Flutter Jump
- “Press and hold
while riding
Yoshi to do aflutter jump! It's perfect for when you need togo just a LITTLE higher than normal!” - —Board onStarship Mario,Super Mario Galaxy 2
TheFlutter Jump (alternatively formatted asFlutter-Jump[1] orflutter jump), also known as theHovering Jump inSuper Mario World 2: Yoshi's Island,Sustained Jump inYoshi's StoryPrima material,[2]Hover inSuper Smash Bros. Melee, andflutter kick inSuper Mario 64 DS andYoshi Touch & Go, is ajumping technique in theSuper Mario franchise. The move was introduced inSuper Mario World 2: Yoshi's Island, which also started theYoshi series. The Flutter Jump is heavily associated withYoshi andhis species of the same name, and nearly every appearance of either where they have unique abilities includes the Flutter Jump. As such, it tends to be linked to theYoshi series more thanSuper Mario as a whole, since Yoshi is not present in every game of theSuper Mario series.
The Flutter Jump can be used only in the air. To perform it, the user rapidly moves their legs back and forth until they start to float and seemingly "walk" on air. Some animations also involve swinging the arms in the same manner. The result is that the character's falling slows down dramatically, followed by a quick rise upward. If the user moves forward as they flutter-jump, the graph of their motion would resemble a ladle. At the peak, the user's legs and arms stop flailing and return to normal. The sounds that Yoshi makes while flutter-jumping imply some exertion is required to flutter-jump. They also serve as an indicator for the Flutter Jump's duration. Flutter-jumping is usually performed by holding the same button used for jumping while in the air. It ends instantly when the button is released, or at the peak of the jump.
A Flutter Jump can be used to extend the reach of a character's normal jump or recover from falling into abottomless pit. By ending the move before the rising portion, it can be used only to control a descent. As a general rule, flutter-jumping has similar restrictions todouble-jumping in games outside theSuper Mario franchise: After doing a Flutter Jump, the user cannot perform the move again until after they land on something. That something may be ground or an enemy. However, theYoshi series has an alternative ruleset where repeated Flutter Jumps are allowed.
Many of Yoshi's special moves in non-platform games incorporate the Flutter Jump, such as theRainbow Flutter inMario Power Tennis and theFlutter Dunk inMario Hoops 3-on-3. When the Rainbow Flutter returns tennis balls, they have a rainbow trail. This was further used for Yoshi himself as he flutter-jumps in the Flutter Dunk, and the visual effect later becomes associated with Yoshi's special moves even when a Flutter Jump is not involved.
Some characters aside from Yoshi can perform the motions of a Flutter Jump, such asLudwig von Koopa,Baby Bowser,[3] andPoochy. Though many of these have not been identified by name as a Flutter Jump, they are listed here for completeness.
History[edit]
Yoshi series[edit]
Super Mario World 2: Yoshi's Island[edit]
The Flutter Jump was introduced inSuper Mario World 2: Yoshi's Island as a core mechanic. The move allows the Yoshis to move through the air for a short time. Unlike in later appearances in theSuper Mario franchise, a Yoshi can flutter-jump an infinite number of times without needing to land. In essence, the Flutter Jump allows a Yoshi to cross any horizontal gap and stay aloft for an infinite amount of time. However, a lockout period between each Flutter Jump prevents the successive Flutter Jumps from going any higher than the first without first landing at a higher point.
Yoshi can flutter far by jumping off of an enemy or a bouncy surface with good timing.
Yoshi's Woolly World /Poochy & Yoshi's Woolly World[edit]
The Flutter Jump returns inYoshi's Woolly World and its enhanced portPoochy & Yoshi's Woolly World. As Yoshi is made out of yarn, using a Flutter Jump transforms his legs into a propeller. If Yoshi uses the Flutter Jump after landing on an enemy, Yoshi can ascend higher than normal. InMellow Mode, Yoshi becomesWinged Yoshi, and his Flutter Jump is replaced withflying.
If Poochy jumps into a course via the use of the "Play alongside Poochy!"Power Badge and falls from a great height before hitting the ground or landing in a pit, Poochy drops then flutters for a short time.Baby Bowser also appears to flutter-jump during the boss battle against him.
