Boo
- This article is about the ghost enemies that appear throughout theSuper Mario franchise. For themicrogame fromWarioWare: D.I.Y. Showcase, seeBoo (microgame). For the area in Mario Party 10, seeBoo (area).
- "Boo Buddy" redirects here. For the circular group of Boos, seeBoo Buddies.
- Not to be confused withBloo.
Boo | |||
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![]() Artwork fromMario Party Superstars | |||
First appearance | Super Mario Bros. 3 (1988) | ||
Latest appearance | Mario & Luigi: Brothership (2024) | ||
Latest portrayal | Sanae Uchida (2004–present) | ||
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- “Mind turning around for a minute?”
- —Boo,Paper Mario: Color Splash
Boos, originally known as"Boo" Diddlys[1] (a nod to American R&B singerBo Diddley) and laterBoo Buddies[2][3][4][5][6][7] or simplyGhosts,[8] are recurring ghost enemies that first appear inSuper Mario Bros. 3. They are a type of white spherical ghost with menacing and normally open mouths. They are known for their large tongues and small stubby arms. However, the most distinctive characteristic of the Boos is their shy personality, as they cover their faces when someone looks directly at them, but then uncover and move after the character when their back is turned; this exact behavior is used byMumbies in theKirby series.
Shigeru Miyamoto got the idea for Boo from the wife of his coworker and close friendTakashi Tezuka, as she is shy but one day got very angry with him for coming home late from work.[9][10]
History[edit]
Super Mario series[edit]
Super Mario Bros. 3 /Super Mario Advance 4: Super Mario Bros. 3[edit]
"Boo" Diddlys[11] appear inSuper Mario Bros. 3. They are first encountered inWorld 2-Fortress, and are largely found in fortress stages, though are not exclusive to them. A "Boo" Diddly shields its face if looked at, but chases the player character if not looked at. "Boo" Diddlys can be defeated only from either the effects of aHammer Suit or aStarman, or from aKoopa shell. "Boo" Diddlys are depicted with either a dark-blue or dark-red outline in theFamily Computer andNintendo Entertainment System version, depending on the level.
"Boo" Diddlys have a variant calledStretches, which are fixed to certain white platforms and lack their characteristic shyness.
Super Mario World /Super Mario World: Super Mario Advance 2[edit]
"Boo" Buddies (called "Boo" Diddlys earlier in development)[12] appear inSuper Mario World andits reissue. They are solely encountered in theGhost House levels. "Boo" Buddies behave identically but move slower than before, a consistency retained throughout theSuper Mario series. "Boo" Buddies appear to have multiple tails. "Boo" Buddies change their face very briefly if looked at for long enough, and groups of them make a variety of facial expressions. More varieties are introduced in the game, includingBoo Buddy Blocks,Boo Buddy Snakes,Boo Crews,Circling Boo Buddies,Eeries,Disappearing Boo Buddies, and theBig Boo, though Stretches are absent. A "Boo" Buddy is defeated only from the effects ofSuper Stars or being hit by aGrab Block.
Super Mario Land 2: 6 Golden Coins[edit]
Boo Buddies appear in thePumpkin Zone levels ofSuper Mario Land 2: 6 Golden Coins, in addition to their introducedGhost Goomba variants. Boo Buddies move in a slower, wave-like pattern than before. They can be defeated by aKoopa Shell.
Super Mario 64 /Super Mario 64 DS[edit]
- “Ghosts...don't...DIE! Heh, heh, heh! Can you get out of here...alive?”
- —Message from Big Boo's Haunt
Boos (also calledBaby Boos)[13] appear inSuper Mario 64 andSuper Mario 64 DS. They use their design fromMario Party 4 in the latter version. Boos are encountered in thecourtyard ofPeach's Castle and inBig Boo's Haunt. Big Boos are recurring mini-bosses in the latter location, as well as a differentBig Boo in theBig Boo Battle stage in the remake only. When Boos are looked at, they become partially visible, but are fully opaque otherwise and follow the player character. Boos take away two units ofhealth on contact. The Boos in the courtyard hold aYellow Coin each, and those in Big Boo's Haunt each have aBlue Coin; the remake changes the former instance toRed Coins until the player collects all eight and then thePower Star. Boos are defeated from either apunch, akick, aPound the Ground attack, orLuigi'sspin jump in the remake only. Boos cannot be defeated byYoshi in the remake, and it is spit out if Yoshi attempts to do so.[14] A line of dialogue displays each time a Boo is defeated in thefirst mission of Big Boo's Haunt.[15] A Big Boo appears in the hallway of the Mushroom Castle after twelve Stars are collected, or 15 in the remake, while the remake additionally features a normal Boo in the same position after eight Stars are collected, disappearing if the eightRed Coins in the courtyard are collected and being replaced with the Big Boo either way once 15 are collected. In several missions of the remake, a Boo wearing aLuigi's cap appears in the stage.
Super Mario Bros. Deluxe[edit]
Boos appear inSuper Mario Bros. Deluxe. They are competitors in the "You VS. Boo" mode, competing to reach theflagpole before the player can. Boos do not damage the player character on contact. If the Boo is defeated within a time frame, it flies away, being replaced by a faster green Boo, then by a faster red Boo, and lastly aBlack Boo[16] with a yellow outline. The Black Boo travels in a way mimicking the player's best time.
Super Mario Sunshine[edit]

Boos return inSuper Mario Sunshine. They have a different design consisting of drooping eyelids, blue circles around their black pupils, and long, coiled tails, due to being made ofgoop.[17] They are encountered inSirena Beach only, inside ofHotel Delfino. Two varieties of Boo appear,Pink Boos andSleepy Boos, and the boss fought below Hotel Delfino isKing Boo. Boos move around in slow, swooping motions. They do not react if looked at. There are Boos that are mostly invisible, besides a distorted visual effect, but spraying them with water makes them become increasingly visible. The invisible Boos take on disguises such as Yellow Coins or Blue Coins, differentiated only from not spinning at a constant pace, orShadow Mario, differentiated by appearing lighter colored, lacking themagic brush, and the Shadow Mario theme not playing. If a disguised Boo is approached, it laughs and bumps into Mario, unless it has been sprayed prior.
New Super Mario Bros.[edit]
Boos appear inNew Super Mario Bros. They are encountered in Ghost Houses andWorld 8-1. They act the same as inSuper Mario Bros. 3, though the ways of defeating them include aShell, aStarman, aMega Mushroom, or aBlue Shell. The game introducesBalloon Boos, which inhale air to inflate themselves, andBroozers, which are boxers.
Super Mario Galaxy[edit]
Boos appear inSuper Mario Galaxy. Normally, Boos become transparent when the player character looks at them but are opaque and go after the player character if they are not looking. There is also an underwater type that simple floats back-and-forth a short distance oblivious to the player character. A Boo can be defeated mainly from any ray of light or when touched byRainbow Mario. Boos can be spun off course from a spin attack. Varieties that appear includeAtomic Boo and the debutingBomb Boos, and there is an Atomic Boo character who is raced, theSpooky Speedster. One of the power-ups,Boo Mario, has the player character become a Boo, retaining only his face and cap. Boos are attracted to Boo Mario and follow him. If a Boo hits Boo Mario, he does not take damage but does lose the power-up.
Captain Toad also indirectly suggests that Boos eat people, as he worried that Luigi might have been eaten by ghosts.
Appearances[edit]
marks missions where they are completely absent.
marks missions where they are loaded and may be visible, but cannot be encountered directly.
Normal | |||||||
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Domes | Galaxies | Missions | |||||
Kitchen | Ghostly Galaxy | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
Engine Room | Sand Spiral Galaxy | ![]() | |||||
Garden | Deep Dark Galaxy | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
Underwater | |||||||
Domes | Galaxies | Missions | |||||
Bedroom | Bigmouth Galaxy | ![]() |
New Super Mario Bros. Wii[edit]
Boos return inNew Super Mario Bros. Wii. They are depicted with a blue glow. Boos are encountered in Ghost Houses only. They behave identically as inNew Super Mario Bros. Varieties that appear includeBig Boos,Broozers, andCircling Boo Buddies. Every Ghost House on the world map has a Boo who watches the player character and laughs whenever he either enters or is kicked out from losing a life. Once the level is cleared, the Boo only covers its face henceforth. Boos are defeated only from the effects of aStar.
Super Mario Galaxy 2[edit]
Boos appear inSuper Mario Galaxy 2. They behave identically to their appearance inSuper Mario Galaxy, with both the normal and underwater types reappearing. Besides Bomb Boos returning, two variants make their debut:Octoboos, a cross between anOctoomba and Boo, andMega Boos, larger than even Big Boos.
Appearances[edit]
marks missions where they are completely absent.
marks missions where they are loaded and may be visible, but cannot be encountered directly.
Normal | ||||
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Worlds | Galaxies | Missions | ||
World 3 | Haunty Halls Galaxy | ![]() | ![]() | ![]() |
World 5 | Boo Moon Galaxy | ![]() | ![]() | ![]() |
Underwater | ||||
Worlds | Galaxies | Missions | ||
World 6 | Slimy Spring Galaxy | ![]() | ![]() | |
Battle Belt Galaxy | ![]() | ![]() | ![]() |
Super Mario 3D Land[edit]
Boos appear inSuper Mario 3D Land. They behave similarly as before, but disappear briefly if hit by a tail whip fromTanooki Mario or one ofFire Mario'sfireballs. Their laugh is similar as inSuper Mario 64. Aside from Big Boos returning, two more variants are introduced:Tail Boos, which have a tanooki tail, andPeepas, which move in a set pattern.
New Super Mario Bros. 2[edit]
Boos return inNew Super Mario Bros. 2. They are encountered in Ghost Houses. There are Boos in World 4-Ghost House that push the wall either left or right, and they are not shy of being looked at. Boos otherwise are the same as inNew Super Mario Bros. Wii, except they can be defeated from the effects of either a Star orGold Flower. Aside from Peepas returning, the game introduces the giantBoohemoths andGold Boos, which Boos transform into while aGold Ring during the effects of a Gold Ring.
New Super Mario Bros. U /New Super Mario Bros. U Deluxe[edit]
Boos appear inNew Super Mario Bros. U andits port. They are the same as before, thoughBaby Yoshis can defeat Boos.Big Boos andCircling Boo Buddies both also return. Boos appear in anEnemy Course in thehaunted area ofSoda Jungle, where aFlying ? Block with the Super Star is required to defeat them.
