Famicom Grand Prix II: 3D Hot Rally

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"3D Hot Rally" redirects here. For the soundtrack album, see3D Hot Rally (album).
Famicom Grand Prix II: 3D Hot Rally
Famicom Grand Prix II: 3D Hot Rally box art
For alternate box art, see therelated gallery.
DevelopersNintendo EAD
HAL Laboratory
PublisherNintendo
PlatformFamily Computer Disk System
Release dateJapan April 14, 1988[1]
LanguageEnglish
GenreRacing
ModeSingle player
Format
FDS:
Disk Card
Input
Famicom:
Serial codeJapan FSC-TDRE

Famicom Grand Prix II: 3D Hot Rally is a racing video game released inJapan for theFamily Computer Disk System. It is the sequel toFamicom Grand Prix: F1 Race, although the two games are very different. Like its predecessor, it too was the subject of a tournament, which was held from April 14 to May 31, 1988. The top 100 players of each class of car received a trophy in the form of a gold car of their class encased in quartz crystal with their name and rank on the base. Thus, there are 300 such trophies. They, along with thousands of runners-up and raffle winners, received a "Pretty Mini," which is a yellow stationery set in the form ofDiskun, the Famicom Disc System mascot. It is similar to a white stationery set that was sold in stores.[2][3] They also received mock driver's licenses.[4] The game supports theFamicom 3D System, allowing the player to see the screen in three-dimensions by wearing a specialized set of goggles. The game's name makes note of said capabilities.

Famicom Grand Prix II: 3D Hot Rally marks the first time thatLuigi appears taller and thinner thanMario on a game's box art, though this distinction was established in official artwork in the filmSuper Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!

This game, along with its predecessor, is a possible ancestor to theMario Kart series, most likely due to the fact that it features Mario and possesses similar 2D racing mechanics, which was later carried on toSuper Mario Kart.

Gameplay[edit]

Famicom Grand Prix II: 3D Hot Rally is a racing game with similar gameplay to that ofOut Run. There are three different courses in the game, and they all have several multiple paths that split up that players can choose between. Before the race begins, the player can choose a repair point. This acts as a check point that repairs damage sustained by the vehicle, such as when it crashes into obstacles. A damage indicator on the bottom right of the game will display the vehicle's condition; once the damage indicator is fully depleted, the game will end. The player can opt to pause the game and select "Repair" from the menu to avoid this, but depending on how much damage the vehicle has sustained, the longer this repair will take. Prior to each race, the player can set one check point as a designated repair point with flashing signs, instantly recovering some damage when it is passed through.

The game is not a traditional racing game in the sense the goal is not to finish first, but rather to finish before the timer ends. The player starts with 20 seconds in the "Time Bank." Each alternate path, or "leg," of the course has a predetermined expected time frame of completion. If players do not meet that time frame, the seconds from the Time Bank will subtract. However, if players finish the leg in under the expected time indicated, the seconds remaining from it will be added on to the Time Bank. If the Time Bank is fully depleted, the vehicle will automatically switch to neutral transmission and begin gradually slowing down as long as it is not angled downhill; if the vehicle stops with an empty time gauge, the game will end.

Scattered throughout the course, usually in groups of five, areHot Dots: collecting eight of them will grant the vehicle an additional gear for a temporary 15 seconds that allows it to speed up to 300 km/h.

Characters[edit]

Main characters[edit]

Vehicles[edit]

NameImageTop Speed1/4 MileHighwayGrassSnowSandDirt
Sprite of the Kattobi from Famicom Grand Prix II: 3D Hot Rally
Kattobi
Sports car
Kattobi220km/h13.71 sec.★★★★★★★☆☆★☆☆★☆☆
Sprite of the Yonque from Famicom Grand Prix II: 3D Hot Rally
Yonque
4WD
Yonque200km/h17.03 sec.★★☆★★☆★★★★★☆★★☆
Sprite of the Monster from Famicom Grand Prix II: 3D Hot Rally
Monster
Buggy
Monster180km/h15.59 sec.★☆☆★☆☆★★☆★★★★★★

Obstacles[edit]

NameDescription
Opponent

Sprite of an opponent in Famicom Grand Prix II: 3D Hot RallySprite of an opponent in Famicom Grand Prix II: 3D Hot RallySprite of an opponent in Famicom Grand Prix II: 3D Hot Rally
Sprite of an opponent in Famicom Grand Prix II: 3D Hot RallySprite of an opponent in Famicom Grand Prix II: 3D Hot RallySprite of an opponent in Famicom Grand Prix II: 3D Hot Rally
Sprite of an opponent in Famicom Grand Prix II: 3D Hot RallySprite of an opponent in Famicom Grand Prix II: 3D Hot RallySprite of an opponent in Famicom Grand Prix II: 3D Hot Rally

