Kingdom Hearts Final Mix
Kingdom Hearts Chain of Memories
Kingdom Hearts Re:Chain of Memories
Kingdom Hearts II
Kingdom Hearts II Final Mix
Kingdom Hearts 358/2 Days
Kingdom Hearts Birth by Sleep
Kingdom Hearts Birth by Sleep Final Mix
Kingdom Hearts χ
Kingdom Hearts Union χ
Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-
Kingdom Hearts III
Kingdom Hearts III Re Mind
Kingdom Hearts Melody of Memory

Neoshadow

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Oh no! The water! I'm in big trouble if I don't fetch it!
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Neoshadow

Neoshadow Render

Field sprite in Chain of Memories

Neoshadow KHD.png

Neoshadow KHX.png

Japaneseネオシャドウ
RōmajiNeoshadō

TypePureblood Heartless
GamesKingdom Hearts Final Mix
Kingdom Hearts Chain of Memories
Kingdom Hearts II
Kingdom Hearts 358/2 Days
Kingdom Hearts Birth by Sleep Final Mix
Kingdom Hearts χ
Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-
Kingdom Hearts III
Kingdom Hearts Melody of Memory
Variations

Neoshadow

Kingdom Hearts
A Heartless that travels in packs.
Combining their powers allows them to attack Sora while also healing themselves. Leaving even just one alive will result in a never-ending battle.
Kingdom Hearts Chain of Memories
A nimble Heartless that swims through the shadows.
Kingdom Hearts Re:Chain of Memories
An extremely agile Heartless.
It dives into shadows before it pops up in front of its enemy and delivers a rolling attack. The Neoshadow moves in the shadows, making it a difficult opponent to fight.
Kingdom Hearts II
It produces a shadow on the ground before attacking. Catch it off guard right after it attacks.
Once it tries to jump and attack, use the reaction command Aerial Dance for a flurry of attacks!
Kingdom Hearts 358/2 Days
A Pureblood Heartless that flows across the ground as a shadow, completely immune to attack.
It may unleash a shockwave as it emerges, so stay on guard.
Block when it charges you to earn a few precious seconds during which you can deal double damage.
Kingdom Hearts Birth by Sleep
A Heartless whose heart has been lost within the darkness.
It looks and acts like a Shadow, but is more agile.
Kingdom Hearts Union χ
Album
KINGDOM HEARTS (2002)
A Heartless that believes in strength in numbers. Quite the team player.

KH III Neoshadow
KINGDOM HEARTS III (2019)
These Heartless appear everywhere and hit hard and fast with their jump attacks.

Battle
A fearsome foe and jack-of-all-trades boasting boosted attack power, poison, and more. Charge your special attack gauge before engaging in this battle!
Kingdom Hearts III
These souped-up Shadows hit hard and fast with their jump attacks; if they're in the air, better get out of there.

Once they melt into the ground, they're beyond the reach of most attacks, but that's nothing a little Water magic can't fix. Fight puddles with puddles!

HPSTRDEFMP recEXP
End of the World150403055400[1]
WeaponFireBlizzardThunder
x1.0x0.49x0.5x0.5
PercentageStopStunNone
x0x0.2x0.5x0.5
Rewards
Defeat 1st to 6th Neoshadow
(15) MP prize x5

Defeat 7th Neoshadow
(1) HP prize x20, (5) HP prize x5
Stormy Stone (35%)
World(s)
End of the World
FloorHPAPEXP
SoraRiku

12FB1F23612269
13F25013289
PhysicalFireIceLightningNeutral
x1.0x1.0x1.0x1.0x1.0
StunPercentageStop
WarpBindConfuseTerror
World(s)
Castle Oblivion
Enemy Card
Neoshadow enemy card from original CoM
AbilityDurationCost
Bio1 reload25 CP
Description
Causes enemies HP to gradually drop.
Drop RateSell
RegularMap Card Boost
3%7.5%10 Moogle Points
FloorHPAPEXP
SoraRikuRegularBeginner

12FB1F22116614169
13F23517615189
PhysicalFireIceLightningNeutral
x1.0x1.0x1.0x1.0x1.0
StunPercentageStopWarp
BindConfuseTerrorMagnetFreeze
Duel StatsNo. of CardsTime
5 cards6 s
World(s)
Castle Oblivion
Enemy Card
Neoshadow (card).png
AbilityDurationCost
Bio1 reload25 CP
Description
Causes enemies HP to gradually drop.
Drop RateSell
RegularMap Card Boost
3%7.5%20 Moogle Points
FloorHPAPEXP
SoraRikuRegularBeginner

