Sliding Dash
| Sliding Dash (スライドダッシュ, Suraido Dasshu?, lit. "Slide Dash") | |||||||
| Rush and strike a distant enemy. | |||||||
| Attack | Element | Power | Crit Chance | Crit Bonus | Deflect | Recoil | |
|---|---|---|---|---|---|---|---|
| Sliding Dash | Weapon | Strength | 0% | — | O | 0 | |
| AP Cost | 1 | MP Cost | 0 | ||||
| Sliding Dash (スライドダッシュ, Suraido Dasshu?, lit. "Slide Dash") | ||||
| Slide toward distant targets for a close-range attack. | ||||
| Element | Power | Card Combination | Enemy Card Boost | |
|---|---|---|---|---|
| Neutral | x2.5 per hit[KH CoM] x3.0[KH Re:CoM] | Three attack cards of the same type. | — | |
| Slide Dash (スライドダッシュ, Suraido Dasshu?) | ||||||
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| Instantly closes in on and attacks a far target. | ||||||
| Attack | Element | Power | Drive Value | Deflect | Finishing Blow | |
|---|---|---|---|---|---|---|
| Slide Dash | x1.0 Hit 2+: x0.25 | 3 Hit 2+: 1 | △ Hit 2+: O | X | ||
| AP Cost | 2 | MP Cost | 0 | |||
| Slide Dash (スライドダッシュ, Suraido Dasshu?) | ||||||
| Instantly closes in on and attacks a far target. | ||||||
| Attack | Element | Power | Form Value | Deflect | Finishing Blow | |
|---|---|---|---|---|---|---|
| Slide Dash | x1.0 Hit 2+: x0.25 | 0.75 Hit 2+: 0.25 | ◯ | X | ||
| AP Cost | 0 | MP Cost | 0 | |||
| Sliding Dash (スライドダッシュ, Suraido Dasshu?, lit. "Slide Dash") | ||||||||||
| Hit faraway enemies with a sliding attack. | ||||||||||
| Attack | No. of Hits | Power | Critical % | Clock Gauge | Blocks Hit | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| LV 0 | LV 50 | LV 100 | ||||||||
| Sliding Dash | 1 | 0.81 | 1.16 | 1.5 | 3% | +140 | Single | |||
| Type | Element | Status | Reload Speed | Aerial Use | Keyblade Reach | |||||
| — | — | 10 seconds | O | X | ||||||
| Max CP | Memory Consumption | Buy | Shop LV | Sell | ||||||
| 100 | 10% | 400 | 1 | 100 | ||||||
| Goofy Command | Compiled Command | |||||||||
| Goofy Turbo | Sonic Line LV1 | |||||||||
| Sliding Dash (スライドダッシュ, Suraido Dasshu?, lit. "Slide Dash") | |||||||||||
| Punish faraway enemies with a charging attack. | |||||||||||
| LV | CP Required | Attack | No. of Hits | Power | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| LV1 | — | Sliding Dash | 2 | 0.9 | |||||||
| LV2 | 90 | Sliding Dash | 2 | 1.0 | |||||||
| LV3 | 110 | Sliding Dash | 2 | 1.1 | |||||||
| Element | Status Effect | Reload Speed | Command Gauge | ||||||||
| — | 15 seconds | +20 | |||||||||
| Buy | Sell | ||||||||||
| Price | Shop LV | Base | LV Bonus | Ability Bonus | |||||||
| 100 | 1 | 50 | 12.5 | — | |||||||
| Sliding Dash (スライドダッシュ, Suraido Dasshu?, lit. "Slide Dash") | |||||||
| Punish faraway enemies with a charging attack. | |||||||
| Attack | Element | Power | Reaction Value | Status | Flinch Resistance | ||
|---|---|---|---|---|---|---|---|
| Sliding Dash | 3.0 | 4 | — | X | |||
| Reload Speed | Dream Eater Bonus | ||||||
| 10 seconds | Strength +1 | ||||||
| Buy | Bargain | Sell | Shop LV | ||||
| — | 120 | 75 | 1 | ||||
| Sliding Dash (スライドダッシュ, Suraido Dasshu?, lit. "Slide Dash") | ||||
| Attributes | Target | Gauge Cost | Damage | |
|---|---|---|---|---|
| Power | Upright | All | 1 | x7.06 |
| 7★: Deals 3 moderately powerful hits. | ||||
| Speed | Upright | All | 1 | x7.06 |
| 7★: Deals 3 moderately powerful hits. | ||||
| Magic | Upright | All | 1 | x7.06 |
| 7★: Deals 3 moderately powerful hits. | ||||
| Sliding Dash (スライドダッシュ, Suraido Dasshu?, lit. "Slide Dash") | |||
| A physical attack. | |||
| Color | Type | Element | Power |
|---|---|---|---|
| Light Red | Physical | Non-element | 9 - 40 |
| Light Blue | Physical | Non-element | 9 - 40 |
| Light Green | Physical | Non-element | 9 - 40 |
Sliding Dash, also calledSlide Dash, is a technique introduced inKingdom Hearts Final Mix. It allows the user to quickly close in on a target and attack.
