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Prizes

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Prizes (プライズ, Puraizu?) ororbs, simply nameditems (アイテム, aitemu?) inKingdom Hearts, are recurring minor items and drops that appear throughout theKingdom Hearts series. They come in a variety of forms and often serve as restorative items, currency, or collectables.

Prizes may appear when minor enemies are defeated, certain boss enemies take set amounts of damage, or certainprops are attacked. In addition, some allies orsummons may generate prizes during battle. Dropped prizes are gathered by walking or standing over them. InKingdom Hearts Re:coded, prizes are gathered automatically.

Some abilities may be equipped to increase the number of prizes dropped, such asJackpot, or to enhance their effects, such asHP Prize Plus. InKingdom Hearts Re:coded, thePrize Cheat in theStat Matrix alters the drop rate of prizes in proportion to enemy strength. EquippingTreasure Magnet makes it easier to gather dropped prizes.

Recurring Prizes[edit]

HP Prizes[edit]

HP Prizes, also calledHP Orbs, are depicted as bright green orbs, sometimes outlined in red. They fill the player's HP gauge, and their effect can be enhanced by abilities such asPrize Power. HP prizes appear in every game in theKingdom Hearts series. InKingdom Hearts Chain of Memories, HP orbs are not dropped by enemies and are only obtained by interacting with props in the many rooms ofCastle Oblivion.

Aside from being dropped by enemies and certainprops, HP prizes are generated by theParadise andLucky Bountysleights,Aladdin'sQuickplay ability duringTrick Fantasy, andStitch's ukulele. InKingdom Hearts Birth by Sleep, theHP Prize Plus ability increases the number of HP prizes enemies drop, and theEnergy Magnet command draws HP prizes out of enemies. InKingdom Hearts 358/2 Days, theBlock Bonus ability may generate HP prizes on a successfulblock. InKingdom Hearts 3D: Dream Drop Distance, theAnti Black Coat's Shadow Steal scatters HP prizes around upon restraining Riku, and the HP ShowersForecast increases the number of HP prizes enemies drop.

  • HP Orbs as it appears in Kingdom Hearts and Kingdom Hearts Re:coded.

    HP Orbs as it appears inKingdom Hearts andKingdom Hearts Re:coded.

  • HP Orbs as it appears in Kingdom Hearts II.

    HP Orbs as it appears inKingdom Hearts II.

  • HP Orbs as it appears in Kingdom Hearts Birth by Sleep.

    HP Orbs as it appears inKingdom Hearts Birth by Sleep.

Munny[edit]

Main article:Munny

Munny is the primary recurring currency in theKingdom Hearts series, and it is represented by gold octahedrons. Munny appears in every game, with the exception ofKingdom Hearts Chain of Memories andits remake, and it is used to purchase items, commands, equipment or ingredients at shops. InKingdom Hearts 358/2 Days, munny is used solely forpanel synthesis, with normal purchases made withHeart Points. Panels can still be sold to theMoogle in exchange for munny.

Aside from being dropped by enemies and certain props, munny can be generated by theSteal Munny ability inKingdom Hearts Re:coded. TheMunny Plus ability inKingdom Hearts Birth by Sleep and the MunnystormForecast inKingdom Hearts 3D: Dream Drop Distance double the amount of munny enemies drop.

  • Munny as it appears in Kingdom Hearts and Kingdom Hearts Re:coded.

    Munny as it appears inKingdom Hearts andKingdom Hearts Re:coded.

  • Munny as it appears in Kingdom Hearts II.

    Munny as it appears inKingdom Hearts II.

MP Orbs[edit]

MP Orbs fill the player character's MP gauge. They appear inKingdom Hearts andKingdom Hearts II and are depicted as transparent, bubble-like orbs. InKingdom Hearts II, there is a small, red-tinted bubble at each center.

InKingdom Hearts,Bambi'sParadise ability generates MP orbs regularly. The ghostly spirits that haunt theUnderworld drop MP orbs when struck, and attackingKurt Zisa's bubble shield and theGrim Reaper's cursed form release MP orbs.