Other racers which drive along the track, potentially getting in the way. They are the only obstacles that actively move around.
Abunaiwa

Sprite of a Abunaiwa from Famicom Grand Prix II: 3D Hot Rally.Sprite of an Abunaiwa in Famicom Grand Prix II: 3D Hot Rally
Sprite of an Abunaiwa in Famicom Grand Prix II: 3D Hot RallySprite of an Abunaiwa in Famicom Grand Prix II: 3D Hot Rally

Angry rock piles that most often appear in desert areas. They are usually on the sides of the road, but occasionally appear in the middle.
Nanisuruki

Sprite of a Nanisuruki from Famicom Grand Prix II: 3D Hot Rally.Sprite of a Nanisuruki in Famicom Grand Prix II: 3D Hot RallySprite of a Nanisuruki in Famicom Grand Prix II: 3D Hot Rally
Sprite of a Nanisuruki in Famicom Grand Prix II: 3D Hot RallySprite of a Nanisuruki in Famicom Grand Prix II: 3D Hot Rally

Leering shrubs that most commonly appear in grasslands. They are generally alongside the road, though in rougher terrain they may appear on it.
Jamadatō

Sprite of a Jamadatō from Famicom Grand Prix II: 3D Hot Rally.Sprite of a Jamadatō from Famicom Grand Prix II: 3D Hot RallySprite of a Jamadatō in Famicom Grand Prix II: 3D Hot RallySprite of a Jamadatō from Famicom Grand Prix II: 3D Hot Rally
Sprite of a Jamadatō in Famicom Grand Prix II: 3D Hot RallySprite of a Jamadatō from Famicom Grand Prix II: 3D Hot Rally

Tall streetlamps that appear regularly spaced alongside roads, most commonly in city areas. Due to their height, they cannot be jumped over without the Hot gear being active.
Pillar

Sprite of a pillar in Famicom Grand Prix II: 3D Hot RallySprite of a pillar in Famicom Grand Prix II: 3D Hot Rally

Medium-sized stone plinths that appear rarely in unpaved areas. They can appear anywhere beside or on the road an can only be leaped by the tallest standard jumps.
Sign

Sprite of a sign in Famicom Grand Prix II: 3D Hot RallySprite of a sign in Famicom Grand Prix II: 3D Hot RallySprite of a sign in Famicom Grand Prix II: 3D Hot Rally

Inverted checkpoint signs appear in a few areas, usually cities. They are medium height.

Helpful objects[edit]

NameDescription
Hot Dot

Animation of a Hot Dot from Famicom Grand Prix II: 3D Hot Rally

Exclamation marks that occasionally appear in clusters along the track. Collecting eight allows a temporary, but substantial speed boost.
Check Point

Sprite of a Check Point from Famicom Grand Prix II: 3D Hot RallySprite of a Check Point from Famicom Grand Prix II: 3D Hot RallySprite of a Check Point from Famicom Grand Prix II: 3D Hot RallySprite of a Check Point from Famicom Grand Prix II: 3D Hot Rally
Sprite of a Check Point from Famicom Grand Prix II: 3D Hot RallySprite of a Check Point from Famicom Grand Prix II: 3D Hot Rally

These mark the areas between each course's sections. They must be reached within the time limit.
Repair Point

Animation of a special Check Point from Famicom Grand Prix II: 3D Hot RallyAnimation of a special Check Point from Famicom Grand Prix II: 3D Hot Rally

These Check Points are set before the race begins, with one taking the place of a single normal Check Point. Passing through them instantly restores damage.
Goal

Animation of a special Check Point from Famicom Grand Prix II: 3D Hot RallyAnimation of a special Check Point from Famicom Grand Prix II: 3D Hot Rally

This special Check Point appears at the very end of each stage. Reaching it is required to set a record.

Courses[edit]

Each course goes through various environments across its length. The road on each course splits and merges back at various point, but no matter which route is taken, the player will go through eight check points before the goal. Each segment between check points has different scenery.