Super Mario 3D World /Super Mario 3D World + Bowser's Fury[edit]
Boos appear inSuper Mario 3D World andits port. Their only differences are cosmetic, being more transparent, having a blueish glow like inNew Super Mario Bros. Wii and its sequels unless stared at, in which case they have a reddish glow while emitting steam. Big Boos and Peepas also return.
Super Mario Maker subseries[edit]
Boos are course elements inSuper Mario Maker,its port, andSuper Mario Maker 2. They have newly designed sprites for theSuper Mario Bros. style, but are otherwise the same as in other entries of theSuper Mario series. Boos can be inserted intoBill Blasters,Blocks, aKoopa Clown Car,tracks, orWarp Pipes. Boos can be shaken to becomeBoo Buddies or dragged on to platforms to becomeStretches. Applying aSuper Mushroom to a Boo changes it into a Big Boo, while giving it wings gives it faster movement. Boos in Koopa Clown Cars affect the vehicle to stop and close its eyes when looked at and sneak up on the player while they are not looking. InSuper Mario Maker 2, Peepas also appear in theSuper Mario 3D World style, replacing Boo Buddies.
Super Mario Run[edit]
Boos appear inSuper Mario Run. They are encountered in Ghost House levels. Boos cover their eyes and float up and down while looked at, including if they are close to the player's vertical position, and turn to look at the player character. Boos otherwise follow in a quick, wavy motion. Boos are defeated by either jumping backward over them using aBackflip Block or aWall Jump. The pinkP Switch of certain levels defeat every Boo on-screen. Boos dropKeys,Coins, orColor coins upon defeat, with the item being slightly visible before their defeat. Boos in the levelDark and Stormy are defeated whenever lightning strikes happen. Boo cannot leveled. Besides Boos, Stretches also return.
There is aBoo Statue in Kingdom Builder, which has an interaction where it briefly covers its eyes.
Super Mario Bros. Wonder[edit]
Boos are enemies inSuper Mario Bros. Wonder. They are designed similarly to their older artworks but still stick their tongues out. Boos behave identically as before, and are defeated upon contact with rays of light, like inSuper Mario Galaxy. Besides Boos,King Boo appears during one of theWonder Effects.
DIC cartoons[edit]
The Adventures of Super Mario Bros. 3[edit]

Boos appear infrequently inThe Adventures of Super Mario Bros. 3. They are depicted with red eyes and yellow teeth. "Boo Diddlys" in the episode "Reign Storm" assist King Koopa by terrorizing the Mushroom Shopping Mall.
Two Boo Diddlys appear in "Misadventures in Babysitting", where they are found in the dungeon sneaking behind and spookingJunior. The same Boos are scared off by Luigi who makes a scary face at them. They are seen once more fleeing from lava caused byKooky. In the episode, the Boos have deep, menacing laughs but high-pitched screams.
Super Mario World television series[edit]

Ghosts, as they are called, appear in the episodes "Ghosts 'R' Us," "The Night Before Cave Christmas," and "The Yoshi Shuffle" ofSuper Mario World. They are designed much differently than in the previous show, being depicted similarly to their in-game sprite. "Ghosts 'R' Us" features a group of ghosts and a Big Boo chasingYoshi throughWizenheimer's haunted house. "The Night Before Cave Christmas" includes ghosts that scare Yoshi away. "The Yoshi Shuffle" includes ghosts in the audience at the start of the episode.
Nintendo Adventure Books[edit]

InKoopa Capers, a Boo confronts Luigi if he decides to simply look through a keyhole in a fortress door, instead of barging through it. If Luigi decides to run away from it immediately, he will successfully escape, but if he decides to stand his ground, the Boo will chase him onto some floating blocks after he dodges its attack. Making a beeline for the door after mounting the blocks will allow the Boo to catch Luigi, but doing evasive techniques will allow him to escape it. When he begins his descent into the Magma Pit, Luigi will hear a Boo behind him, which causes him to pick up the pace, and escape it.
Illustrations of a Boo are used in puzzles inDinosaur Dilemma andFlown the Koopa, though none appear in the actual stories.
Super Mario World: Mario to Yoshi no Bōken Land[edit]
In the interactive OVASuper Mario World: Mario to Yoshi no Bōken Land, Boos appear in aGhost House thatMario,Luigi, andYoshi are passing through. A Boo starts following Luigi, who is in the back, but every time he turns around, it disappears. Finally, he quickly does a double take, and turns just in time to see it re-materialize. He panics and Boos start swarming the group. Mario grabs a candle and lights it, which repels the Boos, and one drops a key they need to progress.
Yoshi[edit]
Boo Buddies are one of six types of falling objects inYoshi. They are based on their appearance inSuper Mario World.
Mario Kart series[edit]
Super Mario Kart[edit]
Ghosts[18] are items in "2 Player" mode and background elements ofGhost Valley 1Ghost Valley 2, andGhost Valley 3 inSuper Mario Kart. Using a Ghost item makes the user become transparent temporarily as the Ghost steals any item available from an opponent. Ghosts in the background laugh as the player character drives by.
Mario Kart 64[edit]
Boos (namedGhost Bonuses on one occasion)[19] are items as well as background elements ofBanshee Boardwalk andRainbow Road inMario Kart 64. Boos can be obtained by racers in one of the top two positions. When used, a Boo makes the user both invisible and invincible temporarily as it selects an opponent to steal an item from, unless the racers have no items. A player character affected by a Boo can pass any items, course obstacles, and racers by going through them. The CPUs also use Boos, but they do not steal items.
Mario Kart: Super Circuit[edit]
Boos, also named "ghosts",[20] are items, background characters inBoo Lake, and obstacles inBroken Pier inMario Kart: Super Circuit. When used as an item, the Boo makes the user invisible for about five seconds and slows down the leading racer. A CPU can now use a Boo to potentially steal the player's item and coins. The transparency effect lasts for five seconds. The Boos in Boo Lake hold candles to guide player characters, while the Boos on Broken Pier take the coins
Mario Kart: Double Dash!![edit]
Boos make a cameo inMario Kart: Double Dash!!. They are visible in portraits within the battle courseLuigi's Mansion.King Boo has a much larger role, being a playable character.
Mario Kart Arcade GP subseries[edit]
Boos are items inMario Kart Arcade GP,Mario Kart Arcade GP 2, andMario Kart Arcade GP DX. A Boo slows whomever it hits temporarily. The item has a variation titledTriple Boo.
Mario Kart DS[edit]
Boos, namedBoo Hoo in British English,[21] are items, background characters inN64 Banshee Boardwalk, and cameo in portraits inLuigi's Mansion inMario Kart DS. When used, a Boo makes the user partly invisible while stealing an item from the nearest racer. Using a Boo item does not slow the user while on offroad surfaces. Boos are obtainable by racers between 3rd to 7th place. The Boos inN64 Banshee Boardwalk only let out a laugh as a player character drives by.
Mario Kart Wii[edit]
Boos are background characters in the courseSNES Ghost Valley 2 and cameo inBowser's Castle inMario Kart Wii. In the former, they only laugh as racers drive by before disappearing eventually, while in the latter, artwork of Boo andDry Bones fromMario Party 7 is shown. King Boo has a much larger role again as a playable character.
Mario Kart 7[edit]
Boos are background characters of the courseDS Luigi's Mansion and spectators onToad Circuit andN64 Luigi Raceway inMario Kart 7. The Boo portraits inDS Luigi's Mansion replace every portrait ghost portrait, and they push against their paintings as player characters drive nearby.
Mario Kart 8 /Mario Kart 8 Deluxe[edit]
Boos are obstacles in the courseTwisted Mansion inMario Kart 8 andMario Kart 8 Deluxe as well as items in the latter. The Boos near the gliding section of Twisted Mansion can be landed on, and the course also hasHammer Knights towards the end. Boos also float around inGCN Luigi's Mansion inMario Kart 8 Deluxe andGBA Boo Lake in theMario Kart 8 Deluxe – Booster Course Pass, replacing candle Boos from the original iteration in the latter course.
As items, Boos steal an item from a random opponent in front of the user, even if they are under invincibility effects. They can no longer be used to take off-road shortcuts. If there is no item to steal, the Boo gives the user a Mushroom. Only one Boo can be used on a course at once, excluding if an opponent is still under invisibility effects. A Boo can steal any timed or multiple usage item, except for aCrazy Eight,Piranha Plant, orBullet Bill, and the duration or usage is not carried over to the player character.[22]
Mario Kart Tour[edit]
Boos are non-playable characters inMario Kart Tour. They are encountered inSNES Ghost Valley 1,SNES Ghost Valley 2,GBA Boo Lake,DS Luigi's Mansion, andRMX Ghost Valley 1, behaving identically as before.Wooden cutouts of Boos also appear in the Ghost Valley courses and DS Luigi's Mansion. In everyHalloween Tour since 2020, the2021 Autumn Tour and theBattle Tour,Jack-o'-lanterns are scattered throughout the courses, some of which had Boo faces. King Boo returns as a playable character. A glider known as theBoo Masks, based on Boos, is the signature glider ofPeach (Yukata).
Mario Kart Live: Home Circuit[edit]
Boos are obstacles in the courseBoo Fortress inMario Kart Live: Home Circuit. They frighten any player who hits them.
Yoshi's Cookie[edit]
Boos are opponents inYoshi's Cookie. They are one of the opponents ranked on the easy difficulty.Eeries andFishin' Boos both return.
Super Mario Adventures[edit]
Boos are antagonists inSuper Mario Adventures. A horde of them attack Mario and Luigi after the two are tricked into entering a haunted house. The Boos and a Big Boo trap the Mario Bros. but are held at bay from being stared at. The Boos continue going after a nearly exhausted Mario as he drags Luigi. The Boos and Big Boo find Mariodressed as a psychiatrist with Luigi as his nurse after barging in. The Boos and the Big Boo are reformed by Mario and Luigi after some discussion, and it is revealed that the Boos were mean since they were bullied. The Boos and Big Boo lastly lead Mario, Luigi, and Yoshi out of the haunted house, waving goodbye to them. Boos are also present duringToadstool's wedding.
Super Mario Bros. film[edit]
While Boos do not physically appear in the 1993Super Mario Bros. film, asign saying "NOW PLAYING BOO DIDLEY"[sic] can be seen inDinohattan.
