Kingdom Hearts 358/2 Days

Million Bucks

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Kingdom Hearts 358/2 Days
Million Bucks
Million Bucks
"A weapon that lets you string together longer ground and aerial combos."
Japaneseミリオンダラー
RōmajiMirion Darā
TranslationMillion Dollar
Stats
StrengthMagic
BaseUnitUltimaBaseUnit
+78+1+22+0+1
DefenseCrit RateCrit Bonus
BaseUnitBaseUnitBaseUnit
+0+1+10+3+8+3
Attack SpeedApproach Speed
GroundAir
1.01.01.0
Abilities
1:Chain Time
2:Combo-Jump
3:Combo-Air Slide
Obtained
Rage Gear ⑤ (Demyx)
Kingdom Hearts 358/2 Days
Million Bucks+
Million Bucks
"An upgraded Million Bucks.
Lets you string together longer ground and aerial combos."
Japaneseミリオンダラー+
RōmajiMirion Darā+
TranslationMillion Dollar+
Stats
StrengthMagic
BaseUnitUltimaBaseUnit
+88+1+15+0+1
DefenseCrit RateCrit Bonus
BaseUnitBaseUnitBaseUnit
+0+1+10+3+9+3
Attack SpeedApproach Speed
GroundAir
1.01.01.0
Abilities
1:Chain Power
2:Combo-Jump
3:Combo-Air Slide
Obtained
Rage Gear+ ⑤ (Demyx)

TheMillion Bucks is aSitar that can be wielded byDemyx inKingdom Hearts 358/2 Days. It can be upgraded to theMillion Bucks+

Design[edit]

The Million Bucks's headstock is shaped like a curved hook with four curved, pale gold spikes lining its outer edge. Its neck is thick and blue-white with dark blue edges. The sitar's body is roughly diamond-shaped, and is predominantly blue-white with dark blue edges. Its sides are more ornate and spiked and are pale yellow with dark blue edges. It has three white strings that are anchored to the body by a dark blue, diamond-shaped piece.

"Million Bucks" refers to the large sums of money stereotypical rockstars and musicians make.

Gameplay[edit]

Million Bucks's normal ground combo starts with Demyx performing a 360° spinning diagonal slash with the tip of the sitar, followed by the same attack, but in the opposite direction. These two moves are repeated again before the combo ends with another 360° spinning attack, after which, Demyx strums the sitar, emitting a yellow shockwave which damages any enemies around him. TheY combo can be activated after either one of the first four attacks, and consists of a leap, followed by a series of very fast airborne spinning attacks.

The aerial combo consists of a series of very fast airborne spinning attacks, followed by a downward diagonal slash with the tip of the sitar, and ends with four quick blasts of yellow shockwaves in an outward direction.

Combos
Ground
AttackPowerCritical?Flinch?Counter?AttackPowerCritical?Flinch?Counter?
(Ground) Right Spin Swing
Hit 10.5XXX
Hit 20.5XXX
(Air) Horizontal Double Spin Swing
Hit 10.63XXX
(Ground) Left Spin SwingHit 20.75X
Hit 10.5XXX
Hit 20.5XXX
(Air) Horizontal Double Spin Swing
Hit 10.63XXX
(Ground) Right Spin SwingHit 20.75X
Hit 10.5XXX
Hit 20.5XXX
(Air) Horizontal Double Spin Swing
Hit 10.63XXX
(Ground) Left Spin SwingHit 20.75X
Hit 10.5XXX
Hit 20.5XXX
(Air) Horizontal Double Spin Swing
Hit 10.63XXX
(Ground) V-Swing Omnidirectional Sound WaveHit 20.75X
Hit 10.63XX
Hit 21.13[1]
0.75[2]
0.63[3]
[1]
[2]
X[3]
[1]
[2]
X[3]


Air
AttackPowerCritical?Flinch?Counter?AttackPowerCritical?Flinch?Counter?
(Air) Horizontal Double Spin Swing
Hit 10.63XXX
Hit 20.75X
(Air) Downswing
Hit 10.63XXX
(Air) 4-Fold Omnidirectional Sound Waves
Hit 10.75[1]
0.63[2]
0.5[3]
XX
Hit 20.75[1]
0.63[2]
0.5[3]
XX
Hit 30.75[1]
0.63[2]
0.5[3]
XX
Hit 41.13[1]
0.88[2]
0.75[3]
[1]
[2]
X[3]
[1]
[2]
X[3]

Notes and references[edit]

  1. ^abcdefghiWhen close to the enemy.
  2. ^abcdefghiOutside soundwave.
  3. ^abcdefghiEdge of soundwave.
Demyx'sSitars
Basic Model |Tune-Up |Quartet |Quintet |Overture |Old Hand |Da Capo |Power Chord |Fermata |Interlude |Serenade |Songbird |Rise to Fame
Rock Star |Eight-Finger |Concerto |Harmonics |Million Bucks |Fortissimo |Up to Eleven |Sanctuary |Arpeggio |Prince of Awesome |After School
Rage Gear KHD.pngRage GearRage Gear KHD.png
Annihilation |Energy Muzzle |Foxfire |Subzero |Hyperion |Lost Heterodoxy |King of the Night |Outbreak |Million Bucks |The Devil |Vindictive Thistle |Croix du Sud |Astral Blast
Soul Eater+ |Mage's Staff+ |Knight's Shield+ |Kingdom Key D+ |Kingdom Key+