Angry Aztec
| Angry Aztec | |
|---|---|
| Entrance requirement | 5 Golden Bananas |
| Boss | Dogadon |
| Boss requirement | 120 bananas |
| Trapped Kongs | Tiny andLanky |
| <<List of levels>> | |
Angry Aztec is the second level ofDonkey Kong 64. It is located in the desert, and it models the ancient Aztec civilization, including some Egyptian inspiration. Kongs must have at least fiveGolden Bananas forB. Locker to allow them in. Most of the area is engulfed in quicksand, which damages the Kongs.Lanky Kong andTiny Kong are held captive in separate temples and become playable once freed byDonkey Kong andDiddy Kong. It is the first level to haveCandy's Music Shop, and by extension,Music Pads and the use of instruments.
In this level,Diddy Kong can practice hisRocketbarrel Boost skills with theBuzzard.Donkey Kong can free aLlama, who later assists theKongs in his temple by cooling the lava with his spit. There is also theBeetle who Tiny races down a large slide. The level's boss isDogadon, who is fought by Diddy Kong. A notable area in this level is the five-door temple in which theKroc resides. A large, spinning totem appears in the center of the one of the outdoor areas.
Areas[edit]
First tunnel[edit]
This is the entrance of the level. There is a 1 pad, and two sand pits with vines. There are also two rooms in the tunnel. The first one is for Donkey, which contains his Kasplat andDonkey Barrels, while the second one is for Chunky, which contains a puzzle where he puts vases in their correct spots.
First central area[edit]
This is the first overworld area. It has a grass field in the center with a dirt pile and aTag Barrel.Candy's Music Shop is located around the grass field. There is a llama cage where the llama can be freed, and a domed temple where Tiny is imprisoned. Diddy's Kasplat is located at the top of the dome. The 1 and 2 pads are located here.
Second tunnel[edit]
There are three sections of the tunnel. At the end of the first section, there is Tiny's Kasplat, a Chunky Barrel, andCranky's Lab, and a 3 pad. At the end of the second section, there is a cage with aBonus Barrel inside it.
Second central area[edit]
This is the largest area of the level. It contains the Llama's Temple where Lanky Kong is jailed, the Temple with Five Doors, and a temple where Tiny races a beetle.Funky's Store andSnide's H.Q. are in the back of the area. There is a totem at the center of the area, where Diddy can useRocketbarrel Boost to free theBuzzard or open the Temple with Five Doors.
Llama's Temple[edit]
TheLlama's Temple,[1][2] orLlama Temple,[3][4][5] is located east of the entrance to the second central area.Lanky Kong's cage is located under the water here. Outside the temple is aDonkey Pad. Completing theBaboon Blast course frees the llama from his cage. Once this has been done, the llama will return to the temple and Target Switches will appear on it. Shooting one of these switches opens the temple's front door, allowing the Kongs to enter. Donkey Kong can use hisBongo Blast to wake the llama and have him cool the hot water inside the temple, allowing DK to reachLanky Kong's cage. Other notable areas inside the temple are a room in which Lanky Kong can play a memory game with monkey heads and a room with lava accessible only by shrinkingTiny Kong or using the temple's secondBananaport Pad.
Temple with Five Doors[edit]
TheTemple with Five Doors,[5] also known as theFive-Doored Temple,[6] is located near Funky's Store. At first, the temple's interiors are inaccessible. Diddy must Simian Slam a switch on the temple's roof to activate the totem pole in the center, then feed the totem pole peanuts to spawn Target Switches over the temple's doors. Each of its five passages requires a different Kong's weapon to enter and leads to a Golden Banana. However, once the Golden Banana has been obtained,Kroc takes aim at the player and says, "Get out!" At this point a timer appears and the player must race back to entrance before the timer hits 0. If the timer runs out, Kroc fires its weapon and causes the player to lose a slice of theirhealth meter for each shot.
A glitch exists where, apparently, the switches are not loaded into memory right away, so every time the Kongs enter Angry Aztec and pass by the "loading seam" for the second main area (which starts roughly where the big boulder in the nearby cave is), the sound of the five switches spawning can be heard once Diddy Kong has unlocked them. Also, if Lanky and Chunky Kong need to re-enter their rooms in the temple for any reason after getting their Golden Bananas, Kroc attacks them again. Lanky and Chunky Kong are the only two Kongs that have Bonus Barrels in their temple mazes instead of being given a Golden Banana outright.
