Barrel Drop Bounce

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Level
Barrel Drop Bounce
Kiddy Kong scales a waterfall at Barrel Drop Bounce.
Level code5 - 3
WorldK3
GameDonkey Kong Country 3: Dixie Kong's Double Trouble!
Music trackCascade Capers
Level progression
← Previous
Tearaway Toboggan
Next →
Krack Shot Kroc
Donkey Kong Country 3: Dixie Kong's Double Trouble! levels

Barrel Drop Bounce is the twenty-thirdlevel inDonkey Kong Country 3: Dixie Kong's Double Trouble! and the third level ofK3. In the level,Dixie andKiddy must traverse up a waterfall.Tumbling barrels are falling down the waterfall, and theKongs can use them as platforms to ascend the level. There are instances in which Kiddy can use ateam up throw so that he and Dixie can reach nearby ground or a nearbyAuto-Fire Barrel. While on land, the Kongs must avoidBristles andKrimps along the way. Later in the level, the Kongs can optionally releaseParry from itsanimal crate. If they manage to get Parry around the Buzzes and to theNo Animal Sign, the Kongs are rewarded aGreen Balloon.

Layout[edit]

The Kongs and Parry the Parallel Bird explore Barrel Drop Bounce in the Game Boy Advance remake
Barrel Drop Bounce in the Game Boy Advance version

At the beginning of the level, the Kongs find a gap in front of the first waterfall in which they should cross. They can also use the passage behind the falls to cross. Farther on, they encounter a gap to large to get over. With the aid of a lone barrel, the apes should make their way over it and hop into one of the level's few Barrel Cannons blast tothe letter K, as well as a higher area. Using barrels to cross another waterfall, they move farther down the damp pathway to find a passage behind a waterfall. Taking this path, the monkeys make their way to the letter O. After they travel down a straight pathway, passing a few Bristles behind a pristine waterfall, they find theStar Barrel.

About halfway into the level, the Kongs use a lone barrel to climb up a ledge to high to reach with a normal jump. The two apes soon make their way to a dead end in front of a waterfall. Falling from the falls are several barrels, which should be used to climb the large waterfall. When nearing the highest possible point on the waterfall by using the falling barrels, the Kongs find a second Barrel Cannon. If they get into the cannon, they are shot upwards. At that point, the player should make the monkeys move to the left while airborne to land in the next area. There, the group travels along the rugged pathway, jumping over a few small gaps to reach higher slants of land. They soon make their way behind a water on the wet ground when meeting a wall of Buzzes. Once they scale the whole area behind the fall, they find the letter N in the air, along with another Barrel Cannon. This cannon aims upwards, but does not fire the apes automatically. Instead, as the other barrels roll from the waterfall to the left, they fire themselves to a barrel and climb to another area of land. After that, the monkeys meet Parry, who is parallel to them until passing the No Parry Sign, or unless Parry is defeated by an enemy. Heading on, the Kongs and Parry cross another abyss with the help of two falling barrels. Once they get on land, they walk down the grassy pathway to find a high-up ledge. With a barrel falling from the behind waterfall, the group can reach the top of the ledge. After getting on the ledge, they meet a dead-end, so they need to climb to another ledge with a falling barrel. If they can do this safely, they head under a Buzz and cross a huge waterfall with the use a four barrels. After using the four objects as stepping stones in the air, they hop on one more falling barrel to reach a higher area, as well as the No Parry Sign. If Parry is alive at this point, crossing the No Parry Sign earns the Kongs a green Extra Life Balloon. Passing along a straight pathway in front of a waterfall, the apes finally find the level's flagpole, ending the level.

Enemies[edit]

Items and objects[edit]

The following items and objects appear in the following capacities:

K-O-N-G Letters[edit]

  • K: Found after the first Auto-Fire Barrel in the level
  • O: Above a Krimp
  • N: Found near a banana trail leading to another part of the level
  • G: Obtained by defeating the Booty Bird to the right of theLevel Flag.

