Earthwake

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Dream Team enemy
Earthwake
Earthwake
Location(s)Dreamy Wakeport
RoleGiant boss
PositionNormal
Level
HP
Power
Defense
Speed
Weakness
Experience0 (0)
Coins1000 (100%)(EXCELLENT)
800 (100%)(OK)
Item dropUltra Candy (100%)(EXCELLENT),Ultra Nut (100%)(EXCELLENT),1-Up Deluxe (100%)(EXCELLENT)
Ultra Mushroom (100%)(OK),Ultrasyrup Jar (100%)(OK),Refreshing Herb (100%)(OK)
Filler Gloves DX (100%)
No Hitter
WorldDream
“SYNCHRO OPTIMIZED... BOOT TRANS-MODE 1... EARTHWAKE SYNCHED! ERADICATOR ONLINE!”
Earthwake,Mario & Luigi: Dream Team

Earthwake is the third Giant Boss fought inMario & Luigi: Dream Team. A humanoid robot figure formed out ofDreamy Wakeport's various buildings, including a small tower with glowing windows for eyes for a head, it serves to guard theNightmare Chunk holdingBedsmith captive. Earthwake's name is a portmanteau of "earthquake" and "wake". It also bears characteristics of a poltergeist in that the buildings are not really a part of it, but merely possessed to be used as a makeshift body; as soon as a building comprising its body is destroyed, a new one moves into its place, with the only part that takes damage being the head.

History[edit]

While exploringDreamy Wakeport to reviveBedsmith,Mario andLuigi come across the Nightmare Chunk trapping him inside a tower-like building. Shortly after,Pi'illoper shows up and warns them of a "terrible guardian" who attacks anyone who tries to remove the Nightmare Chunk, and has destroyed many who have attempted to do so. Despite this, Mario and Luigi hit the! Blocks they were just warned would awaken the guardian, causing the small tower next to them to reveal itself as Earthwake's head. Detecting intruders, Earthwake assembles its body from the surrounding buildings and begins pursuing the Mario Bros. In response,Starlow enables Dreamy Luigi to attain his giant form, which engages Earthwake in battle. Following its defeat, Bedsmith is freed, and Earthwake does not appear for the remainder of the main adventure.

Battle[edit]

The battle against Earthwake is based around a similar mechanic to theTower of Yikk battle fromMario & Luigi: Bowser's Inside Story, in that both combatants must try to knock each other into the water surrounding Dreamy Wakeport. In Luigi's case, this is best done by countering Earthwake's attacks and using theHammer Uppercut on his own turns. Performing theJump andDrill Stomp attacks while Earthwake lacks head armor damages Luigi due to the electrified object on Earthwake's head, whereas attacking with theHammer Chop deals minimal damage.

In the event Earthwake is knocked into the ocean, Luigi must use his hammer to repeatedly strike the boss as it tries to rise out of the water. The player must rapidly slide the stylus downwards on the Touch Screen to acccomplish this. As Luigi lands more hits on Earthwake, the ratings received from each hit eventually escalate in value, upgrading fromOK! ratings toGood! ratings toGreat! ratings, respectively. If Luigi hits Earthwake enough, it sinks back into the water before rising up again in a daze. Luigi must then strike Earthwake into the background with a Hammer Chop to deal even more damage and receive anExcellent! rating. No matter how well Luigi does during this sequence, Earthwake eventually returns to the center of the city and reforms its body to continue the battle.

In the event Luigi is knocked back into the ocean, Earthwake put its hands above Luigi, and repetitively smashes down on him with a metal plate until he escapes or is defeated. Jumping while Earthwake's hands are above Luigi will result in him bumping his head on them and the plate, causing him to land back into the water. Luigi must jump when Earthwake's hands are not above him in order to escape the attack and resume the battle.

Attacks[edit]

One of Earthwake's attacks separates its body into its component buildings, which begin to orbit its head. Luigi must swat the pieces away with his hammer. The player must slide to the left on the Touch Screen as the buildings come into range to achieve this. If Luigi fails to knock away all of the pieces in time, the remaining buildings fly into him, damaging him and knocking him back. If Luigi successfully knocks away all of the buildings, the enraged Earthwake's head begins orbiting in the same path as its buildings, albeit slightly faster. Failing to hit the head after a few rotations results in it ramming Luigi much like its buildings; on the other hand, success damages Earthwake slightly and forces it back.