Yoshi's Safari[edit]
Boos[23] (misnamed "Big Boo" in the English manual)[24] are enemies inYoshi's Safari, where they are encountered only inGhost Mansion. Unlike most enemies in the game that can be shot with theSuper Scope to be defeated, shooting a Boo stops it in its tracks. While stunned,Yoshi can then run into it to defeat it. Defeating a Boo adds 500 points to the player's score (1,000 in Hard Mode), the highest amount of points earned from regular enemies. ABig Boo serves as the boss for the level.
Mario Bros. series[edit]
Mario Bros.[edit]
Boos are enemies in theBattle Game of theSuper Mario All-Stars'sSuper Mario Bros. 3 remake. They replacefireballs.
Mario Clash[edit]
Boos[25] (misnamed "Big Boo" in the English manual[26]) are enemies inMario Clash. Boos can become transparent and therefore invulnerable, but while opaque, Boos are vulnerable to being defeated by aTurtle Shell. Boos are referred to by feminine pronouns in localized manuals.[26]
Hotel Mario[edit]
Boo Buddies[27] are enemies inHotel Mario. Besides behaving similarly as in the platforming games, Boos wander diagonally while the player character is in an elevator. Some other Boos are normally transparent and wander in a similar manner, regardless of where the player character is looking, and sometimes become visible and quickly charge at him.
Mario's Picross[edit]
Boo Diddly is one of the pictures in the "Early Picross" stage in level 6C inMario's Picross.
Yoshi's Island series[edit]

Boos are enemies inSuper Mario World 2: Yoshi's Island andits port. They are first encountered inWorld 2. Boos can be defeated only by looking away and making anegg bounce off of a wall after it is thrown, hitting the ghost in the face.Kamek turns one Big Boo intoBigger Boo, which serves as a mini boss and grows in size every time he is hit by an egg. The game introduces two variants:Boo Balloons, which yield items when they pop, andBoo Man Bluffs, blindfolded Boos that rely to noise to locate the player character.
Boos appear in both sequels,Yoshi's Island DS andYoshi's New Island, behaving identically as inSuper Mario World 2: Yoshi's Island and being able to be defeated in the same way as before. InYoshi's Island DS, there is also a Boo-like midboss inHector the Reflector. Boos inYoshi's New Island first appear inBeware the Boo Brigade and retain their laugh fromSuper Mario 64.
Also, inYoshi's Island DS, the artwork for Boos shows their modern design, but their in-game sprite still uses their design fromSuper Mario World 2: Yoshi's Island.
Super Mario RPG: Legend of the Seven Stars[edit]
Boos return during the events ofSuper Mario RPG: Legend of the Seven Stars andits remake. They are misnamed as "The Big Boo" in the original English translation, whereas the remake matches their usual Japanese name and simply calls them Boos. These Boos, like other Boos that appear in previous games, hide behind their arms when stared at. However, some Boos teleport around the room, attempting to scare Mario and his friends. Boos live inKero Sewers along with many other ghouls, includingHobgoblins andShadows. Often, these three undead monsters will assist each other in battle. Boos have no physical defense, making them extremely weak enemies (for reference, aGoomba is the weakest enemy encountered and it has three defense points). However, Boos make up for their lack of defense with high evasion, meaning that most attacks against Boos will miss. In battle, Boos command powerful lightning magic, including the attacksLightning Orb andBolt. Boos also know the special attackScream, which cuts a party member'sattack and defense in half. When not using magic, Boos approach one of Mario's party members and make a face, damaging that character. In this game, there is also a stronger Boo variation calledHigh Boos, which are the same size as their normal counterparts but have blue tongues, similar to the first appearance ofKing Boo. The only true appearance of a Big Boo in this game is the one used inBowser'sTerrorize attack.[28] One Boo lives inMonstro Town as part of theThree Musty Fears.
Super Mario-kun[edit]
Boos appear in some of theSuper Mario-kun comics. A Boo appears on the cover of volume 16, which is based onSuper Mario 64. Alongside it,Eyerok, aBob-omb, andBowser can be seen. Throughout the comic, they appear, too. Their role in the comic is similar to their role in the game, where they are enemies to Mario and attempt to attack him.Lady Bow, a notable Boo, appears in a couple of thePaper Mario-based issues. These issues are 25 and 27. Lady Bow appears on the cover of the twenty-fifth issue along with many ofMario's other partners, includingGoombario,Kooper,Eldstar, andTwink. Besides appearing on the cover, she appears throughout the comic. Her role in the comic mimics her role in the game. Lady Bow reappears on the cover of the twenty-seventh issue and in the comic. Like in issue 25, Lady Bow's role in the comic is similar to her appearance in the game, where she helps Mario. In aSuper Mario Galaxy-based issue,Boo Mario appears on the cover along with more of Mario's transformations.
Mario Net Quest[edit]
Ghosts[29] are obstacles inMario Net Quest that cost the player 1,500 if clicked on.
Yoshi's Story[edit]
Boos appear inYoshi's Story. They are encountered in the stageGhost Castle. Boos do not act differently, although they are slightly bigger. Several other Boos variants are encountered in the level, includingBlock Boo,Blindfold Boo, andLittle Boos. Two variations are encountered earlier on inJelly Pipe, includingJelly Ghosts andBig & Little Boos.
The normal Boo[30] is misnamed as a Big Boo[31] in theNintendo Power guide.
Game & Watch Gallery series[edit]
Game & Watch Gallery 2[edit]
Boo Buddies are enemies in the Modern version ofVermin inGame & Watch Gallery 2. They are encountered either in groups of two or just one. Boo Buddies do not move when looked at.
Game & Watch Gallery 4[edit]
Boos are enemies in the Modern versions ofDonkey Kong 3 andMario's Cement Factory, as well as the boxing glove ofBig Boo in the ModernBoxing, inGame & Watch Gallery 4. The Boo inDonkey Kong 3 slowly approachesMario orDonkey Kong while their backs are turned, scaring the latter to earn the player points, or scaring the former to give the player a miss. Boos in the ModernMario's Cement Factory fly into the two containers on the second floor, clogging them up.
Mario Party series[edit]
Boo has been a major character in theMario Party series, from being a thief for hire to being a playable character.
Mario Party[edit]
Boos are non-playable characters inMario Party. They are encountered in the minigamesPedal Power andRunning of the Bulb, and are a shape featured inCrazy Cutter. Boos are on every board map exceptPeach's Birthday Cake, and they provide the player character with the option stealing either a number of coins from an opponent for free or aStar for 50 coins, on their behalf. A Boo is one of the characters to congratulate the victor at the end ofLuigi's Engine Room. A Boo voice can be mimicked by aTalking Parrot.
Mario Party 2[edit]
Boos return inMario Party 2. On boards, they function similarly as before. Their role is also integrated into theBoo Bell item, which summons a Boo. Boo now charges five coins for stealing coins, of which it can take up to thirty of. If the Boo tries to steal Coins, the opponent can fight it off by pressing the A button quickly. Additionally, the Boo can only steal a maximum of 30 coins or a maximum of one Star. A Boo appears in the minigameSkateboard Scamper, going after the player characters, and inDay at the Races as one of the competitors.
Mario Party 3[edit]

Boos are non-playable characters inMario Party 3. One is partnered withYoshi by default inDuel Mode Partners; it counterattacks an opponent (exceptThwomps) to deliver equal damage, and does this toChain Chomp only if it is directly in front. Boos are features on every board, behaving identically as in the previous two games. They are part of the returning Boo Bell item once more. Boos appear in the minigamesCurtain Call,Stacked Deck,Three Door Monty, andCrowd Cover; two portraits of a Boo appear inLocked Out. Boos have a unique role inWaluigi's Island, where they present two paths to the player character upon being encountered: one of them is rigged and leads to the start, while the other allows the player character to continue along.
Mario Party 4[edit]
Boos are represented as characters and species inMario Party 4. In both cases, this is the first game to give them a design that they retained in most appearances since. One of the Boos is the host ofBoo's Haunted Bash, as well as the fourth host of the Reversal of Fortune. A different Boo is playable inBeach Volley Folly. Boos appear inLong Claw of the Law, possibly as characters to obtain. The host of Boo's Haunted Bash wears a wizard's hat and cape. Other Boos appear in Boo's Haunted Bash: one owns the Item Shop; another owns theMystery Train, giving rides to the Boneyard if aRed Boo is not in its presence; one has the player character press one of the keys of the Horn of Plenty to get one of three randomly chosen items; and one has to press the correct key at the right time until the end of the side game to get a certain amount of Coins. Boos appear on every board, stealing coins and Stars for the player at theBoo House similarly to previous entries of theMario Party series.
Mario Party 5[edit]
Boo is a playable character inMario Party 5. It is partnered withKoopa Kid by default. Boo's previous role on the boards is fulfilled byChain Chomp.
Mario Party 6[edit]
Boo is a playable character inMario Party 6. Because of this,Red Boos take the role of the Boo species, even taking their role inTowering Treetop andCastaway Bay at nighttime by allowing player characters to steal coins and stars from opponents.
Mario Party Advance[edit]
- “Ee hee hee! It's ghastly news!”
- —Boo,Mario Party Advance

Boos are non-playable characters inMario Party Advance. Four of them hauntBoo Cemetery. They mention a crime whenShroomlock appears to assist them, shortly after the player's arrival. At the mention of a theft, the Boos worriedly ask for help to find thegolden Boo statue, which they consider a symbol of their friendship. The Boos find that there are four of them instead of the usual three.[32][33] When the Boo with a slightly moveset and rhythm is selected by the player, the false Boo is revealed to beKoopa Kid, who escapes, leaving behind the statue, and the Boos give the player thePredictotron as a reward. The Boos are said to hauntHorror Condo regularly in the epilogue.
Boos appear in the minigamesBoo-Bye, alongside Red Boos and Blue Boos;Spooky Spike, serving volleyballs to the player character; andFloor It!, as possible passengers to take to the appropriate floor. ThePorta-GustGaddget involves sucking Boos into a vacuum.
Mario Party 7[edit]
Boo is a playable character inMario Party 7. It is partnered withDry Bones. Red Boos have similar roles as inMario Party 6 since Boo is playable. Boo's special orb, shared with Dry Bones, is theMagic Orb, which doubles their dice roll and grants temporary invisibility and invulnerability to traps for the next two turns.
Mario Party 8[edit]
Boo is a playable character inMario Party 8. Its partner is Dry Bones again. Red Boos take the role of the Boo species once more.King Boo hosts one of the boards,King Boo's Haunted Hideaway.