DK Coin[edit]

After the letter K, Dixie must use herHelicopter Spin to hover across the large waterfall and land on a platform diverged from the main path. The Kongs must follow a trail of bananas to find a nearbySteel Barrel. The Kongs must pick it up and continue up several slants of land both behind and in front of the waterfall to reach theKoin. The Kongs must continue to the right until reaching a small wall between two levels of land. The Kongs must lightly throw the Steel Barrel up against the wall and quickly go back to the Koin with the barrel still in sight. When the Kongs go back to Koin, they must jump to the left of him for the Steel Barrel to hit him from behind. This causes Koin to be defeated and theDK Coin to be rewarded to the Kongs.

Bonus Levels[edit]

The Kongs in the first Bonus Level of Barrel Drop Bounce in the Game Boy Advance remakeThe Kongs in the second Bonus Level of Barrel Drop Bounce in the Game Boy Advance remake
The first and second Bonus Levels respectively

Barrel Drop Bounce has twoBonus Levels, listed by type:

  • Collect 15 Bananas!: The first Bonus Barrel is found above and right of the pair of barrels going down the waterfall, near the letter K. Dixie and Kiddy must use the barrels to climb to the higher point on the left, then turn around and use them to jump to the barrel on the right. They can then enter theBonus Barrel. In theBonus Barrel, the Kongs have 30 seconds to collect 15green bananas while jumping from barrels going down a waterfall to the right. After doing so, theBonus Coin appears on the platform where the Kongs started.
  • Find the Coin!: After the letter N, there is a large waterfall to the right. With Dixie in the lead, she must jump into the air and use herHelicopter Spin to reach a barrel sliding down the waterfall. The Kongs must then jump into a Bonus Barrel above. In the Bonus Level, Dixie and Kiddy have 20 seconds to quickly jump from some falling barrels on a waterfall and reach the Bonus Coin on a platform at the top-right of the area.

Gallery[edit]

  • Dixie and Kiddy jump to a DK Barrel on a ledge

    Dixie and Kiddy jump to a DK Barrel on a ledge

  • Dixie and Kiddy jump to the second Bonus Barrel

    Dixie and Kiddy jump to the second Bonus Barrel

  • The Kongs and Parry move between two barrels on a waterfall

    The Kongs and Parry move between two barrels on a waterfall

Names in other languages[edit]