12FB1F22116614169
13F23517615189
PhysicalFireIceLightningNeutral
x1.0x1.0x1.0x1.0x1.0
StunPercentageStopWarp
BindConfuseTerrorMagnetFreeze
Duel StatsNo. of CardsTime
5 cards6 s
World(s)
Castle Oblivion
Enemy Card
Neoshadow (card).png
AbilityDurationCost
Bio1 reload25 CP
Description
Causes enemies HP to gradually drop.
Drop RateSell
RegularMap Card Boost
3%7.5%20 Moogle Points
LocationHPStrengthDefenseEXP
Radiant Garden
Post-episode 2, pre-episode 3
743218159
Radiant Garden
Episode 3
924224310
The Land of Dragons
Episode 2
763419170
Beast's Castle
Episode 2
773419182
Olympus Coliseum
Episode 2
823721220
Port Royal
Episode 2
793520194
Agrabah
Episode 2
843721234
Halloween Town
Episode 2
863922248
Pride Lands
Episode 2
894023278
The World That Never Was1004526400
PhysicalFireBlizzard
×1.0×1.0×1.0
ThunderDarkNeutral
×1.0×1.0×1.0

Rewards
MP prize (1) ×2, Munny (5) ×2
Lucid Crystal (8%), Bright Crystal (4%)
World(s)
Radiant Garden, The Land of Dragons, Beast's Castle, Olympus Coliseum, Port Royal, Agrabah, Halloween Town, Pride Lands, The World That Never Was
CupHPStrengthDefense
Titan Cup

Match 5: 3 Neoshadow

863922
Titan Paradox Cup

Match 5: 3 Neoshadow

1507041
Hades Paradox Cup

Match 17: 4 Neoshadow
Match 26: 1 Neoshadow

1818751
PhysicalFireBlizzard
×1.0×1.0×1.0
ThunderDarkNeutral
×1.0×1.0×1.0
LocationHPStrengthDefenseEXP
Radiant Garden
Post-episode 2, pre-episode 3
743218159
Radiant Garden
Episode 3
924224310
The Land of Dragons
Episode 2
763419170
Beast's Castle
Episode 2
773419182
Olympus Coliseum
Episode 2
823721220
Port Royal
Episode 2
793520194
Agrabah
Episode 2
843721234
Halloween Town
Episode 2
863922248
Pride Lands
Episode 2
894023278
The World That Never Was1004526400
PhysicalFireBlizzard
×1.0×1.0×1.0
ThunderDarkNeutral
×1.0×1.0×1.0

Rewards
MP prize (1) ×2, Munny (5) ×2
Lucid Crystal (8%), Bright Crystal (4%)
World(s)
Radiant Garden, The Land of Dragons, Beast's Castle, Olympus Coliseum, Port Royal, Agrabah, Halloween Town, Pride Lands, The World That Never Was
CupHPStrengthDefense
Titan Cup

Match 5: 3 Neoshadow

924224
Titan Paradox Cup

Match 5: 3 Neoshadow

1507041
Hades Paradox Cup

Match 17: 4 Neoshadow
Match 26: 1 Neoshadow

1818651
PhysicalFireBlizzard
×1.0×1.0×1.0
ThunderDarkNeutral
×1.0×1.0×1.0

MissionHPEXPSTR/DEF
InternationalJapanese
29352440432
38352440432
44352440532
933524405232
FireBlizzardThunderAero
x1.35x1.60x0.60x1.70
IgniteFreezeJoltAir-Toss
x0.40x0.40x0.40x0.40
Defense Power AdjustmentHeart Points
• Full Body: 1.37
Flinch?Bloom-Out?
X
Rewards

Missions 15-35
Combo Tech (30%)
Missions 36-50
Lightning Shard (80%)
Missions 73-93

Munny x21, HP prize (large) x2, HP prize (small) x4
World(s)
Beast's Castle, Twilight Town, The World That Never Was
MissionHPEXPSTR/DEF
29464435
44440532
937405269
93SP8605284
FireBlizzardThunderAero
x1.35x1.60x0.60x1.70
IgniteFreezeJoltAir-Toss
x0.40x0.40x0.40x0.40
Defense Power AdjustmentHeart Points
• Full Body: 1.37
Flinch?Bloom-Out?
X
Rewards

