Warp Break
Warp Break (デジョンブレイク, Dejon Bureiku?, lit. "Dezone Break") is an ability that appears inKingdom Hearts Chain of Memories. It allows the user to obliterate enemies with combo finishers with a high success rate.
Mechanics[edit]
Warp Break is anenemy card effect that costs 99 CP to add to the deck and lasts for 50 attacks. With Warp Break active, combo finishers have a 2/3 chance to inflictWarp on enemies with combo finishes. UnlikeWarp, enemies defeated with Warp Break do grant experience.
In the originalKingdom Hearts Chain of Memories, if Warp Break fails to inflict the status, it will be indicated by a "Miss" text. Riku does not benefit from its effects while in Dark Mode. When used inLink Mode or against bosses that use a deck, it will insteadstun the opponent (indicated by a flash), but has no effect on bosses that do not use a deck. InKingdom Hearts Re:Chain of Memories, it has no effect on any boss. However, Riku can now benefit from Warp Break while in Dark Mode, including the aerial spin, but still does not benefit from its effects when performing a downward slash following aDouble Jump.
While Warp Break is in effect, the user is immune toice, and resistant tophysical attacks, but weak againstspecial attacks.
Learning Warp Break[edit]
Kingdom Hearts Chain of Memories[edit]
- TheLexaeus enemy card has Warp Break as an effect.
- TheBlack Fungus enemy card can randomly activate Warp Break.
- TheDarkside enemy card can mimic an enemy's Warp Break.[KH CoM]
Other appearances[edit]
Kingdom Hearts Chain of Memories[edit]
Lexaeus can use Warp Break through the Lexaeus Enemy Card. InKingdom Hearts Chain of Memories, it has the second hit of his Continuous Attack technique inflict stun on the opponent. InKingdom Hearts Re:Chain of Memories, the chance to inflict stun by his Combo Attack is 2/3 instead. Lexaeus doesn't benefit from any other effects related to this Enemy Card.

