Kingdom Hearts 358/2 Days

Ferris Wheels

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Kingdom Hearts 358/2 Days
Ferris Wheels
Ferris Wheels
"A weapon that offers high Magic and ground combo speed."
Japaneseフェリスホイール
RōmajiFerisu Hoīru
Stats
StrengthMagic
BaseUnitUltimaBaseUnit
+55+1+45+31+3
DefenseCrit RateCrit Bonus
BaseUnitBaseUnitBaseUnit
+0+1+12+3+8+1
Attack SpeedApproach Speed
GroundAir
1.21.01.0
Abilities
1:Fire Finish
2:Combo Boost
3:Combo-Jump
Obtained
Crisis Gear ⑤ (Axel)
Kingdom Hearts 358/2 Days
Ferris Wheels+
Ferris Wheels
"Upgraded Ferris Wheels.
Offers high Magic and ground combo speed."
Japaneseフェリスホイール+
RōmajiFerisu Hoīru
Stats
StrengthMagic
BaseUnitUltimaBaseUnit
+62+1+38+37+3
DefenseCrit RateCrit Bonus
BaseUnitBaseUnitBaseUnit
+0+1+16+3+9+1
Attack SpeedApproach Speed
GroundAir
1.21.01.0
Abilities
1:Fire Finish
2:Magic Bracer
3:Combo-Jump
Obtained
Crisis Gear+ ⑤ (Axel)

TheFerris Wheels is a pair ofChakrams that can be wielded byAxel inKingdom Hearts 358/2 Days. It can be upgraded toFerris Wheels+.

Design[edit]

The main wheel of the Ferris Wheel Chakram is rather small. The outer edge is purple and the inner edge is red. The wheel is lined with eight large spikes that are purple as well. The handle is cross-shaped and white, and each end of the cross attaches to one of the spikes rather than to the main wheel.

AFerris wheel is a rotating upright wheel with passenger cars, often used as carnival rides.

Gameplay[edit]

The ground combo starts out with a sliding dash towards the target, slashing with a Chakram. From there, it can branch with aY combo; the caster will jump in the air, throwing the Chakram a short distance away below him. From there, the aerial combo can be used. If theY combo is not used, the combo will branch into a double slash with one Chakram. The double slash can be repeated four times, before going into the finisher. Each combo in the ground combo can be branched with theY combo, and will always go into the same thing: the caster will jump in the air, throwing the Chakram a short distance away below him. From there, the aerial combo can be used. The finisher is the same as theY combo.

The aerial combo starts out with two simple slashing attacks, finished with a horizontal spinning slash.

Ferris Wheels
Combos
Ground
AttackPowerCritical?Flinch?Counter?AttackPowerCritical?Flinch?Counter?
(Ground) Rush Right Hand Upswing
Hit 10.63XXX
(Ground) Overhead Leap Launch
Hit 11.0X
Hit 20.75X
(Ground) Right Hand Downswing
Hit 10.5XXX
(Ground) Overhead Leap Launch
Hit 11.0X
Hit 20.75X
(Ground) Forward Jump Right Hand Upswing
Hit 10.63XXX
(Ground) Overhead Leap Launch
Hit 11.0X
Hit 20.75X
(Ground) Right Hand Downswing
Hit 10.5XXX
(Ground) Overhead Leap Launch
Hit 11.0X
Hit 20.75X
(Ground) Forward Jump Right Hand Upswing
Hit 10.63XXX
(Ground) Overhead Leap Launch
Hit 11.0X
Hit 20.75X
(Ground) Right Hand Downswing
Hit 10.5XXX
(Ground) Overhead Leap Launch
Hit 11.0X
(Ground) Overhead Leap LaunchHit 20.75X
Hit 11.0
Hit 20.75


Air
AttackPowerCritical?Flinch?Counter?AttackPowerCritical?Flinch?Counter?
(Air) Left Upswing
Hit 10.75XXX
(Air) Right Downswing
Hit 10.75XXX
(Air) Horizontal Circle Throw
Hit 11.25 x2
Ferris Wheels+
Combos
Ground
AttackPowerCritical?Flinch?Counter?AttackPowerCritical?Flinch?Counter?
(Ground) Rush Right Hand Upswing
Hit 10.63XXX
(Ground) Overhead Leap Launch
Hit 11.0X
Hit 20.75X
(Ground) Right Hand Downswing
Hit 10.5XXX
(Ground) Overhead Leap Launch
Hit 11.0X
Hit 20.75X
(Ground) Forward Jump Right Hand Upswing
Hit 10.63XXX
(Ground) Overhead Leap Launch
Hit 11.0X
Hit 20.75X
(Ground) Right Hand Downswing
Hit 10.5XXX
(Ground) Overhead Leap Launch
Hit 11.0X
Hit 20.75X
(Ground) Forward Jump Right Hand Upswing
Hit 10.63XXX
(Ground) Overhead Leap Launch
Hit 11.0X
Hit 20.75X
(Ground) Right Hand Downswing
Hit 10.5XXX
(Ground) Overhead Leap Launch
Hit 11.0X
Hit 20.75X
(Ground) Forward Jump Right Hand Upswing
Hit 10.63XXX
(Ground) Overhead Leap Launch
Hit 11.0X
Hit 20.75X
(Ground) Right Hand Downswing
Hit 10.5XXX
(Ground) Overhead Leap Launch
Hit 11.0X
Hit 20.75X
(Ground) Forward Jump Right Hand Upswing
Hit 10.63XXX
(Ground) Overhead Leap Launch
Hit 11.0X
(Ground) Overhead Leap LaunchHit 20.75X
Hit 11.0
Hit 20.75


Air
AttackPowerCritical?Flinch?Counter?AttackPowerCritical?Flinch?Counter?
(Air) Left Upswing
Hit 10.75XXX
(Air) Right Downswing
Hit 10.75XXX
(Air) Horizontal Circle Throw
Hit 11.25 x2
Axel'sChakrams
Ashes |Doldrums |Delayed Action |Dive-Bombers |Combustion |Moulin Rouge |Blaze of Glory |Prometheus |Ifrit |Magma Ocean |Volcanics |Inferno |Sizzling Edge |Corona |Ferris Wheels |Burnout
Omega Trinity |Outbreak |Double Edge |Wildfire |Prominence |Eternal Flames |Pizza Cut |Conformers
Crisis Gear KHD.pngCrisis GearCrisis Gear KHD.png
Triumph |Diablo Eye |Aether |Edification |Iron Black |Abandoned Dogma |Balsamic Moon |Ferris Wheels |Eight-Finger |The Lovers |Gallant Achillea |Rafale |Silent Dirge
Soul Eater+ |Mage's Staff+ |Knight's Shield+ |Kingdom Key D+ |Kingdom Key+