Mario Party DS[edit]
Boos are non-playable characters featured in the minigamesBoo Tag andPeek-a-Boo inMario Party DS. A Boo tags a player character in Boo Tag, and player characters try to pass it over to opponents, since the character tagged for the least amount of time is the winner. A variety of Boos appear in Peek-a-Boo, wearing different hats and appearing in a variety of colors like red, blue, green, and yellow. Teams compete to find more wanted Boos more than the opposing side.
Mario Party 9[edit]
Boos are featured in the boardBoo's Horror Castle and in the boss minigameKing Boo's Puzzle Attack inMario Party 9. There are Boo portraits in Boo's Horror Castle from which a Boo emerges when passed, following behind the player characters by three spaces after each turn. If a Boo is on the same space as the captain, they lose half of theirMini Stars. Boos are sent out by King Boo in King Boo's Puzzle Attack when he has lost at least half of his health. Only one Boo is present at a time, and it stuns the cursor of a player character on contact.
Mario Party: Island Tour[edit]
Boo is a playable character inMario Party: Island Tour. It holds up aMushroom in its artwork.
Mario Party 10[edit]

Boos are non-playable characters inMario Party 10. A Boo appears in the boardHaunted Trail, where by landing ona certain area, Boo comes to steal five Mini Stars from a player character with every turn until it either passed to a different opponent from aBoo Space or driven towards aStreetlight. Boos appear in the minigamesBoo Burglars, as enemies to examine, andBalloon Blast Bash, in the form of a balloon. Several Boos are in the background ofLuigi Board.
Mario Party: Star Rush[edit]
Boos are non-playable characters in mode Boo's Block Party and in the minigamesHaunted Hallways andHouse of Boos inMario Party: Star Rush. When a Booamiibo is used in Boo's Block Party, four Boos are displayed in the background, two on each screen. Boo can be used in the Mario Shuffle mode if its amiibo is scanned.
Mario Party: The Top 100[edit]
Boos are non-playable characters in the returning minigamesSlot Trot andJigsaw Jumble and part of theBoo Bell item in Minigame Match inMario Party: The Top 100.
Super Mario Party[edit]
Boo is a playable character inSuper Mario Party. Its Boo Dice Block consists of two of each -2 coins, 5, and 7.
Mario Party Superstars[edit]
Boos are non-playable characters in every board and in the minigamesRoll Call andCrazy Cutters inMario Party Superstars. In boards, Boos steal either coins or stars from an opponent, like in the first three entries of theMario Party series.
Super Mario Party Jamboree[edit]
InSuper Mario Party Jamboree, Boo returns as a playable character and a board element, retaining the latter's function fromMario Party Superstars. This is the first game that Boo appears in a playable and non-playable capacity, unlike other games that used other characters for stealing functionalities. If the playable Boo meets the non-playable Boo, the latter will say "Wah! It's like looking into a mirror..."[34] and if the latter steals from the former, the latter will say, "Kinda weird, but fun!"
Mario Golf series[edit]
Toadstool Tour character | |
---|---|
Boo | |
![]() | |
Drive | 208 yards |
Star Drive | 253 yards |
Trajectory | Slice |
Height | 3/5 |
Impact | 13/21 |
Star Impact | 09/21 |
Control | 10/21 |
Spin | 08/21 |
Mario Golf[edit]
Boos are supporting characters in theNintendo 64 version ofMario Golf. They indicate the wind direction in relation to the camera angle. "Boo" is one of the names that can appear on the scoreboard. A Boo is the basis of the design of hole 2 ofMario's Star. Boos are depicted in artwork associated withBoo Valley.
Mario Golf: Toadstool Tour[edit]
Boo is an unlockable playable character inMario Golf: Toadstool Tour. Besides this, a Boo indicates the wind direction like before. Boos are obstacles inBowser Badlands, affecting the trajectory of balls hit through them. Two Boos carry a sign and float across the screen slowly if the player delays with their swing; the signs usually describe gameplay tips, but some are taunts.
Mario Golf: World Tour[edit]

Boo is a playable character inMario Golf: World Tour. The wind direction and speed is represented by a blowing cloud instead of a Boo. Boos and King Boo are seen floating in the sky in Hole 4 ofBowser's Castle.
Mario Golf: Super Rush[edit]
Boo is a playable character inMario Golf: Super Rush. Boo is billed a Spin character, having a higher spin stat than the other characters. ItsSpecial Shot is Mischief Twister, which involves several Boos embedding themselves into Boo's golf ball before it swings and later haunting any other balls nearby to force a curved trajectory in their shot gauge. Boo'sSpecial Dash is the Carousel Dash, in which it is circled and carried forward by Boo Buddies. Boo is not penalized for crossing bodies of water or lava, since it can float, but it does deplete the stamina gauge. Boo appears in Golf Adventure mode as part of the rookie class with the player’s Mii, Toadette, and Chargin’ Chuck. Boo has an variation with a visor available that is unlocked for playing in Ranked Match.
Mario Tennis series[edit]
Mario Tennis[edit]
Boo is a playable character in theNintendo 64 version ofMario Tennis. He is billed a tricky character, like withParatroopa. Thehandheld version includes a Boo in theBoo Blast minigame instead, where the goal is to hit Boos, and Boos appear in the audience atPeach's Castle.
Mario Power Tennis[edit]
Boo is also playable inMario Power Tennis, which also provides it a different voice. When he wins a championship, Mario and Luigi would come out with the trophy and Boo would be missing. They look around and the trophy would start to float. Boo then appears under it to Luigi's relief as Mario laughs in amusement. The Mario Bros. themselves are then surrounded and levitated by multiple other Boos as the main Boo flies up to the screen and holds the trophy. Boo's taunt is to wave his racket while laughing. Boo's offensive power shot is theBoo Blast and defensive power shot is theBoo Brigade Return.
Mario Tennis Open /Mario Tennis: Ultra Smash[edit]
Boo is a playable character inMario Tennis Open andMario Tennis: Ultra Smash, both billing it a Tricky character.
Mario Tennis Aces[edit]
Boo is a playable character inMario Tennis Aces. It is billed a Tricky character. There is a co-op challenge titled "Boo Hunt," which can be played to unlock alternate blue, green, and purple visor costumes for Boo, costing 2,500, 10,000, and 20,000 coins, respectively. The challenge involves hitting Boos for coins.
Paper Mario series[edit]
Boos appear in every game in thePaper Mario series, where they are usually found in ghost houses. In the first threePaper Mario games, the Boos appear with a design similar toBigger Boo fromSuper Mario World 2: Yoshi's Island. In the latter three games, they use their modern appearance fromMario Party 4 and onward.
Paper Mario[edit]
- “I want to hear people shriek and watch them run away yelling! That's what makes Boos happy.”
- —Boo,Paper Mario

Boos appear inPaper Mario as friendly but tricky characters. White Boos live inBoo's Mansion, and tan Boos live atGusty Gulch. Their leader isLady Bow, who lives in Boo's Mansion along withBootler.
At first, Boos were being eaten byTubba Blubba. Some Boos tried attacking the monster to save their friends, but they failed because of Tubba Blubba's "Invincibility". Seeking help fromMario, they capturedSkolar, the Star Spirit Mario was trying to save, in order to have Mario help them.
In the game, whenMario arrives atBoo's Mansion,Bootler tells him to get to the third floor. The Boos have prepared some puzzles for him under the order ofLady Bow to test him. One puzzle is for Boos to form a rotary circle, throw an item several times and ask Mario to guess who is holding the item. The first time he opens a door a big Boo appears on the screen. In the eastern room of the second floor Boos holding aRecord play this trick. In the western room of the second floor, a Boo is guarding a chest box with aWeight in it. Mario plays the Record to lure the Boo away and uses the Weight on the droplight of the mansion to open the western door on the first floor. Boos in the basement hide in a big chest box in the basement. When Mario opens the chest box, they play the puzzle withSuper Boots. After Mario gets them, he is able to getBoo's Portrait with which he is able to get to the third floor. There, Lady Bow asks Mario to help the Boos to defeat Tubba Blubba as a condition to free Skolar, and joins Mario's party to assist him.
A Boo by the name ofIgor also has a shop in the basement, but he will not sell until after Lady Bow joins the party.
In addition, a Boo appears after Mario gets theSuper Boots, and tells him how to get theStar Pieces underground. Additionally, some Boos are flying in the sky who can be seen out of the windows. When Mario is about to set off, two white Boos appear to open the gate to Gusty Gulch under the command of Bow.
InGusty Gulch, uponTubba Blubba's arrival, the Boos hide except forStanley, who is too late and gets caught and eaten by Tubba Blubba.
In the basement ofTubba Blubba's Castle, a brown Boo tellsMario not to fightTubba Blubba until he finds his weak point. According to his word, he sneaked into the castle to look for the weak point. AfterMario getsYakkey, some tan Boos appear in front ofTubba Blubba's Castle and, seeing Mario andBow get out andTubba Blubba chasing, help the team by blocking the door.
AfterTubba Blubba is defeated, the Boos he has eaten are saved, and Bootler releases Skolar as promised. Boos rejoice, and the background music in Boo's Mansion is replaced with a cheerful one. The Boos atGusty Gulch write Lady Bowan admiration letter, which the player can read at theToad Town Post Office. They also begin to talk about a female Boo calledVictoria.
After Mario defeatsBowser, two Boos come toPeach's Castle to see the party, one white and one brown. The white one says he comes to seeLady Bow in her finery. He thinks that Bow is prettier thanPrincess Peach. The brown one says that he is going to have a wedding ceremony after the party. In the end-of-gameparade, three white Boos along withBootler are carryingTubba Blubba's body.
Paper Mario: The Thousand-Year Door[edit]
Boos return inPaper Mario: The Thousand-Year Door and itsNintendo Switch remake as friendly characters as well as enemies for the first time in the series. Some Boos such asLahla andPeeka inRogueport can be seen running shops and various casino games.Enemy Boos are found inCreepy Steeple and levels 21-29 of thePit of 100 Trials. When Mario first enters the steeple there is only one Boo in the room who says that he misses his friends. He will let Mario through only one door (blocking him from using any other doors), where he finds a chest. When he opens it, 200 Boos fly out. The last Boo asks Mario "How many Boos came out of that chest?" If Mario answers correctly the Boo will give him anUltra Shroom. If Mario is wrong the Boo will give him onecoin. Upon returning to the main room, the first Boo is still there. He asks if Mario is going to be mean to him. If Mario answers "No", a bunch of Boos (the same ones from the treasure chest) will start flying around the main room, attempting to swarm Mario. If successful, they will throw Mario out of the Steeple, exactly like theSentinels inTubba Blubba's Castle. If Mario Spin Attacks them several times, they merge into anAtomic Boo. Once the Atomic Boo is defeated (releasing aLucky Startbadge), Mario can fight Boos in other parts of the Steeple. Even before defeating the Atomic Boo, Boos can still be found, but only when accompanyingSwoopers.
