110m Hurdles Plus

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
110m Hurdles Plus
110mHurdlesPlus.png
Appears inMario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)
InfoUse a big jump for high hurdles!
Use a small jump for low hurdles!
The hurdles on the course move up and down. Compete for the fastest time by jumping at the right height for each hurdle.
ControlsStart:B Button Hold & release
Speed Up:A Button Tap fast
High Jump:Y Button Press
Low Jump:B Button Press
Super Dash:X Button Press

110m Hurdles Plus is aPlus Event that appears in theNintendo 3DS version ofMario & Sonic at the Rio 2016 Olympic Games. The objective of the event is to run the track while jumping over all of the hurdles in the fastest time. The playable characters in this event areMario,Luigi,Diddy Kong,Sonic,Dr. Eggman,Silver, andMii, with Diddy Kong being unlocked by beating him in the event on the first day of Mario's story in the Road to Rio mode.Toads appear as referees in this event.

Gameplay[edit]

To start this event, the player must press and holdB Button to charge up power, with the longer that the player holds the button for corresponding to their starting speed. To start the event, the player must releaseB Button after the word "Go!" has appeared onscreen, with releasing any time before that simply reducing the player's charging time. If the player releases it immediately after "Go!" appears, they will perform a Rocket Start, which gives them a much greater starting speed. Once the event has started, the player must repeatedly pressA Button to speed up, with the speed with which they press it affecting the character's speed. The player will also have to jump over hurdles with Dr. Eggman's logo that randomly change height, operated by anEgg Pawn. The hurdles will randomly set to either a high or low height shortly before the player has to jump over them, and the player must press eitherB Button orR Button to jump over the shorter hurdles andY Button orL Button to jump over the higher ones. The player must press the correct button at the right time to clear a hurdle, which is indicated by a jump area shown on the floor before the hurdles. The red area indicates the ideal area to jump and gives the player a "Perfect" rating and the maximum speed boost, the orange area gives a "Great" rating with a small speed boost, and the yellow area will give a "Good" rating and keep the player's speed before jumping the hurdle. Pressing the button at any other time will give the player a miss and cause them to lose speed. The jump area disappears after the player successfully clears a hurdle. If the player jumps high for a low hurdle, they will still clear it but lose speed, whereas if they press the correct button for either hurdle with poor timing, fail to press it at all, or jump low for a high hurdle, the player will suffer a great speed loss. The player can also perform a Super Dash by pressingX Button at one point in the event, which allows them to move with a unique effect at a high speed for a short period of time and raise their speed to the maximum, as well as go through hurdles without losing speed. The player can also pressB Button just as they cross the finish line to lean forward and finish slightly faster.

Advice[edit]

  • Press the B Button near the finish line to lean forward and shave a split second off your time.
  • You can also perform jumps using the R Button instead of the B Button, or the L Button instead of the Y Button.
  • Once you perform a jump well, the jump area will disappear next time, so remember its position.
  • Lean forward while performing a Super Dash to get an even faster time.
  • If you use the Y Button to perform high jumps over low hurdles, your time will be slower overall.

Names in other languages[edit]

LanguageNameMeaningNotes
Japaneseエクストラ 110mハードル[?]
Ekusutora 110m Hādoru
Extra 110m Hurdles
Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS) /Mario & Sonic at the Rio 2016 Olympic Games (Wii U) /Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition
Playable charactersFully playableAmyBlazeBowserBowser Jr.DaisyDonkey KongDr. EggmanKnucklesLuigiMarioMetal SonicMiiPeachShadowSilverSonicTailsVectorWaluigiWarioYoshi
Guest charactersBirdo1Cream1Diddy Kong1,2Dry Bones1Dry Bowser1,2Eggman Nega1Espio1,2Jet1,2Larry1,2Ludwig1Nabbit1,2Omega1Rosalina1,2Rouge1,2Roy1Sticks1,2Toad1,2Wave1,2Wendy1,2Zavok1,2Zazz1,2
Additional team membersBirdos1,2Boom Booms2ChaoEgg Pawns1,2Pom Pom1ToadsYoshis1
Non-playable charactersGuest characters3NabbitOmegaRougeToad (Blue Toad ·Green Toad ·Yellow Toad)
Other characters and speciesAnimals3Big2Birdo2Boy in Mario Suit and Boy in Sonic Suit1ChaoCharmyCream2Horse1,2Koopa TroopasLakitu2,3Omochao2,3Orbot & CubotPianta2Shy GuysToadsYoshis
Enemies and obstaclesBoos1Bullet Bills1Castles1Egg Flappers1Goombas1Goomba Towers1Koopa Paratroopas1Moto Bugs1Octus2Piranha Plants1Spinies1Thwomps1Warp Pipes1
Items? Block1Blooper1Brick Block1Bullet Bill1Chaos Emerald1,2Coin1,2Dash Panel1Empty Block1Fire Flower1,2Flame Shield1,2Fruit1,2Golden Dash Mushroom1Green Shell1Item Box1Moto Bug2POW Block1Power Sneakers/Speed Up1,2Red Shell2Ring1,2Shield1,2Spiny Shell1,2Spring1Star Coin1Super Star1
EventsNintendo 3DS
version1
Olympic events100m110m HurdlesLong JumpJavelin Throw100m Freestyle SwimmingArcheryBoxingTable TennisBeach VolleyballEquestrianBMXRhythmic GymnasticsFootballGolf
Plus Events100m Plus110m Hurdles PlusLong Jump PlusJavelin Throw Plus100m Freestyle Swimming PlusArchery PlusBoxing PlusTable Tennis PlusBeach Volleyball PlusEquestrian PlusBMX PlusRhythmic Gymnastics PlusFootball PlusGolf Plus
Wii U version2Olympic events100m100m Freestyle Swimming4x100m RelayArcheryBeach VolleyballBoxingBMXEquestrianFootballJavelin ThrowRhythmic GymnasticsRugby SevensTable TennisTriple Jump
Duel EventsDuel FootballDuel Rugby SevensDuel Beach Volleyball
Arcade Edition3Hammer Throw100mJavelin Throw100m Freestyle SwimmingArchery100m HurdlesRhythmic GymnasticsLong JumpTrampoline4x100m Relay
MiscellaneousGallery • Staff (Wii U /Nintendo 3DS) •Stamps