch to obtain the letter K.
- O: When reaching a blue jelly block on the bottom, the Kongs must make sure that the upper purple jelly block is accessible, then bounce on it and move over to the left to obtain the letter O.
- N: Upon reaching the first checkpoint, the Kongs must head left and bounce on the jelly blocks to obtain the letter N.
- G: After jumping from the first vine, the Kongs must bounce on the green jelly blocks immediately after to reveal the letter G.
Puzzle Pieces[edit]
- Immediately at the start of the level, the Kongs must head left and hit a jelly block to reveal thePuzzle Piece.
- Upon reaching the end of an elevated set of jelly blocks, the Kongs must jump up and climb up a hidden grassy alcove at the top right and pound aFlower Bulb to collect the Puzzle Piece.
- Immediately after the letter O, the Kongs must take out aPuffton and enter a skull Blast Barrel directly below it to be led to aBonus Area. As with all other Bonus Areas, the Kongs must collect all bananas before time runs out to get the Puzzle Piece.
- Upon reaching two consecutive blue jelly blocks, the Kongs must activate the second one, and bounce high enough to reach a platform with the Puzzle Piece on it.
- The Kongs must collect the first nine bananas after the second checkpoint, then collect nine more to reveal the Puzzle Piece.
- Upon reaching the firstTuff Tucks, located just after the letter G, the Kongs must throw it at aBurlap Hanging Sack to reveal the Puzzle Piece.
- Not too long after passing some Tufftons and bouncing on some jelly blocks to a platform, the Kongs must pound a container on the platform's underside to reveal the Puzzle Piece.
Enemies[edit]
Gallery[edit]
Naming[edit]
Internal names[edit]
| Game | File | Name | Meaning |
|---|---|---|---|
| Donkey Kong Country: Tropical Freeze | content/Worlds/w05_juice/l05_juice_bounce.pak | l05_juice_bounce.pak | Juice Level 5: Bounce |
Names in other languages[edit]
| Language | Name | Meaning | Notes |
|---|---|---|---|
| Japanese | ゼリートランポリン[?] Zerī Toranporin | Jelly Trampoline | |
| German | Gelee Fatal[?] | Jelly Fatal | |
| Italian | Gelatina Gelatosa[?] | Ice Cream-y/Gelatinous Jelly | |
| Spanish(Latin American) | Gelatina saltarina[?] | Jumping Jelly |
References[edit]
- ^von Esmarch, Nick, and Cory van Grier (February 21, 2014).Donkey Kong Country: Tropical Freeze PRIMA Official Game Guide.Prima Games. ISBN978-0-804-16252-4. Page 24.