Super Mario series[edit]
While the Flutter Jump was introducedSuper Mario World 2: Yoshi's Island,Luigi could use a similar jump called ascuttle inSuper Mario Bros. 2. While it does involve swinging one's legs in the air, it only enhances a jump and slows down the resulting fall rather than act as a midair jump. This is a holdover from the original mechanics ofYume Kōjō: Doki Doki Panic, from whichSuper Mario Bros. 2 was adapted. It has appeared multiple times since in theSuper Mario franchise, but it usually stays exclusive to Luigi.
Super Mario Sunshine[edit]
The Flutter Jump ability appears inSuper Mario Sunshine, in its first appearance in theSuper Mario series where Yoshi is not the player character. Given the game's mechanics, it is also the first game where the player character (in this case,Mario) can ride on a Yoshi and Yoshi can use the move. It can be used after every jump of Yoshi'sTriple Jump to extend its covered distance.
Super Mario 64 DS[edit]
Yoshi can flutter-jump inSuper Mario 64 DS, which identified the move as theflutter kick. It helps the player jump slightly higher. Luigi'sscuttle also reappears and allows him to slow his descent, rather than gain height.
New Super Mario Bros. Wii[edit]
The Flutter Jump returns inNew Super Mario Bros. Wii where it can be performed by Yoshis. In this game,Ludwig von Koopa is also capable of using a similar technique during his two boss battle appearances. With this technique, he is able to execute it multiple times in a row without descending or touching the ground.
Super Mario Galaxy 2[edit]
The Flutter Jump can be performed with Yoshi inSuper Mario Galaxy 2 and itsNintendo Switchport. As with previous games, players can perform this trick by holding down the
button on the Wii Remote after jumping with Yoshi. This move can be used to get to places that Mario and Luigi cannot usually reach. It can also help to stop the player from falling, and it can be used to avoid enemies. There is alsoa glitch that allows Yoshi to endlessly flutter-jump. Yoshi can still eat while in a Flutter Jump in this game.
New Super Mario Bros. 2[edit]
Once again, Ludwig, as inNew Super Mario Bros. Wii, uses a technique similar to the Flutter Jump during his fight against Mario inNew Super Mario Bros. 2. This time, however, he uses it to grab some chains hanging from his arena's ceiling.
New Super Mario Bros. U[edit]
InNew Super Mario Bros. U, when riding a Yoshi, players can perform the Flutter Jump, by jumping and holding the jump button while in the air.Ludwig von Koopa also demonstrates a move similar to the Flutter Jump in his boss battle.
Super Mario Maker /Super Mario Maker for Nintendo 3DS[edit]
InSuper Mario Maker andSuper Mario Maker for Nintendo 3DS, Yoshi can Flutter Jump as standard in theNew Super Mario Bros. U style, but not theSuper Mario World style.
Mario can also Flutter Jump while in aGoomba's Shoe with wings in both theSuper Mario Bros. andSuper Mario Bros. 3 styles.
Super Mario Run[edit]
InSuper Mario Run, the Yoshis can perform a Flutter Jump by touching and holding the screen. If a Yoshi issliding, they cannot Flutter Jump. InEasy Mode, the gauge representing how inputs affect jumping only fills up as a Yoshi starts to rise. It does not go as high as a normal jump, but comes close.
Super Mario Odyssey[edit]
InSuper Mario Odyssey, when Mariocaptures Yoshi he can flutter jump by holding or
in the air.
Super Mario Maker 2[edit]
Flutter Jumping inSuper Mario Maker 2 works identically to how it did in the original.Ludwig returns in the version 3.0.0 update acting the same as in hisNew Super Mario Bros. U appearance.
Super Mario Bros. Wonder[edit]
InSuper Mario Bros. Wonder, the four playable Yoshis in this game once again have the ability to flutter jump; they now turn red in the face when it is performed.
Super Princess Peach[edit]
Within theToad Jump minigame ofSuper Princess Peach,Toad is capable of performing a "Flutter Jump" of sorts as the player controls him within the minigame. Toad's variation of the jump involves him wildly flapping his arm to keep himself afloat for a longer period of time. This jump allows him to stay above enemies and various pits throughout the course he must complete. The duration of his jump is dependent on how long the player blows into the mic of theNintendo DS (as his jumps are initiated by blowing into the microphone).
