Game & Watch

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This article is about the Game & Watch system. For the character of the Game & Watch games with a similar name, seeMr. Game & Watch. For the characters with similar names that appeared in an advertisement for Game & Watch games, seeGame and Watch (characters).
Not to be confused withNelsonic Game Watch orGamewatch Boy.
Game & Watch
Game & Watch logo.
GenerationSecond generation
Release dateWorld April 28, 1980[1][2]
DiscontinuedJapan Early 1985 (original lineup)[?]
World Late 1991 (original lineup)[?]
SuccessorGame Boy
“I say you can't better the graphics, sounds and playability of a Game & Watch!”
Cranky Kong,Donkey Kong Country

TheGame & Watch series (initially released in North America as theTime-Out series)[3] is a series of handheld games developed byNintendo from 1980 to late 1991. The Game & Watch was Nintendo's earliest product to be very successful,[4] with the series selling a combined 43.4 million units worldwide.[5] Each Game & Watch had its own game built in, in addition to a clock and an alarm, and many Game & Watch games are of theSuper Mario franchise. Nintendo also let the Game & Watch games be used as promotional items for businesses that put their own logos on them.[6]

Most Game & Watch titles have two modes: Game A and Game B, the latter usually being a faster, more difficult version of Game A. In the Micro VS. System series of games, such asDonkey Kong 3 andDonkey Kong Hockey, Game B is the two-player mode. A few Game & Watch games such asSuper Mario Bros. do not have a Game B. The Game & Watch games normally become harder as the player progresses, but the gameplay usually slows down every 100points the player receives. The games usually end when the player receives three misses (generally meaning "lives that are lost"). In most games, misses can be removed if the player reaches a certain number of points; in some games, doing so with no misses starts a period called Chance Time, in which the score increases either temporarily or until a miss is made. The maximum score the player can get in most games is 999 points. Getting a higher score resets the score tally to zero points.

Nintendo ended new releases in Japan in early 1985 to focus on theFamily Computer; however, Nintendo continued to make new titles for overseas markets until late 1991, withMario the Juggler being the final game of the original lineup. On September 3, 2020, almost 28 years after the original Game & Watch series' discontinuation and as part of the celebration of the35th anniversary ofSuper Mario Bros., Nintendo announcedGame & Watch: Super Mario Bros., a full-color screen Game & Watch system featuring ports ofSuper Mario Bros. andSuper Mario Bros.: The Lost Levels as well as aSuper Mario–themed version ofBall, set for a limited release on November 13, 2020.

Games[edit]

Footnotes
  1. ^abcdRereleased in theMini Classics series.
  2. ^abRereleased asDSiWare.

Game & Watch Gallery series[edit]

Main article:Game & Watch Gallery (series)

These games areGame Boy–era ports of the classic Game & Watch titles, most of which are also given "Modern" versions featuringSuper Mario characters. The "Classic" versions remove the timekeeping functions from the original games, in order to allow the player to accomplish the compilations' goal of getting the highest score possible. There were plans for aGame & Watch Gallery series ofe-Reader cards calledGame & Watch-e, but these did not surface, because the e-Reader was abruptly discontinued overseas due to low sales.

Games with aSuper Mario–themed "Modern" version[edit]

In addition to all of the games listed below, theSuper Mario Game & Watch games also reappear, with their "Modern" versions featuring updated graphics and gameplay.

Game & Watch Collection[edit]

Main article:Game & Watch Collection

Game & Watch Collection is aNintendo DS game that was released exclusively onClub Nintendo. It is a compilation of three Game & Watch games, one of which isDonkey Kong. A follow-up titledGame & Watch Collection 2 was also released, though it does not feature anySuper Mario titles.