Missions 15-35
Combo Tech (30%)
Missions 36-50
Lightning Shard (80%)
Missions 73-93

Munny x21, HP prize (large) x2, HP prize (small) x4
World(s)
Beast's Castle, Twilight Town, The World That Never Was

MissionHPEXPSTR/DEF
291320432
441320532
9313205232
FireBlizzardThunderAero
x1.35x1.60x0.60x1.70
IgniteFreezeJoltAir-Toss
x0.40x0.40x0.40x0.40
Defense Power AdjustmentHeart Points
• Full Body: 1.37
Flinch?Bloom-Out?
X
Rewards

Missions 15-35
Combo Tech (30%)
Missions 36-50
Lightning Shard (80%)
Missions 73-93

Munny x11, HP prize (large) x1, HP prize (small) x2
World(s)
Beast's Castle, Twilight Town, The World That Never Was

LocationHPEXPStrengthDefense
Realm of Darkness122482615
PhysicalFireBlizzardThunderDarkOther
??????
StunFreezeMiniBlindIgniteConfuse
x1.0x1.0x1.0x1.0x1.0x1.0
BindPoisonSlowStopSleepDeath
x1.0x1.0x1.0x1.0x1.0x1.0
Zero GravityMagnetWarp
x1.0x1.0x1.0

Rewards

Shop LV 8
Pulsing Crystal (?%), Mega-Potion (?%), Collision Magnet (?%)

World(s)
Realm of Darkness
LocationHPStrengthDefenseEXP
Twilight Town63251223
San Fransokyo1425226219
San Fransokyo
(The Final World cleared)
1535528266
Keyblade Graveyard
(Battlegate 0)
1776332371
The Final World1535528266
Scala ad Caelum1776332371
PhysicalFireBlizzardThunderWater
×1.0×1.0×1.0×0.7×1.0
AeroDarkNeutralRapid-fire
×1.0×0.7×1.0×1.0
FreezeElectrifyStunHunny
Reaction
Endurance
Revenge
Value
Attraction
Magnification
Damage
Limit
0×1.1

Rewards
HP prize (1) ×3, Focus prize (5) ×2[2]
Writhing Stone (8%), Wellspring Stone (8%), Writhing Gem (4%)
World(s)
Twilight Town, San Fransokyo, Keyblade Graveyard, The Final World, Scala ad Caelum

TheNeoshadow is aPureblood Heartless introduced in the secret video "Another side, Another story..." inKingdom Hearts. It first appeared as an enemy inKingdom Hearts Final Mix.

Story[edit]

Kingdom Hearts Birth by Sleep[edit]

Back whenVentus was the apprentice ofMaster Xehanort, Xehanort called the boy to theKeyblade Graveyard and then summoned a swarm of Neoshadows for him to fight. Ventus was not strong enough to win with only his light, and although Xehanort ordered him to use the power of darkness to win, Ventus refused and was defeated. Xehanort decided to use hisKeyblade to forcefully extract the darkness within Ventus's heart, creatingVanitas.

WhileAqua is traversing theRealm of Darkness, she battles Neoshadows, along with a few other Pureblood Heartless.

Kingdom Hearts 358/2 Days[edit]

After returning tothe World That Never Was in order to reclaimKingdom Hearts and revitalizeXion,Roxas is attacked by several Neoshadows. He eliminates them, but is forced to side withRiku in order to finish off the rest of the continuously spawning Heartless. As soon as the Heartless are taken care of, however, the two Keyblade wielders turn on each other.

Kingdom Hearts II[edit]

Saïx summons several Neoshadows to attack Sora when he reaches theHall of Empty Melodies. One of them also shows up in the next room,Naught's Skyway, to attackMickey Mouse.

Kingdom Hearts III[edit]

InTwilight Town,Xemnas andAnsem, Seeker of Darkness confront Sora, Donald, and Goofy over Sora's intention to bring Roxas back. When Xemnas claims Roxas can only be returned by Sora giving himself up to darkness, Ansem summons several Neoshadows while proclaiming that "the shadows are never out of reach".

