Horizontal Bar

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This article is aboutGymnasticsEvent in theNintendo 3DS version ofMario & Sonic at the London 2012 Olympic Games. For the object fromDonkey Kong for theGame Boy, seewire.
Horizontal Bar
Horizontal Bar from Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)
Appears inMario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)
TypeGymnastics
InfoGrab the Bar!
Draw the shown number of loops.
Touch to grab the bar!
ControlsSwing: Draw loops on the Touch Screen.
Grip bar: Touch the Touch Screen.
Landing: Touch the Touch Screen.
Entry charactersHeroes
Game level

Horizontal Bar is aGymnasticsEvent that appears exclusively in theNintendo 3DS version ofMario & Sonic at the London 2012 Olympic Games. The objective of the event is to score points by performing various moves on the bar. The starting record for this event is 16.200pt(s).

Gameplay[edit]

In this event, the player must perform a number of moves on the bar to score points, with the one with the most points winning. To swing their character around the bar, the player must draw a specified number of loops on the touch screen within the time limit, with different ratings and points being given for how quickly it is done. Completing it quickly will be rated as perfect, slower timing rated as great, slower again rated as good and failing to draw enough loops in time being a miss. If the player draws too many loops, they will either be rated good if it is done quickly or bad otherwise. The number of loops the player has to draw increases as the event goes on, with the direction changing every time the character changes direction. After every few loop drawing sections, the character will perform a jump move, either a Wingler, Tkatchev piked or Kolmann, and the player must touch the touch screen once when the character lands, with ratings once again being given depending on how well timed their touch was. If the player fails to touch in time, they will be scored a miss and their character will fall off the bar, and the player will only get a final score of the points earnt up until they fell off. If the player makes it to the end of the routine, they will perform a special move as they jump off the bar, and the player must touch the touch screen again to land, which is once again rated and the points added to their score. The score is only shown at the end of the event or when the player falls off the bar.

Controls[edit]

1)Swing: Draw loops on the Touch Screen.
2)Grip bar: Touch the Touch Screen.
3)Landing: Touch the Touch Screen.

Medley Match[edit]

In Medley Match mode, Horizontal Bar appears as the third event of the Gymnastics Medley, the second event of the Stylus Intro Medley, the fifth Event of the Laser Focus Medley, and the fourth event of the Playing Chicken Medley.

Story Mode[edit]

Horizontal Bar appears in the game's story mode as the fourth challenge of Heroes Episode 3,A Rainbow In Fog, in whichTails must beatimposters ofMario,Luigi andSonic.

Names in other languages[edit]

LanguageNameMeaningNotes
Japanese鉄棒[?]
Tetsubō
Iron Bar
DutchBrug[?]Bridge
FrenchBarre fixe[?]Horizontal bar
GermanReck[?]Horizontal Bar
ItalianSbarra[?]Bar
SpanishBarra fija[?]Horizontal bar
Mario & Sonic at the London 2012 Olympic Games (Wii) /Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)
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