Third tunnel[edit]
The smallest area of the level, it contains a Bonus Barrel, and when complete, a 5 pad appears. The tunnel is almost entirely in quicksand. It is only accessible after Donkey presses a switch in the Llama's Temple.
Enemies[edit]
Golden Bananas[edit]
Donkey Kong[edit]
| Images | Description | Type |
|---|---|---|
| Behind a coconut door in the first tunnel. Defeat the yellowKasplat and give their blueprint toSnide. | ||
| Complete the barrel challenge on Donkey Kong'sKong Pad in front of the Llama's Temple. A Golden Banana will appear in the Llama's cage in the first central area nearCandy's Music Shop. | ||
| Once the Llama is freed Donkey Kong can use hisMusic Pad inside the Llama's Temple to wake the llama up and make the water safe to swim in. Reach Lanky Kong's cage by swimming underwater and free him to get a Golden Banana. | ||
| Hit a switch inside the Llama's Temple with Donkey Kong and then use theStrong Kong barrel to reach the Golden Banana in the newly opened cave near the Bananaporter #5. | Stealthy Snoop! | |
| At the end of the Temple with Five Doors. Hit the switch at the top of said temple with Diddy Kong using hisRocketbarrel Boost ability to open the temple. |
Diddy Kong[edit]
| Images | Description | Type |
|---|---|---|
| Atop the first temple near Candy's Music Shop, use Diddy Kong'sRocketbarrel Boost barrel on a lone palm tree to get there. Defeat the red Kasplat and give their blueprint to Snide. | ||
| Reach Diddy Kong'sMusic Pad inside the first temple by hitting the Diddy Kong switch on the ground and climbing the newly extended tongues. Once the ice melted dive underwater to reach the room with Tiny Kong's cage. Use the Music Pad and hit the 4 KONG switches in order usingChimpy Charge. | ||
| Fly through the sun emblem atop the totem three times. ABuzzard will be freed and spawn several rings, fly through them all to spawn a Golden Banana inside the sun emblem. | ||
| UseChimpy Charge to hit the four gongs near Diddy Kong's Rocketbarrel Boost barrel in the second central area. Fly atop the tower using the Rocketbarrel Boost ability to collect the Golden Banana. | ||
| At the end of the Temple with Five Doors. Hit the switch at the top of said temple with Diddy Kong using his Rocketbarrel Boost ability to open the temple. |
Lanky Kong[edit]
| Images | Description | Type |
|---|---|---|
| Inside the first temple, swim to the room with the raised platform and hit the switch above it with Lanky Kong. Shoot the releasedBuzzard four times for them to drop the Golden Banana. | ||
| Inside the Llama's Temple, open the big door in the first room by hitting the grape switch next to it. Hit the Lanky Kong switch inside and solve the memory-puzzle by shooting the colored monkey faces that make the same sound when shot. | ||
| Use Lanky Kong's Music Pad inside the Llama's Temple and jump into the newly appearedBonus Barrel atop the snake heads using Lanky Kong'sOrangStand ability. | Teetering Turtle Trouble! | |
| Right next to a Bananaporter #2 inside the Llama's Temple, has to be unlocked with Tiny Kong usingMini-Monkey by going through a small hole. Defeat the blue Kasplat and give their blueprint to Snide. | ||
| At the end of the Temple with Five Doors. Hit the switch at the top of said temple with Diddy Kong using his Rocketbarrel Boost ability to open the temple. | Big Bug Bash! |
Tiny Kong[edit]
| Images | Description | Type |
|---|---|---|
| Defeat theKlaptraps found in the room accessed underwater by Mini-Tiny in the first room of the first temple. | ||
| At the mid-point of the second tunnel nearCranky's Lab. Defeat the purple Kasplat and give their blueprint to Snide. | ||
| Enter the tower that Diddy Kong surfaced while collecting his Golden Banana by using the nearby Tiny Kong Music Pad while using the Mini-Monkey ability. Win the race against theBeetle while collecting 50 coins. | ||
| Enter the small hole with the Mini-Monkey ability in the first room of the Llama's Temple. Hit the three switches with Tiny Kong in the next room to reach the Golden Banana. | ||
| At the end of the Temple with Five Doors. Hit the switch at the top of said temple with Diddy Kong using his Rocketbarrel Boost ability to open the temple. |
Chunky Kong[edit]
| Images | Description | Type |
|---|---|---|
| Right after entering Angry Aztec, open the door by hitting the pineapple switches. Place the vases found inside the room on their corresponding pad. | ||
| Use Chunky Kong's Music Pad inside the first temple and defeat all enemies in the newly opened room. | ||
| Use theHunky Chunky ability to grab a boulder in the second tunnel and place it on the big switch at the tunnel mid-point near Cranky's Lab. The cage surrounding a bonus barrel will be raised and become accessible. | Busy Barrel Barrage! | |
| At the end of the Temple with Five Doors. Hit the switch at the top of said temple with Diddy Kong using his Rocketbarrel Boost ability to open the temple. | Kremling Kosh! | |
| Next to the second pineapple switch inside the Temple with Five Doors. Defeat the green Kasplat and give their blueprint to Snide. |
Colored Bananas[edit]
- Main article:List of Bananas in Angry Aztec
There are a total of 500Bananas (100 for eachKong) to collect.