  • An MP orb in Kingdom Hearts

    An MP orb inKingdom Hearts

  • An MP orb in Kingdom Hearts II

    An MP orb inKingdom Hearts II

Prize Boxes[edit]

Prize Boxes, also calleditem boxes, are enemy drops that contain items, including usable items, weapons, synthesis materials, or commands. They appear in every game aside fromKingdom Hearts Chain of Memories, and they are typically depicted as rounded pods or chests that come in a variety of designs and colors. Prize boxes are dropped more rarely than normal prizes, but the drop rate can be increased by equipping abilities such asLucky Strike. InKingdom Hearts Re:coded, theLoot Cheat in theStat Matrix increases the drop rate of items in exchange for loweringData-Sora's maximum HP. InKingdom Hearts 3D: Dream Drop Distance, the Treasure FrontForecast increases the amount of Prize Boxes enemies drop.

  • Item box containing basic items in Kingdom Hearts, such as Potions.

    Item box containing basic items inKingdom Hearts, such asPotions.

  • Item box containing advanced items in Kingdom Hearts, such as Tents or weapons.

    Item box containing advanced items inKingdom Hearts, such asTents or weapons.

  • Item box containing synthesis materials in Kingdom Hearts.

    Item box containing synthesis materials inKingdom Hearts.

  • Item box containing basic items in Kingdom Hearts II.

    Item box containing basic items inKingdom Hearts II.

  • Item box containing advanced items in Kingdom Hearts II.

    Item box containing advanced items inKingdom Hearts II.

  • Item box containing synthesis items in Kingdom Hearts II.

    Item box containing synthesis items inKingdom Hearts II.

  • Item box containing items in Kingdom Hearts Birth by Sleep.

    Item box containing items inKingdom Hearts Birth by Sleep.

  • Item box containing commands in Kingdom Hearts Birth by Sleep.

    Item box containing commands inKingdom Hearts Birth by Sleep.

  • Item box containing crystals in Kingdom Hearts Birth by Sleep.

    Item box containing crystals inKingdom Hearts Birth by Sleep.

  • Item box containing ice cream ingredients in Kingdom Hearts Birth by Sleep.

    Item box containing ice cream ingredients inKingdom Hearts Birth by Sleep.

Focus prizes[edit]

Focus prizes restore theFocus Gauge. They appear inKingdom Hearts 0.2 Birth by Sleep -A fragmentary passage- andKingdom Hearts III. Focus prizes are dropped by enemies or props and appear as glowing orange orbs. InKingdom Hearts III, small prizes restore 3 Focus and large prizes restore 5 Focus.

Olympus Coliseum prizes[edit]

InKingdom Hearts II andKingdom Hearts 358/2 Days, specialized orbs appear atOlympus Coliseum, during training mini-games and Coliseum cups. These orbs are adorned with the Olympus symbol, simplified to a lightning bolt in358/2 Days. Orbs are released during mini-games by destroying pots or barrels and during cups by defeating enemies, and using combos andchaining increases the amount of orbs that appear. Gathering orbs increases the player's score.

  • Olympus Coliseum prizes as it appears in Kingdom Hearts II'.

    Olympus Coliseum prizes as it appears inKingdom Hearts II'.

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Hunny orbs[edit]

InKingdom Hearts II andKingdom Hearts Re:Chain of Memories, mini-games in the100 Acre Wood often require the player to collect orbs of honey to increase their score. InKingdom Hearts II, if Sora is hit during a mini-game, he will be separated fromWinnie the Pooh and will be unable to collect orbs.

  • Hunny orbs as it appears in Kingdom Hearts II and Kingdom Hearts Re:Chain of Memories.

    Hunny orbs as it appears inKingdom Hearts II andKingdom Hearts Re:Chain of Memories.

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Kingdom Hearts[edit]

Gummi Ship prizes[edit]

During theGummi Ship sequences inKingdom Hearts, prizes are dropped by enemies and obstacles alike when destroyed. Enemy Gummi Ships will dropGummi Blocks (グミブロック, Gumi Burokku?) or, rarely, ablueprint (設計図, sekkeizu?). Breakable obstacles will usually dropArmor (シールドアイテム, Shīrudo Aitemu?, lit. "Shield Item"),Power (エネルギーアイテム, Enerugī Aitemu?, lit. "Energy Item"), orShield (バリアアイテム, Baria Aitemu?, lit. "Barrier Item") prizes when destroyed. Armor prizes restore the Gummi Ship's Armor gauge, which acts as its health gauge, Power prizes restore the Power gauge, which powers the ship's special attacks and replaces the standard MP gauge, and Shield prizes restore segments of the Shield bar, which is added by the Shield-G and Shield2-G gummis. The more durable obstacles, often depicted as asteroids, dropSpecial (スペシャルアイテム, Supesharu Aitemu?, lit. "Special Item") prizes when destroyed, which restore all active gauges.

