Girder
- This article is about the girders from the Donkey Kong series. For the platforms in theMario Kart series, seeKanaami Road.
Girders appear in theSuper Mario franchise as narrow platforms that player characters can move on. The first appearance of girders in aSuper Mario game isDonkey Kong, and most of their appearances since then have been in reference to this appearance.
History[edit]
Donkey Kong /Donkey Kong (Game Boy)[edit]

Girders are objects inDonkey Kong. The girders in25m are sloped and also known asramps.[1] Girders appear in all four stages. Inthe Game Boy remake, they appear in all of these stages, as well as several stages in the game's later worlds, such asBig-City. In both games, they act essentially as a semi-solid platform thatMario can walk on.
Donkey Kong Country series[edit]
Donkey Kong Country[edit]
Girders appear inDonkey Kong Country during the opening cutscene, whereCranky Kong stands on a stack of them while playing the theme "Opening" on a phonograph.
Donkey Kong Country Returns[edit]

Girders inDonkey Kong Country Returns are the main floor in theFactory world. In the background for the Factory's first level,Foggy Fumes, girders arranged in the zig-zagged 25m layout can be seen at one point. This pattern also commonly appears on wall reliefs throughout the temple-themed levels, along with other depictions ofDonkey Kong arcade graphics.
WarioWare series[edit]
In theWarioWare series, girders appear in the twomicrogames based onDonkey Kong, both of which are named Donkey Kong and take place in 25m. Thefirst of them is fromWarioWare, Inc.: Mega Microgame$!. Thesecond of them is fromWarioWare: D.I.Y. Showcase and reappears inWarioWare Gold.
Mario vs. Donkey Kong series[edit]
Girders appear in every game of theMario vs. Donkey Kong series as semi-solid platforms, similarly to their appearance inDonkey Kong. Girders inMario vs. Donkey Kong,Mario vs. Donkey Kong 2: March of the Minis andMario vs. Donkey Kong: Minis March Again! are colored red, but were changed to gray with rounded corners as ofMario vs. Donkey Kong: Mini-Land Mayhem!, which describes them as "gray steel frames".[2]
This type of fixed girder is distinct from one of the series' staple gameplay mechanics, theRed Girders, which first appear inMario vs. Donkey Kong: Mini-Land Mayhem! These can be drawn between red rivet blocks using the touchscreen to help the Minis cross gaps or reach a higher area.
InMario vs. Donkey Kong: Minis March Again!, pieces of red-colored girders are among the objects that fall from the top of the screen whenDonkey Kong slams his fists inFloor 1 Donkey Kong. Short girders appear first, followed by longer ones that are harder to avoid after Donkey Kong is hit a third time. The player loses a Mini toy if a girder crashes into it.
Super Smash Bros. series[edit]
Girders appear inSuper Smash Bros. Brawl,Super Smash Bros. for Wii U, andSuper Smash Bros. Ultimate in the75 m stage, based off of the original75m fromDonkey Kong, but with visible depth. InSuper Smash Bros. Ultimate, this depth can only be seen when the camera is manually turned while the game is paused.
Captain Toad: Treasure Tracker[edit]
Girders appear inCaptain Toad: Treasure Tracker in the levelRetro Ramp-Up, based off the 25m stage fromDonkey Kong. In theversions of the game for Nintendo Switch and Nintendo 3DS, girders also appear inUptown, Downtown, a level based on the Metro Kingdom fromSuper Mario Odyssey.
Super Mario Odyssey[edit]
Girders appear inSuper Mario Odyssey, where they are seen as common platforms throughout theMetro Kingdom. They do not act as semi-solid platforms in this game, but items such asCoins andPower Moons can be found inside some of them.
The Super Mario Bros. Movie[edit]
Girders reappear inThe Super Mario Bros. Movie during the fight betweenMario andDonkey Kong, one of which is broken by the former asCat Mario in a successful attempt to defeat the latter.
Mario Kart World[edit]
This section isreferring to a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this section may need major rewriting.
This notice should be removed after a month has passed since the game was first released.
InMario Kart World, tracks based on girders appear inDK Spaceport, which itself is based on 25m fromDonkey Kong.[3]
Other appearances and allusions[edit]
In the manual forDonkey Kong 64, Cranky Kong hopes that a 2D level design he submitted after three minutes of planning, the "Great Girder Grapple," made it into the game as a secret level, referencing him being the original Donkey Kong from the arcade game. While no level of this specific title appears, it may allude to how the original arcade game can be played in an arcade cabinet found inFrantic Factory.