Design[edit]

A Neoshadow has a more humanoid body structure than a normal Shadow, but shares the same pitch black skin and spherical, glowing yellow eyes. Its crooked antennae are quite long and fall back behind the Heartless. It seems to be rather muscular, and its hands are very large, each one sporting five clawed fingers. Its feet, like those of a normal Shadow, are long and lack digits, but a Neoshadow's feet more resemble boots. Its body is also lined by several faint, blue veins of color. InKingdom Hearts III, those veins are made brighter.

InKingdom Hearts Final Mix, the Neoshadow will initially release five unique olive-green hearts within bubbles upon each defeat. These drift to the ground and spawn new Neoshadows, up until the final Neoshadow is defeated, at which point it will release a normal pink heart.

The name "Neoshadow" is derived from the prefix "neo-", which means "new", and "shadow".

Strategy[edit]

Kingdom Hearts Final Mix[edit]

The Neoshadow is found at theEnd of the World in the Linked Worlds room, located next to the Final Rest. A Neoshadow is stronger and faster than aShadow, and is more strategic in combat. The Neoshadows are among the most difficult common enemies, working together as a team to defeatSora. Fighting Neoshadows is a multi-stage battle, and the stages change based on how many Neoshadows are alive. At the beginning of the fight, there are seven Neoshadows, who will attack by jumping into the air and spinning, then launching at Sora similar to theBandit. They will also use basic melee strikes and sink into the floor to avoid attacks, similar to a Shadow. At this point in the fight, they are vulnerable toStop magic, but not toGravity magic.

After there are only four Neoshadows remaining, they change tactics and sink into shadowy portals that appear beneath them on the ground. Afterwards, nine of these portals will appear around Sora, and the Neoshadows will choose random portals to jump out of and attack simultaneously. After attacking, they land on the ground for a brief moment, then the portals reappear beneath them and they sink back into the ground. The only time they can be hurt at this stage is right when they land on the ground, before the portals appear beneath them once again. If a single blow connects with one of them, it opens a short window to execute a combo. At this point, Stop magic no longer affects them.

Once there are only two Neoshadows left, they change tactics once more. In this stage of the fight, a single Neoshadow will wander around the room, and has access to all the attacks and abilities of the earlier stages (instead of several portals appearing on the ground like stage two of the fight, the Neoshadow will just use it as a way to get close to Sora to attack him). It also retains the immunity to Stop magic. While this Neoshadow attacks Sora, the other one appears as a black portal beneath Sora, then partially emerges from it to grab Sora's leg, which prevents him from moving, attacking, or using magic for a brief period. To counter this, Sora can jump when the portal appears beneath him, but cannot hurt this Neoshadow in any way. Instead, Sora must focus on the other Neoshadow that moves around the room, and attempt to kill it instead.

When there is a single Neoshadow remaining, it will move to the center of the room and attempt to summon more Neoshadows. Six portals will appear on the ground in a circle around it, and new Neoshadows will appear within them, attempting to climb out of the portals back into the room. Instead of going after the last remaining Neoshadow, Sora must focus his attacks on the ones emerging from the portals, who will emerge as fully healed Neoshadows after several seconds. Once the emerging Neoshadows are slain, Sora can direct his attention to the final Neoshadow, and defeat it to end the fight. If Sora fails to defeat the new Neoshadows after a certain amount of time, they will emerge from the portals and the fight will reset to whichever stage corresponds to the new number of Neoshadows (7-5 for Stage 1, 4-3 for Stage 2, or 2 for Stage 3).

TechniqueElementTechPower BonusGuard?
Cooperation Rush (連携突進,
Renkei Tosshin
?)
Nonex06Repellable
(Recoil: 100)
All Neoshadow charge in turn.
Shadow Out (シャドウアウト,
Shadou Auto
?)
Nonex08Repellable
(Recoil: 100)
Appears from a shadow on the ground, spins, and sinks back into the ground.
Scratch Attack (ひっかき攻撃,
Hikkaki Kōgeki
?)
Nonex0.14Repellable
(Recoil: 40)
Scratches while making a small jump forward.

A Neoshadow can temporarily prevent Sora from moving and attacking by grabbing his leg from below the ground.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.

Kingdom Hearts Chain of Memories[edit]

Neoshadows can use high valued cards, making mere combos hard to use unless they're valued 8 or 9, and sleights are recommended. The Neoshadows' tendencies to melt into the ground make clearing waves withTrinity Limit reliant on luck.