LanguageNameMeaningNotes
Japanese流れゆくタル[?]
Nagareyuku taru
Flowing Barrels
FrenchSaut de Tonneaux[?]Barrel Jumping
GermanFreiflug-Fässer[?]Free Flight Barrels
ItalianBalzi, Rimbalzi e Barili[?]Leaps, bounces and barrels
SpanishSaltos y Barriles[?]Jumps and Barrels
Donkey Kong Country 3: Dixie Kong's Double Trouble! (SNES) /Donkey Kong Country 3 (GBA)
CharactersProtagonistsDixie KongKiddy KongFunky KongWrinkly KongSwanky KongCranky Kong
PrisonersBanana BirdsBanana QueenDonkey KongDiddy KongCandy KongaLanky KongaTiny KongaChunky Konga
Animal FriendsEllieEnguardeParrySquawksSquitterQuawks
Brothers BearBacheloraBaffleBarnacleBarterBazaarBazookaBennyBjörnBlizzardBlueBlunderBoomerBrambleBrash
BossesBelchaArichSquirtKAOSBleakBarbosKroctopusaBaron K. Roolenstein
EnemiesBazukaBazzaBooty BirdBounty BassBristlesBuzzGleamin' BreamKarbineKiller beesKlaspKnik-KnakKnockaKobbleKocoKoinKoindozerKopterKrackaaKremling (boater)aKrimpKrocKrumpleKuchukaKuff 'n' KloutLemguinLurchinMinkeyMissile shellNibblaNidRe-KoilSkiddaSneekSwoopy
ItemsBananaBanana BunchBowling ballBear coinBonus CoinBox of chocolatesaCogDK Coin • Extra-Life Balloon (red ·green ·blue) •Flupperius Petallus PongusGreen bananaK-O-N-G LettersMirrorNo.6 wrenchPatchPresentRoseaShellSkiStar
ObjectsAnimal BarrelAnimal crateAuto-Fire BarrelBarrelBarrel ShieldBonus BarrelBoo BarrelBooster BarrelBubbling cauldronChairliftCrateDK BarrelFuel DrumHandleIgnition BarrelInvincibility BarrelLevel FlagMetal doorMineaPropellerpackRipsawRockRocketStar BarrelSteel BarrelSwitch BarrelTNT BarrelTobogganTracker BarrelTrapdoorTumbling barrelWarp BarrelWaterfallWheel
LevelsLake OrangatangaLakeside LimboDoorstop DashTidal TroubleSkidda's RowMurky MillBelcha's Barn
Kremwood ForestBarrel Shield Bust-UpRiverside RaceSqueals on WheelsSpringin' SpidersBobbing Barrel BrawlArich's Ambush
Cotton Top CoveBazza's BlockadeRocket Barrel RideKreeping KlaspsTracker Barrel TrekFish Food FrenzySquirt's Showdown
MekanosFire-Ball FrenzyDemolition Drain-PipeRipsaw RageBlazing BazukasLow-G LabyrinthKaos Karnage
K3Krevice KreepersTearaway TobogganBarrel Drop BounceKrack Shot KrocLemguin LungeBleak's House
Razor RidgeBuzzer BarrageKong-Fused CliffsFloodlit FishPot Hole PanicRopey RumpusBarbos's BarrierbKroctopus Krusha
PacificaaDingy Drain-PipeaStormy SeasaSunken SpruceaCliffside BlastaRipcurl ReefaSurf's UpaBarbos's Barrier
Kaos KoreKonveyor Rope KlashCreepy CavernsLightning LookoutKoindozer KlamberPoisonous PipelineKastle Kaos
KrematoaStampede SprintCriss Kross CliffsTyrant Twin TussleSwoopy SalvoRocket RushKnautilus
Music"Fanfare" • "Crazy Calypso" • "Northern Kremisphere" • "Hangin' at Funky’s" • "Get Fit A-Go-Go" • "Brothers Bear" • "Sub-Map Shuffle" • "Swanky's Sideshow" • "Cranky’s Showdown" • "Showdown Win" • "Showdown Lose" • "Bonus Time" • "Bonus Win" • "Bonus Lose" • "Stilt Village" • "Mill Fever" • "Jangle Bells" • "Frosty Frolics" • "Treetop Tumble" • "Enchanted Riverbank" • "Hot Pursuit" • "Water World" • "Cascade Capers" • "Nuts and Bolts" • "Pokey Pipes" • "Rockface Rumble" • "Jungle Jitter" • "Cavern Caprice" • "Rocket Run" • "Boss Boogie" • "Crystal Chasm" • "Krematoa Koncerto" • "Big Boss Blues" • "Mama Bird" • "Chase" • "Baddies on Parade" • "Game Over"
MiscellaneousAsk Uncle TuskBarrel-BlastapaloozaCold Crossword ChallengeDonkey Kong Country 3 ChallengeDonkey Kong Country 3: Dixie Kong's Double Trouble! Original SoundtrackDonkey Kong Country TrilogyGalleryGlitchesMultimediaNintendo Music (soundtrack) •NsiderPre-release and unused contentQuotesRare - Donkey Kong Country 3: Dixie's Double TroubleSound test (GBA) •StaffSuper Donkey Kong 3 (Petit Maze)Super Donkey Kong 3: Mysterious Kremis Island Original Soundtrack
a Exclusive to the Game Boy Advance version
b Barbos's Barrier was moved to Pacifica in the Game Boy Advance version