Alarm function[edit]

Starting from the Gold version ofManhole, the Game & Watch titles started to have an alarm function, which was accessible only by gently pressing the ALARM switch with a sharp-pointed instrument. Alarm time can be set by pressing the left buttons (hour set) and the right buttons (minute set). Games with two buttons in the same side use only the top button for time setting. These are Game & Watch alarm indicators in theSuper Mario Game & Watch games:

ImageNameGameAction at alarm timeLocation
Mini Donkey KongMini Donkey KongDonkey KongJump and swing bellBelow the difficulty indicators
Greenhouse's alarm catAlarm catGreen HouseBe stung by a beeBeside the ladder
Donkey Kong II's alarm bellAlarm bellDonkey Kong IIBe stricken by MarioBeside leftmost lock
Mario Bros.'s alarm bellAlarm bellMario Bros.RingUnder time/score
Donkey Kong Jr.'s alarm musical notesMusical notesDonkey Kong Jr. (Panorama Screen & Table Top series)Be whistled by MarioBelow miss counter
The alarm indicator of Mario's Cement Factory's Tabletop VersionAlarm manMario's Cement Factory (Table Top)Ring bellBeside upward lift section
Mario's Bombs Away's Alarm Monkey (from the game manual)Alarm MonkeyMario's Bombs AwaySwing bellBelow time score
Donkey Kong Circus's alarm bellAlarm bellDonkey Kong CircusSwingBelow time/score
Donkey Kong Jr.'s alarm bellAlarm bellDonkey Kong Jr. (New Wide Sceen)Be stricken by MarioUnder Donkey Kong
The alarm indicator of Mario's Cement Factory's New Wide Screen VersionAlarm bellMario's Cement Factory (New Wide Screen)SwingBeside upward lift section
Alarm Koopa's appearance in the game manual of Super Mario Bros.Alarm KoopaSuper Mario Bros.Nod head and spew fireUpper left corner
Bell Turtle from Mario the JugglerBell TurtleMario the JugglerSwing bellBeside the pipe
Donkey Kong 3's alarm bellAlarm bellDonkey Kong 3FlashBeside Player 1's miss and spray value counters
Donkey Kong Hockey's alarm manAlarm manDonkey Kong HockeyRing bellBeside Player 1's score

Appearances in theSuper Mario franchise[edit]

WarioWare: Smooth Moves[edit]

Scene from the prologue of 9-Volt & 18-Volt: 9-Volt shows 18-Volt his Game & Watch
9-Volt holding a Game & Watch inWarioWare: Smooth Moves

InWarioWare: Smooth Moves, aDonkey Kong double-screen Game & Watch is a key part of9-Volt &18-Volt's story. 9-Volt shows it to 18-Volt, causing them to tug-of-war it until it breaks, breaking their friendship as well. 18-Volt then tries to buy a replacement, bumping into 9-Volt, who had the same intention, giving them the chance to reconcile.

Wario: Master of Disguise[edit]

InWario: Master of Disguise, there is a treasure based on the Game & Watch called theGame & Watch 9000.

Super Paper Mario[edit]

Flopside Pit of 100 Trials
Mario and someDark Boomboxers in the Flopside Pit of 100 Trials

InSuper Paper Mario, the player can access two post-game level areas, theFlipside Pit of 100 Trials and theFlopside Pit of 100 Trials. Both dungeons are modeled after the Game & Watch's screen, with black walls, floors, and doors, and faded silhouettes of said objects in places they currently are not occupying. Additionally, in the Flopside Pit of 100 Trials specifically, stronger variants of the game's enemies appear with no visual distinctions from their normal counterparts, except they are pitch black, similar to characters that appear on Game & Watch screens.

Mario Kart World[edit]

It has been requested thatmore images beuploaded for this section. Remove this notice only after the additional images have been added.Specifics: Screenshot

InMario Kart World, the satellite inRainbow Road is themed after the Game & Watch. "GW-80" is painted on the outside, referencing the system first releasing in 1980.

Profiles and statistics[edit]

Super Smash Bros. Melee[edit]

Trophy
Game & Watch
Game & Watch
Game/move:
Game & Watch
1980
How to unlock: -
This stage of Super Smash Bros. Melee takes its motif from the Game & Watch series. It incorporates settings from Oil Panic, Helmet, and Manhole, and it's sure to send a wave of nostalgia crashing over old-school gamers. If you want to truly reproduce the Game & Watch experience, try playing this unique level in Fixed-Camera Mode.

