Prize Bug
Oh no! The water! I'm in big trouble if I don't fetch it! | |
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| Prize Bug | |||
|---|---|---|---|
| Japanese | プライズバグ | ||
| Rōmaji | Puraizu Bagu | ||
| Type | Pureblood Heartless | ||
| Game | Kingdom Hearts coded | ||
| |||
| Prize Bug |
|---|
| Kingdom Hearts Re:coded |
| Heartless that pose as prize blox, but they don't stick around for long. When threatened, they scramble hither and thither, and eventually disappear. If you want to defeat one, do it quickly. |
| World | HP | EXP | Strength | Defense | |
| Hollow Bastion Part II (Destiny Islands) | 255 | 14621 | 42 | [1] | |
| Hollow Bastion Part II (Traverse Town) | 351 | 18255 | 58 | [1] | |
| Hollow Bastion Part II (Wonderland) | 453 | 248130 | 75 | [1] | |
| Hollow Bastion Part II (Agrabah) | 570 | 2063296 | 95 | [1] | |
| Fire | Blizzard | Thunder | Aero | ||
| x1.00 | x1.00 | x1.00 | x1.00 | ||
| Ignite | Freeze | Jolt | Air-Toss | ||
| O | O | O | O | ||
| Slow | Stop | Confuse | Stun | Magnet | |
| O | O | O | O | O | |
| Rewards | |||||
| Beginner Mode | Spark Sweep (4.00%) | ||||
| Standard Mode | Sliding Rush (4.00%) | ||||
| Proud Mode | Stop (1.00%) | ||||
| Critical Mode | Air Spiral (1.00%) | ||||
| Worlds | |||||
| Hollow Bastion Part II | |||||
ThePrize Bug is aPureblood Heartless found inKingdom Hearts coded. They can dropData prizes within Riku's data.
Design[edit]
A Prize Bug's body is nearly identical to aPrize Blox; it is a yellow cube decorated by sky blue circles with red and white stars on the faces. A single, glowing yellow eye is present near the center of the front of its body. Four sky blue, purple, and yellow, spider-like legs sprout from its sides.
The Prize Bug's name references its insectoid appearance and resemblance to the Prize Blox.
Strategy[edit]
Like most prize-bearing enemies, Prize Bugs are nonviolent and instead attempt to flee once spotted, soon vanishing entirely. Data-Sora should use swift, powerful attacks to slay the Prize Bug before it disappears.
| Technique | Element | Status | Power | Block? | ||
|---|---|---|---|---|---|---|
| Tackle (タックル, Takkuru?) | — | 1.00 | ◯ | |||
| Draws in its body, then plunges straight ahead. | ||||||
| Power in [] is for bugged enemies; Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. | ||||||