InKingdom Hearts Final Mix, the number of prizes collected adds to the score of theGummi Mission, along with the number of enemies and obstacles destroyed.

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  • An Armor prize

    AnArmor prize

  • A Power prize

    APower prize

  • A Shield prize

    AShield prize

  • A Special prize

    ASpecial prize

  • A Gummi Block

    AGummi Block

  • A Gummi Ship blueprint

    A Gummi Shipblueprint

Kingdom Hearts Chain of Memories[edit]

Experience prizes[edit]

InKingdom Hearts Chain of Memories, defeated enemies drop prizes that grantexperience. These prizes come in a variety of shapes, including blue octahedrons, red jewels, and silver pearls, which come in various sizes and award various amounts of experience.

The blue and red experience prizes come in three sizes: small, medium and large. The blue jewels are worth 1, 10, and 60 EXP, the red jewels 5, 30, and 99 EXP respectively. The pearls come in one size, and are worth 1400 EXP.

InKingdom Hearts Re:Chain of Memories, Experience prizes have the same size, regardless of how much EXP they are worth.

  • A blue experience prize in the shape of an octahedron.

    A blue experience prize in the shape of an octahedron.

  • A red experience prize in the shape of a diamond jewel.

    A red experience prize in the shape of a diamond jewel.

  • An experience prize in the shape of a silver pearl.

    An experience prize in the shape of a silver pearl.

Moogle Point orbs[edit]

Main article:Moogle Point

Moogle Points are the currency ofKingdom Hearts Chain of Memories, used to purchaseCards atMoogle Shops, and they are depicted as red orbs. Small orbs are worth 4 points, and large orbs are worth 10 points. Moogle Point orbs are obtained by smashing and jumping onto various objects throughout each room inCastle Oblivion, defeatingWhite Mushrooms andBlack Fungi in battle.

Additonally, inKingdom Hearts Re:Chain of Memories, Moogle Points are dropped by enemies using theSandstorm orHummingbird sleights, and can be lost by slipping on the bananas left by aBouncywild's Banana Attack.

  • Moogle Points as they appear in Kingdom Hearts Re:Chain of Memories.

    Moogle Points as they appear inKingdom Hearts Re:Chain of Memories.

Kingdom Hearts II[edit]

Drive orbs[edit]

Drive Orbs fill theDrive Gauge inKingdom Hearts II and are depicted as swirling yellow orbs. While in aDrive Form or using asummon, Drive orbs slightly fill the Form and Summon gauges, respectively. Collecting Drive orbs while inMaster Form earns experience for the form.

Aside from being dropped by enemyHeartless, many props inthe Land of Dragons andBeast's Castle drop Drive orbs when destroyed, and theCavern of Remembrance contains several balloon-like objects that drop Drive orbs when attacked, each before aGrowth ability challenge. Additionally, theDrive Converter ability converts dropped munny into Drive orbs. Notably,Nobodies never drop Drive orbs when they are defeated.

While executingTrinity Limit inKingdom Hearts II, with Donald and Goofy in the party, the "Major Drive" command launches a spray of Drive orbs at enemies. This is purely a visual effect, however, and this does not deplete the Drive Gauge.

TheDrive Recovery,High Drive Recovery, andLimit Recharge items resemble Drive orbs.

  • Drive orbs as they appear in Kingdom Hearts II.

    Drive orbs as they appear inKingdom Hearts II.

Struggle[edit]

TheStruggle Orbs appear inKingdom Hearts II, in the Struggle minigames. In the start of a Struggle battle, each player starts with one hundred colored Struggle orbs. When a participant is hit, it will drop orbs in the field, which either player can collect to increase their score. The number of dropped orbs depends on the strength of the attack. If a player is stunned because of losing all their HP, they will lose only three orbs per hit until they recover. Any collected orbs will change to the color of the player who collected them. the player with more orbs when the time runs out wins the battle. If a participant collects all the two hundred orbs before time runs out, it automatically wins the battle.

  • The player's Struggle orb.

    The player's Struggle orb.

  • An opponent's Struggle orb.

    An opponent's Struggle orb.