Gallery[edit]

Names in other languages[edit]

LanguageNameMeaningNotes
Japaneseゲーム&ウオッチ[?]
Gēmu Ando Uotchi
Game & Watch

References[edit]

Game & Watch coverage on otherNIWA wikis:
The English Wikipedia logo, for use on the Wikipedia template.Wikipedia has an article onGame & Watch.
  1. ^Satoru Iwata.Iwata Asks - Game & Watch - Page 2.Iwata Asks (English). Retrieved December 8, 2024. (Archived April 21, 2023, 01:48:42 UTC via Wayback Machine.)
  2. ^Michael Panayiotakis (June 15, 2008).Game & Watch: A Retrospective.DS Fanboy (English). Archived July 5, 2008, 11:11:30 UTC from theoriginal via Wayback Machine. Retrieved December 8, 2024.
  3. ^Phil Salvador (June 13, 2024).Is this the first Nintendo commercial?.Video Game History Foundation. Retrieved July 2, 2024. (Archived June 27, 2024, 06:16:09 UTC via Wayback Machine.)
  4. ^Iwata Asks: Super Mario Bros. 25th Anniversary.Nintendo. Retrieved April 30, 2023.
  5. ^Iwata Asks: Game & Watch.Nintendo. Retrieved April 30, 2023.
  6. ^FAQ Promotional (Advertising) Game&Watch Games.www.gameandwatch.ch. Retrieved March 10, 2021.
Game & Watchgames
Super Mario franchiseDonkey Kong (1982, MS) •Mario Bros. (1983, MS) •Mario's Cement Factory (1983, TT/NWS) •Mario's Bombs Away (1983, PS) •Donkey Kong Hockey (1984, MVS) •Super Mario Bros. (1986, CrS | 1987, Sp | 1988, NWS) •Mario the Juggler (1991, NWS) •Game & Watch: Super Mario Bros. (2020, CoS)
Donkey Kong franchiseDonkey Kong (1982, MS) •Donkey Kong Jr. (1982, NWS) •Donkey Kong II (1983, MS) •Donkey Kong Jr. (1983, TT/PS) •Donkey Kong 3 (1984, MVS) •Donkey Kong Circus (1984, PS) •Donkey Kong Hockey (1984, MVS)
MiscellaneousGreen House (1982, MS)
MS Multi Screen
TT Table Top
PS Panorama Screen
NWS New Wide Screen
MVS Micro VS. System
CrS Crystal Screen
Sp Special
CoS Color Screen
Video game systems and add-ons
Nintendo systems and add-onsHome consolesFamily Computer (Family BASIC ·Family Computer Disk System ·Family Computer Network System ·New Famicom),Nintendo Entertainment SystemSuper Famicom (Satellaview ·Super Game Boy ·Nintendo Power),Super Nintendo Entertainment System (Super Game Boy) •Nintendo 64 (64DD,iQue Player) •Nintendo GameCube (Game Boy Player) •Wii (Virtual Console ·WiiWare) •Wii U (Virtual Console) •Classics
HandheldsGame & WatchGame Boy (Game Boy Camera ·Nintendo Power) •Virtual BoyGame Boy ColorGame Boy Advance (e-Reader) •Nintendo DS (Nintendo DSi,DSiWare,Nintendo MP3 Player) •Nintendo 3DS (Nintendo 2DS ·Virtual Console) •Nintendo Switch Lite
HybridNintendo Switch (OLED Model) •Nintendo Switch 2
Arcade systemsVS. SystemNintendo PlayChoice-10Nintendo Super SystemFamicom BoxSuper Famicom BoxTriforce
OtherMS-DOSNelsonic Game WatchSuper Mario Bros. WatchGamewatch BoyGame ProcessorPhilips CD-iLodgeNetMini ClassicsVisteon Dockable Entertainment System
See here for a complete list of arcade titles and games ported to Atari 2600, Commodore, ColecoVision, Intellivision, etc.