Fiery Stage

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Level
Fiery Stage
Fiery Stage in Mario Pinball Land
GameMario Pinball Land
Music sample
Level progression
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Shifting Sands Stage
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The Fun Fair
Mario Pinball Land levels
“This stage fills everyone with a nameless dread.”
Mario Pinball Land instruction manual, pg. 21

TheFiery Stage,[1] also known asBowser's castle[2] or thecastle,[3] is the finallevel inMario Pinball Land. It can be accessed only whileMario is in possession of aStar Key, which can be used to unlock one of the fourboss statues, or after all Star Keys are collected, which unlocks the rest of the stage.Flying Shy Guys andArmored Koopas are found defending the castle, as well as each of the previous bosses fought.Bowser is the boss of the stage and the final boss of the game.

Areas[edit]

NOTE: Unless otherwise marked, all names are unofficial.

Starting area[edit]

Boss statues in Fiery Stage in Mario Pinball Land
The starting area with no Star Keys
Unlocked Boss statues in Fiery Stage in Mario Pinball Land
The boss statues after being unlocked

The starting area features four boss statues depictingPetey Piranha,King Tut,Porcupuffer, andBig Boo. After each Star Key is brought to its statue, the door to the next areas is opened. Afterwards, three Flying Shy Guys can be found in the area, and defeating all of them yields the player aStar.

Main room[edit]

Main area in Fiery Stage in Mario Pinball Land
The main foyer of Bowser's castle

The main area of the Fiery Stage is accessible via the gate in the starting area. The room features aSky Cannon andToad's tent, as well as five Flying Shy Guys. Defeating all of them yields the player a Star.

Boss room[edit]

Battling Bowser in Mario Pinball Land
The battle against Bowser

The boss room is accessible via the 15-★ door in the main area. In it, Bowser is fought, alongside twoThwomps, each chained to a cog. Bowser wanders around the room until he finds a spot to jump on. His landing disables theflippers for a few seconds, possibly causing Mario to be sent out. If he exits the room, he is forced back to the starting area. Every time Mario hits Bowser while he walks causes him to rebound to another part of the room. Hitting Bowser while he stands stops him from doing his jump. By hitting each cog multiple times, Mario is able to lift the Thwomps. Activating theBlue Switch at the center of the room causes the Thwomps to hit the ground, stunning Bowser temporarily and allowing Mario to hit him. After Bowser is hit like so three times, he rolls into a ball, and the player must use the flippers to knock him around the room while making sure Mario also stays in the room. The player must hit Bowser toward the wall on either side enough times to launch him out of his castle. Afterwards, Mario savesPrincess Peach, and they go back tothe Fun Fair to ride the roller coaster.

First Armored Koopa room[edit]

First room with Armored Koopas in Fiery Stage
The first Armored Koopa room

The first Armored Koopa room is accessible via the 17-★ door in the main room. It features a helmet-wearingMonty Mole in the upper center, as well as two Armored Koopas that can be defeated by being knocked into a wall. Hitting the Monty Mole in all six positions rewards the player with a1-UP Mushroom, and defeating both Armored Koopas yields the player a Star.

Goomba room[edit]

Goomba room in Fiery Stage
The Goomba room
Petey Piranha rematch in Fiery Stage
Mario battles Petey Piranha once more.

TheGoomba room is accessible via the 19-★ door in the first Armored Koopa room. It features six Goombas moving in a circle, and defeating them all triggers a rematch withPetey Piranha. Defeating him again yields the player a Star. Afterwards, a? Block with twoMega Mushrooms appears in the room.

Boo room[edit]

Boo room in Fiery Stage
The Boo room
Big Boo rematch in Fiery Stage
Mario battles Big Boo once more.

TheBoo room is accessible via the 25-★ door in the first Armored Koopa room. It features four Boos, and defeating them all triggers a rematch withBig Boo. Defeating the boss again yields the player a Star. Afterwards, a ? Block with twoPipes appears in the room.

