Kingdom Hearts 358/2 Days

Overture

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
Kingdom Hearts 358/2 Days
Overture
Overture
"A weapon that lets you string together faster, longer ground combos."
Japaneseオーヴァーテュア
RōmajiŌvātyua
Stats
StrengthMagic
BaseUnitUltimaBaseUnit
+27+73+0
DefenseCrit RateCrit Bonus
BaseUnitBaseUnitBaseUnit
+0+3+3
Attack SpeedApproach Speed
GroundAir
1.11.01.0
Obtained
Loaded Gear (Demyx)
Kingdom Hearts 358/2 Days
Overture+
Overture
"An upgraded Overture.
Lets you string together faster, longer ground combos."
Japaneseオーヴァーテュア+
RōmajiŌvātyua+
Stats
StrengthMagic
BaseUnitUltimaBaseUnit
+35+1+65+0+1
DefenseCrit RateCrit Bonus
BaseUnitBaseUnitBaseUnit
+0+1+4+1+5+1
Attack SpeedApproach Speed
GroundAir
1.11.01.0
Abilities
1:Chain Time
Obtained
Loaded Gear+ ② (Demyx)

TheOverture is aSitar that can be wielded byDemyx inKingdom Hearts 358/2 Days. It can be upgraded to theOverture+.

Design[edit]

The Overture's headstock is a featureless, yellow triangle. The neck of the sitar is black at its top, but is otherwise thin and yellow. The body of the sitar is wide and oval-shaped, with two indentations at its top. Like the headstock, the body is rather simple in design, being mainly yellow with black edges. It seems to have two white strings, which are anchored to the body by an arrangement of three silver diamonds near the base of the sitar.

In music, anoverture is the instrumental introduction to a choral, instrumental composition, or dramatic piece of music.

Gameplay[edit]

Overture's ground combo starts with a quick leap forwards, thrusting the sitar diagonally upward, followed by Demyx performing a 360° spinning diagonal slash with the tip of the sitar, and ends with a 360° spinning attack, after which, Demyx strums the sitar, emitting a yellow shockwave which damages any enemies around him.

The aerial combo consists of a downward diagonal slash with the tip of the sitar, followed by a thrust upward, and ends with a blast of three yellow shockwaves forwards.

Combos
Ground
AttackPowerCritical?Flinch?Counter?AttackPowerCritical?Flinch?Counter?
(Ground) Rush Thrust Away
Hit 10.88XXX
(Ground) Right Spin Swing
Hit 10.5XXX
Hit 20.5XXX
(Ground) V-Swing Omnidirectional Sound Wave
Hit 10.63XX
Hit 21.13[1]
0.75[2]
0.63[3]
[1]
[2]
X[3]
[1]
[2]
X[3]


Air
AttackPowerCritical?Flinch?Counter?AttackPowerCritical?Flinch?Counter?
(Air) Downswing
Hit 10.63XXX
(Air) Upswing
Hit 10.63XXX
(Air) Front Sound Wave
Hit 11.0

Notes and references[edit]

  1. ^abcWhen close to the enemy.
  2. ^abcOutside soundwave.
  3. ^abcEdge of soundwave.
Demyx'sSitars
Basic Model |Tune-Up |Quartet |Quintet |Overture |Old Hand |Da Capo |Power Chord |Fermata |Interlude |Serenade |Songbird |Rise to Fame
Rock Star |Eight-Finger |Concerto |Harmonics |Million Bucks |Fortissimo |Up to Eleven |Sanctuary |Arpeggio |Prince of Awesome |After School
Loaded Gear KHD.pngLoaded GearLoaded Gear KHD.png
Autocracy |Precision |Brume |False Theory |Colossus |Arcane Compendium |Selene |Combustion |Overture |Justice |Poor Melissa |Carmin |Pain of Solitude
Kingdom Key |Soul Eater |Kingdom Key D |Mage's Staff |Knight's Shield