Chocolate Island 4

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Level
Chocolate Island 4
Mario riding Blue Yoshi while he eats 1-Up Mushrooms in Chocolate Island 4.
Screenshot fromSuper Mario World
WorldChocolate Island
GameSuper Mario World
Time limit300 seconds
Music track"Underground BGM"
Music sample
Level progression
← Previous
Chocolate Fortress
Next →
Chocolate Island 5
Super Mario World levels

Chocolate Island 4 is the fourthlevel ofChocolate Island inSuper Mario World. It is unlocked by clearingChocolate Fortress, and its own completion unlocksChocolate Island 5. It is an underground level with chocolatelava anddiagonal platforms. In addition, during normal progression, the enemyMega Mole is introduced in this level.

Layout[edit]

The player starts of on a cliff, and can slide down to get to the bottom. Here, there is some chocolate lava anddiagonal platforms that move diagonally create a path for the player to get to another cliff. Three more of these carrot-like platforms can be seen, both of which lead to the same ledge. Also, aDragon Coin can be seen here. On the ledge below, there is aSuper Mushroom. Now, the player has to cautiously traverse through diagonal platforms. The ones that lead to the top get the player nowhere, however, the ones on the bottom do. Some platforms go inside the chocolate lava. AFlimsy Lift can be seen on the very bottom of this area. The player needs to hop off of it to reach yet another cliff. Somecoins and a Dragon Coin are placed over here. After a while, the player can either keep going straight, or go down the pit, which is where the midpoint is located. If the player has activated theSwitch Palaces, then they can easily walk on the blue! Blocks towards the three1-Up Mushrooms and a yellow ! Block with three red ! Blocks beside it that contains a Mushroom. If the player has not pressed the Blue Switch, they need to cautiously advance on top of the diagonal platforms to reach the mushrooms. Now, manyRotating Blocks and a couple of coins with a Dragon Coin in the center can be seen. The third Rotating Block contains a blueSwitch Block, and makes the blocks that have been hit turn into coins, which unblocks the path to apipe, and also a Dragon Coin.

If the player enters the pipe, they enter a bonus room, and land on top of Rotating Blocks which create an arrow, and another Switch Block is placed here. If the player hits the Switch Block, then the blocks below turn into coins. The player can jump off whenever they want and when the Switch Block runs out, they end up on either a platform made up entirely ofEmpty Blocks or the ground. The sections contain the following, from the top to the bottom: Many coins, aCape Feather, more coins (with aDragon Coin at the end), a 1-Up Mushroom, aSuper Star, a Mushroom, five 1-Up Mushrooms, another Feather, aFire Flower, five coins, three 1-Up Mushrooms, and aJumping Board found on the ground. The player can either use it to jump to the layer above them, or carry it throughout the pipe. There is a horizontal green pipe for every section the player stops on; if the player takes any of the pipes here, they come out of a tube near the top right. A Mega Mole falls down from here, and a? Block containing a Fire Flower can be seen. If the player did not take the pipe, then they can keep walking along the cliffs, where two Mega Moles are found. After a while, the player needs to hop of from the ledge they are on to another cliff to cross the chocolate lava. A hill can be seen here, and just right past it, aChargin' Chuck will be standing ontop of a pipe, and jumps in the air and claps. TheGiant Gate can be seen here, and the player gains access toChocolate Island 5.

Enemies[edit]

ImageNameCount
Sprite of a Mega Mole from Super Mario WorldMega Mole3
Clappin' ChuckClappin' Chuck1

Items[edit]

Dragon Coins[edit]

  1. In a passage that diagonally slopes upwards, accessible via the fourth diagonal platform.
  2. In an alcove inside a wall to the left, directly above the gray lift.
  3. In a passage that diagonally slopes downwards next to an identical one that contains the brown Warp Pipe leading to the side area. It is sealed off by Used Blocks, requiring a Switch Block to be active in order to reach it.
  4. In the side area accessible via the brown Warp Pipe sealed off by Used Blocks next to the third Dragon Coin. The passage to the right where it is located is the third one from the top.
  5. Within a line of coins above a row of Rotating Blocks that diagonally slopes downwards.

Gallery[edit]

Names in other languages[edit]

LanguageNameMeaningNotes
Japaneseチョコレーとう コース4[1]
Chokorē-tō Kōsu 4
Chocolate Island Course 4
チョコレー島のコース4[2]
Chokorē-tō no Kōsu 4
Nintendo Kōshiki Guidebook Super Mario World
FrenchÎle Chocolat 4[3]Chocolate Island 4
GermanSchoko-Insel 4[4]Choco Island 4
ItalianIsola Cioccolato 4[5][6]Chocolate Island 4
Cioccoisola. Livello 4[7]Chocolate Island. Stage 4Super Mario Bros. Encyclopedia (first edition)
SpanishIsla de Chocolate 4[8]Chocolate Island 4

References[edit]

  1. ^【スーパーマリオワールド】 全75面クリア (All Stage Clear)
  2. ^Nintendo Koushiki Guidebook Series: Super Mario World
  3. ^MARIO KILLER ! 🎮 SUPER MARIO WORLD [SNES] ► AVENTURE #07
  4. ^SUPER MARIO WORLD (Super Mario Advance 2) 🍄 #11: Die Stachelpenise
  5. ^Sebastian Haley, Meagan Marie (October 2017).Playing With Super Power: Super NES Classics (Multiplayer.it Edizioni). Translated by Christian Colli. Italy:Multiplayer Ed. (Italian). ISBN9788866312833. Page 39.
  6. ^Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, Ko Nakahara (Shogakukan), and Marco Figini, editors (2025). "Super Mario World" inSuper Mario Bros. Enciclopedia (2nd ed.). Translated by Alessandro Apreda. Milan:Magazzini Salani (Italian). ISBN979-1259575760. Page 58.
  7. ^Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, Ko Nakahara (Shogakukan), and Marco Figini, editors (2018). "Super Mario World" inSuper Mario Bros. Enciclopedia. Translated by Marco Amerighi. Milan:Magazzini Salani (Italian). ISBN889367436X. Page 58.
  8. ^GBA l Super Mario Advance 2 l # 22 l Salidas Secretos y demás #6 !
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