Earthwake can also attack by creating a ball made out of Dreamy Wakeport's buildings, then rolling it toward Luigi. Luigi must jump on top of the ball when it nears him and use it to roll into Earthwake to counterattack. The player tilts theNintendo 3DS to control the ball's backward and forward movement. In some cases, Earthwake may attempt to swing its arms forwards to stop the attack. If the arms connect, the ball is destroyed, Luigi takes damage, and the attack ends. If the ball hits Earthwake, then Earthwake is again pushed backward, usually into the ocean.

Earthwake may also set up a formation of yellow, red, and green blocks that it uses to attack Luigi and/or heal itself on the following turn. Luigi must Hammer Chop, Hammer Uppercut, Jump, or Drill Stomp to prevent the most hindering blocks from being used. The Jump and Hammer Uppercut both eradicate a vertical line of five blocks, the Hammer Chop does the same for a horizontal line of five blocks, and the Drill Stomp eradicates all of the blocks on screen. On the turn succeeding this move, Earthwake collects any remaining blocks and uses them. The yellow blocks heal Earthwake, while the green and red blocks are thrown at Luigi, with the green blocks aiming low and the red blocks aiming high. To jump over the green blocks, the player must slide upward on the Touch Screen. To duck under the red blocks, the player must slide downward on the Touch Screen. Getting hit by a red block results in Mario getting knocked off, thus rendering the Drill Stomp andRhythm Mushroom moves temporarily unavailable.

Earthwake in its hammer form in Mario & Luigi: Dream Team
Earthwake in its hammer form.

After each time it is knocked into the ocean, Earthwake generates heavy gray armor that reduces the knockback it suffers from Luigi's attacks. If the armor is only on its head, the Jump and Drill Stomp attacks can destroy it in a single turn. If the armor covers its head and body, only the Drill Stomp attacks remove it in a single turn. If Mario is not ready to performBros. Attacks, Luigi can also execute a combination of the Hammer Chop and Jump attacks to remove the armor in two turns if one is used after the other. If Earthwake attacks while it still has armor on, the armor is temporarily taken off before being placed back on following the attack.

Earthwake also possesses the ability to transform into a giant hammer and swing itself at Luigi in either an overhead high arc or a horizontal waist-level arc up to seven times. There are two variations on the attack. In both cases, Luigi must counter the overhead swings with Hammer Uppercuts. The first variation has Luigi counter horizontal swings with Hammer Chop. The second variation has Luigi avoid horizontal swings by ducking. The player must slide upward on the Touch Screen to Hammer Uppercut. Sliding to the left is used for Hammer Chop, and downward slides have Luigi duck. The final swing is always an overhead one with a much longer pause before Earthwake swings itself at Luigi. Failing to block this attack inflicts heavy damage on Luigi and sends him skidding backwards a great distance, while success sends Earthwake flying back substantially. Earthwake glows and a chime sound plays a split second before it swings at Luigi. This may be due to the attack requiring precise timing to counter.

When Earthwake's health nears 0, it collapses into its component buildings, allowing for aFinishing Bros. attack. The weak point is Earthwake's head, although it continues to float around.

Hard Mode[edit]

InHard Mode, Earthwake's attack patterns differ slightly. It now attacks Luigi in its hammer formation more often and sooner and swings in this form up to ten times per attack. Additionally, Earthwake uses larger block formations with eleven blocks in them instead of nine, often forcing Luigi to leave more blocks.

Quotes[edit]

  • ".WARNING. UNAUTHORIZED. EXIT NOW. !OR ELSE!"
  • ".INTRUDERS. EXPEL.EXPEL."
  • ".BAD MOUSTACHES. !ENGAGE WRATH!"
  • "EARTH-A-WAKE!"
  • "BAD-DAMAGE! DAMAGE-BAD! BAD-STACHES! MUST DEFEAT!"

Notes[edit]

  • Earthwake is the only Giant Boss inMario & Luigi: Dream Team that is not fought onPrince Dreambert's pillow, thus making it the only giant battle where Dreambert is in his full body.

Names in other languages[edit]

LanguageNameMeaningNotes
Japaneseメザメフォーム[?]
Mezame Fōmu
From「メザメタウン」(Mezame Taun,Wakeport) and "form", also possily a nod toTransformers
DutchWakkerreus[?]From "wakker" (awake) and "reus" (giant)
French(Canadian)Protodor[?]From "protector" and "dort" (sleeps)
French(European)Morphinger[?]From "Morphée" (Morpheus, Greek god of dreams) and the giant robot seriesMazinger
ItalianTitanosveglio[?]From "titano" (titan) and "risveglio" (reawakening)
Korean이러나포머[?]
Ireo'na Pomeo
From "이러나 타운" (Ireo'na Taun, Wakeport) and a reference toTransformers
PortugueseDespertarrobô[?]From "despertar" (wake up) and "robô" (robot)
RussianГородище[?]
Gorodishche
From "город" (gorod, city) and "-ище" (-ishche, word ending for something big or scary)
Spanish(Latin American)Terretrón[?]From "tierra" (earth) and "-tron" (a common suffix for robots)
Spanish(European)Robot Despertares[?]From "robot" and "despertares" (awakenings)
Mario & Luigi: Dream Team
CharactersProtagonistsMarioLuigi /Dreamy Luigi /Giant LuigiPrince DreambertStarlow
AntagonistsAntasmaBowserElite Trio (Corporal ParaplonkPrivate GoompSergeant Guy) •Kamek
Supporting charactersAttack Piece ToadBedsmithBig MassifBrickleBritchardBrittaBroque MadameBroque MonsieurDreambunnyDream Stone's spiritDr. SnoozemoreEldreamHoolaHooloKylie KoopaLil' MassifLookout ToadLuiginoidsMole Hunt old manPi'illoperPrincess PeachSeabelleSeaburySeadricSeatoonToadsworthZeekeeper
SpeciesBeanishBrockDeco Pi'illoHooskiMega Pi'illoNommonPi'illoPi'illo MasterSeadringShelltopToadYoshi
Special attacksMario3D Red ShellBye-Bye CannonBomb DerbyJet-Board BashZee Egg
Luigi3D Green ShellFire FlowerDropchopperSlingsniperStar Rocket
LuiginaryLuiginary BallLuiginary StackLuiginary HammerLuiginary FlameLuiginary WallLuiginary Typhoon
GiantJumpHammer ChopHammer UppercutRhythm MushroomDrill StompFinishing Bros.Star Driver
Field movesGeneralJumpHammer
Bros. MoveMole MarioMini-MarioSpin JumpSide DrillBall Hop
Luiginary WorksLuiginary Stache TreeSneeze WindLuiginoid FormationLuiginary CylinderLuiginary SpeedometerLuiginary IceLuiginary GravityLuiginary PropellerLuiginary Antigravity
BossesBossesAntasma (X) •Beef CloudBig Massif (X) •Bowser (X) •Bowser Jr.Dreamy BowserDreamy MarioElite Trio (X) •Grobot (X) •Heavy ZestKamekKamek (Green)Kamek (Red)Kamek (White)Mammoshka (X) •Pi'illodium (X) •PoppleSmoldergeistSorrow FistThunder SassTorkscrew (X) •Wiggler
Support:Antasmunchie (X) •Block Monolift (X) •Dreamy Bob-ombDreamy GoombaDreamy ParatroopaDreamy Shy GuyDry BonesHooraw (X) •Junior Clown CarMini Pi'illoid (X) •Monty MoleSergeant Guy Cannon (X) •Shy Guy Airtub DXSub-Goomba (X)
Giant bossesMount Pajamaja (X) •Earthwake (X) •Giant Bowser (X) •Robo-Drilldigger (X) •Zeekeeper (X)
LocationsPi'illo IslandDozing SandsDriftwood ShoreMount PajamajaMushrise ParkNeo Bowser CastlePi'illo BlimportPi'illo CastlePi'illo TempleRose BroquetSomnom WoodsWakeport
Dream WorldBattle RingDream's DeepDreamy Dozing SandsDreamy Driftwood ShoreDreamy Mount PajamajaDreamy Mushrise ParkDreamy Neo Bowser CastleDreamy Pi'illo CastleDreamy Somnom WoodsDreamy Wakeport
