Game Boy Color
- This article is about the handheld video game system. For thegamebook series formerly known as "Game Boy Color", seeGame Boy Advance (book series).
- "GBC" redirects here. For the accessory for the Game Boy systems, seeGame Boy Camera.
| Game Boy Color | |
|---|---|
Official logo An atomic purple Game Boy Color model | |
| Generation | Fifth generation |
| Release dates | |
| Discontinued | March 23, 2003[4] |
| Predecessors | Game Boy Virtual Boy |
| Successor | Game Boy Advance |
- “Get into it.”
- —The Game Boy Color slogan
TheGame Boy Color (abbreviated asGBC) is the fourth model to theGame Boy and, in some ways, the handheld counterpart of theNintendo 64. It is similar to its predecessors, the most notable differences being that it is lighter, it is capable of displaying multiple colors, and the processing power is twice as fast. It is the final 8-bit handheld console. Although it is popularly described as a successor to the Game Boy due to its hardware advancements and the existence of Game Boy Color games that are incompatible with a standard Game Boy,Nintendo internally categorized it as a hardware revision. This disparity is reflected in the company's public representation of the system, such as inSuper Smash Bros. Brawl, where the Chronicle lists Game Boy and Game Boy Color games under one section.
Some games made for the original Game Boy display more colors if played on a Game Boy Color. Other games were made exclusively for the Game Boy Color. The older versions could not play these, but theGame Boy Advance, theGame Boy Advance SP, and theGame Boy Player could. It also had the shortest lifetime of a Nintendo handheld, as it was discontinued in 2003, and the last game was released later the same year.
The Game Boy Color has identical controls to those of the original Game Boy and the NES controller. These are,
,
, and
buttons and the
. There are no compatibility issues with games made for the original Game Boy being run on a Game Boy Color. All games, accessories that are programmed for a particular game (such as a Game Link Cable), and non-standard features (such as the camera protruding out of aGame Boy Camera cartridge) will work on a Game Boy Color. Playing games that did not have any color can now be played in color using a color palette by using a combination of
and
,
, or no additional button being pressed to select presets, similar to theSuper Game Boy how someone can change the colors into the typical monochrome display.
A device known as theGame Boy Horror, modeled after the Game Boy Color, appears inLuigi's Mansion.
Some Game Boy and Game Boy Color games were once available through theNintendo 3DSVirtual Console service until the Nintendo 3DS eShop's closure on March 27, 2023.
Hardware specifications[edit]
Note: specs marked with a * mean that they are identical to the originalGame Boy.
- CPU:Sharp SM83 (customIntel 8080/Zilog Z80 hybrid, 8-bitCMOS)* @ 8.388608 MHz (4.194304 MHz for compatibility)
- Memory: 32 KB Work RAM, 16 KB Video RAM, 2 KB "Bootstrap" ROM, 1.12KB object attribute RAM, 128 B Audio RAM, 127 B High RAM[5]
- Resolution: 160 x 144 pixels*
- Colors: 32,768 (15-bitRGB)
- Maximum number of colors on screen: 56
- Maximum sprite size: 8 x 16 or 16 x 8 pixels
- Maximum number of sprites on screen: 40 sprites, 10 per scanline*
- Maximum number of colors on sprite: 4 (Same asFamicom/NES)[6][7]
- Minimum/Maximum cartridge size: 32 KB - 8 MB[8]
- Sound: 4 channels (2 pulse waves, 1 wave channel and 1 white noise channel)*
Compatibility modes[edit]
All older cartridges are compatible with the Game Boy Color but not always the other way around. Here is a chart to explain.
| Example cartridge | Usual color | Game Boy mode | Super Game Boy mode | Game Boy Color mode | |
|---|---|---|---|---|---|
| Original Game Boy cartridge | Gray | Varies | |||
| Game Boy Color cartridge | Black | Varies | |||
| Game Boy Color cartridge | Clear |
Accessories[edit]
This section is astub. Please considerexpanding it to include any missing information.Specifics: Add more information and their relevance toSuper Mario
Allofficial accessories compatible with theGame Boy are compatible with the Game Boy Color.
Game Link Cable[edit]
The same link cable the Game Boy and its variations use can be used on Game Boy Color.
Game Boy Printer[edit]
The Game Boy Printer that was used to print pictures from the player's Game Boy. This accessory gained some extended support when the Game Boy Color was released, such as being used inSuper Mario Bros. Deluxe inToy Box image albums and in Records tables, inDonkey Kong Country for theDK Sticker Packs, and as an accessory forGame Boy Camera.
Mobile Adapter GB[edit]
Only available in Japan, theMobile Adapter GB allowed certain games to connect to some Japanese mobile phones. The only strictlySuper Mario games to utilize it wereMobile Golf andMario Kart: Super Circuit; however, the operation software that came with it (Mobile Trainer) features references to theSuper Mario franchise. This peripheral was referred to as theMobile Game Boy Adapterin a translated Iwata Asks interview. The device was released exclusively to Japan on January 27, 2001 and was not a commercial success.