InKingdom Hearts Re:Chain of Memories, utilizing Riku's strategy of performing aerial spinning strikes in Dark Mode while Warp Break is in effect is easier when fighting in a Feeble Darkness or Martial Waking room, as it decreases the chance of the Neoshadows breaking Riku's cards.

Deck

Card0123456789
NeoshadowNeoshadow
[KH CoM]
XXXXXXX
NeoshadowNeoshadow
[KH Re:CoM]
XXXXXXX
Attacks

TechniqueElementStatusPowerCards
Scratch Attack (ひっかき攻撃,
Hikkaki Kōgeki
?)
Physicalx1.3[KH CoM]
x1.8[KH Re:CoM]
Neoshadow enemy card from original CoMNeoshadow (card).png
Steps forward and swings its arm down to scratch. Has a wide attack range at the top of the screen.
Shadow Out (シャドウアウト,
Shadou Auto
?)
Neutralx1.0[KH CoM]
x1.5[KH Re:CoM]
Neoshadow enemy card from original CoMNeoshadow (card).png
Floating on its back in the air, chases the opponent while spinning its body like a discus.

Kingdom Hearts II[edit]

Similar to Shadows, Neoshadows sink into shadows in the ground, though they are more aggressive and attack after emerging usingShadow Out. After attacking, they idle for a short duration in which they are open to attack. When damaged, they often counter withClaw Attack,Aerial Rush, orDrop Claw Attack.

A powerfulReaction Command,Wind Dance,[3] can be used to eliminate or intensely damage Neoshadows.

TechniqueElementPowerGuard?
Shadow Out (シャドウアウト,
Shadou Auto
?)
Physicalx1.0
Hit 2+: x0.25
O
Leaps out of the shadows and spins around.
Claw Attack (引っかき攻撃,
Hikkaki Kōgeki
?, lit. "Scratch Attack")
Physicalx1.0
Hit 2+: x0.5
O
Lightly jumps forward and scratches with both claws.
Aerial Rush (空中突進,
Kūchū Tosshin
?)
Physicalx1.5O
Rises into the air, then charges in a straight line.
Drop Claw Attack (落下引っかき攻撃,
Rakka Hikkaki Kōgeki
?, lit. "Drop Scratch Attack")
Physicalx1.0
Jumps high, then scratches with its claws during its descent.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.
Reaction Commands
Reaction CommandElementPowerDescription
Wind Dance[3] (エリアルダンス,
Eriaru Dansu
?, lit. "Aerial Dance")
PhysicalLunge: x0.5
Swing: x0.1 (Final hit: x3.0)
Can be used when a Neoshadow uses Drop Claw Attack.
Jump and lunge repeatedly at the enemy overhead, then swing the Keyblade wildly.

Kingdom Hearts 358/2 Days[edit]

Neoshadows may prove annoying in groups, so it is advised to keep track of their movements and be ready to block if one begins its charging attack.Glide andAir Slide can be used when it's about to emerge from its Shockwave attack for an easy dodge, where the Neoshadow will then be open to punishment. The usage of magic is advised, as Neoshadows are weak to all magic exceptThunder, though physical combos remain effective as long as caution is taken to block any incoming attacks.

While Roxas is dual-wieldingOathkeeper and Oblivion, Neoshadows will most easily fall with physical combos, with one Y-Combo being enough to instantly vanquish a Neoshadow.

TechniqueElementStatusPowerBlock?
Scratch Attack (ひっかき攻撃,
Hikkaki Kōgeki
?)
Attack Command1.43
Jumps forward and scratches at the target several times.
Rush (突進,
Tosshin
?)
Attack Command1.54
Jumps in the air and charges head-first at the target.
Shock Wave (衝撃波,
Shōgekiha
?)
Attack Command FlowerBlind (40%)1.70X
Dives into the ground, then after a few seconds launches itself up below the target, creating a shock wave upon emerging.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.

Kingdom Hearts Birth by Sleep Final Mix[edit]

Yellow Opera KHCOM.pngThis section of the article is astub. You can help byexpanding it.

Kingdom Hearts III[edit]

They have the same attacks as in previous games, but can no longer heal themselves. Their attacks can be blocked, but can also send Sora flying if not blocked. However, if Sora quickly usesAerial Recovery and thenPayback Strike, then the Neoshadow will be staggered and open to a full combo or two, which can easily reduce theirHP to 0. TheirAir Rush attack will triggerRisk Dodge if blocked.