Paper Mario: The Thousand-Year Door[edit]
Another variation of the Flutter Jump appears inPaper Mario: The Thousand-Year Door. It serves as the field ability of Mario'sYoshi partner and while riding on him, he can use it to reach ledges that cannot be reached with a normal jump. The ability is similar toParakarry's move in theprevious game.
Mario & Luigi series[edit]
Mario & Luigi: Superstar Saga /Mario & Luigi: Superstar Saga + Bowser's Minions[edit]
The Flutter Jump makes a reappearance as the Floating/Floaty Jump effect inMario & Luigi: Superstar Saga and its remake,Mario & Luigi: Superstar Saga + Bowser's Minions. During the game, Mario and Luigi can obtain the ability to use the Floating Jump by equipping theExcite Spring.
Mario & Luigi: Partners in Time[edit]
DuringSunnycide's boss fight inMario & Luigi: Partners in Time, when aYoshi breaks out of anegg, they seem to perform a Flutter Jump before landing.
InCommander Shroob's boss fight, theShroob-omb can perform an action very similar to a Flutter Jump. This happens when theSupport Shroobs want to attack the bros. themselves; they will throw the Shroob-omb up to the top screen where it will kick its legs and float in place until the attack is finished.
TheIntern Shroob enemies inShroob Castle also perform a Flutter Jump-like move during battle. Similar to the Shroob-omb, aShroobsworth will throw its Intern Shroob above the top screen before running up to the bros. and swinging at them with its cane. The Intern Shroob will rapidly move its arms to slow its fall while the Shroobsworth is attacking.
Mario & Luigi: Paper Jam[edit]
InMario & Luigi: Paper Jam,Paper Mario can use an ability strikingly similar to (if not) the Flutter Jump. He uses it as a counter in combat and lets him float in the air, and even ascend for a short amount of time.
Mario & Luigi: Brothership[edit]
InMario & Luigi: Brothership, landing an Excellent combo withHatch Me if You Can will result in a Yoshi hatching from the egg, which performs a Flutter Jump before itGround Pounds the target.
Super Smash Bros. series[edit]
The Flutter Jump appears in all installments of theSuper Smash Bros. series, again as a move exclusive to Yoshi. The Flutter Jump serves as Yoshi's mid-air jump and covers the greatest distance of all the other mid-air jumps (except forMewtwo's sinceSuper Smash Bros. for Nintendo 3DS / Wii U) as well as granting knockback armor to compensate for the fact that Yoshi lacks a significant recovery move. Yoshi also weaponizes this jump in his down aerial move. It deals up to 56% in the originalSuper Smash Bros., 53% / 39% in the NTSC and PAL versions ofSuper Smash Bros. Melee respectively, 35% inSuper Smash Bros. Brawl, 29% inSuper Smash Bros. for Nintendo 3DS andSuper Smash Bros. for Wii U, and 34% inSuper Smash Bros. Ultimate.
Super Mario Strikers[edit]
When Yoshi scores a goal inSuper Mario Strikers, one of the winning animations shows him flutter jumping in two camera focuses.
Mario & Sonic at the Olympic Winter Games[edit]
The Flutter Jump is Yoshi's special action inMario & Sonic at the Olympic Winter Games.
WarioWare Gold[edit]
InWarioWare Gold, themicrogameYoshi's Island allows Yoshi to Flutter Jump as they rescueBaby Mario. The Flutter Jump's height and distance are both great enough that it can sometimes bypass the need to use the platforms in the level 2 and 3 versions.
Profiles[edit]
Yoshi's Story[edit]
- Instruction booklet description:
- English:
Important Technique! Press and hold the A Button. You’ll be able to float in the air for a while. This can be very useful.[4] - Other languages:
- French:
Technique importante! Gardez appuyé le bouton A. Vous serez capable de voleter pendant un moment. C’est très utile.[5] (Important Technique! Press and hold the A Button. You’ll be able to float for a while. This is very useful.)
- French:
- English:
- Message Block:
- English:
When you're in the air, press and hold the A Button. If you push the Control Stick up during a Flutter Jump, you'll float even higher.[6] - Other languages:
- French:
Maintenez le bouton A pour sauter et voler. Cette technique est vitale!!! Il y a mieux! Maintenez le Stick vers le haut pour voler comme un oiseau...[7] (Hold button A to jump and fly. This technique is vital!!! There's better! Hold the Stick up to fly like a bird...)