The original Creepy Steeple Boo sends ane-mail to Mario that thanks him for freeing his friends, despite the fact that they attacked him. He signs the letter "The Creepy Steeple Boo". More Boos can be found in the Pit of 100 Trials. In this game, Boos attack by becoming invisible and getting close to Mario or the partner, then becoming visible and making a glare at them, causing 3 damage. However, if Mario or his allies gets lucky in battle, the Boo who tried to attack Mario and his partner will be tired out. The game also introduces a more powerful sub-species, theDark Boo, which can be found inPoshley Sanctum.
Boos can also appear as members of theaudience, where they can throw items onto the stage and randomly turn a character in the battle invisible for one turn.
In the remake, the Boos use their modern voice clips. Additionally, the Creepy Steeple Boo can be later found in the hidden room containing theCookbook. When spoken to, he will quiz Mario again with three questions about various parts of the game, and will reward Mario with an item if the latter answers all three questions correctly. This can be done multiple times, each with its own trio of questions.
Field Tattle[edit]
Outside of battle,Goombella can useTattle only on a Boo found in the foyer ofCreepy Steeple after Mario releases the 200 Boos.
- "That's a Boo. You think it's one of the Boos from that box?"
Super Paper Mario[edit]

Boos return as enemies inSuper Paper Mario. They become invisible if looked at, but if they are not looked at, Boos become opaque and pursue the player character Boos can be defeated by attacking them from behind. Boos, Dark Boos, and Atomic Boos are all featured in the minigameMansion Patrol, where the goal is to shoot them for points. After being saved from a Boo, aToad often appears to give power-ups. Lady Bow also makes three cameos.
Paper Mario: Sticker Star[edit]
Boos reappear inPaper Mario: Sticker Star. They only appear in World 4-3:The Enigmansion. Mario must use theBook of Sealing, given by aToad, to seal away every Boo that has escaped. In battle, Boos can make themselves disappear and can slap Mario or they can go up to Mario and scare him by making a scary face. They are able to make Mariodizzy in this game with their scare attack preventing him from using any of his defensive/dodging stickers. The attack is determined by the sound the Boo makes when it disappears.
Among the normal Boos, there is one golden Boo that drops several Coins after Mario defeats it, which can be found in the safe. This Boo attacks exactly like the normal ones. Another notable Boo is one that is crumpled, which is found in a trash can. In battle, it only has 1 HP and cannot attack. Additionally, a group of eighty-two Boos called aBoo Stack also appears. Once all the Boos get returned to the book and it is placed in its rightful spot,Kamek appears and turns all the captured Boos into the mini boss,Big Boo. After defeating the mini-boss, the Boos are put to rest once again and the mansion is restored to its former state. Boos can no longer be fought at this point.
Paper Mario: Color Splash[edit]

Boos return inPaper Mario: Color Splash as enemies who can be fought within theparallel world atVortex Island,Lighthouse Island andFortune Island. By the time they are first encountered, Mario can instantly defeat them with a hammerFirst Strike without entering a battle. In battle, they attack by either hitting Mario or scaring him. They can disappear while in battle, causing all attacks to miss until they reappear. Outside of battle, if one is stared at too long, it will disappear, and then reappear behind Mario. A Boo appears as an NPC inRedpepper Crater, where it is in a hot spring. ABoo 10-Stack variant also appears.
Paper Mario: The Origami King[edit]
Origami Boos appear as enemies inPaper Mario: The Origami King, first encountered in theScorching Sandpaper Desert, but only at night; after Mario has explored theTemple of Shrooms and put the sun back in the sky, they are replaced byKoopa Paratroopas. In battle, Boos will turn invisible right before Mario manipulates the arena, forcing him to memorize their positions. However, they will reveal themselves if they are hit by a Toad's thrown object or shortly before time runs out. In addition, much largerPaper Macho Boos appear in the desert at night, replaced byPaper Macho Koopa Paratroopas by day. A Paper Macho Boo is also featured as one of the seven opponents onScuffle Island.
Luigi's Mansion series[edit]
Luigi's Mansion[edit]
- Main article:List of Boos in Luigi's Mansion
Boos are enemies inLuigi's Mansion andits remake. This is the first appearance ofKing Boo, the main antagonist as well as leader of the50 Boos; of the Boos, 15 of them aresmaller ones that make up the portrait ghostBoolossus. Boos appear in rooms even while the lights are on, unlike with other ghosts. When a Boo is attacked, it usually flees, but some twirl into Luigi to cause damage.
Luigi's Mansion: Dark Moon /Luigi's Mansion 2 HD[edit]
- Main article:List of Boos in Luigi's Mansion: Dark Moon
Boos are enemies inLuigi's Mansion: Dark Moon andLuigi's Mansion 2 HD. There are a total of32 Boos, all servingKing Boo, who returns as the main antagonist; ten of the Boos merge into theBig Boo fought in theTreacherous Mansion. The regular Boos all have names that play on "Boo," like in the previous game. Every mission has a Boo hidden in an invisible object that can be revealed only from using theDark-Light Device. Once all five Boos are caught in a mansion, a bonus mission for it is unlocked. Boos can createSpirit Balls, which make objects invisible, and appear from certain ones only afterLuigi has vacuumed all of them in. A Boo is captured by pulling back on its tongue using thePoltergust 5000 and releasing it by pressing, damaging the Boo as it bounces around the room. When it reaches 0HP, the Boo can be forced into the Poltergust 5000 when attached to the nozzle and shoved inside by Luigi. All captured Boos are located in the Boo Canister in theVault, each being sent down there after Luigi returns to theBunker from a mission.
Luigi's Mansion 3[edit]
- Main article:List of Boos in Luigi's Mansion 3
Boos are enemies inLuigi's Mansion 3. Like in previous entries, their names often include "Boo" in it.King Boo returns as the main antagonist. There is a Boo to catch on every floor except theMaster Suite, and a Boo appears on a floor randomly once Luigi has retrieved theelevator button of that floor. Whenever a Boo is in the room next the player characters,Gooigi vibrates, as well as the player's controller. One Boo can be located with eachBoo Finder. The music is different in a room with a Boo, which is in the object that vibrates the strongest. The Boo launches a swarm of bats at Luigi if he uncovers the wrong object before fleeing into a different room. A Boo attacks by either spinning towards Luigi to deduct 20 HP or by throwing abomb at him. When revealed, the Boo has to be caught before Luigi can leave the room. Boos are caught the same way as inLuigi's Mansion: Dark Moon, though every Boo now has 20 HP.
Super Smash Bros. series[edit]
- SmashWiki article:Boo
In theSuper Smash Bros. series, Boos mostly appear in the form of collectible items. InSuper Smash Bros. Melee, a Boo appears as a collectibletrophy. InSuper Smash Bros. Brawl, there is another trophy of Boo, as well as asticker depicting its artwork fromMario Tennis. In bothSuper Smash Bros. for Nintendo 3DS andSuper Smash Bros. for Wii U, Boos once again received their own collectible trophy; furthermore,Super Smash Bros. for Wii U gave one an item inSmash Tour, where using it allows the player to begin a battle while invincible. InSuper Smash Bros. Ultimate, there is a Novice-class Neutral-type primaryspirit of a Boo, using its artwork fromNew Super Mario Bros. U, and it can be enhanced toKing Boo at level 99. InWorld of Light, the Boo spirit appears in theDracula's Castle sub-world of theDark Realm. The spirit battle takes place on theMushroom Kingdom U stage, with an invisible grayscaleKirby as the puppet fighter.
Boos appear in the background of theLuigi's Mansion stage inSuper Smash Bros. Brawl,Super Smash Bros. for Wii U, andSuper Smash Bros. Ultimate. Here, they are very briefly seen flying out themansion when a part of it is knocked down.
WarioWare series[edit]
Boos appear in theMario Clash microgame inWarioWare, Inc.: Mega Microgame$! andWarioWare Gold, exclusively in the second level. The only other microgame they appear in isBoo inWarioWare: D.I.Y. Showcase, which involves starting at both Boos without touching them.[35]
Mario & Luigi series[edit]
Mario & Luigi: Superstar Saga /Mario & Luigi: Superstar Saga + Bowser's Minions[edit]
Boos are enemies exclusive toBowser's Castle inMario & Luigi: Superstar Saga. As usual, Boos hover in Mario and Luigi's direction when they are faced away but look away if they are looked at. For its turn, if a Boo makes a face, it targets Luigi, but goes after Mario otherwise. During battle, the Boo can attack by either teleporting in front of Mario or Luigi and to try and bite him or by flying up and swooping at him, possiblyprohibiting the use of certain moves or items. The former attack can be countered with ahammer and the latter dodged or countered with a jump. Boos are weak toFirebrand andFire Bros. Boos have low HP but very high defense.
Boos are in levels 4 and 5 ofMysterious Mine Carts (levels 3 and 5 in the remake). They wear mining helmets and brandishing pickaxes. If they touch Mario, he loses a diamond. Boos slowly shrink until disappearing by pointing a flashlight at them.
There are alsoBoo Statues which become invisible and cannot be interacted with when looked directly at. Mario and Luigi must use theTickle move to push them while facing backward.
TheBoo Biscuit item appears only in theremake. Additionally, for theMinion Quest: The Search for Bowser mode, Boos appear as flying troopers. Their evasion can be increased from theirSpecial Skill, Evasion Cloak, based on how much the corresponding meter is filled. Boos attack by ramming into enemies.Captain Boo is also a playable caption, and Big Boo andTail Boo also return. As a captain, Boo can attack the other captain from behind, usingSneak Attack.
Mario & Luigi: Partners in Time[edit]
During the events ofMario & Luigi: Partners in Time, Boos appear inBowser's Castle of the past. TheirDark Boo varieties also appear, in theGritzy Caves. Outside of battle, Boos behave the same as before, though they behave differently in battle. Before attacking, Boo chooses target either Mario if its right eye is pointed at him or at Luigi with its left eye.[36] Afterward, Boo appears behind its target and charges, although its attack can be either dodged or countered with a jump. While battlingSunnycide, if it is on its back, Sunnycide can summon a Boo to attack Mario or Luigi,[37] who can counter using their hammer. While battling aHandfake, if it has aBowser sign, either Boo or aFly Guy carries a flame from Bowser's mouth.