Water attacks and magic can be used to get the Neoshadows out of the ground, just like for regular Shadows.

TechniqueElementStatusPowerBlock?Repel LV
Scratch (引っかき,
Hikkaki
?)
Physical1.22
Scratches with both hands.
Fall Scratch (落下引っかき,
Rakka Hikkaki
?)
Physical1.2△ (Risk Dodge)3
Jumps high, swoops, and scratches with both hands.
Aerial Rush (空中突進,
Kūchū Tosshin
?)
Physical1.5◯ (Risk Dodge)3
Curls its body and rams opponents from a low altitude.
Shadow Out (シャドウアウト,
Shadou Auto
?)
(emergence)Physical1.02

(sideways spin)Physical0.652
Melts into the ground and approaches opponents, then jumps out and drops down while spinning sideways.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.

Notes and references[edit]

  1. ^Only the last Neoshadow grants EXP.
  2. ^Neoshadows drop Munny (10) ×4 when defeated in the Battlegate instead.
  3. ^abAlso referred to as Aerial Dance in Jiminy's Journal.
Heartless
Introduced inKingdom Hearts
Air Pirate |Air Soldier |Angel Star |Aquatank |Bandit |Barrel Spider |Battleship |Bit Sniper |Black Fungus |Blue Rhapsody |Bouncywild |Darkball |Defender |Fat Bandit |Gargoyle |Green Requiem |Invisible |Large Body |Pirate |Pot Spider |Powerwild |Rare Truffle |Red Nocturne |Screwdiver |Sea Neon |Search Ghost |Shadow Sora |Shadow |Sheltering Zone |Soldier |White Mushroom |Wight Knight |Wizard |Wyvern |Yellow Opera
Introduced inKingdom Hearts Final Mix
Black Ballade |Chimera |Gigas Shadow |Grand Ghost |Jet Balloon |Missile Diver |Neoshadow |Pink Agaricus |Pot Scorpion |Sniperwild |Stealth Soldier
Introduced inKingdom Hearts Chain of Memories
Creeper Plant |Loudmouth |Tornado Step
Introduced inKingdom Hearts II
Aerial Knocker |Aeroplane |Armored Knight |Assault Rider |Bad Dog |Bolt Tower |Bookmaster |Bulky Vendor |Cannon Gun |Crimson Jazz |Devastator |Driller Mole |Emerald Blues |Fiery Globe |Fortuneteller |Gargoyle Knight |Gargoyle Warrior |Graveyard |Hammer Frame |Hook Bat |Hot Rod |Icy Cube |Lance Soldier |Living Bone |Luna Bandit |Magnum Loader |Minute Bomb |Morning Star |Nightwalker |Rapid Thruster |Shaman |Silver Rock |Strafer |Toy Soldier |Trick Ghost |Watcher
Introduced inKingdom Hearts II Final Mix
Aerial Champ |Aerial Viking |Beffudler |Camo Cannon |Iron Hammer |Lance Warrior |Mad Ride |Magic Phantom |Necromancer |Reckless |Runemaster |Spring Metal
Introduced inKingdom Hearts 358/2 Days
Aerial Master |Air Battler |Artful Flyer |Avalanche |Barrier Master |Blitz Spear |Bubble Beat |Bully Dog |Carrier Ghost |Chill Ripper |Clay Armor |Commander |Creepworm |Cymbal Monkey |Deserter |Destroyer |Detonator |Dire Plant |Dual Blade |Dustflier |Emerald Serenade |Fire Plant |Flare Note |Grey Caprice |Guardian |Heat Saber |Hover Ghost |Ice Cannon |Ice Plant |Jumbo Cannon |Land Armor |Large Armor |Living Pod |Massive Possessor |Mega-Shadow |Novashadow |Orcus |Phantomtail |Pink Concerto |Poison Plant |Rare Vendor |Sapphire Elegy |Scarlet Tango |Scorching Sphere |Sergeant |Shadow Glob |Skater Bomb |Sky Grappler |Snapper Dog |Snowy Crystal |Solid Armor |Spiked Crawler |Stalwart Blade |Storm Bomb |Striped Aria |Switch Launcher |Tailbunker |Tricky Monkey |Turquoise March |Wavecrest |Windstorm |Zip Slasher
