Hop-Chops

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Hop-Chops
A Hop-Chop from Super Mario 3D World.
Artwork fromSuper Mario 3D World
First appearanceSuper Mario 3D World (2013)
Latest appearanceSuper Mario 3D World + Bowser's Fury (2021)

Hop-Chops (formerly singularizedHop-Chop[1]) are uncommon enemies that appear inSuper Mario 3D World, itsNintendo Switch portSuper Mario 3D World + Bowser's Fury, andSuper Mario Maker 2. They are sentient green springboards with a square head, red eyes, and sharp teeth. Their name is a portmanteau of "hop" and the phrase "chop-chop". These enemies usually appear in groups of three or more, and reside in areas where aspringboard is required to obtain a collectible, such as aGreen Star.

History[edit]

Super Mario 3D World /Super Mario 3D World + Bowser's Fury[edit]

Promotional concept art from Super Mario 3D World, depicting Hop-Chops.
Concept art of Hop-Chops

Hop-Chops debut inSuper Mario 3D World, and are usually found in groups. When players approach a Hop-Chop, it will begin to bounce toward them. Hop-Chops can be defeated by any attack. Some Hop-Chops react slower than others; these ones turn intospringboards when defeated, which the player can then carry and use. Usually, one Hop-Chop per group can turn into a springboard. If left as a springboard for too long, it will turn back into a Hop-Chop. This can also happen while it is carried.

Hop-Chops appear inBig Bounce Byway,Searchlight Sneak, andMystery House Marathon.

Hop-Chops reappear in the game's Nintendo Switch portSuper Mario 3D World + Bowser's Fury, where they act the same way as they do inSuper Mario 3D World.

Super Mario Maker 2[edit]

A Big Hop-Chops in the Super Mario 3D World style from Super Mario Maker 2

Hop-Chops (singularized Hop-Chops for the first time) reappear as enemies that can be placed inSuper Mario Maker 2 stages, exclusively in theSuper Mario 3D World style. In this game, they no longer are defeated when jumped on, instead acting like Trampolines initially. When given wings, Hop-Chops jump and then hover above the ground before dropping back down.

Hop-Chops have unique behavior atnight, despite theSuper Mario 3D World game style not featuring theMoon. If the Moon is placed into theSuper Mario 3D World style via glitches, Hop-Chops will move slowly as they would underwater.[2] They are the only enemy exclusive to the style to have unique behavior at night.

Gallery[edit]

Naming[edit]

Internal names[edit]

GameFileNameMeaning

Super Mario 3D WorldObjectData/Skipper.szsSkipper-

Names in other languages[edit]

The contemporaneous name for each language is listed first. Subsequent names are listed in chronological order for each language, from oldest to newest, and have the media with which they are associated in the "Notes" column. Names exclusive to localizations of theSuper Mario Bros. Encyclopedia are not prioritized due toconcerns about circular reporting, and are only listed first for their respective languages if they are the only ones available.

LanguageNameMeaningNotes
Japaneseホッパー[3][4]
Hoppā
Hopper
Chinese(Simplified)跳跳机[4]
Tiàotiàojī(Mandarin)
Tiutiugēi(Cantonese)
Hopping Machine
Chinese(Traditional)跳跳機[4]
Tiàotiàojī(Mandarin)
Tiutiugēi(Cantonese)
Hopping Machine
DutchHop-Chops[4]-
French(Canadian)Clip Hop[4]Mimetic terms for clicking and jumping, respectively
French(European)Clip Hop[4]Mimetic terms for clicking and jumping, respectively
Hop-Chop[5]-Super Mario Bros. Encyclopedia
GermanSchnappolin[6][4]Portmanteau betweenschnappen ("to snap") andTrampolin ("trampoline")
ItalianBionbion[4]From the onomatopoeia for bouncing, "boing boing"
Hop-Chop[7]-Super Mario Bros. Encyclopedia
Korean뛰용뛰용[4]
Ttuiyong'ttuiyong
From "띠용띠용" (ttiyong'ttiyong, "boing boing")
RussianПрыг-ням[4]
Pryg-nyam
From the mimeticпрыг-скок (pryg-skok, "hop") and "ням" (nyam, "yum")
SpanishÑampolín[8][4]Fromñam ("yum") andtrampolín ("trampoline")

References[edit]

  1. ^"Take the Hop-Chop that turned into the springboard with you as you cross the chasm using the giant Mushroom Trampolines. You’ve got to work fast, as the Hop-Chop will eventually recover and then you’ll drop it into the chasm. Cross the Checkpoint Flag, then go north from there and take the Hop-Chop with you up the steps; drop it at the center of the grass." – Musa, Alexander, and Geson Hatchett (November 22, 2013).Super Mario 3D World PRIMA Official Game Guide.Prima Games (American English). ISBN978-0-804-16249-4. Page 101.
  2. ^Media:SMM2 Night Hop-Chops.mp4
  3. ^Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors (2015). "Super Mario 3D World" in『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』. Tokyo:Shogakukan (Japanese). ISBN978-4-09-106569-8. Page 227.
  4. ^abcdefghijkIn-game name fromSuper Mario Maker 2 (stored internally underReferenceMsg/PartsIconName/Hopper).
  5. ^Ardaillon, Joanna, and Victoria Juillard-Huberty, editors (2018). "Super Mario 3D World" inSuper Mario Encyclopedia. Translated by Fabien Nabhan. Toulon:Soleil Productions (French). ISBN978-2-3020-7004-2. Page 227.
  6. ^Scholz, Sabine, and Benjamin Spinrath, editors (2017). "Super Mario 3D World" inSuper Mario Encyclopedia - Die ersten 30 Jahre : 1985-2015. Translated by Yamada Hirofumi. Hamburg:Tokyopop (German). ISBN978-3-8420-3653-6. Page 227.
  7. ^Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, Ko Nakahara (Shogakukan), and Marco Figini, editors (2018). "Super Mario 3D World" inSuper Mario Bros. Enciclopedia. Translated by Marco Amerighi. Milan:Magazzini Salani (Italian). ISBN889367436X. Page 227.
  8. ^Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors (2017). "Super Mario 3D World" inEnciclopedia Super Mario Bros. 30ª Aniversario. Translated by Gemma Tarrés. Barcelona:Editorial Planeta, S.A. (European Spanish). ISBN978-84-9146-223-1. Page 227.
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