Buzzy Shell (helmet)
| Buzzy Shell | |||
|---|---|---|---|
Icon fromSuper Mario Maker 2 | |||
| First appearance | Super Mario Maker (2015) | ||
| Latest appearance | Super Mario Maker 2 (2019) | ||
| Effect | TurnsMario into Buzzy Mario | ||
| Variant of | Buzzy Shell | ||
| |||
- “There's no wayMario is getting through! Well, unless he figures out that he can pick up Buzzy Shells with
and tilt
↓ to wear them as helmets! BUT THAT AIN'T GONNA HAPPEN!”
- —Father of Name Withheld,Super Mario Maker 2
The wearableBuzzy Shell is a course part that appears throughout theSuper Mario Maker games. It is usable in all four standard game styles, but not theSuper Mario 3D World style inSuper Mario Maker 2. Unlike standard Buzzy Shells, the course part is hollow, lacking an underside and not containing aBuzzy Beetle. This allows the shell to be worn byMario as a helmet. InSuper Mario Maker andSuper Mario Maker for Nintendo 3DS, the Buzzy Shell can be obtained by shaking a Buzzy Beetle. InSuper Mario Maker 2, it is instead able to be selected from a drop-down menu while selecting a Buzzy Beetle. Hollow Buzzy Shells behave much like occupiedBuzzy Shells andKoopa Shells, as they can be jumped on, kicked, picked up, and thrown. Unlike the other shells, hollow Buzzy Shells can be placed directly intoPipes,Bill Blasters,? Blocks, and be givenParachutes, as they are a separate part in Course Maker. Hollow Buzzy Shells also cannot wake up into normal Buzzy Beetles, and will always remain in place unless acted upon.
Buzzy Shells can be equipped either by touching it from below, or bycrouching while holding one. Despite theSuper Mario Bros. game style not normally allowing objects to be picked up,SMB2 Mario's ability to lift objects also works for putting on the Buzzy Shell. Equipping a Buzzy Shell puts Mario into theBuzzy Mario form. This form grants an extra hit of damage on top of any standard power up, as the Buzzy Shell instead absorbs the damage and falls off the screen. In addition, Buzzy Mario can also survive most attacks from above without taking any damage. Instead, the enemy or hazard bounces off with a metallic bang and sparking particle effect. Buzzy Mario is capable of destroyingBrick Blocks, even when otherwise inSmall form.
Interactions with other course parts[edit]
This section is astub. Please considerexpanding it to include any missing information.Specifics: Check whether all these interactions are the same inSuper Mario Maker for Nintendo 3DS.
Course parts that are deflected by Buzzy Mario[edit]
- Shoe Goomba
- Stiletto Goomba
- Goomba
- Goombrat
- Galoomba
- Goombud
- Koopa Troopa (green and red)
- Koopa Shell
- Unshelled Koopa (green and red)
- Buzzy Beetle
- Buzzy Shell (helmet)
- Spiny
- Spiny Shell (helmet)
- Blooper
- Blooper Nanny
- Piranha Plant
- Fire Piranha Plant
- Jumping Piranha Plant
- Muncher
- Thwomp
- Monty Mole
- Hammer Bro
- Sledge Bro
- Chain Chomp - post does not interact
- Unchained Chomp
- Spike
- Spike Ball
- Snowball
- Wiggler
- Angry Wiggler
- Bob-omb - becomes lit
- Lit Bob-omb
- Dry Bones
- Dry Bones Shell
- Pokey
- Bowser
- Bowser Jr.
- Boom Boom
- Larry
- Iggy
- Wendy
- Lemmy
- Roy
- Morton
- Ludwig
- Bill Blaster (black and red) - Only inSuper Mario Maker
- Cannon (black and red) - Only inSuper Mario Maker
- P Switch
- POW Block
Course parts that are defeated by Buzzy Mario[edit]
- Spike Top (red and blue)
- Cheep Cheep (green and red)
- Hammer (thrown by Hammer Bro or Sledge Bro)
- Lava Bubble
- Fish Bone
- Spell - unique sound effect
- Lakitu
- Bullet Bill
- Bull's-Eye Bill
- Banzai Bill
- Bull's-Eye Banzai
- Icicle (static and falling) - No impact sound or particle effect.
Course parts that ignore Buzzy Mario's shell[edit]
- Shoe
- Shoe (stiletto)
- Yoshi's Egg
- Blooper Baby
- Boo
- Angry Sun
- Lakitu's Cloud
- Koopa Clown Car/Junior Clown Car
- Magical ball
- Burner
- Bill Blaster (black and red) - Only inSuper Mario Maker 2
- Cannon (black and red) - Only inSuper Mario Maker 2
- Twister
- Trampoline (horizontal and vertical)
- Skewer
Course parts with unique interaction with Buzzy Mario[edit]
- Magikoopa - Instantly teleports away when hit.
- Spike Trap - Acts identically toGround when hit from below. No impact sound or particle effect shows.
- Grinder - Bounces Mario away similarly to aBumper.
Gallery[edit]
Super Mario Maker artwork