Introduced inKingdom Hearts coded
Blox Bug |Danger Bug |Metal Bug |Prize Bug
Introduced inKingdom Hearts Re:coded
Eliminator |Gold Tricholoma
Introduced inKingdom Hearts χ
Armed Warrior |Armored Archer |Bag O' Coal |Bag O' Coins |Bag O' Gifts |Bag O' Jewels |Bag O' Points |Bitter Macaron |Candy Apple |Cannoned Camel |Cheery Ape |Chocolate Gargoyle |Chomper Egg |Circus Balloon |Circus Clown |Cloudy Sunrise |Copter Fleet |Creeper Bouquet |Dark Plant |Dual Durandal |Eggcognito |Eggscapade |Eggster Bunny |Festive Fireworks |Flower Rider |Gift Shadow |Gilled Glider |Great Pretender |Growth Egg |Gummi Copter |Gummi Hammer |High Wizard |Huge Fireworks |Huge Watermelon |Jack O' Lantern |King Pretender |Large Fireworks |Large Rice Cake |Large Snowman |Large Watermelon |Lion Dancer |Mighty Macaron |Nimble Bee |Nosy Mole |Pester Jester |Pink Possessor |Poison Apple |Prank Bouquet |Pretender |Prize Egg |Pumpkin Soldier |Raging Reindeer |Rainy Loudmouth |Red Bandit |Red Rose |Ringmaster |Rodeo Rider |Round Rice Cake |Rush Sheep |Shenaneggan |Stinging Bee |Strange Tree |Swaying Spook |Swordsman |Terrible Tomte |Violet Waltz |Wandering Spook |White Chocolate Statue |White Rose |Wibble Wobble |Wicked Watermelon |Wind-Up Leaf Cake
Introduced inKingdom Hearts Union χ
Amber Opera |Brick Hammer Frame |Bunch O' Balloons |Burrfish |Candy Plant |Cherry Kaboom |Chipper Chef |Dark Wisp |Diver |Emerald Sonata |False Master |Flappy Bug |Flappy Rider |Gargoyle Wizard |Gearbit |Golden Hook Bat |Gummi Saucer |Huge Shenaneggan |Margoyle |Munny Egg |Noble Wizard |Paralysis Archer |Piercing Knight |Pleasure Dog |Poison Archer |Poison Pot |Polliwog |Raccoon Dog Soldier |Ratty Rat |Reversed Warlock |Ring-A-Ding |Rush Ghost |Savage Wizard |Shadow Magician |Shadow Witch |Shred Ghost |Sleep Archer |Sleepy Snoozer |Sly Cat |Sparkler |Swaying Cactus |Sweets Squad |Trick Ghost |Trick Wizard |Upright Warlock |Warlock Step |Wicked Wick |Wild Shaman |Wily Cat
Introduced inKingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-
Earth Core |Flame Core |Fluttering |Water Core
Introduced inKingdom Hearts III
Anchor Raider |Bizarre Archer |Chaos Carriage |Chief Puff |Dark Inferno |Focus Popcat |Frost Serpent |Gold Beat |Helmed Body |High Soldier |Magic Popcat |Malachite Bolero |Marine Rumba |Marionette |Mechanitaur |Metal Troll |Munny Popcat |Parasol Beauty |Pogo Shovel |Pole Cannon |Popcat |Puffball |Rock Troll |Satyr |Sea Sprite |Spear Lizard |Tireblade |Toy Trooper |Vaporfly |Vermilion Samba |Vitality Popcat |Winterhorn
Kingdom Hearts Final Mix
Additional enemies
Bosses
Arch Behemoth -Destroyed Behemoth -Red Armor -Sneak Army -Unknown
Enemy Heartless
Black Ballade -Chimera -Gigas Shadow -Grand Ghost -Jet Balloon -Missile Diver -Neoshadow -Stealth Soldier -Pot Scorpion -Pink Agaricus -Sniperwild
Additional weapons
Diamond Dust -One-Winged Angel -Fantasista -Meteor Strike -Mighty Shield -Seven Elements
Additional music
Kingdom Hearts Final Mix - Additional Tracks -Kingdom Hearts Original Soundtrack Complete
Archives
Additional accessories -Additional abilities -Another side, another story... [deep dive] -Artwork -Enemy renders