EnemiesPi'illo IslandBanditBeehossBloatulaBoomerang BroCaccacCapnapChain ChompCommander LakituDurapurlEyepi'illoFire BroFlaming AntasmatonFlibbeeFlibbee RFlounderflageFly GuyFly Guy RGolden EggGoombaGoomba RGrombaGrumbellHermite CrabHermite Crab RInky Piranha PlantMonoliftMonolift RPi'illodactylPi'illodactyl RSandoonShy Guy AirtubShy Guy Airtub RShy GuyShy Guy RThorbVirusWalker Guy
Dream WorldAntasmanBig Tail GoombaBloopurnChizzleCocoknightCocoknight RDark BlockDreamcapDreamcap RDreamcap CaptainDreamcap Captain RDreamy SandoonDrombaGolden BeanieIceadKrubbishLakituLakitu RLob-ombLob-omb RMagmadMechakoopaNipper PlantPelicrumpPiranha PlantPropellionSkipdrillSkipdrill RSpinySpiny RSpritzbloomStorchTicksquawk
ItemsConsumables1-Up Deluxe1-Up MushroomBoo BiscuitCandyMax CandyMax MushroomMax NutMax Syrup JarMushroomNutRefreshing HerbSecret BoxShock BombSuper CandySuper MushroomSuper NutSupersyrup JarSyrup JarTaunt BallUltra CandyUltra MushroomUltra NutUltrasyrup Jar
Key itemsAttack PieceBook of RuinsDozing MattressDozitesDream EggsDriftwood Jellyfish SheetsHooraw MedalsLeft WingLost CameraMushrise Tree BoardOld LithographPajamaja Rock FramePeach's PhotoPi'illo RingPlush ZeekeeperQueen Bean's PhotoRare FruitRight WingShotsSomnom StonesUltibedUltibed ManualYoshi EggZeekeeper's Feathers
Game mechanicsStatsBros. PointDefenseExperience PointHeart PointLevel upPowerRankSpeedStache
ElementsFire
StatusBurnDEF-DownDEF-UpDizzyDownedInvisibleMiniPOW-DownPOW-UpProhibited CommandSPD-DownSPD-Up
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MinigamesCheck-X QuizCoin-Up ChallengeDing-a-RingMole Hunt
TermsReal WorldDream WorldDream StoneDark StoneDream PortalNightmare ChunkDreampointDreambeatsUltibedDream CoinDrilldiggerDozing OreZeeppelin
Music"Your Dream Adventure!" • "Travel Journal" • "Enjoy the Joy!" • "Panic Pit" • "Comedic Curtains" • "Shocking!" • "Nightmare Lullaby" • "Ancient Pi'illo Kingdom" • "Bowser's Theme" • "Antasma's Theme" ("The Final Antasma Battle") • "Stand and Fight, Luigi!" • "Dreambeats" • "Challenging Actions!" • "The Nightmare Road" • "Zeeppelin Sightseeing Tour" • "Welcome to Pi'illo Blimport" • "Break at Pi'illo Castle" ("Dreamy Castle Rendezvous") • "Beneath Pi'illo Castle" • "Breezy Mushrise Park" ("Dreamy Mushrise Winds") • "Dozing Sands Secret" ("Dreamy Sandstorm") • "Shopping in Wakeport" ("Dreamy Wakeport Repose") • "The Law of Pajamaja" ("Rules on Dreamy Mountain") • "Lofty Mount Pajamaja" ("Glorious Pajamaja Dreams") • "Sunny Driftwood Shore" ("Dreamy Driftwood Meeting") • "Mysteries of the Cave" • "Sacred Somnom Woods" ("Dreamy Somnom Labyrinth") • "Neo Bowser Castle" ("Neo Bowser Sunrise") • "Neo Bowser Castle's Illusion" • "Rose Broquet" • "Dream's Forbidden Depths" • "Bowser's Dream" • "Try, Try Again" ("Victory in the Dream World") • "Never Let Up!" • "Size Up Your Enemy" • "Adventure's End" • "Joyous Occasion" • "Pi'illo Vacation!" • "Memories of Pi'illo Island"
OtherBean (Locations) •BestiaryDream World block locationsExpert ChallengesGalleryGearGlitchesHard ModeInnIwata AsksJukeboxLevel up progressionsLuigi-do Check!Music names in other languagesMultimediaPi'illo locationsPre-release and unused contentQuotesReal world block locationsShopsSidequestsStaffStory summaries