Dark Block
- This article is about the enemy inMario & Luigi: Dream Team. For the dark-elementalBaddie Blocks inPuzzle & Dragons: Super Mario Bros. Edition, seeBaddie Block § Dark Block.
| Dream Team enemy | |
|---|---|
| Dark Block | |
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| Location(s) | Dream's Deep (Area B) |
| Role | Common |
| Position | Normal |
| Level | 23 |
| HP | 133 |
| Power | 169 |
| Defense | 414 |
| Speed | 38 |
| Weakness | None |
| Experience | 150 (180) |
| Coins | 40 (100%) |
| Item drop | Ultra Candy (10%) Knockout Hammer (3%) |
| No Hitter | 34 |
| World | Dream |
ADark Block is a? Block-impersonatingBlock enemy, found in the gameMario & Luigi: Dream Team. They appear only inDream's Deep, thePi'illo Castle version. Outside battle, they appear stationary until approached. They then appear to grow a face and move sideways, attempting to fall on the player. If they miss, they will not move for a few seconds and can be hit by aFirst Strike, after which they will float back up and repeat the process.
Combat[edit]
In battle, Dark Blocks cannot be hit by ground-based attacks due to their ability to fly. One of the Dark Block's attacks has the enemy float aboveMario. Jumping into them counts down a timer. If the timer does not reach zero at the end of the attack, the face appears on the Dark Block as it falls on Mario, and may inflict a Dizzy status. Another attack that it uses is floating above Mario, but with spikes andBrick Blocks, from right to left. The player can avoid jumping, but the Dark Block will just strike back at the end of the attack. To avoid this, the player must jump to hit the Dark Block as is passes overhead. Hitting spikes causes damage (although the Dark Block will not strike if that happens), and hitting a Brick Block gives the player a Coin. If any attack is countered, the Dark Block's face appears sad, and the Dark Block's defense lowers greatly, and it will not attack. If a Dark Block is defeated, it transforms into an actual ? Block. The ? Block drops aCoin or an Item when hit, then disappears.
Gallery[edit]
Names in other languages[edit]
| Language | Name | Meaning | Notes |
|---|---|---|---|
| Japanese | ダークブロック[1] Dāku Burokku | Dark Block | |
| Dutch | Dark Block[1] | - | |
| French(Canadian) | Ablocmination[1] | Portmanteau ofabomination andbloc ("block") | |
| French(European) | Obscublok[1] | Fromobscur ("dark") andbloc ("block") | |
| German | Zornblock[1] | Wrath Block | |
| Italian | Bloccoscuro[1] | Fromblocco ("block") andoscuro ("dark") | |
| Korean | 다크블록[1] Dakeu Beullok | Dark Block | |
| Portuguese | Blocobscuro[1] | Frombloco ("block") andobscuro ("dark") | |
| Russian | Мракоблок[1] Mrakoblok | Fromмрак (mrak, "dark") andблок (blok, "block") | |
| Spanish(Latin American) | Ablominación[1] | Frombloque ("block") andabominación ("abomination") | |
| Spanish(European) | Obscubloque[1] | Frombloque ("block") andobscuro ("dark") |
References[edit]
Notes[edit]
- Not counting thePapercraft models fromMario & Luigi: Paper Jam or giant bosses from this game andMario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, Dark Blocks are one of three enemies in theMario & Luigi series prior toMario & Luigi: Brothership to not use 2D sprites like most characters, and is instead a 3D render, along withShiny RoboBowser, the final boss ofMario & Luigi: Paper Jam andCackletta's spirit form, the final boss ofMario & Luigi: Superstar Saga + Bowser's Minions. Outside of battle, the Dark Blocks do use 2D sprites however.




