Category talk:Mini-bosses
Problem with this category[edit]
In response tothis post:
The RPG Gamer, your definition of a mini-boss is highly arbitrary.Partners in Time and otherM&L games do not distinguish between bosses and mini bosses. Didn'tBaby Luigi alreadyexplain this to you? Furthermore,Commander Shroobdoes come at the end of an area, that area beingStar Hill. Or are you just counting Star Hill andStar Shrine as one area? Why do YOU get to decide what is or isn't a mini boss? Because you created the category? You haveGRODUS listed as a mini-boss. Why? Because he's not the last boss of thePalace of Shadow? He's a main villain and a major endgame boss. Why don't we just includeAntasma in there while we're at it? I honestly question why we even need a mini boss category if this is how its going to be handled. 20:49, 16 November 2016 (EST)
- A mini boss category could work, if it was handled far more tactfully than RPG Gamer has done it. An example of it working is thePaper Mario series, where the mini boss are signified by the music used, which is an official indicator that it's a mini boss. However, the handling of it is extremely haphazardous and it should stop right now before we have to undo everything that RPG Gamer has done.
Ray Trace(T|C) 21:23, 16 November 2016 (EST)
- What about main series Mini Bosses.
(talk) (edits) 21:26, 16 November 2016 (EST)
Here's what needs to be ditched:
- Mario and Luigi bosses: Series does not distinguish mini bosses, as already stated.
- Paper Mario series bosses that do not have generic mini boss music (ESPECIALLY Grodus. I cannot stress that one enough.)
- Glitz Pit fighters: TheArmored Harriers are the only ones that count.Rawk Hawk is the champion and has a unique battle theme. The rest are neither bosses nor mini bosses; they're regular enemies.
Ones I have questions about: