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Fair Game

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Kingdom Hearts 358/2 Days
Fair Game
Fair Game
"A powerful weapon that draws forth its wielder's true worth."
Japaneseフェアゲーム
RōmajiFea Gēmu
Stats
StrengthMagic
BaseUnitUltimaBaseUnit
+124+4+15+30+4
DefenseCrit RateCrit Bonus
BaseUnitBaseUnitBaseUnit
+0+4+10+4+19+4
Attack SpeedApproach Speed
GroundAir
1.01.01.0
Abilities
1:Grand Slam
2:Critical Boost
3:Fire Finish
Obtained
Zero Gear ⑤ (Luxord)

TheFair Game isLuxord's signature deck ofCards introduced inKingdom Hearts II.

Design[edit]

The back of each card in the Fair Game deck is grey with a white border and displays five Nobody symbols in various positions. The largest of these is white with a black outline, while the other four are the same color grey as the rest of the card back, distinguishable only by their outlines. The reverse side usually depicts a slanted clock design. The numbers on the clock face are the Roman numerals for one to twelve, with the numeral for thirteen placed in the center. The minute and hour hands are black, stylized Nobody logos which point roughly at 11:56. During Luxord's battle inKingdom Hearts II, the side of Fair Game normally sporting this clock design is also shown to have either a fireball design or no design at all, in addition to the normal clock pattern.

Fair Game is one of only four of Luxord's weapons whose name is not drawn from one of twenty-two cards that make up aTarot deck'sMajor Arcana. The others areThe Joker,Finest Fantasy 13, andHigh Roller's Secret. The weapon's name may reflect Luxord's honorable personality; where he sets rules and never cheats by breaking them.

Gameplay[edit]

The Fair Game's normal ground combo starts with Luxord performing a 360° spin, with his cards surrounding his legs, followed by a narrow spray of cards forward. Luxord ends his ground combo with an upward spiral of cards. TheY-Combo can be activated after the first spinning attack, and consists of Luxord performing a spinning leap, surrounded in an upward spiral of cards before ending with a two-handed diagonal swipe downwards with a large card held in each hand.

The aerial combo consists of Luxord performing a spinning leap upward, surrounded in an upward spiral of cards, before ending with a two-handed diagonal swipe downwards with a large card held in each hand.

Combos
Ground
AttackPowerCritical?Flinch?Counter?AttackPowerCritical?Flinch?Counter?
(Ground) Horizontal Circle Throw
Hit 10.38 x3XXX
(Ground) Rising Launch
Hit 10.38 x2XXX
(Ground) Front Throw
Hit 10.38 x3XXX(Ground) Both Hands Downswing
Hit 11.5X
(Ground) Tornado Throw
Hit 10.25 x8


Air
AttackPowerCritical?Flinch?Counter?AttackPowerCritical?Flinch?Counter?
(Air) Rising Launch
Hit 10.38 x2XXX
(Air) Both Hands Downswing
Hit 11.5


Gallery[edit]

  • The cards from the Fair Game deck in Kingdom Hearts II.

    The cards from the Fair Game deck inKingdom Hearts II.

  • Several more of the cards from the Fair Game deck.

    Several more of the cards from the Fair Game deck.

  • Some cards that appear in the Fair Game deck in the Kingdom Hearts II manga.

    Some cards that appear in the Fair Game deck in theKingdom Hearts II manga.

  • A card from the Fair Game deck in Kingdom Hearts Union χ.

    A card from the Fair Game deck inKingdom Hearts Union χ.

Luxord'sCards
The Fool |The Magician |The Star |The Moon |Justice |The Hierophant |The World |Temperance |The High Priestess |The Tower |The Hanged Man |Death
The Hermit |Strength |The Lovers |The Chariot |The Sun |The Devil |The Empress |The Emperor |The Joker |Fair Game |Finest Fantasy 13 |High Roller's Secret
Zero Gear KHD.pngZero GearZero Gear KHD.png
Interdiction |Sharpshooter |Lindworm |Frozen Pride |Skysplitter |Book of Retribution |Lunatic |Eternal Flames |Arpeggio |Fair Game |Graceful Dahlia |Foudre |Kingdom Key
Oathkeeper |Two Become One |Oathkeeper/Oblivion |Dream Sword |Way to the Dawn |Kingdom Key D |Dream Rod |Dream Shield