Second Armored Koopa room[edit]

Armored Koopa room in Fiery Stage in Mario Pinball Land
The second Armored Koopa room

The second Armored Koopa room is accessible via the 21-★ door in the main room. It features a hole located at the upper center of the room, as well as three Armored Koopas. Defeating all Armored Koopas yields the player a Star.

Pokey room[edit]

Pokey room in Fiery Stage in Mario Pinball Land
The Pokey room
King Tut rematch in Fiery Stage in Mario Pinball Land
Mario battles King Tut once more.

ThePokey room is accessible via the 23-★ door in the second Armored Koopa room. It features twoenchanted obelisks and four four-segment-tall Pokeys. Defeating all four Pokeys triggers a rematch withKing Tut. Defeating the boss again yields the player a Star. Afterwards, a ? Block with two bolts ofLightning appears in the room.

Cheep Cheep room[edit]

Cheep Cheep room in Fiery Stage in Mario Pinball Land
The Cheep Cheep room
Porcupuffer rematch in Fiery Stage in Mario Pinball Land
Mario battles Porcupuffer once more.

TheCheep Cheep room is accessible via the hole in the second Armored Koopa room. It features six Cheep Cheeps swimming in a circle, as well as twotrapdoors. Defeating all Cheep Cheeps triggers a rematch withPorcupuffer. Defeating the boss again yields the player a Star. Afterwards, a ? Block with twoInvincibility Stars appears in the room.

Golden room[edit]

Golden room in the Fiery Stage
The golden room

The golden room is accessible via the 35-★ door in the second Armored Koopa room. It features four enchanted obelisk-like objects and a? Block with twoYoshi Eggs. TheEgg Mark is also found in this room. This room's Bonus Tower and golden egg reward Mario with morepoints andcoins than any of the other ones.

Names in other languages[edit]

LanguageNameMeaningNotes
French(European)Tableau de la Fournaise[4]Table of the Furnace
GermanBowsers Festung[5]Bowser's Fortress
ItalianLivello ardente[6]Fiery level
Spanish(European)Castillo de Bowser[7]Bowser's Castle

References[edit]

  1. ^2004.Mario Pinball Land instruction manual.Nintendo of America (American English). Page 16 and 21.
  2. ^2004.Mario Pinball Land instruction manual.Nintendo of America (American English). Page 6 and 21.
  3. ^November 2004.Nintendo Power issue 185.Nintendo of America (American English). Page 117.
  4. ^2004.Super Mario Ball European instruction manual.Nintendo of Europe (French). Page 119.
  5. ^2004.Super Mario Ball European instruction manual.Nintendo of Europe (German). Page 39.
  6. ^2004.Super Mario Ball European instruction manual.Nintendo of Europe (Italian). Page 119.
  7. ^2004.Super Mario Ball European instruction manual.Nintendo of Europe (Spanish). Page 99.
Mario Pinball Land
ProtagonistsMarioPrincess PeachToad
BossesPetey PiranhaPorcupufferKing TutBig BooBowser
Items1-UP MushroomBlue CoinCoinInvincibility StarLightningMega MushroomMini MushroomPipeQuestion markRed CoinStarStar KeyYoshi Egg
Objects! Block! Switch? BlockBeehiveBill BlasterBoss statueCactusCannonDoorEgg Mark (Bonus Tower) •Enchanted obeliskFlipperFloor panelJarPyramidSky CannonToad's tentTrapdoorTreasure chestWooden door
LocationsThe Fun Fair (Haunted House) •Grassy Greens Stage (windmill) •Frosty Frontier Stage (shipwreck) •Shifting Sands Stage (pyramid) •Fiery Stage (Bowser's castle)
EnemiesArmored KoopaBob-omb (cannonball bomb) •BooBullet BillBumblerChain ChompCheep-CheepFly GuyFreezieGoombaKleptoKoopaLakituLittle pufferMonty MoleMr. BlizzardPenguinPokeyShy GuyShy Guy on SkatesSnakeSpinyThwomp
Other2Mario Bros. PINBALL GAMES & 2Donkey Kong PINBALL GAMES2Mario Bros. WATER GAMES & 2Donkey Kong WATER GAMESGalleryMultimediaMoo MooMushroom TimesPinballerStaff