Hoot
| Hoot | |
|---|---|
Model fromSuper Mario 64 DS | |
| Species | Ural owl |
| First appearance | Super Mario 64 (1996) |
| Latest appearance | Minecraft (The Garden Awakens) (2024) |
- “Whooo's there? Whooo woke me up? It's still daylight--I should be sleeping! Hey, as long as I'm awake, why not take a short flight with me?”
- —Hoot,Super Mario 64
Hoot[1] is a friendlyUral owl[2][3] fromSuper Mario 64,Super Mario 64 DS, andMario Party Advance. In the first two games, he sleeps within atree onWhomp's Fortress and offers to carryMario through the sky once stirred.
Though he has made only a few appearances, Hoot is similar toHeavy Zed, a friendly owl fromSuper Mario Land 2: 6 Golden Coins, as well as theparaglider-like birdFluzzard fromSuper Mario Galaxy 2.
History[edit]
Super Mario 64 /Super Mario 64 DS[edit]
InSuper Mario 64, Hoot, also referred to simply as theOwl onNintendo's official online site,[4] roosts in the sole tree of Whomp's Fortress. When Mario climbs the tree, Hoot complains that Mario woke him up when it is still during the day, but he then offers to give Mario a ride to the top of the fortress. Mario can ride Hoot by grabbing and holding on to Hoot's talons when the player presses and holds the
button (
inSuper Mario 64 DS) on the controller. If the player wants Mario to let go, the player should simply let go of the
/
button, and Hoot then returns near his tree (and remains awake for the rest of the mission). If Mario hangs on to Hoot for too long, Hoot complains that Mario's weight is making it difficult for him to continue carrying him. He then drops Mario, telling him to "lay off the pasta," and returns near his tree. Depending on where in the sky Mario is, Hoot's action of letting him go could cause Mario to lose a life. Hoot appears in Whomp's Fortress only during missions 3–6 (or missions 3–7 in theNintendo DS remake). If Mario is in this course during missions 1–2 and climbs Hoot's tree, Hoot does not appear. In the Nintendo DS remake, Hoot additionally appears onCool, Cool Mountain during all missions; inSnowman's Land and onTall, Tall Mountain during all but the first mission; and on the huge part ofTiny-Huge Island during all but the first two missions.
Mario Party series[edit]
Two owls resembling Hoot appear inMario Party 3 on the boardWoody Woods; one is mid-flight, and the other is sleeping within a tree.
Hoot appears as an unlucky gambler inMario Party Advance. Hoot tells the player that he has a losing streak at theJungle Game Hut, and he needs the player to help him. Once the player wins, the reward is theminigame calledStop 'Em. The ending states that he cannot stop spinning his head.
Minecraft[edit]
In the Super Mario Mash-Up Pack inMinecraft, thecreaking is retextured to look like Hoot sitting in aWalking Tree.Eyeblossoms are also retextured to look like small trees with a hole that Hoot appears out of when the eyeblossom opens up during night.
Multimedia[edit]
Although the music does not change when the player flies with Hoot inSuper Mario 64, inSuper Mario 64 DS, a variation of theWing Cap/Vanish Cap theme is played.
| File info 0:30 |
List of appearances[edit]
| Title | Description | Release date | System/format |
|---|---|---|---|
| Super Mario 64 | Non-playable character | 1996 | Nintendo 64 |
| Super Mario 64: Shindō Pak Taiō Version | Non-playable character | 1997 | Nintendo 64 |
| Mario Party 3 | Likeness only | 2001 | Nintendo 64 |
| Super Mario 64 DS | Non-playable character | 2004 | Nintendo DS |
| Mario Party Advance | Non-playable character | 2005 | Game Boy Advance |
| Super Mario 3D All-Stars | Non-playable character (Super Mario 64 only) | 2020 | Nintendo Switch |
Gallery[edit]
Model fromSuper Mario 64
Screenshot fromSuper Mario 64 DS
Hoot carryingMario inSuper Mario 64 DS
Sprite fromMario Party Advance
Names in other languages[edit]
The contemporaneous name for each language is listed first. Subsequent names are listed in chronological order for each language, from oldest to newest, and have the media they are associated with in the "Notes" column.
