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Vulkan API Reference Pageslatest

ObjectRayDirectionKHR(3)

Name

ObjectRayDirectionKHR - Ray direction in object space

Description

ObjectRayDirectionKHR

A variable decorated with theObjectRayDirectionKHR decoration willspecify the direction of the ray being processed, in object space.

Valid Usage
  • VUID-ObjectRayDirectionKHR-ObjectRayDirectionKHR-04299
    TheObjectRayDirectionKHR decorationmust be used only within theIntersectionKHR,AnyHitKHR, orClosestHitKHRExecutionModel

  • VUID-ObjectRayDirectionKHR-ObjectRayDirectionKHR-04300
    The variable decorated withObjectRayDirectionKHRmust be declaredusing theInputStorageClass

  • VUID-ObjectRayDirectionKHR-ObjectRayDirectionKHR-04301
    The variable decorated withObjectRayDirectionKHRmust be declaredas a three-component vector of 32-bit floating-point values

See Also

No cross-references are available

Document Notes

For more information, see theVulkan Specification (NOTE: cannot determine Specification page containing this refpage).

This page is extracted from the Vulkan Specification.Fixes and changes should be made to the Specification, not directly.


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