Videos, Presentations, & Supporting Materials Archives
We encourage you to use our videos and presentation materials. Please note that all Khronos Group material is Copyright The Khronos Group.At all times, copyright notice must remain intact on material you use. When using our material in a not-for-profit capacity you must credit The Khronos Group. When using our material for commercial use, for-profit, or in educational institutes, you must.(JavaScript must be enabled to view this email address) for permission.
Khronos Group Standards: Powering the Future of Embedded Vision
Khronos Standards: Powering the Future of Embedded Vision
Vulkan Update
Vulkan Ray Tracing Overview
OpenXR: Unifying Reality
Khronosの最新情報:CEDEC 2021 Vulkan、Vulkan Ray Tracing、OpenXR
Fundamentals of Ray Tracing Development using NVIDIA Nsight Graphics and NVIDIA Nsight Systems
Crysis Remastered: RTX Features
Ultra-High Performance Video Streaming Meets the GPU with NVIDIA Rivermax
Real-Time Ray-Traced Effects for CAD: A Developer Story
Getting Started with Ray Tracing and NVIDIA’s Ray Tracing Developer Tools
vulkan,raytracing
Presenter: Aurelio Reis, Chris Cottrell, Daniel Price, Jeffrey Kiel, Kyle Spagnoli, Richard Meth, Axel Mamode, Dana Elifaz, JC Liang Event:GTC 2021Vulkan Ray-Tracing Tutorial
VkFFT: Performant, Cross-Platform and Open-Source GPU FFT Library Using Vulkan API
Advanced Performance Recommendations
Incorporating Real-Time Ray Tracing in Autodesk’s Next-Generation Viewport System
Impact of RTX and Collaboration on 3D Animated Storytelling
An Open-Source Testbed to Democratize Extended Reality Research, Development, and Benchmarking
Building the Metaverse: A Progress Report and the Role of Standards
Khronos Standard APIs for Accelerating Vision and Inferencing
Growing the CloudXR Marketplace through Open Standards