Morale orbs[edit]

These orbs are unique tothe Land of Dragons, and they must be collected to refill the continuously depleting Morale Gauge during certain missions. The orbs come in multiple sizes with larger orbs restoring a bigger portion of the Morale Gauge. They are dropped by defeated enemies and broken crates. If Sora is struck during a mission, he drops Morale orbs, and the Morale Gauge is slightly depleted.

  • The Morale orbs used to fill the Morale Gauge.

    The Morale orbs used to fill the Morale Gauge.

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Cluster orbs[edit]

These orbs are unique toSpace Paranoids, and they are collected to fill the Cluster Gauge to activate various effects during certain events. They are dropped by defeating enemies and attacking certain environmental objects during these segments.

  • The Cluster orbs used to fill the Cluster Gauge.

    The Cluster orbs used to fill the Cluster Gauge.

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Gummi Ship prizes[edit]

They are dropped by various enemies during Gummi Ship missions.

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  • HP Prizes.

    HP Prizes.

  • Medal Points.

    Medal Points.

  • Gummi item from defeated red/special enemies.

    Gummi item from defeated red/special enemies.

  • Gummi item from defeated gold enemies.

    Gummi item from defeated gold enemies.

Mushroom No. 3 prizes[edit]

InKingdom Hearts II Final Mix, during the duel againstNo. 3, it drops prizes that must be collected quickly before they disappear. They are depicted as transparent bubbles, surrounding a purple and blue orb with an orange four-pointed star in the center.

  • The prizes dropped by Mushroom No. 3.

    The prizes dropped by Mushroom No. 3.

Kingdom Hearts 358/2 Days[edit]

Mission Point prizes[edit]

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Kingdom Hearts Birth by Sleep[edit]

D-Link Prizes[edit]

Main article:Dimension Link

D-Link Prizes fill the D-Link gauge inKingdom Hearts Birth By Sleep and are depicted as light blue octahedrons. TheLink Prize Plus ability increases the number of D-Link prizes enemies drop. Additionally, theD-Link Magnet command draws D-Link prizes out of enemies.

  • The D-Link Prizes used to fill up the D-Link gauge.

    The D-Link Prizes used to fill up the D-Link gauge.

  • The D-Link emblem used to level up D-Links.

    The D-Link emblem used to level up D-Links.

Gluttonous Goo[edit]

Jelly Glee Tea Orb A KHBBSFM.pngJelly Glee Tea Orb B KHBBSFM.pngJelly Glee Tea Orb C KHBBSFM.pngJelly Glee Tea Orb D KHBBSFM.pngJelly Glee Tea Orb E KHBBSFM.pngJelly Glee Tea Orb F KHBBSFM.pngJelly Glee Tea Orb G KHBBSFM.pngJelly Glee Tea Orb H KHBBSFM.png

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Floating Flora[edit]

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Kingdom Hearts coded[edit]

Debug balls[edit]

Debug balls appear inKingdom Hearts coded. They fill theDebug Gauge and are earned by defeating enemies.

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Kingdom Hearts Re:coded[edit]

SP prizes[edit]

SP Prize KHREC.png

SP prizes appear in theSystem Sectors inKingdom Hearts Re:coded and are depicted as shiny yellow orbs with horizontal rings. They award System Points (SP), and they are earned by destroyingBug Blox and defeating enemies within the Sector.

SP may be wagered on a floor challenge for extra SP, and SP are exchanged forStat Chips,Deck Commands, or other items at the end of the Sector.

Score prizes[edit]

Score prize KHREC.png

Score prizes appear in theKeyhole areas ofKingdom Hearts Re:coded and are represented by dark green orbs. They are typically dropped upon defeating enemies or destroying Bug Blox.

Scores may be boosted by retaining a high HP and defeating the boss in record times. Getting a sufficiently high score earns various rewards, as detailed in theWorld Scorecard.

Timer prizes[edit]

Timer prize KHREC.png

Timer prizes appear inAgrabah and the Agrabah room inCastle Oblivion. They add time to the clock whileData-Sora chases afterIago, and they are depicted as red and white clocks. They are dropped upon defeating enemies and destroying Bug Blox. Timer prizes come in three different sizes that add one, five, and ten seconds to the clock, respectively.

Data prizes[edit]

Matrix Orb.png

Data prizes appear withinData-Riku's datascape inHollow Bastion Part II. They restore portions ofData-Sora'sMatrix Power and are depicted as blue orbs that come in two sizes, restoring 1% and 3%, respectively. They are dropped upon defeatingPrize Bugs and breakingPrize Blox.

