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Linux kernel memory barriers

                         ============================                         LINUX KERNEL MEMORY BARRIERS                         ============================By: David Howells <dhowells@redhat.com>    Paul E. McKenney <paulmck@linux.ibm.com>    Will Deacon <will.deacon@arm.com>    Peter Zijlstra <peterz@infradead.org>==========DISCLAIMER==========This document is not a specification; it is intentionally (for the sake ofbrevity) and unintentionally (due to being human) incomplete. This document ismeant as a guide to using the various memory barriers provided by Linux, butin case of any doubt (and there are many) please ask.  Some doubts may beresolved by referring to the formal memory consistency model and relateddocumentation at tools/memory-model/.  Nevertheless, even this memorymodel should be viewed as the collective opinion of its maintainers ratherthan as an infallible oracle.To repeat, this document is not a specification of what Linux expects fromhardware.The purpose of this document is twofold: (1) to specify the minimum functionality that one can rely on for any     particular barrier, and (2) to provide a guide as to how to use the barriers that are available.Note that an architecture can provide more than the minimum requirementfor any particular barrier, but if the architecture provides less thanthat, that architecture is incorrect.Note also that it is possible that a barrier may be a no-op for anarchitecture because the way that arch works renders an explicit barrierunnecessary in that case.========CONTENTS======== (*) Abstract memory access model.     - Device operations.     - Guarantees. (*) What are memory barriers?     - Varieties of memory barrier.     - What may not be assumed about memory barriers?     - Address-dependency barriers (historical).     - Control dependencies.     - SMP barrier pairing.     - Examples of memory barrier sequences.     - Read memory barriers vs load speculation.     - Multicopy atomicity. (*) Explicit kernel barriers.     - Compiler barrier.     - CPU memory barriers. (*) Implicit kernel memory barriers.     - Lock acquisition functions.     - Interrupt disabling functions.     - Sleep and wake-up functions.     - Miscellaneous functions. (*) Inter-CPU acquiring barrier effects.     - Acquires vs memory accesses. (*) Where are memory barriers needed?     - Interprocessor interaction.     - Atomic operations.     - Accessing devices.     - Interrupts. (*) Kernel I/O barrier effects. (*) Assumed minimum execution ordering model. (*) The effects of the cpu cache.     - Cache coherency vs DMA.     - Cache coherency vs MMIO. (*) The things CPUs get up to.     - And then there's the Alpha.     - Virtual Machine Guests. (*) Example uses.     - Circular buffers. (*) References.============================ABSTRACT MEMORY ACCESS MODEL============================Consider the following abstract model of the system:                            :                :                            :                :                            :                :                +-------+   :   +--------+   :   +-------+                |       |   :   |        |   :   |       |                |       |   :   |        |   :   |       |                | CPU 1 |<----->| Memory |<----->| CPU 2 |                |       |   :   |        |   :   |       |                |       |   :   |        |   :   |       |                +-------+   :   +--------+   :   +-------+                    ^       :       ^        :       ^                    |       :       |        :       |                    |       :       |        :       |                    |       :       v        :       |                    |       :   +--------+   :       |                    |       :   |        |   :       |                    |       :   |        |   :       |                    +---------->| Device |<----------+                            :   |        |   :                            :   |        |   :                            :   +--------+   :                            :                :Each CPU executes a program that generates memory access operations.  In theabstract CPU, memory operation ordering is very relaxed, and a CPU may actuallyperform the memory operations in any order it likes, provided program causalityappears to be maintained.  