Kingdom Hearts 358/2 Days

Songbird

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Kingdom Hearts 358/2 Days
Songbird
Songbird
"A weapon that performs well in midair. Great for taking on fliers."
Japaneseハミングバード
RōmajiHamingubādo
TranslationHummingbird
Stats
StrengthMagic
BaseUnitUltimaBaseUnit
+34+1+66+0+1
DefenseCrit RateCrit Bonus
BaseUnitBaseUnitBaseUnit
+0+1+2+1+4+1
Attack SpeedApproach Speed
GroundAir
1.01.01.0
Abilities
1:Combo-Jump
Obtained
Valor Gear ② (Demyx)
Kingdom Hearts 358/2 Days
Songbird+
Songbird
"An upgraded Songbird.
Performs well in midair.
Great for taking on fliers."
Japaneseハミングバード+
RōmajiHamingubādo+
TranslationHummingbird+
Stats
StrengthMagic
BaseUnitUltimaBaseUnit
+36+1+64+0+1
DefenseCrit RateCrit Bonus
BaseUnitBaseUnitBaseUnit
+0+1+2+1+5+1
Attack SpeedApproach Speed
GroundAir
1.01.01.0
Abilities
1:Combo-Jump
Obtained
Valor Gear+ ② (Demyx)

TheSongbird is aSitar that can be wielded byDemyx inKingdom Hearts 358/2 Days. It can be upgraded to theSongbird+.

Design[edit]

The Songbird's headstock is a featureless, pink triangle. The neck of the Sitar is black at its top, but is otherwise thin and light lavender. The body is wide and oval-shaped, with two indentations at its top. Like the headstock, the body is rather simple in design, being mainly lavender with indigo edges. It seems to have two white strings, which are anchored to the body by an arrangement of three lilac diamonds near the base.

The Songbird's name keeps with the musical theme of Demyx's weapons. Ahummingbird is a type of bird that flaps its wings extremely fast. The beating of its wings produces a humming noise, hence its name.

Gameplay[edit]

The Songbird's ground combo starts with Demyx performing a 360° spinning diagonal slash with the tip of the Sitar, followed by the same attack, but in the opposite direction. The next move of the combo involves Demyx swinging the Sitar by the neck diagonally upward in a baseball bat-like fashion. The combo ends with another 360° spinning attack, after which Demyx strums the Sitar, emitting a yellow shockwave which damages any enemies around him.

The aerial combo consists of a downward diagonal slash with the tip of the Sitar, followed by a thrust upward, and it ends with four quick blasts of yellow shockwaves in an outward direction.

Combos
Ground
AttackPowerCritical?Flinch?Counter?AttackPowerCritical?Flinch?Counter?
(Ground) Right Spin Swing
Hit 10.5XXX
Hit 20.5XXX
(Ground) Left Spin Swing
Hit 10.5XXX
Hit 20.5XXX
(Ground) Launch
Hit 10.88XX
(Ground) V-Swing Omnidirectional Sound Wave
Hit 10.63XX
Hit 21.13[1]
0.75[2]
0.63[3]
[1]
[2]
X[3]
[1]
[2]
X[3]


Air
AttackPowerCritical?Flinch?Counter?AttackPowerCritical?Flinch?Counter?
(Air) Downswing
Hit 10.63XXX
(Air) Upswing
Hit 10.63XXX
(Air) 4-Fold Omnidirectional Sound Waves
Hit 10.75[1]
0.63[2]
0.5[3]
XX
Hit 20.75[1]
0.63[2]
0.5[3]
XX
Hit 30.75[1]
0.63[2]
0.5[3]
XX
Hit 41.13[1]
0.88[2]
0.75[3]
[1]
[2]
X[3]
[1]
[2]
X[3]

Notes and references[edit]

  1. ^abcdefghiWhen close to the enemy.
  2. ^abcdefghiOutside soundwave.
  3. ^abcdefghiEdge of soundwave.
Demyx'sSitars
Basic Model |Tune-Up |Quartet |Quintet |Overture |Old Hand |Da Capo |Power Chord |Fermata |Interlude |Serenade |Songbird |Rise to Fame
Rock Star |Eight-Finger |Concerto |Harmonics |Million Bucks |Fortissimo |Up to Eleven |Sanctuary |Arpeggio |Prince of Awesome |After School
Valor Gear KHD.pngValor GearValor Gear KHD.png
Aggression |Ignition |Vortex |Inquisition |Harbinger |Freakish Bestiary |Berserker |Inferno |Songbird |Death |Quiet Belladonna |Indigo |Midnight Roar
Soul Eater |Mage's Staff |Knight's Shield |Kingdom Key D |Kingdom Key