CourseMapSegments
Course-1Course-1 mapMap of Course-1 from Famicom Grand Prix II: 3D Hot Rally
Course-2Course-2 mapMap of Course-2 from Famicom Grand Prix II: 3D Hot Rally
Course-3Course-3 mapMap of Course-3 from Famicom Grand Prix II: 3D Hot Rally

Staff[edit]

Main article:List of Famicom Grand Prix II: 3D Hot Rally staff

Development[edit]

This game is one of eight that is compatible with theFamicom 3D System. The flyer for the tournament advertised this system.[5]

Gallery[edit]

For this subject's image gallery, seeGallery:Famicom Grand Prix II: 3D Hot Rally.
  • Mario holding a tire

    Mario holding a tire

  • A tired Mario and Luigi, resting

    A tired Mario andLuigi, resting

  • Mario popping champagne in front of Luigi

    Mario popping champagne in front of Luigi

  • Mario and Luigi riding in the Monster

    Mario and Luigi riding in theMonster

Multimedia[edit]

Icon of an audio speaker.Title Theme
File info
0:30
Icon of an audio speaker.Fireball
File info
0:30
Icon of an audio speaker.Wind Commander
File info
0:30
Icon of an audio speaker.Monster Dance
File info
0:30
Help:Media fileHaving trouble playing?

References in later games[edit]

Super Mario Bros. & Friends: When I Grow Up
  • The box art's artwork of Mario and Luigi driving theMonster is replicated on the "Racecar Driver/Mechanic" page.
Super Smash Bros. Melee
  • A trophy of the Monster is obtainable.
Super Smash Bros. Brawl /Super Smash Bros. for Wii U
  • An arrangement of the title theme, named "Title (3D Hot Rally)," appears in both games. It can be played in theMario Circuit stage.
Mario Kart Wii
  • TheTiny Titan is designed after the Monster; its Japanese name translates to "Hot Rally," a further reference to this game.
Mario Kart 7
  • The design of theMonster tires is heavily based on thetires of the cars in this game.
Mario Kart 8 /Mario Kart 8 Deluxe
  • TheMario Motors logo features the artwork of Mario holding a tire from this game.
  • The Monster tires make a return but the rim of the wheel sports a different color, being gray.
Super Mario Odyssey
  • The Mechanic Outfit and Mechanic Hat from this game are references to Mario's appearance inFamicom Grand Prix II: 3D Hot Rally.
Super Smash Bros. Ultimate
Mario Kart World
  • The Tiny Titan returns in this game.
  • The logo for Mario Motors was redesigned to be based on the "3D Hot Rally" part of that game's logo.[6]
  • Mario and Luigi's Pro Racer outfits, along with their Mechanic outfits, are based on promotional artwork from this game.
Mario Kart Tour
  • On the 2025 rerun of theSunshine Tour, Mario and Luigi's Mechanic outfits and the Tiny Titan, along with variants, return in this game.

Names in other languages[edit]

LanguageNameMeaningNotes
JapaneseファミコングランプリII スリーディーホットラリー[1]
Famikon Guran Puri Ni: Surī Dī Hotto Rarī
Famicom Grand Prix II: 3D Hot Rally

References[edit]

