Going Bananas
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Jump to navigationJump to search- “Not only that, butyou won't take any damage! It's called Going Bananas!”
- —Cranky Kong,DK: King of Swing
Going Bananas is a move inDK: King of Swing that is learned inCranky's Lectures. This move can be activated by pressing the
button when the player has twentybananas. When activated,Donkey Kong becomes invincible, but only for a short amount of time. When in use, Going Bananas can help Donkey Kong break through multiplebarrels at one time. It also makes Donkey Kong faster and quicker.
InDK: Jungle Climber, Donkey Kong can perform a very similar move if the player taps aCrystal Star on the bottom screen. The theme that plays is also similar to the Going Bananas theme.
Names in other languages[edit]
| Language | Name | Meaning | Notes |
|---|---|---|---|
| Japanese | バナナモード[?] Banana Mōdo | Banana Mode | |
| French | L'Effet banane[?] | The Banana Effect | |
| German | Bananenberserker[?] | Banana Berserker | |
| Italian | Bananasprint[?] | Banana Sprint | |
| Spanish | Fiebre platanera[?] | Banana Fever |


