75m

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"0-3" redirects here. For the board fromMario Party: Star Rush, seeWorld 0-3. For the stage in theSuper Smash Bros. series based on the Donkey Kong level, see75 m (stage).
Level
75m
75m from Donkey Kong
75m in the original Arcade version
Level codeLevel 3 (arcade)
Level 2 (NES)
Stage 0-3 (Game Boy)
GameDonkey Kong (arcade) (1981)
Donkey Kong (Game Boy) (1994)
BossDonkey Kong
<<Directory of levels>>

75m (or75 m), also called theElevators Scene,[1] is the third stage of the arcade version ofDonkey Kong andDonkey Kong for theGame Boy, and the second stage for theFamily Computer andNintendo Entertainment System version.

This level featureselevators, withjacks bouncing from beyondDonkey Kong's position.Mario starts at the bottom left of the stage. After climbingladders on the left, he takes the elevators downwards to the center platforms while avoiding theFireball. This is the only level without ahammer which means he is defenseless. After crossing the second gap of elevators, he has to climb upwards to reachPauline. It is actually possible, with somewhat precise timing, to jump from the second set of elevators to a higher platform (skipping a few platforms), as opposed to riding the elevator down to a lower platform. As soon as he arrives on the top platform, Donkey Kong will grab Pauline and they will proceed to100m.

In the Game Boy version of this level, Donkey Kong throws the jacks, and a1 UP Heart andHat are present. Several platforms are also missing in the Game Boy version to accommodate for the smaller screen, and there are spikes in place of the girders at the bottom of the level.

75m appears inSuper Smash Bros. Brawl,Super Smash Bros. for Wii U, andSuper Smash Bros. Ultimate as astage. It is very similar to the Famicom and NES version of the level.

Enemies[edit]

Pauline's lost items[edit]

Within this stage,Pauline's lost items can be found in the following order and in the following places:

  • Bag: On the right side of the screen. Mario needs to climb a ladder and avoid a Fireball to get the Bag.
  • Hat: On the bottom of the girder with two ladders and a Fireball.
  • Parasol: On the third girder above where he starts. Mario needs to climb two ladders up to the girder.

Note: The Bag and Parasol are absent in this level in theGame Boy version, which only features the Hat found in the same location as the Parasol in the arcade version.

Names in other languages[edit]

LanguageNameMeaningNotes
FrenchLes ascenseurs[2]The elevators

References[edit]

  1. ^Instruction manual for the Coleco Adam port.
  2. ^Donkey Kong (ColecoVision) European instruction booklet (PDF). Page 13.
Donkey Kong
CharactersDonkey KongMarioPauline
Levels25m50m75m100m
Items and objectsBoltConveyor BeltGirderHammerLadderLiftParasol, Hat & Bag
Enemies and obstaclesBarrelCement tubFireFireballJackOil drum
MusicOpening25m ThemeHammer
OtherGalleryMediaStaff
Donkey Kong (Game Boy)
CharactersDonkey KongDonkey Kong Jr.MarioPauline
LevelsConstruction SiteStage 0-1Stage 0-2Stage 0-3Stage 0-4
Big-CityStage 1-1Stage 1-2Stage 1-3Stage 1-4Stage 1-5Stage 1-6Stage 1-7Stage 1-8
ForestStage 2-1Stage 2-2Stage 2-3Stage 2-4Stage 2-5Stage 2-6Stage 2-7Stage 2-8Stage 2-9Stage 2-10Stage 2-11Stage 2-12
ShipStage 3-1Stage 3-2Stage 3-3Stage 3-4Stage 3-5Stage 3-6Stage 3-7Stage 3-8
JungleStage 4-1Stage 4-2Stage 4-3Stage 4-4Stage 4-5Stage 4-6Stage 4-7Stage 4-8Stage 4-9Stage 4-10Stage 4-11Stage 4-12
DesertStage 5-1Stage 5-2Stage 5-3Stage 5-4Stage 5-5Stage 5-6Stage 5-7Stage 5-8Stage 5-9Stage 5-10Stage 5-11Stage 5-12
AirplaneStage 6-1Stage 6-2Stage 6-3Stage 6-4Stage 6-5Stage 6-6Stage 6-7Stage 6-8
IcebergStage 7-1Stage 7-2Stage 7-3Stage 7-4Stage 7-5Stage 7-6Stage 7-7Stage 7-8Stage 7-9Stage 7-10Stage 7-11Stage 7-12
Rocky-ValleyStage 8-1Stage 8-2Stage 8-3Stage 8-4Stage 8-5Stage 8-6Stage 8-7Stage 8-8Stage 8-9Stage 8-10Stage 8-11Stage 8-12Stage 8-13Stage 8-14Stage 8-15Stage 8-16
TowerStage 9-1Stage 9-2Stage 9-3Stage 9-4Stage 9-5Stage 9-6Stage 9-7Stage 9-8Stage 9-9
AlliesJumperMonchee
AbilitiesCrouchHandstand / Handstand JumpBackflipWire SpinRoll
Items and objects1 UP HeartBird NestBoltConveyor BeltCrumble BlockDoorGirderHammerIce BlockJump StandKeyLadderLiftParasol, Hat & BagRoadRopeRope (wire)Super HammerSwitchTrash Can
Enemies and obstaclesAqua ManArumajironBarrelBirdBowbowBukubukuCannonCement tubChikuchikuDorakyūDōryīDottyDust ManFaiachūFireFireballFurafurawāGessoriGiant Donkey KongGolemGyātoruHawksIcicleJackKaibādoKānyīMiiraOttōOilOil drumPenpenPurupuruRappyRobo NO.1RokkunSairesuSir ShovalotSkeletonSnapjawSniperSparkSukōpīThwomp PlatformTododesuTsutan'ōmenWalking BlockWire Trap
OtherGalleryMediaStaff