Kingdom Hearts 3D: Dream Drop Distance[edit]

Droplets[edit]

Droplets are dropped by defeatedNightmares and are depicted as purple droplets. They reward Drop Points (DP) which are used to redeem prizes, including items, commands, and temporary stat boosts, at the Relay Bonus screen after the player drops. They resemble pink teardrops.

Dive prizes[edit]

Gold, star-shaped prizes appear inDive Mode. The prizes increase the end score for the Dive and are sometimes also required as part of a dive's goal. Large prizes, depicted as large gold stars with small gold orbs at their points are worth more than regular prizes.

Magic prizes[edit]

Magic prizes appear inDive Mode, in set locations of specific dives. When picked up, they award the player either theMega Flare orLaser Spin special magic attack. Magic prizes containing Mega Flare are depicted as large orange orbs with several yellow shapes inside, while magic prizes containing Laser Spin are depicted as large green orbs with several bright-green lasers inside.

Other drops[edit]

Some dropped items, while similar in nature to prizes or prize boxes, are not classified as either of these.

Kingdom Hearts Chain of Memories[edit]

  • Interacting with certain props in the many rooms of Castle Oblivion will generatebattle cards that, once collected, can be added to Sora's deck. Additionally, during battles,friend cards may randomly appear when attacking an enemy. Collecting them automatically adds them to the top of Sora or Riku's deck, until they are used or until the end of battle. If Sora is hit by Whirlwind to the Void, he drops all the cards in his deck, including theReload Card, and he must collect them again in order to replenish his deck. Additionally, the last enemy standing in battle will drop amap card or anenemy card when defeated, as long as Sora or Riku has room to carry it.
  • Enemies may drop either a Premium Bonus or Roulette Bonus prize when defeated in battle, allowing the player to use a roulette wheel to select a battle card from their deck to upgrade to aPremium Card, or to select a map card to add to their collection, respectively.
  • A Premium Card.

    A Premium Card.

  • A Roulette Card.

    A Roulette Card.

Kingdom Hearts II[edit]

  • When anUndead Pirate orGambler in possession of a stolenmedallion is defeated, they will drop the medallion on the ground for Sora to collect. Additionally, during the second battle against theGrim Reaper, Sora must repeatedly force the Heartless to drop medallions, which he must collect and return to their chest.
  • During Sora's second visit toHalloween Town, Heartless in possession of stolenChristmas presents will drop them when defeated, leaving them for Sora to collect.

Kingdom Hearts 3D: Dream Drop Distance[edit]

  • Dream Pieces are not dropped as generic prize boxes, as synthesis materials are in other games. Instead, the appearance of a dropped Dream Piece matches the most common form of its type, usually a Figment.
Game mechanics
General mechanics
Attack |Magic |Items |Party member |Stats |Gauges |Prizes
Synthesis |Moogle Shop |Report |Glossary |Abilities (KH,KHCOM,KHII,KHD,KHREC,KHBBS,KH3D,KHUχ,KHIII,KHDR)
Special combat and play mechanics
Commands
Command Menu |Command Matrix |Command Deck (KHBBS,KH3D)
Reaction Command |Overlay command |Finish command |Special Command |Situation Command
Alternate action systems
Cards (Battle,Map,World) |Cards (KHχ) |Medal (KHUχ) |Cards (KHDR)
Alternate level systems
Mission Mode |Questploration |Quests |Music Stage
Character and stats mechanics
Panel System |Rank |Version Up |Stat Matrix |Gear Matrix |Command Meld |Drop System |Spirit
Movement mechanics
Lock-On |Swimming |Flowmotion |Free Running
Technique and action mechanics
Critical Hit |Summon |Sleight |Dark Mode |Drive Form |Limit |Limit Break |Debug Ability |Dimension Link |Command Style |Shotlock |Flowmotion |Reality Shift |Link System |Special Attack |Style Change |Attractions |Link Summon |Formchange
Rewards
Treasure Chest |Bonus Level |Experience |Tech Points |Munny |Moogle Point |Heart Point |VP |Medals |Rhythm Point
Enemy mechanics
Revenge Action |Reaction Endurance |Reality Endurance |Attraction Endurance |Armor Mode
Game elements
Opening Menu |The End |Difficulty Level |Tutorial |Game Over |Save Point |Game Clear Data |Theater Mode |Trophies