| Language | Name | Meaning | Notes |
|---|---|---|---|
| Japanese | フクロウ[2][3] Fukurō | Ural owl; shared with theowls fromWario Land II and theone fromDonkey Kong 64 | |
| French | Hiboulul[5] | Fromhibou (masculine form of "owl") andhululer ("to hoot") | |
| Hibou[6] | Owl (in masculine form) | Super Mario 64 | |
| German | Schu-hu[7] | Fromhuu ("hoo") | |
| Frederik[8] | Masculine given name | Super Mario 64 | |
| Italian | Guffy[9][10] | Fromgufo ("owl") | |
| Gufo[11] | Owl | Super Mario 64 | |
| Hoot[12] | - | Super Mario Bros. Encyclopedia (first edition) | |
| Spanish | Cucú[13] | Cuckoo, a bird cry and colloquialism for someone crazy; potentially alluding toreloj cucú ("cuckoo clock") | |
| Búho[14] | Owl | Super Mario 64 |
References[edit]
- ^Pelland, Scott, and Dan Owsen (1996).Super Mario 64 Player's Guide. Redmond:Nintendo of America. Page 29.
- ^abTakashi, Watanabe, Noriko Oketani, Yugo Nagasawa, and Junichiro Okubo, editors (1996). 『任天堂公式ガイドブック スーパーマリオ64』(Nintendo Kōshiki Guidebook – Super Mario 64). Tokyo:Shogakukan (Japanese). ISBN4-09-102554-4. Page 17.
- ^abSakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors (2015). "Super Mario 64" in『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』. Tokyo:Shogakukan (Japanese). ISBN978-4-09-106569-8. Page 85.
- ^Course 2 - Star 4: Red Coins on the Floating Isle.Nintendo: Super Mario 64 Strategy. Archived June 10, 1998, 06:43:02 UTC from the original via Wayback Machine. Retrieved February 23, 2018.
- ^In-game name from the ending ofMario Party Advance (French). (Archived 23 May 2014 via YouTube by AXE45.)
- ^Huyghues-Lacour, Alain, and Jean-Pierre Labro, editors (1997). "Super Mario 64" inle Nintendo Magazine officiel, no. 1.Emap-Alpha (French). Page 85.
- ^In-game name from the ending ofMario Party Advance (German). (Archived 16 May 2017 via YouTube by TwilightShiek.)
- ^Kraft, John D., Thomas Görg, and Marko Hein, editors (1997).Der offizielle Nintendo 64 Spieleberater "Super Mario 64". Großostheim:Nintendo of Europe GmbH (German). Page 7.
- ^In-game name from the ending ofMario Party Advance (Italian). (Archived 7 Sept. 2019 via YouTube by Benedetto's world™.)
- ^Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, Ko Nakahara (Shogakukan), and Marco Figini, editors (2025). "Super Mario 64" inSuper Mario Bros. Enciclopedia (2nd ed.). Translated by Alessandro Apreda. Milan:Magazzini Salani (Italian). ISBN979-1259575760. Page 85.
- ^Roberto Ferri (April 1999).Official Nintendo Magazine issue 6. Milan:Xenia Edizione S. r. L. (Italian). Page 70.
- ^Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, Ko Nakahara (Shogakukan), and Marco Figini, editors (2018). "Super Mario 64" inSuper Mario Bros. Enciclopedia. Translated by Marco Amerighi. Milan:Magazzini Salani (Italian). ISBN889367436X. Page 85.
- ^In-game name from the ending ofMario Party Advance (European Spanish). (Archived 17 Sept. 2024 via YouTube by FrankKirlts.)
- ^Guías Nintendo (2007).Fall on to the caged island (Caída libre en la isla de la jaula).Guía Super Mario 64 (European Spanish). (Archived April 18, 2024, 12:21:16 UTC via Wayback Machine.)


