Special Weapon
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Jump to navigationJump to searchSpecial Weapons (スペシャルウェポン, Supesharu Wepon?) are are a special ability for theGummi Ship inKingdom Hearts III. Only one Special Weapon can be equipped at a time. Special Weapons are activated by pressing
, after which it needs to recharge before being able to be used again. The time it takes to recharge differs per weapon.
List of Special Weapons[edit]
| Name | Image | Description | Damage | Attribute | Recharge Time | Obtained | Notes |
|---|---|---|---|---|---|---|---|
| Repair Kit (リペアキット, Ripea Kitto?) | Restores HP to your ship. | — | — | 36 seconds | Clash with the Dreadshark (B-rank) | Restores HP equal to half the Gummi Ship's maximum HP. | |
| Force Field (フォースフィールド, Fōsu Fīrudo?) | Activates a short-term barrier that nullifies damage from enemies. | — | — | 24 seconds | Clash with the Scarlet Shark (B-rank) | The barrier remains active for 4 seconds. | |
| Heavy Rocket (ヘビーロケット, Hebī Roketto?) | Sends a huge, exploding rocket sailing toward enemies. | 3000 | Special + Strike | 90 seconds | Clash with the Omega Machina (B-rank) | Shoot one rocket that tracks the enemy. The explosion can damage nearby enemies. | |
| Twin Shot (ツインショット, Tsuin Shotto?) | Temporarily adds forward-facing, auto-firing pods to both sides of the ship. | 36 | Special + Shot | 24 seconds | Clash with the Astrowarrior (B-rank) | Fires 12 shots per second, for 8 seconds. | |
| Firestorm (ファイアストーム, Faiasutōmu?) | Fires a series of homing explosives at enemies. | 45 | Special + Shot | 24 seconds | Clash with the Colossus Pyramid (B-rank) | Fires 4 homing shots each time, a total of 15 times. | |
| Laser Squall (レーザースコール, Rēzā Sukōru?) | Rains lasers down on all the enemies you've locked on to. | 100 | Special + Laser | 18 seconds | Clash with the Space Worm (B-rank) | ||
| Sunlight Laser (サンライトレーザー, Sanraito Rēzā?) | Continually fires a ring of lasers for a short time. | 180 every 0.15 seconds | Special + Laser | 90 seconds | Clash with the Comet Crawlers (B-rank) | Fires lasers for 3 seconds. | |
| Barrier (バリアウォール, Baria Wōru?, lit. "Barrier Wall") | Activates a wall-like barrier that stops enemy fire. | — | — | 36 seconds | Clash with the Flower Guardian (B-rank) | Summons a barrier for 10 seconds that blocks shots and mines. Lasers and direct contact aren't stopped. | |
| Tracking Laser (ホーミングレーザー, Hōmingu Rēzā?, lit. "Homing Laser") | Fires a laser that tracks enemies repeatedly. | 650 | Special + Laser | 36 seconds | Clash with the Schwarzgeist (B-rank) | Fires a laser that continues tracking enemies after hitting. The laser disappears when there are no enemies. | |
| Electro Shot (エレクトロショット, Erekutoro Shotto?) | Fires a powerful laser capable of penetrating any enemy's defenses. | 60 every 0.05 seconds | Special + Laser | 30 seconds | Clash with the Supreme Warrior (B-rank) | Fires a laser that passes through enemies for 0.7 seconds, a total of 3 times. | |
| Knight's Arms (ナイトキット, Naito Kitto?, lit. "Knight Kit") | Arms the ship with a shield that reduces damage and a powerful lance that generates a shock wave. | Shockwave: 2000 Contact: 360 | Special + Strike | 30 seconds | Clash with the Glacial Fortress (B-rank) | For 30 seconds, spawns a shield that halves damage and a spear that emits a shockwave when using a boost. The spear can also damage enemies by touching them. | |
| Trinity Fire (トリニティファイア, Toriniti Faia?) | Launches a series of colorful fireworks at enemies. | Hit: 100 Explosion: 200 | Special + Shot | 24 seconds | 1000 Munny (available from the start) | Shoot 2 fireworks, a total of 3 times. The fireworks explode on contact, damaging nearby enemies. | |
| Decoy Duckies (トラックダッキーズ, Torakku Dakkīzu?, lit. "Track Duckies") | Summons rubber duckies that stop enemy fire, then sail toward enemies and explode. | 700 | Special + Strike | 36 seconds | 1000 Munny (available after clearingMonstropolis andArendelle) | Spawn three ducks around the Gummi Ship. When attacked, the ducks hit the nearest enemy and disappear. |
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