- French:
- English:
Super Mario Run[edit]
- Tips and tricks section:As Yoshi, touch and hold the screen to flutter in the air for a short time.
Gallery[edit]
Super Mario Galaxy 2 for beginners screenshot
Names in other languages[edit]
| Language | Name | Meaning | Notes |
|---|---|---|---|
| Japanese | ふんばりジャンプ[8] Funbari Janpu | Straddling Jump | |
| Chinese(Simplified) | 浮游跳[9][10] Fúyóu Tiào | Floating Jump | iQue |
| 空中踏步跳跃[?] Kōngzhōng Tàbù Tiàoyuè | Midair Stepping Jump | Nintendo | |
| 坚忍跳跃[11] Jiānrěn Tiàoyuè | Stoic Jump | Tencent | |
| Chinese(Traditional) | 空中踏步跳躍[?] Kōngzhōng Tàbù Tiàoyuè | Midair Stepping Jump | |
| Dutch | Fladdersprong[8] | Flutter Jump | |
| French(European) | Saut plané[8] | Hopping | |
| Voler[7][5][12] | Fly | Yoshi's Story | |
| Saut suspendu[13] | Suspended jump | ||
| German | Flatterflug[8] | Flutterflight | |
| Italian | Salto svolazzo/svolazzante[8] | Flutter jump | |
| Calcio volante[?] | Flying kick | Super Mario 64 DS | |
| Korean | 버티기 점프[?] Beotigi Jeompeu | Withstanding Jump | |
| Portuguese(Brazilian) | Salto pairante[?] | Hovering jump | |
| Portuguese(European) | Salto flutuante[8] | Floating jump | |
| Russian | Прыжок-полет[8] Pryzhok-polet | Flight jump | |
| Порхающий прыжок[?] Porkhayushchiy pryzhok | Fluttering jump | Super Mario Bros. Wonder | |
| Spanish(Latin American) | Pataleo[?] | Kicking | |
| Revolotear[8] | Flutter | ||
| Spanish(European) | Revoloteo[?] | Flutter | |
| Revolotear[8] | Yoshi's New Island |
See also[edit]
References[edit]
- ^Black, Fletcher (December 19, 2006).Yoshi's Island DS PRIMA Official Game Guide.Prima Games (American English). ISBN0-7615-5576-5. Page 9.
- ^Prima Bath (April 7, 1999).Nintendo 64 Game Secrets, 1999 Edition Prima's Official Strategy Guide.Prima Games (American English). ISBN0-7615-2103-8. Page 102, 106, 110, 113.
- ^KokiriGaming (March 13, 2014).Yoshi's New Island - Final Boss + Ending.YouTube. Retrieved June 3, 2024.
- ^1998.Yoshi Story instruction booklet (PDF).Nintendo of Europe (English). Page 11.
- ^ab1998.Yoshi Story instruction booklet (PDF).Nintendo of Europe (French). Page 55.
- ^Yoshi's Story in-game name (Uploaded 1 Oct. 2017 onYouTube by Lollie)
- ^abYoshi's Story in-game name from French localization (Uploaded 4 Mar. 2019 onYouTube by Omniwalk FR)
- ^abcdefghiList of Yoshi's New Island Message Block hints, hint 1
- ^iQue Ltd..iQue (Simplified Chinese). Retrieved June 3, 2024.
- ^神游马力欧DS的动作.iQue (Simplified Chinese). Retrieved June 3, 2024.
- ^https://t.bilibili.com/337500978254550915[dead link]
- ^1998.Nintendo Magazine : Le seul magazine officiel Nintendo 64. Issue 4.Nintendo andEMAP France (French). Page23.
- ^1998.Yoshi Story instruction booklet (PDF).Nintendo of Europe (French). Page 53.
- Jumps
- Yoshi moves
- New Super Luigi U moves
- Super Mario 64 DS
- New Super Mario Bros. U moves
- New Super Mario Bros. Wii moves
- Super Mario Bros. Wonder moves
- Super Mario Maker moves
- Super Mario Maker 2 moves
- Super Mario Odyssey moves
- Super Mario Run moves
- Super Mario World 2: Yoshi's Island
- Yoshi's Crafted World
- Yoshi's Island DS
- Yoshi Touch & Go
- Yoshi's Island: Super Mario Advance 3
- Yoshi's New Island
- Yoshi's Story
- Yoshi's Woolly World



