Doom Bloom

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Doom Bloom
Doom Blooms in Mario & Luigi: Brothership
Doom Blooms inMario & Luigi: Brothership
Appears inMario & Luigi: Brothership (2024)

Doom Blooms are wire-like plant enemies inMario & Luigi: Brothership. They first appear onceReclusa awakens inFortress Zokket, and are used by him to turn the fortress into theSoli-Tree, as well as for backup during the first two phases of the final boss battle. Doom Blooms have red petals around their head, which has a grayish-white beak with sharp "teeth", and a black stem. Their appearance resembles an alligator clip.

In the first part of the Reclusa battle, Doom Blooms appear as obstacles on the field that the bros must avoid while trying to catch up to Reclusa. If they collide with one, they will have to defeat it in battle to continue.

Later,Weeping Reclusa summons four of them during the second part of the battle, which eatSnoutlet. The bros have to defeat the Doom Bloom holding Snoutlet in order to free him and activateLuigi Logic, letting them reach the next phase of the battle. These Doom Blooms will respawn one turn after being defeated, and will toss Snoutlet to each other every turn until he is freed.

Battle[edit]

In battle, Doom Blooms have two attacks. Their first one has them lunge out to bite Mario or Luigi, with their angle depending on their height and whether they squawk or not. Shorter ones will lunge directly at Mario or Luigi if they do not squawk first (which must be dodged or countered with a jump), or strike above the bro if they do (in which case the targeted bro must do nothing). Taller ones will do the opposite, striking the air if they do not squawk, or striking down at the targeted bro if they do. They can also shoot fire or ice balls at Mario and Luigi, which the latter must block with their hammer. Fireballs travel more quickly than ice balls. If two Doom Blooms target the same bro, then the projectiles will collide. If this happens with two of the same element, they will merge into a bigger ball, which must be repelled with both bros. If two of the opposite element collide, they will both dissipate.

Taller Doom Blooms are treated as flying enemies and are weak to the Anti-Flying Specialist Battle Plug.

Due to only appearing in the final battle, Doom Blooms are absent from the field, and do not yield any EXP, coins, or items once defeated.

Statistics[edit]

Mario & Luigi: Brothership enemy
Doom Bloom (LV44)
Doom Blooms in Mario & Luigi: BrothershipHP632POW270Defense194
Experience0Coins0Speed170
Location(s)Soli-TreeRoleSupportItem drop(s)None
Level44TypeNormal, Flying
Notes: This enemy is only found if the player runs into it while chasing Reclusa.
Taller Doom Blooms are affected by the Anti-Flying Specialist Battle Plug.
Mario & Luigi: Brothership enemy
Doom Bloom (LV45)
Doom Blooms in Mario & Luigi: BrothershipHP2256POW263Defense203
Experience0Coins0Speed55
Location(s)Soli-TreeRoleSupportItem drop(s)None
Level45TypeNormal, Flying
Notes: Taller Doom Blooms are affected by the Anti-Flying Specialist Battle Plug.

Names in other languages[edit]

LanguageNameMeaningNotes
Japaneseダークフラワー[?]
Dāku Furawā
Dark Flower
Chinese黑暗花[?]
Hēiàn Huā
Dark Flower
DutchDoom Bloom[?]-
FrenchCalamitige[1]Portmanteau ofcalamité ("calamity") andtige ("stem")
ItalianFioroscuro[2]Portmanteau offiore ("flower") andoscuro ("dark")
PortugueseFloriscuro[3]Portmanteau offlor ("flower") andescuro ("dark")
SpanishFlógobre[?]Portmanteau offlor ("flower") andlúgubre ("gloomy")

References[edit]

  1. ^Jdtendo (April 21, 2025).Tous les noms d'ennemis ~ Mario & Luigi : L'épopée fraternelle (10:09).YouTube (French).
  2. ^Mario & Luigi: Fraternauti alla carica - LIVE #14 (FINALE). By Mariuigi Khed onYouTube. Retrieved on Jenuary 2nd, 2025.
  3. ^Mario & Luigi: Brothership in-game name (Brazilian Portuguese localization)
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