Mario & Luigi: Bowser's Inside Story /Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[edit]
Boos appear inBowser's Castle inMario & Luigi: Bowser's Inside Story. They and the rest ofBowser's minions have served Fawful ever since he took over the castle. One of the Boos is shown to be in love with aKoopa Troopa and vice versa if spoken to. Three Boos later force-feed Bowser lots of food after he defeatsMidbus, followed by Bowser becoming trapped in floor from his weight. Later on, Boos are among the brainwashed minions who push the Fawful statue against Bowser. When Bowser levels up, a Boo is shown holding the circle when choosing a bonus stat upgrade.
Yikk, a ghost who appears in the same game at theTower of Yikk, explains that he researches Boos. He even builds amachine to visualize Boo transparency waves before he passed away.
During the fight withBowser Memory M and Bowser Memory L, the latter has an attack of being chased around by a digital Boo. The Boo can be jumped on by either brother to stop the attack prematurely.
Boos return inthe remake, as well as Boo Biscuits, which are not in the base game. Additionally, they are enemies and recruitable allies in theBowser Jr.'s Journey mode. Their Special Skill is Discord, whichlowers the speed of enemies. Captain Boo also returns as well as Big Boo and Tail Boo.
Mario & Luigi: Dream Team[edit]
Boos are referenced inMario & Luigi: Dream Team. The game features an item namedBoo Biscuit.
Additionally, theMad Skillathon's version of theBomb DerbyBros. Attack has bombs with Boos printed on the design. These bombs will vanish in the middle of their flight path towardsMario, so he has to time his swing to send the bomb at the target. (The flight time is identical to the regular bombs.) These bombs are worth five points.
Mario & Luigi: Paper Jam[edit]
Boos are featured in a minigame ofMario & Luigi: Paper Jam where the player has run from a Boo while avoiding firebars and bombs to save a Toad. Boos retain their usual trait of pursuing while not looked at but covering their face if they are. Boos are also seen carrying Papercraft Boos, along with Papercraft King Boo. Boos also havepaper counterparts, which are encountered inGloomy Woods, as well asKing Boo. Boo Biscuits also return fromMario & Luigi: Dream Team.
Mario & Luigi: Brothership[edit]
Boos appear inMario & Luigi: Brothership as enemies in Bowser's Castle. In battle, Boos form into Boo Buddies and circle above a bro. while slowly descending, similar totheir paper counterparts in the previous game. The bro must jump on at least one Boo to end the attack. Boos can also create clones and each move towards the bros. The clones disappear before reaching the bros. but the real Boos must be countered with the hammer. Boos can call for backup if there are not many left, including different enemies that had been defeated in the same battle. A Boo is of Level 32.Boo Biscuits also reappear, serving the same purpose as before and can be used in the fight against theExtension Corps to negate the effects of theirBattle Plug at the end of the fight.
During the side questFeelings of Dread, Mario and Luigi find an elderly woman onShipshape Island who directs them toNanoh Islet. Mario and Luigi find a Boo there and must defeat it in battle. Mario and Luigi then report back to the elderly woman, who reveals herself to be a Boo in disguise and leaves.
AGlohm-contaminated version of the Boo can be found later in the game, inside the hanger of the fortressBowser and his army set up onWayaway Island. These "Glohm Boos" become more numerous whenReclusa goes on a rampage after being resurrected byZokket, and explode in a wave of fire that must be avoided when defeated.
Mario vs. Donkey Kong series[edit]
Mario vs. Donkey Kong[edit]
Boos are enemies inMario vs. Donkey Kong andits remake. They act similarly to their appearances in platforming games. Boos appear in both segments ofLevel 4-4 and inLevel 4-4+ only. Boos cannot be defeated, and they grow and stick their tongue out if they defeatMario or aMini-Mario. The remake depicts Boos with a more toylike appearance, and Boos float towardsToad in co-op play if his back is turned away, but stop moving if looked at.[38]
Mini Mario & Friends: amiibo Challenge[edit]
Boos are enemies inMini Mario & Friends: amiibo Challenge. They are depicted with a toylike design. Boos appear in every level ofMoonlight Mansion, as well as levelsStar 3 andStar 5 in theStar World. Boos float in mid-air, with some of them staying in a single position and others moving back and forth horizontally or vertically. Boos are invincible. They become harmless if they enter the light coming from aCandle, making it possible for theMinis to bypass them as the Boos stop in place and cover their eyes.
Mario Pinball Land[edit]
Boos are enemies inMario Pinball Land.Big Boo is one of the bosses. A Boo is defeated if hit from behind, rewarding 2,000 points. A Boo becomes transparent if Mario tries to pass through it and does not take damage. Boos sometimes vanish and reappear elsewhere in the area.
Dance Dance Revolution: Mario Mix[edit]
Boos are obstacles inDance Dance Revolution: Mario Mix. Boos try to get the player character to miss a step, blocking his next move if successful. Boos can be held back if the stepped on, unlike their gigantic counterparts.
Mario Baseball series[edit]
Boo is playable inMario Superstar Baseball. It is on Wario's team as a starter. Boo is tied with Peach with its pitching, losing only toBowser andWaluigi. Its special running and fielding move is aSuper Jump. Its running and batting are weak, but its fielding is very poor. The only worse fielder in the game isBowser.
Boo makes another appearance inMario Super Sluggers. It is on Wario's team once again, and it can be unlocked inWario City by finding it in between boxes and completing its challenge. Like its predecessor, Boo has the highest ranked pitch in the game, along with Peach (9/10). Despite its pitching being very high, its stamina is very poor, but its other stats range from average to low. Boo displays good chemistry withKing Boo,Shy Guy,Magikoopa, andBlooper. It has bad chemistry withMario,Luigi,Yoshi,Baby Mario,Baby Luigi,Baby Peach, andBaby Daisy.
There is a new item namedMini Boos that, when activated, turn the ball invisible for a short period of time. If used against a computer, the player stops moving until the Boos go away. If used when a special hit is in effect, the Boos do nothing.
Super Princess Peach[edit]
Boos are enemies inSuper Princess Peach. Boos behave like they do inSuper Mario Bros. 3. Besides the returning Big Boos andBlindfold Boos, the game introduces an angry variety,Mad Boo. King Boo also returns as a boss.
Mario and the Incredible Rescue[edit]
Ghosts, as they are called generically, are enemies inMario and the Incredible Rescue. Two of them are displayed on the cover, one depicting its artwork fromMario Kart: Super Circuit and the other fromLuigi's Mansion. Ghosts capturePrincess Peach and take her toBowser's Castle, and Mario has a vision of six ghosts surrounding her. The ghosts are defeated eventually from a spell cast on them, sending them flying out of the castle.
Mario Hoops 3-on-3[edit]
Boo is an unlockable playable character inMario Hoops 3-on-3. It is billed as a Tricky player. Boo's special ability is theThriller Dunk. Boo can be unlocked by completing theFlower Tourney on hard difficulty.
Mario Strikers Charged[edit]
- “This ghost can fly up and down the sidelines with great speed, using precise and accurate passing to lead his team to victory. His long-distance shots are quite weak though and his hits are not very powerful. If Boo gets a chance, he can Possess the ball and score at will.”
- —Description
Boos are sidekicks inMario Strikers Charged. They wear a helmet with the logo of their team captain. Boos are classified as a playmaker, likeToads. They havePossess as their skillshot.
Mario & Sonic series[edit]
In theMario & Sonic series, Boos mainly appear in a few events, sometimes also as audience members. In theWii version ofMario & Sonic at the Olympic Games, Boos appear as an item inDream Race, where they temporarily follow whoever is in first place, or second if the player in the lead uses it, causing them to lose speed. It is possible for multiple Boos to follow a character at once, causing them to remain at a lower speed, but aHigh Speed item can remove them. In theNintendo DS version, Boos penalize the player if they perform two consecutive fouls in the100m,400m or400m Hurdles events, and inDream Basketball, a Boo blocks one of the baskets if aChaos Emerald is used. Both versions ofMario & Sonic at the Olympic Games include Boos as part of the audience in various events. In the Nintendo DS version ofMario & Sonic at the Olympic Winter Games, Boos are items in three events:Ski Cross Racing, where they can stealRings and items from players ahead of the user;Extreme Snowboarding, where Boos steal items from opponents in front and deplete the energy in their trick gauge; andSki Shooting, where Boos will simply steal an item from an opponent if they have any. In the Nintendo 3DS version ofMario & Sonic at the Rio 2016 Olympic Games, Boos appear inArchery Plus, where they carry around the targets and disappear upon being shot.
Boos appear in some of the minigames. In the Nintendo DS version ofMario & Sonic at the Olympic Games, Boos appear in two minigames:Conveyor Belt, as one of the characters needing to be sorted, andShoot!, as one of the enemies to be hit. InMario & Sonic at the London 2012 Olympic Games, Boos also appear in some minigames in the London Party mode, which itself has some Boos that can be spoken to play minigames and earn stickers.

Boos have also had some of their own collectible items. In the Wii version ofMario & Sonic at the London 2012 Olympic Games, one of the unlockableMii outfits is a jersey featuring a Boo design. In theNintendo 3DS version ofMario & Sonic at the London 2012 Olympic Games, abadge of a Boo can be obtained from the badge machine.
InNintendo 3DS version ofMario & Sonic at the London 2012 Olympic Games, a Boo first appears in the Story Mode trying to scare people away from theTower of London with thePhantasmal Fog, and is then followed bySonic andTails who challenge the Boo and King Boo to an OlympicEvent, with the Boos fleeing when they lose. A single Boo also appears at the opening ceremony. A Boo also appears inMario's Defeat?!, in which it fails to bring Mario to theLondon Tennis Club but helps set up the match with a Goomba transformed to look like Mario, and later celebrates with the other minions when they notice that Bowser seems to be back to his usual self.
Mario Sports Mix[edit]
Boos are non-playable characters inMario Sports Mix. They are encountered duringBasketball andVolleyball matches inLuigi's Mansion, where Boos circle around the court. Boos make laughter sounds, especially when a player character scores.
Captain Toad: Treasure Tracker[edit]
Boos return inCaptain Toad: Treasure Tracker andits ports. They are mostly the same as inSuper Mario 3D World, but with some differences. Boos andBig Boos can be defeated quickly using either Toad's or Toadette's headlamp. Boos disappear while interacted with on the touch screen or with the pointer functionality; this does not reward anycoin, unlike most enemies.