Mechanics[edit]
InKingdom Hearts Final Mix, Sliding Dash is acombat ability that costs 1AP to equip. It activates when the user tries to attack an enemy just out of reach, whereupon the user propels himself forward with theKeyblade, then swings the Keyblade in front to strike enemies.
InKingdom Hearts Chain of Memories, Sliding Dash is anattack sleight. When using Sliding Dash, the user propels himself forward with the Keyblade, then swings the Keyblade in front to strike enemies.
InKingdom Hearts II, Slide Dash is anaction ability that costs 2 AP to equip. When equipped, it allows Sora to attack a target from long-distance by holding his Keyblade backhand as he lunges forward towards the target, stopping with a spin to deliver a second hit.
InKingdom Hearts 358/2 Days, Sliding Dash is anability panel that can take up one or three slots. The ability can be leveled up fromSliding Dash LV1 toSliding Dash LV2 andSliding Dash LV3 by linkingSliding Dash LV+ Ⓛ (ダッシュアップⓁ, Dasshu Appu Ⓛ?, lit. "Dash Up Ⓛ") panels. Sliding Dash activates when the user tries to attack an enemy just out of reach, whereupon the user quickly slides up to the targeted enemy and then attacks.
InKingdom Hearts Re:coded, Sliding Dash is anattack command that has a memory consumption of 10%, a reload time of 10 seconds, and fills the Clock Gauge by 140 points. The user charges forward with a Keyblade thrust, on the ground or in midair.
InKingdom Hearts Birth by Sleep, Sliding Dash is a Basicattack command that takes up one slot, has a maximum level of 3, has a normal reload time of 15 seconds, and fills the Command Gauge by 20%. When using Sliding Dash, the user rushes forward in a charging attack that can be used either on the ground or in the air.
InKingdom Hearts 3D: Dream Drop Distance, Sliding Dash is anattack command that uses one slot in the Command Deck and has a reload time of 10 seconds. It grants +1 toStrength when attached to aDream Eater recipe. It can be used while in the air.
InKingdom Hearts Union χ, Sliding Dash is aspecial attack that targets all enemies. It costs 1 special attack gauge to perform.
| Special attack | Rarity | Base | • | •• | ••• | •••• | ••••• | Hits | |
|---|---|---|---|---|---|---|---|---|---|
| Sliding Dash +4 | 5★ | x1.66 | x1.70 | x1.74 | x1.78 | 3 | |||
| Sliding Dash +5 | 6★ | x1.70 | x1.74 | x1.78 | x1.82 | x1.86 | x1.90 | 3 | |
| Sliding Dash +6 | 7★ | — | — | — | — | — | x7.06 | 3 | |
InKingdom Hearts Dark Road, Sliding Dash is a physicalability that dealsNon-element damage.
Learning Sliding Dash[edit]
Kingdom Hearts Final Mix[edit]
- Sora learns Sliding Dash at level 6 with theDream Sword, 39 with theDream Shield, and 51 with theDream Rod.
Kingdom Hearts Chain of Memories[edit]
- Sora can learn Sliding Dash after reaching level 2.
Kingdom Hearts II[edit]
- Sora learns Slide Dash after clearing the trap at theVillage Cave.
- Limit Form has Slide Dash as a default ability.
Kingdom Hearts 358/2 Days[edit]
Sliding Dash is a completion bonus forMission 42.
Sliding Dash ③ is found in a chest atop a raised platform in theCave / Entrance Hall inMission 68.
Sliding Dash LV+ Ⓛ is a clear bonus forMission 82, and can be redeemed for 150Mission Crowns from theMoogle Shop.
Kingdom Hearts Re:coded[edit]
- Data-Sora learns Sliding Dash when giving up theDream Shield in theDive to the Heart.
- Data-Sora has a 6% chance of obtaining Sliding Dash from aPrize Blox inTraverse Town: Sector D.