Famicom Grand Prix II: 3D Hot Rally coverage on otherNIWA wikis:
  1. ^abFebruary 13, 2024.FAMICOM GRAND PRIX Ⅱ 3D HOT RALLY.Nintendo (Japanese). Retrieved December 1, 2024. (Archived February 13, 2024, 16:51:02 UTC via Wayback Machine.)
  2. ^ディスクシステム - パッケージアート6.箱のすみっこげーむ資料 (Japanese). Archived April 21, 2023, 01:38:43 UTC from the original via Wayback Machine. Retrieved July 26, 2024.
  3. ^Holy Grails – Stationary Set.Famicom World (English). Retrieved July 26, 2024.
  4. ^駄菓子屋ゲーム博物館チャンネル (August 2, 2020).【激レア賞品】 入賞トロフィー&プリティミニ(文具セット)! ファミコンの3Dホットラリーの入賞賞品を紹介しちゃうよ!.YouTube (Japanese). Retrieved July 26, 2024.
  5. ^Tournament flyer (JPG).箱のすみっこげーむ資料 (Japanese). Retrieved July 26, 2024.
  6. ^Nintendo of America (Jaunary 16, 2025).Nintendo Switch 2 – First-look trailer.YouTube. Retrieved April 3, 2025.
Famicom Grand Prix II: 3D Hot Rally
CharactersMarioLuigi
VehiclesKattobiYonqueMonster
ObstaclesAbunaiwaNanisurukiJamadatō
CoursesCourse-1Course-2Course-3
Other3D Hot Rally (album)Check PointGalleryHot DotRepair PointStaff
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PinballPinball (1984, NES) •VS. Pinball (1984, VS) •Super Mario Bros. (1992, arcade) •Super Mario Bros. Mushroom World (1992, arcade) •Mario Pinball Land (2004, GBA)
ArcadeMario Roulette (1991, arcade) •Piccadilly Circus: Super Mario Bros. 3 (1991, arcade) •Mario World (1991, arcade) •Mario no Daibōken (1991, arcade) •Guru Guru Mario (1991, arcade) •Terebi Denwa: Super Mario World (1992, arcade) •Pika Pika Mario (1992, arcade) •Super Mario Bros. 3 (1992, arcade) •Super Mario World (1992, arcade) •Koopa Taiji (1993, arcade) •Būbū Mario (1993, arcade) •Mario Undōkai (1993, arcade) •Super Mario World Popcorn (1993, arcade) •Super Mario World balloon vending machine (1993, arcade) •Mario Buster (1993, arcade) •Super Mario World (1993, arcade) •Janken Fukubiki: Super Mario World (1994, arcade) •Mario Bowl (1995, arcade) •Super Mario Attack (1996, arcade) •Mario no Medal Island (1996, arcade) •Donkey Kong (1996, arcade) •Mario Kart 64 (1996, arcade) •Super Mario 64 (1997, arcade) •Dokidoki Mario Chance! (2003, arcade) •Super Mario Fushigi no Janjan Land (2003, arcade) •Mario Factory (2000s, arcade) •New Super Mario Bros. Wii Coin World (2011, arcade) •Super Mario RPG: Legend of the Seven Stars (arcade game 1) (Unknown, arcade) •Super Mario RPG: Legend of the Seven Stars (arcade game 2) (Unknown, arcade) •Super Mario RPG: Legend of the Seven Stars (arcade game 3) (Unknown, arcade)
BrowserMario Net Quest (1997, Adobe Shockwave) •Mario's Memory Madness (1998, Adobe Shockwave) •Crazy Counting (1999, Adobe Shockwave) •Dinky Rinky (1999, Adobe Shockwave) •Goodness Rakes (1999, Adobe Shockwave) •Melon Mayhem (1999, Adobe Shockwave) •Nomiss (1999, Adobe Shockwave) •Wario's Whack Attack (1998, Adobe Shockwave) •The Lab (The BookshelfThe Drafting TablePolterCueAsk Madame Clairvoya) (2001, Adobe Flash) •Mini-Mario Factory Game! (2004, Adobe Flash) •Bill Bounce (2004, Adobe Flash) •Mario Party 7 Bon Voyage Quiz (2005, Adobe Flash) •Super Mario Strikers (2005, Adobe Flash) •Dr. Mario Vitamin Toss (2005, Adobe Flash) •Bowser's Lair Hockey (2005, Adobe Flash) •Heads-Up (2005, Adobe Flash) •Parasol Fall (2005, Adobe Flash) •Dribble Skillz (2006, Adobe Flash) •Superstar Shootout (2006, Adobe Flash) •Cannon Kaos (2006, Adobe Flash) •1-Up Hunt! (2006, Adobe Flash) •Super Paper Mario Memory Match (2007, Adobe Flash) •Are You Smarter Than Mario? (2008, Adobe Flash) •Play Nintendo activities (2014–present) •Mario Trivia (Unknown, Adobe Flash) •Mario Memory (Unknown, Adobe Flash) •Virus Attack! (Unknown, Adobe Flash)
DSiWare applicationsMario Calculator (2009, DSiWare) •Mario Clock (2009, DSiWare) •Nintendo DSi Metronome (2010, DSiWare)