Mario Sports Superstars[edit]
Boo is a playable character inMario Sports Superstars. This Boo is a starter captain-type who is billed a Technique player, giving it an advantage in accuracy or horse control, except in tennis, which bills it a Tricky type. Boo's rallies curve in tennis, making the trajectory of its shots less predictable. Boo has a default drive of 213 yards and shots that travel medium-low in a draw trajectory in golf.
Mario + Rabbids series[edit]
Mario + Rabbids Kingdom Battle[edit]

Boos are obstacles inMario + Rabbids Kingdom Battle. They warp to certain areas during the turn transition between the heroes and enemies. If a Boo converges on a character, it will follow said character and force them to warp to a random spot on the battlefield along with the Boo. Additionally, one ofRabbid Mario's Melee weapons has a design based on a Boo, and inSpooky Trails, several Boos can be found ensnared by ghostly chains, as well as aBoo Balloon that was merged with aRabbid and a phonograph, becoming thePhantom.
Mario + Rabbids Sparks of Hope[edit]
While no Boos appear inMario + Rabbids Sparks of Hope, the laugh of one can be heard if theSparkVampastra applies its Vamp Attack ability to Mario, and he uses his Dual Slingers to attack. In theRayman in the Phantom Show DLC, Boos make cameos as the Spooky Trails banners from the first game.
Dr. Mario World[edit]
Boos are assistants inDr. Mario World as of October 31, 2019. Its effect in stage mode is to fill the skill meter faster when yellowviruses are eliminated, where it fills more at higher levels. The percentage determines the number of points the skill meter fills, so for example at level 3, it fills 30% faster, meaning that for each yellow virus eliminated, an extra 0.3 points is added to the skill meter. In versus mode, its effect is to increase the speed the skill meter fills for both the user and their opponent, in which the amount of points required to fill the skill meter is reduced by the listed percentage. If both players use this assistant, the effect stacks. The resulting amount of points required to fill the skill meter is rounded down to the nearest round number.
A Boo was added as a doctor under the nameDr. Boo on September 24, 2020. His skill is represented by the Boo shielding his face, after which he shows his face and tongue. In stage mode, he immediately eliminates objects in a random 2 x 2 area, similar toDr. Fire Rosalina's skill but it affects a smaller area. In versus mode, he eliminates objects in a 1 x 1 area at level 1, a 2 x 2 area at level 2 and a 3 x 3 area at level 3 to 5 (the skill meter fills faster at higher levels). This skill prioritizes areas that containviruses, but if there are no more viruses, the area in which is targeted will be random as long as it contains at least one object.
Other appearances[edit]
The Legend of Zelda: Link's Awakening[edit]
- Zelda Wiki article:Boo
Boos inThe Legend of Zelda: Link's Awakening only appearing in a dark room in the games' second dungeon,Bottle Grotto. They actively chaseLink regardless of whether he is facing them or not; if Links swings his sword at them, they disappear and reappear at a different location. After Link lights up the room, they become vulnerable and can then be defeated withMagic Powder. In theNintendo Switch remake of the game, they now use their voice clips from theSuper Mario franchise, and a Boo figure can be won from theTrendy Game after clearing theKey Cavern and placed in theQuadruples' house. The text that appears upon acquiring the figure reads, "You got a Boo figure! As spooky ghosts go, this one's pretty cute!"
Minecraft[edit]
Additionally, in the Super Mario Mash-Up Pack inMinecraft, Ghasts are replaced by Boos.
Monopoly Gamer[edit]
Boo is a playable character inMonopoly Gamer. It is sold separately as a "Power Pack" expansion figure.
Unused appearances[edit]
Super Mario Odyssey[edit]
Booswere going to appear physically inSuper Mario Odyssey, as one is seen in concept art for the game, but they were removed from the game,[39] making this game the first game in theSuper Mario series to not contain Boos sinceSuper Mario Land. However,Peach wears a Boo mask on the side of her head when she visitsBowser's Kingdom, a common way to wear masks ofyōkai in festivals in Japan.
The Super Mario Bros. Movie[edit]
Boos were planned to appear in the film, as they can be seen in early concept artwork for theDark Lands, but they were removed from the final release.[40] However, their leader,King Boo, makes an appearance during the wedding betweenBowser andPeach.
General information[edit]
Physical appearance[edit]
Though their specifics change from game to game, Boos are usually bashful, cowardly, spherical ghosts. They have black beady eyes and fangs. Although they are typically white, there are sub-species of the Boo race that appear in different colors, such aspink. FromLuigi's Mansion onward, it became common to picture Boos sticking out their tongues. Boos often have wide open grinning mouths with their tongue sticking out. In most games, Boos are unable to change their facial expressions. The only exception is when they are looked at, in which case they bashfully cover their faces along with the section around their eyes blushing red or pink. However, theLuigi's Mansion and earlyPaper Mario games portray Boos as being more expressive than in other games, being able to frown, scowl, or even smirk. SinceSuper Mario 64, Boos have been portrayed with a unique, high-pitched laugh. Both this laugh andBowser's laugh are derived from the same stock recording of a human man laughing recorded byCharles Martinet;[41] it was sped up for the Boos and slowed down for Bowser. However, Boos received a new laugh starting inMario Power Tennis, being more of a haunting laugh than before. Although most species of Boo will cover their faces and become intangible when looked at, they will often sneak behind their victim and strike when their back is turned. Due to their ghostly abilities, Boos are generally invulnerable and cannot be harmed by ordinary means of attack. Despite this, they are not invincible and are especially vulnerable to the light. If they are exposed to a source of light, Boos are usually weakened, and in some cases, they may even be defeated. Usually, they can also have other weaknesses. Because of their intolerance to the light, Boos will often hide if they are trapped in lit rooms. However, King Boo claims that Boos cannot truly be killed. While the ghosts generally appear to be more afraid of their victims than their victim is of them, this is not always the case. Some Boos have absolutely no problem meeting their victim's gaze, and will even try to attack. Boos tend to have a taste for the fine arts, as seen inPaper Mario andMario Party 4. InLuigi's Mansion: Dark Moon it is shown that Boos will actually save someone if only later to trick them. This is seen when Luigi watches through pipe in theOld Clockworks as a Yellow Toad balances on a ledge. Some Boos appear and watch the Toad before it falls off the ledge, which is later found to be quite a drop, the Boos show a large amount of concern and shock when this happens before diving down for the Toad. The Toad is later found in a painting because of the Boos.
Boos are often characterized by their sub-species despite their similarities in appearance and attack manner. Boo species tend to vary wildly in size, with some such asBoo Buddies being miniature, while others such as theBig Boos boast gigantic size.
InLuigi's Mansion,Professor E. Gadd notes that Boos have mysterious powers that increase when they gather together in large groups. While it is difficult to stop them, they can be weakened if one is able to defeat members of the group. Although inLuigi's Mansion: Dark Moon this does not seem to affect them or King Boo in any way suggesting that they do not always need to be in groups anymore.
Boos have few predators, their only known threat being aSpike namedTubba Blubba inPaper Mario, when he began devouring Boos. This, however, may have been his revenge for the countless times the ghosts scared him.
Color variations[edit]
Boos come in many different colors. The following is a list of all known Boos and the first appearance of the respective Boo.
Image | Color | First appearance |
---|---|---|
![]() | White | Super Mario Bros. 3 |
![]() | Blue | Super Mario World (asBig Boos) |
![]() | Red | Super Mario Bros. Deluxe |
![]() | Green | Super Mario Bros. Deluxe |
![]() | Black | Super Mario Bros. Deluxe |
![]() | Chartreuse | Paper Mario |
![]() | Mint | Paper Mario |
![]() | Brown | Paper Mario |
![]() | Light-blue | Paper Mario: The Thousand-Year Door |
Yellow | Mario Party DS |
Tools[edit]
- Boo's Sheet -Paper Mario: The Thousand-Year Door
- Fright Bomb -Super Mario RPG: Legend of the Seven Stars
- Boo Bell -Mario Party 2
- Boo's Crystal Ball -Mario Party 4
- Boo Biscuit -Mario & Luigi: Dream Team
Habitat[edit]
Boos typically make their homes in dark forests, such asForever Forest and theBoo Woods, and tend to be most commonly found in older buildings such as mansions, castles, andGhost Houses. Although most of them live in such dwellings, they also seem to enjoy wastelands. One of the only known Boo villages lies inGusty Gulch.
They are typically found in groups because their fears make them find strength in big numbers.
Allegiance[edit]
Though most Boos tend to side with Bowser andKing Boo, they seem to, for the most part, actually stand as neutral. For example, Boos are by now a common enemy in most side-scrolling games; however, in thePaper Mario series and now increasingly in the multiplayer games, Boos have been seen to take the side of theMushroom Kingdom. Lady Bow, in fact, helpedMario save the kingdom inPaper Mario. In another example, the Boos in theCreepy Steeple fromPaper Mario: The Thousand-Year Door attack Mario initially, but later in the game Mario is sent a friendly letter from one of them. King Boo, on the other hand, has several times been shown to wish nothing but terrible things for the heroes, but especiallyLuigi (although this could be accredited to Luigi being easily scared, making him a prime target for most Boo antics). They also have attackedBowser in some games, such as theMario Party series, mainly fromMario Party 5 toMario Party 8.
Language[edit]
As hinted in the gameSuper Mario Galaxy, Boos have their own unique language called Booish. It most probably is spoken only by Boos since Mario cannot understand it. However, upon absorbing aBoo Mushroom and turning intoBoo Mario, he gains the ability to read it, if not speak it as well.
Paper Mario also features Boos replacing certain words with "Boo", possibly as a part of the Booish language:
I am so bored!! Boo-ored!
Boo-st of luck!
Hey, what can I Boo for you?
It's going to be the most Boo-tiful wedding ever!