Banana Coins[edit]
- Main article:List of Banana Coins in Angry Aztec
There are a total of 93Banana Coins across all five Kongs and 25-Banana Coin to collect.
Banana Fairies[edit]
Battle Arena Pads[edit]
Gallery[edit]
Exterior[edit]
Interior[edit]
Miscellaneous[edit]
Lanky Kong and theLlama in the Llama's Temple
Names in other languages[edit]
| Language | Name | Meaning | Notes |
|---|---|---|---|
| Japanese | アステカンウインド[7] Asutekan Uindo | Aztecan Wind | |
| French | Aztec à sec[?] | Dry Aztec | |
| German | Azteken Arena[?] | Aztec Arena | |
| Italian | Aztechi Furiosi[?] | Furious Aztecs | |
| Spanish | Azteca Airado[?] | Enraged Aztec |
Notes[edit]
- The name of this level is a reference to the ancientAztec civilization, and many aspects of the level are taken from their culture. However, the level'sllamas are taken fromIncan civilization, a civilization in the same time period as the Aztecs that raised them, and the inclusion of ascarab beetle is a reference toAncient Egypt, who believed the scarab was holy.
- The main theme for the level is based on an unused track inBanjo-Kazooie, also while it was known as Project Dream. The music track was named "Lost 1" by the composer of bothBanjo-Kazooie andDonkey Kong 64,Grant Kirkhope.[8] "Lost 1" would also be reused inBanjo-Tooie as the theme of Mayahem Temple with the sections from Angry Aztec excised.
- After the player frees theBuzzard held captive outsideSnide's HQ, completes its challenge and receives itsGolden Banana, it will fly away. If the player revisits Angry Aztec later, it will appear inside its cell again, with no way of freeing it.
References[edit]
- ^"Match the sounds with Lanky in the back of the Llama's Temple" –Wrinkly Kong.Donkey Kong 64.
- ^"Enter the Llama’s Temple and play your Bongos... Oh, no Bongos? Go talk to Candy for the latest in instrumental technology, and then play your new drums on the Musicpad in the temple." – Lockhart, Ryan (1999).Donkey Kong 64 Official Perfect Guide.Versus Books (American English). Page 26.
- ^Lockhart, Ryan (1999).Donkey Kong 64 Official Perfect Guide.Versus Books (American English). Page 25.
- ^Barton, Jeff, Mario De Govia, and Donato Tica (December 1, 1999).Donkey Kong 64 Prima's Official Strategy Guide.Prima Games (American English). ISBN0-7615-2279-4. Page 52, 58, 61.
- ^abDonkey Kong 64 Banana Guide.Nintendo of America (American English). Archived February 29, 2000, 05:11:20 UTC from the original via Wayback Machine. Retrieved June 2, 2024.
- ^Barton, Jeff, Mario De Govia, and Donato Tica (December 1, 1999).Donkey Kong 64 Prima's Official Strategy Guide.Prima Games (American English). ISBN0-7615-2279-4. Page 64.
- ^「ドンキーコング64任天堂公式ガイドブック」 (Donkey Kong 64 Nintendo Kōshiki Guidebook).Shogakukan (Japanese). Page 37.
- ^Other Music Tracks.The Cutting Room Floor. Retrieved June 2, 2024.