A part of the service was theMobile System GB, which allowed players to log on to the internet to access a network for wireless play across the nation via Nintendo servers. Using this server,Mobile Golf could be played online wirelessly, a precursor to theNintendo Wi-Fi Connection andNintendo Network. Just as the device was not successful, the Mobile System GB was not successful and closed down on December 14, 2002.
IR communication[edit]
There is an infrared LED, indicated by the black rectangle on top of the unit, that a Game Boy Color can use. This was the primary method in whichMystery Gift worked in theGeneration IIPokémon games, butSuper Mario Bros. Deluxe can make use of this feature by sending high scores and other data to other copies. This feature is exclusive to the Game Boy Color and is not present in later Game Boy devices.
BIOS colors[edit]
These colors will also work on aGame Boy Advance, a Game Boy Advance SP and aGame Boy Player when aGame Boy game is inserted, but will not work onVirtual Console onNintendo 3DS, whereas inGame Boy - Nintendo Classics only the hardware-coded palette for each game can be set as a color palette.
| No input | ![]() Brown | ![]() Pale Yellow[9]/Pastel Mix[10] | ![]() Blue | ![]() Green |
|---|---|---|---|---|
![]() Red | ![]() Orange | ![]() Dark Blue | ![]() Dark Green | |
![]() Dark Brown | ![]() Yellow | ![]() Original Gray | ![]() Reverse |
It has been requested thatmore images beuploaded for this article. Remove this notice only after the additional images have been added.Specifics: Super Mario Land and Super Mario Land 2: 6 Golden Coins are not the only games to have this functionality
The Game Boy Color will display a unique hardware-coded palette of colors for some titles using an internal list of original Game Boy games. Two such instances areSuper Mario Land andSuper Mario Land 2: 6 Golden Coins. The palettes do however fall short of being a full colorization of the games, notably in the case ofDr. Mario where the regular black and square-patterned black viruses look similar.
Comparison for the Game Boy version ofDr. Mario
Comparison for the Game Boy and native Game Boy Color versions ofWario Land II
Comparison forDonkey Kong
Official in-app comparison forSuper Mario Land 2: 6 Golden Coins inGame Boy - Nintendo Classics
Super Mario games[edit]
1998[edit]
1999[edit]
2000[edit]
2001[edit]
Galleries[edit]
System gallery[edit]
Standard colors[edit]
Special editions[edit]
Game gallery[edit]
Miscellaneous[edit]
A promotional image of the variety of colors of Game Boy Color handhelds and various Game Boy Color games in the Fox KidsWario Land 3 poll
Names in other languages[edit]
| Language | Name | Meaning | Notes |
|---|---|---|---|
| Japanese | ゲームボーイカラー[11] Gēmu Bōi Karā | Game Boy Color |
Notes[edit]
- The Game Boy Color, along with theNintendo GameCube and theWii U were all released on the same day of their respective years in the Americas.
- Each letter from the word "COLOR" in the logo is displayed in one of the system's five default colors.
- InCommonwealth English, the correct spelling for "color" is "colour". Despite this, the name of the console was never changed outside of America to reflect this difference.
References[edit]
| The Cutting Room Floor has an article onGame Boy Color. |
| Wikipedia has an article onGame Boy Color. |
- ^Craddock, Ryan (October 21, 2019).Anniversary: The Game Boy Color Turns 21 Today.Nintendo Life. Retrieved October 6, 2025.
- ^abCopetti, Rodrigo.Game Boy / Color Architecture | A Practical Analysis. Retrieved October 15, 2025 from copetti.org.
- ^신상민 (January 4, 2001).정식유통판 게임보이 컬러, 호응누린다.GameMeca (Korean). Retrieved June 9, 2024. (Archived June 22, 2022, 15:37:38 UTC via Wayback Machine.)
- ^Xreart Studio (December 15, 2022).How much do you know about Gameboy Color?.XreArt. Retrieved October 15, 2025.
- ^December 3, 1999.Game Boy Programming Manual.Nintendo. Page 12-16. Retrieved November 21, 2024 from Internet Archive.
- ^http://nesdev.com/NESTechFAQ.htm#chrgfx
- ^http://www.consoledatabase.com/consoleinfo/nintendogameboycolor/
- ^http://www.chrisantonellis.com/files/gameboy/gb-programming-manual.pdf
- ^GBC Manual
- ^GBA Manual
- ^ハードウエアの紹介.Nintendo Co., Ltd. (Japanese). Retrieved January 22, 2025.
[Edit] Game Boy Colorgames | |
|---|---|
| Super Mario franchise | Super Mario Bros. Deluxe (1999) •Mario Golf (1999) •Mario Tennis (2000) •Mobile Golf (2001) •Mario Family (2001) |
| Donkey Kong franchise | Donkey Kong GB: Dinky Kong & Dixie Kong (2000) •Donkey Kong Country (2000) |
| Wario franchise | Wario Land II* (1998) •Wario Land 3 (2000) |
| Other | Game Boy Color Promotional Demo (1998) •Game & Watch Gallery 2* (1998) •The Legend of Zelda: Link's Awakening DX* (1998) •Game & Watch Gallery 3* (1999) |
* Backwards compatible with theGame Boy | |


