Profiles and statistics[edit]
- Main article:List of Boo profiles and statistics
Mario & Luigi: Superstar Saga[edit]
Mario & Luigi: Superstar Saga enemy | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Boo | ||||||||||
![]() | HP | 10 | POW | 128-134 | Defense | 1000 | ||||
Speed | 110 | Experience | 40 (110) | Coins | 10 (8) | |||||
Location | Bowser's Castle | Jump | Normal | Hammer | Normal | |||||
Hand | Weak | Fire | Critical | Thunder | Normal | |||||
Stat down? | 100% | Stun? | 0% | Burn? | 0% | |||||
Level | 40 (33) | Role | Common | Item drop | 1-Up Mushroom – 6.45% Random Slacks – 25.81% (32.26%) | |||||
Notice
|
Paper Mario: Color Splash[edit]
Paper Mario: Color Splash enemy | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Boo | |||||||||||||||||||||
![]() | HP | 33 | Type | Normal | Role | Common | Card | ||||||||||||||
Strong | None | Weak | None | Card drop rate | 3 | ||||||||||||||||
Moves | Hand Attack (6), Terrify Attack (reduces paint of Mario), Vanish (removes self from battle for one turn), Group Attack (6), Blowback Attack (12) | ||||||||||||||||||||
Location(s) | Vortex Island,Lighthouse Island,Fortune Island | ||||||||||||||||||||
Quotes | Usual:"Quit staring!" ~ "Ahahaha!" ~ "Mind turning around for a minute?" ~ "Boo! Yeah!" | ||||||||||||||||||||
Enemy class | |||||||||||||||||||||
ENEMY_ZAKO_LV1 | |||||||||||||||||||||
Dropped items | |||||||||||||||||||||
|
Super Mario RPG (Nintendo Switch)[edit]
Super Mario RPG enemy | |||||||||
---|---|---|---|---|---|---|---|---|---|
Boo | |||||||||
![]() | HP | 43 | Weak Elements | N/A | Drops | Pure Water | |||
Exp. | 2 | Weak Statuses | ![]() ![]() ![]() | Rare Drops | Honey Syrup | ||||
Found in | Kero Sewers | ||||||||
Monster List profile | They scream to try to debilitate their enemies with fear, but they end up startling themselves too. Their hearts are secretly always pounding. | ||||||||
Thought Peek | "Don't look at me, I'm shy...Aaah! He's looking at meeeee!" | ||||||||
Animations |
Gallery[edit]
- For this subject's image gallery, seeGallery:Boo.
Audio samples[edit]
File infoMedia:Boo Laugh 1.oga |
File infoMedia:Ghost-005.oga |
File infoMedia:Boo Laugh 2.oga |
File infoMedia:Boo Laugh 3.oga |
File infoMedia:Super Mario Galaxy Boo laugh.oga |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | テレサ[42][43] Teresa | From「 | |
テレサ( Teresa (Shō) | "Boo (Small)", in comparison toBig Boo | Yoshi's Island DS | |
Chinese (simplified) | 害羞幽灵[?] Hàixiū Yōulíng | Shy Ghost | |
嘘嘘鬼[45] Xūxū Guǐ | From「嘘」(xū, "boo") and「鬼」(guǐ, "ghost") | prior toMario Tennis Aces | |
淘气鬼[46] Táoqìguǐ | Scallywag | ||
Chinese (traditional) | 害羞幽靈[?] Hàixiū Yōulíng | Shy Ghost | |
幽靈[47] Yōulíng | Ghost | TalkingSuper Mario Animated Stickers | |
Dutch | Boo[48] | - | |
French | Boo[48] | - | |
Fantôme[?] | Ghost | ||
Les amis de Boo[?] | Boo's friends | Super Mario World instruction booklet | |
Boo Buddy[49] | - | Hotel Mario | |
German | Buu Huu[50][48] | Boo Hoo | |
Buu-Baby[51] | Boo Baby | Super Mario World | |
Italian | Boo[52][48] | - | |
"Boo" Diddly[?] | |||
Boo Hoo[?] | Mario Kart DS | ||
Fischio[53] | Whistle; literal translation from "to boo" | ||
Korean | 부끄부끄[?] Bukkeu-bukkeu | Partial repetition of 부끄럽다 (bukkeureopda, to be shy) | |
테레사[54] Telesa | Same as Japanese name | Mario Party 5 instruction booklet | |
Portuguese | Bu[55][56] | Boo | |
Monstro[57] | Monster | The Adventures of Super Mario Bros. 3 | |
Romanian | Bau Bau[58] | Boogeyman | The Adventures of Super Mario Bros. 3 |
Fantomă[59] | Ghost | Super Mario World television series | |
Boo[60] | - | ||
Russian | Бу[?] Bu | Boo | |
Привидение[?] Prividenie | Ghost | prior toLuigi's Mansion: Dark Moon + its official website | |
Spanish (NOA) | Boo[48] | - | |
Bú[?] | Boo | 2010-2017 | |
Spanish (NOE) | Boo[?] | - |
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- ^May 20, 2015."Reign Storm", dubbed in Romanian by KidsCo.Odnoklassniki (OK.ru) (Romanian). Retrieved May 24, 2024.
- ^May 20, 2015."Ghosts 'R' Us", dubbed in Romanian by KidsCo.Odnoklassniki (OK.ru). Retrieved January 4, 2016.
- ^McDonald's Romania, Summer 2016 Happy Meal promotionMedia:McDonaldsRomania2016Banner.jpg
External links[edit]
StrategyWiki[edit]
- Boo §Super Mario Bros. 3
- Boo "Buddy" §Super Mario World
- Boo §Super Mario 64
- Boo §Super Mario Sunshine
- Boo §New Super Mario Bros.
- Boo §Super Mario Galaxy
- Boo §New Super Mario Bros. Wii
- Boo §Super Mario Galaxy 2
- Boo §New Super Mario Bros. 2
- Boo §Mario Kart: Super Circuit
- Boo §Mario Kart DS
- Boo §Paper Mario: The Thousand-Year Door
- Boo §Super Paper Mario
Other wikis[edit]
- Boos
- Playable characters
- Racers
- Shopkeepers
- Thieves
- Bowser Jr.'s Journey allies
- Captain Toad: Treasure Tracker enemies
- Dance Dance Revolution: Mario Mix enemies
- Dinosaur Dilemma enemies
- Dr. Mario World
- Excitebike: Bun Bun Mario Battle objects
- Hotel Mario enemies
- LEGO Super Mario characters
- Luigi's Mansion ghosts
- Luigi's Mansion: Dark Moon ghosts
- Luigi's Mansion 3 ghosts
- Mario + Rabbids Kingdom Battle enemies
- Mario & Luigi: Paper Jam enemies
- Mario & Luigi: Partners in Time enemies
- Mario & Luigi: Superstar Saga enemies
- Mario & Sonic at the London 2012 Olympic Games species
- Mario & Sonic at the Olympic Games species
- Mario & Sonic at the Olympic Winter Games
- Mario & Sonic at the Rio 2016 Olympic Games characters
- Mario Bros. enemies
- Mario Clash enemies
- Mario Golf (Nintendo 64)
- Mario Golf: Advance Tour characters
- Mario Golf: Super Rush characters
- Mario Golf: Toadstool Tour characters
- Mario Golf: World Tour characters
- Mario Hoops 3-on-3 playable characters
- Mario Kart 64 items
- Mario Kart 64 species
- Mario Kart 8 species
- Mario Kart 8 Deluxe
- Mario Kart Arcade GP items
- Mario Kart Arcade GP 2 items
- Mario Kart Arcade GP DX items
- Mario Kart DS items
- Mario Kart DS species
- Mario Kart: Double Dash!! species
- Mario Kart: Super Circuit items
- Mario Kart: Super Circuit species
- Mario Kart Tour species
- Mario Kart Wii species
- Mario Party characters
- Mario Party 2 characters
- Mario Party 3 characters
- Mario Party 4 species
- Mario Party 5 characters
- Mario Party 6 characters
- Mario Party 7 characters
- Mario Party 8 characters
- Mario Party 9 characters
- Mario Party 10 characters
- Mario Party Advance characters
- Mario Party Advance enemies
- Mario Party Advance species
- Mario Party DS characters
- Mario Party-e
- Mario Party: Island Tour characters
- Mario Party: Star Rush characters
- Mario Party: The Top 100 characters
- Mario Pinball Land enemies
- Mario Power Tennis characters
- Mario Sports Mix species
- Mario Sports Superstars characters
- Mario Strikers Charged species
- Mario Super Sluggers playable characters
- Mario Superstar Baseball characters
- Mario Tennis (Nintendo 64) characters
- Mario Tennis Aces characters
- Mario Tennis (Game Boy Color) characters
- Mario Tennis Open characters
- Mario Tennis: Ultra Smash characters
- Mario's Picross
- Mario vs. Donkey Kong enemies
- Mini Mario & Friends: amiibo Challenge enemies
- Minion Quest: The Search for Bowser allies
- New Super Luigi U enemies
- New Super Mario Bros. enemies
- New Super Mario Bros. 2 enemies
- New Super Mario Bros. U enemies
- New Super Mario Bros. Wii enemies
- New Super Mario Bros. Wii trading cards
- Paper Mario species
- Paper Mario: Color Splash enemies
- Paper Mario: Sticker Star enemies
- Paper Mario: The Origami King enemies
- Paper Mario: The Thousand-Year Door enemies
- Paper Mario: The Thousand-Year Door species
- Puzzle & Dragons: Super Mario Bros. Edition bosses
- Puzzle & Dragons: Super Mario Bros. Edition enemies
- Super Mario 3D Land enemies
- Super Mario 3D World enemies
- Super Mario 64 enemies
- Super Mario Advance 4: Super Mario Bros. 3 enemies
- Super Mario amiibo line
- Super Mario Bros. 3 enemies
- Super Mario Bros. Deluxe
- Super Mario Bros. Wonder enemies
- Super Mario Galaxy enemies
- Super Mario Galaxy species
- Super Mario Galaxy 2 enemies
- Super Mario Kart items
- Super Mario Kart species
- Super Mario Land 2: 6 Golden Coins enemies
- Super Mario Maker enemies
- Super Mario Maker 2 enemies
- Super Mario Party characters
- Super Mario Party Jamboree characters
- Super Mario RPG: Legend of the Seven Stars enemies
- Super Mario Run enemies
- Super Mario Sunshine enemies
- Super Mario World enemies
- Super Mario World (television series)
- Super Mario World 2: Yoshi's Island enemies
- Super Paper Mario enemies
- Super Princess Peach enemies
- Super Smash Bros. Brawl stickers
- Super Smash Bros. Brawl trophies
- Super Smash Bros. for Nintendo 3DS trophies
- Super Smash Bros. for Wii U trophies
- Super Smash Bros. Melee trophies
- Super Smash Bros. Ultimate spirits
- The Adventures of Super Mario Bros. 3 enemies
- Yakuman DS
- Yoshi (game)
- Yoshi Topsy-Turvy enemies
- Yoshi's Island DS enemies
- Yoshi's Island: Super Mario Advance 3
- Yoshi's New Island enemies
- Yoshi's Safari enemies
- Yoshi's Story enemies