- Data-Sora can redeem Sliding Dash fromTraverse Town: Sector A for 140 SP.
- Data-Sora can purchase Sliding Dash from theMoogle Shop for 1800 munny after clearingDestiny Islands.
Drops[edit]
- Sliding Dash:Large Body (2%, Standard Mode)
Kingdom Hearts Birth by Sleep[edit]
- Terra has Sliding Dash as one of his initial commands.
- Ventus obtains Sliding Dash from a chest on theMountain Path during the tutorial.[1]
- Terra, Ventus, and Aqua can purchase Sliding Dash from the Moogle Shop for 100 munny once one world is cleared or the command has already been obtained elsewhere.
- Terra and Aqua can obtain Sliding Dash by purchasing Ventus's Sliding Dash panel on theKeyblade Board.
- Terra and Ventus can obtain Sliding Dash by purchasing Aqua's Sliding Dash panel on the Keyblade Board.
- Ventus and Aqua can obtain Sliding Dash by purchasing Terra's Sliding Dash panel on the Keyblade Board.
- Terra, Ventus, and Aqua can obtain Sliding Dash by purchasing Gantu's Sliding Dash panel on theSpaceship Board.
- Terra, Ventus, and Aqua can obtain Sliding Dash by purchasingPeter Pan's Sliding Dash panel on theSkull Board.
- Terra and Aqua can obtain Sliding Dash by purchasing Ventus's Sliding Dash panel on theSecret Board.
- Ventus's D-Link has 1 copy of Sliding Dash in its deck after collecting 1 emblem, and 2 copies after collecting 2 emblems.
- Terra's D-Link has 1 copy of Sliding Dash in its base deck, 2 copies after collecting 1 emblem, and 0 copies after collecting 2 emblems.
- Mickey's D-Link has 2 copies of Sliding Dash in its base deck, and 1 copy after collecting 1 emblem.
- Goofy's D-Link has Sliding Dash in its deck.
- Peter Pan's D-Link has Sliding Dash in its deck.
Drops[edit]
- Sliding Dash:Thornbite (7.2%, Shop LV 1-2)
Kingdom Hearts 3D: Dream Drop Distance[edit]
- Sora andRiku have Sliding Dash as one of their initial commands.
- Sora and Riku can purchase Sliding Dash from the Moogle Shop for 120 munny duringBargain Flurry.
Kingdom Hearts Union χ[edit]
- Sliding Dash +4 is the special attack for medals407: Musketeer Goofy,409: Musketeer Mickey,411: Musketeer Donald, and509: Captain Hook.
- Sliding Dash +5 is the special attack for medals408: Musketeer Goofy,410: Musketeer Mickey,412: Musketeer Donald, and510: Captain Hook.
- Sliding Dash +6 is the special attack for medals1107: Musketeer Goofy,1108: Musketeer Mickey,1109: Musketeer Donald, and1170: Captain Hook.
Kingdom Hearts Dark Road[edit]
- TheTidus card has Sliding Dash as its ability.
- TheSelphie card has Sliding Dash as its ability.
- TheWakka card has Sliding Dash as its ability.
Synthesized commands[edit]
Kingdom Hearts Re:coded[edit]
Sliding Dash is used to convert the following commands:
Kingdom Hearts Birth by Sleep[edit]
Sliding Dash is used to meld the following commands:
- Fire Dash
- Strike Raid
- Ars Solum
- Ars Arcanum
- Poison Edge
- Blizzard Edge
- Stun Edge
- Confusion Strike
- Homing Slide
- Payback Raid
- Payback Fang
- Payback Surge
- Bio Barrage
Other appearances[edit]
Final Fantasy Brave Exvius[edit]
InFinal Fantasy Brave Exvius, Sliding Dash is an ability learned by Young Xehanort (KHDR). It costs 46 MP to perform. Sliding Dash deals physical damage to one enemy, and gets stronger with consecutive use.
See also[edit]
Notes and references[edit]
- ^If the player skips the tutorial, Ventus has Sliding Dash as one of his initial commands.
- Kingdom Hearts abilities
- Kingdom Hearts Chain of Memories abilities
- Kingdom Hearts II abilities
- Kingdom Hearts 358/2 Days abilities
- Kingdom Hearts Birth by Sleep Attack commands
- Kingdom Hearts Re:coded Attack commands
- Kingdom Hearts 3D: Dream Drop Distance Attack commands
- Kingdom Hearts χ special attacks
- Kingdom Hearts Union χ special attacks
- Kingdom Hearts Dark Road abilities