Girders appear inPixels during the fight withDonkey Kong, where the main characters have to climb to the top while avoiding thebarrels andfireballs. Upon arrival to the stage, girders fall down similarly to the original game, creating a path to Donkey Kong.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Italian | Trave[?] | Girder |
See also[edit]
- Floor, a similar object from theWrecking Crew series
References[edit]
- ^Instruction manual for the Coleco Adam port.[page number needed]
- ^2010.Mario vs. Donkey Kong: Mini-Land Mayhem! instruction booklet (PDF).nintendo.com (American English). Page 16. Archived November 22, 2010, 21:38:48 UTC from the original via Wayback Machine. Retrieved July 4, 2024.
- ^Nintendo of America (April 2, 2025).Mario Kart World – Nintendo Direct | Nintendo Switch 2.YouTube. Retrieved April 2, 2025.
[Edit] Donkey Kong | |
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Characters | Donkey Kong •Mario •Pauline |
Levels | 25m •50m •75m •100m |
Items and objects | Bolt •Conveyor Belt •Girder •Hammer •Ladder •Lift •Parasol, Hat & Bag |
Enemies and obstacles | Barrel •Cement tub •Fire •Fireball •Jack •Oil drum |
Music | Opening •25m Theme •Hammer |
Other | Gallery •Media •Staff |
[Edit] Mario vs. Donkey Kong: Minis March Again! | |
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Characters | Mario •Pauline •Donkey Kong •Toads |
Minis | Mini Mario •Mini Toad •Mini Peach •Mini Donkey Kong |
Floors | Mini Mayhem •Sandstone Stroll •Magnet Mania •Jungle Rumble •Rooftop •Basement |
Items and objects | Blue Spring •Box Spring •Cannon •Clock •Coin (large) •Color Switch •Conveyor Belt •Door •Girder •Hammer •Key •Key Door •Ladder •M-Token •Magnet •Mini Mario Card •Pink Block •Pokey Block •Pop-up Gate •Rotate Pipe •Shy Guy Block •Spike •Spin-bar magnet •Warp Pipe •Yellow Spring |
Enemies | Monkey robots (Capture Kong ·Circus Kong) •Bird •Piranha Plant (fire) •Pokey •Polterguy •Snapjaw •Snifit •Spear Guy •Thwomp |
Miscellaneous | Media •Plus Mode •Staff •Super Mini Mario World |
[Edit] Mario vs. Donkey Kong: Tipping Stars | ||
---|---|---|
Characters | Donkey Kong •Mario •Pauline •Toads | |
Minis | Cursed Mini Mario •Gold Mini Mario •Mini Donkey Kong •Mini Luigi •Mini Mario •Mini Pauline •Mini Peach •Mini Toad | |
Enemies | Donkey Kong's robots (Cannon Kong ·Capture Kong ·Circus Kong) •Fire Piranha Plant •Piranha Plant •Pokey •Shy Guy •Thwomp | |
Worlds | Rolling Hills •Jumpy Jungle •Runaway Warehouse •Crumbling Cavern •Dashing Desert •Twilight Valley •Orbiting Observatory •Bonus Levels (Bonus 1 ·Bonus 2 ·Bonus 3) | |
Objects | Items | Coin (large) •Hammers •M Coin •Pickup |
Resource items | Blue Lift •Movable Pipe •Pink Block •Purple Conveyor •Red Girder •Spring | |
Fixed objects | Cannon •Color Switch •Conveyor Belt •Girder •Goal Door •Ladder •Magnet Ground •Rock •Spikes •Warp Pipe | |
Further info | Gallery •Media •Official online levels •Slide • Staff (Nintendo 3DS version ·Wii U version) •Stamps •Workshop Store |
- Platforms
- Donkey Kong (game) objects
- Mario vs. Donkey Kong objects
- Mario vs. Donkey Kong 2: March of the Minis
- Mario vs. Donkey Kong: Mini-Land Mayhem!
- Mario vs. Donkey Kong: Minis March Again!
- Mario vs. Donkey Kong: Tipping Stars
- Mini Mario & Friends: amiibo Challenge objects
- Super Mario Odyssey objects
- The Super Mario Bros. Movie objects