Other gamesAlleyway (1989, GB) •Super Mario World: Mario to Yoshi no Bōken Land (1991, Terebikko) •Yoshi's Safari (1993, SNES) •Mario Factory (1994, GP) •Mario's Game Gallery (1995, MS-DOS) •Mario's FUNdamentals (1998, Windows) •Yakuman DS (2005, DS)
Tech demosGame Boy Color Promotional Demo (Unknown, GBC) •Mario's Face (Unknown, DS)
Internal testsNDDEMO (2001, GCN) •Mario Kart XXL (2004, GBA) •snd_test (Unknown, SNES)
CrossoversGame & Watch Gallery seriesGame & Watch Gallery (1997, GB) •Game & Watch Gallery 2 (1997, GB) •Game & Watch Gallery 3 (1999, GBC) •Game & Watch Gallery 4 (2002, GBA)
Super Smash Bros. seriesSuper Smash Bros. (1999, N64) •Super Smash Bros. Melee (2001, GCN) •Super Smash Bros. Brawl (2008, Wii) •Super Smash Bros. for Nintendo 3DS (2014, 3DS) •Super Smash Bros. for Wii U (2014, Wii U) •Super Smash Bros. Ultimate (2018, Switch)
Itadaki Street seriesItadaki Street DS (2007, DS) •Fortune Street (2011, Wii)
Mario & Sonic seriesMario & Sonic at the Olympic Games (2007, Wii) •Mario & Sonic at the Olympic Games (2008, DS) •Mario & Sonic at the Olympic Winter Games (2009, Wii) •Mario & Sonic at the Olympic Winter Games (2009, DS) •Mario & Sonic at the London 2012 Olympic Games (2011, Wii) •Mario & Sonic at the London 2012 Olympic Games (2012, 3DS) •Mario & Sonic at the Sochi 2014 Olympic Winter Games (2013, Wii U) •Mario & Sonic at the Rio 2016 Olympic Games (2016, Wii U) •Mario & Sonic at the Rio 2016 Olympic Games (2016, 3DS) •Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition (2016, arcade) •Mario & Sonic at the Olympic Games Tokyo 2020 (2019, Switch) •Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition (2020, arcade)
NES Remix seriesMainNES Remix (2013, Wii U) •NES Remix 2 (2014, Wii U)
ReissuesNES Remix Pack (2014, Wii U) •Ultimate NES Remix (2014, 3DS)
Mario + Rabbids seriesMario + Rabbids Kingdom Battle (2017, Switch) •Mario + Rabbids Sparks of Hope (2022, Switch)
OtherExcitebike: Bun Bun Mario Battle (1997, SNES) •NBA Street V3 (2005, GCN) •Dance Dance Revolution: Mario Mix (2005, GCN) •SSX on Tour (2005, GCN) •Tetris DS (2006, DS) •Captain Rainbow (2008, Wii) •Art Style: PiCTOBiTS (2009, DSiWare) •Nintendo Land (2012, Wii U) •Puzzle & Dragons: Super Mario Bros. Edition (2015, 3DS) •Nintendo World Championships: NES Edition (2024, Switch)
Family Computer /Nintendo Entertainment Systemgames
Super Mario franchiseDonkey Kong (1983) •Mario Bros. (1983) •Pinball (1984) •Golf (1984) •Family BASIC (1984) •Family BASIC V3 (1985) •Wrecking Crew (1985) •Super Mario Bros. (1985) •Super Mario Bros. 2 (1988) •Super Mario Bros. 3 (1988) •Dr. Mario (1990) •NES Open Tournament Golf (1991) •Mario is Missing!* (1993) •Mario's Time Machine* (1994)
Donkey Kong franchiseDonkey Kong (1983) •Donkey Kong Jr. (1983) •Donkey Kong Jr. + Jr. Sansū Lesson (1983) •Donkey Kong Jr. Math (1983) •Donkey Kong 3 (1984) •Donkey Kong Classics* (1988)
Yoshi franchiseYoshi (1991) •Yoshi's Cookie (1992)
Wario franchiseWario's Woods (1994)
OtherNintendo World Championships 1990* (1990) •Nintendo Campus Challenge* (1991)
Family Computer
Disk System
Super Mario franchiseGolf (1986) •Super Mario Bros. (1986) •Super Mario Bros.: The Lost Levels (1986) •I am a teacher: Super Mario Sweater (1986) •All Night Nippon: Super Mario Bros. (1986) •Golf: Japan Course (1987) •Golf: Japan Course (Professional Course) (1987) •Golf: Japan Course (Champions' Course) (1987) •Golf: US Course (1987) •Golf: Special Course (1987) •Famicom Grand Prix: F1 Race (1987) •Donkey Kong^ (1988) •Famicom Grand Prix II: 3D Hot Rally (1988) •Mario Bros. Returns^ (1988) •Wrecking Crew^ (1989) •Pinball^ (1989)
Donkey Kong franchiseDonkey Kong^ (1988) •Donkey Kong Jr.^ (1988)
OtherYume Kōjō: Doki Doki Panic (1987)
* NES only
Famicom only
Disk System only
^ Disk Writer only