Similarly, the compiler may also arrange theinstructions it emits in any order it likes, provided it doesn't affect theapparent operation of the program.So in the above diagram, the effects of the memory operations performed by aCPU are perceived by the rest of the system as the operations cross theinterface between the CPU and rest of the system (the dotted lines).For example, consider the following sequence of events:        CPU 1           CPU 2        =============== ===============        { A == 1; B == 2 }        A = 3;          x = B;        B = 4;          y = A;The set of accesses as seen by the memory system in the middle can be arrangedin 24 different combinations:        STORE A=3,      STORE B=4,      y=LOAD A->3,    x=LOAD B->4        STORE A=3,      STORE B=4,      x=LOAD B->4,    y=LOAD A->3        STORE A=3,      y=LOAD A->3,    STORE B=4,      x=LOAD B->4        STORE A=3,      y=LOAD A->3,    x=LOAD B->2,    STORE B=4        STORE A=3,      x=LOAD B->2,    STORE B=4,      y=LOAD A->3        STORE A=3,      x=LOAD B->2,    y=LOAD A->3,    STORE B=4        STORE B=4,      STORE A=3,      y=LOAD A->3,    x=LOAD B->4        STORE B=4, ...        ...and can thus result in four different combinations of values:        x == 2, y == 1        x == 2, y == 3        x == 4, y == 1        x == 4, y == 3Furthermore, the stores committed by a CPU to the memory system may not beperceived by the loads made by another CPU in the same order as the stores werecommitted.As a further example, consider this sequence of events:        CPU 1           CPU 2        =============== ===============        { A == 1, B == 2, C == 3, P == &A, Q == &C }        B = 4;          Q = P;        P = &B;         D = *Q;There is an obvious address dependency here, as the value loaded into D dependson the address retrieved from P by CPU 2.  At the end of the sequence, any ofthe following results are possible:        (Q == &A) and (D == 1)        (Q == &B) and (D == 2)        (Q == &B) and (D == 4)Note that CPU 2 will never try and load C into D because the CPU will load Pinto Q before issuing the load of *Q.DEVICE OPERATIONS-----------------Some devices present their control interfaces as collections of memorylocations, but the order in which the control registers are accessed is veryimportant.  For instance, imagine an ethernet card with a set of internalregisters that are accessed through an address port register (A) and a dataport register (D).  To read internal register 5, the following code might thenbe used:        *A = 5;        x = *D;but this might show up as either of the following two sequences:        STORE *A = 5, x = LOAD *D        x = LOAD *D, STORE *A = 5the second of which will almost certainly result in a malfunction, since it setthe address _after_ attempting to read the register.GUARANTEES----------There are some minimal guarantees that may be expected of a CPU: (*) On any given CPU, dependent memory accesses will be issued in order, with     respect to itself.  This means that for:        Q = READ_ONCE(P); D = READ_ONCE(*Q);     the CPU will issue the following memory operations:        Q = LOAD P, D = LOAD *Q     and always in that order.  However, on DEC Alpha, READ_ONCE() also     emits a memory-barrier instruction, so that a DEC Alpha CPU will     instead issue the following memory operations:        Q = LOAD P, MEMORY_BARRIER, D = LOAD *Q, MEMORY_BARRIER     Whether on DEC Alpha or not, the READ_ONCE() also prevents compiler     mischief. (*) Overlapping loads and stores within a particular CPU will appear to be     ordered within that CPU.  This means that for:        a = READ_ONCE(*X); WRITE_ONCE(*X, b);     the CPU will only issue the following sequence of memory operations:        a = LOAD *X, STORE *X = b     And for:        WRITE_ONCE(*X, c); d = READ_ONCE(*X);     the CPU will only issue:        STORE *X = c, d = LOAD *X     (Loads and stores overlap if they are targeted at overlapping pieces of     memory).And there are a number of things that _must_ or _must_not_ be assumed: (*) It _must_not_ be assumed that the compiler will do what you want     with memory references that are not protected by READ_ONCE() and     WRITE_ONCE().  Without them, the compiler is within its rights to     do all sorts of "creative" transformations, which are covered in     the COMPILER BARRIER section. (*) It _must_not_ be assumed that independent loads and stores will be issued     in the order given.  This means that for:        X = *A; Y = *B; *D = Z;     we may get any of the following sequences:        X = LOAD *A,  Y = LOAD *B,  STORE *D = Z        X = LOAD *A,  STORE *D = Z, Y = LOAD *B        Y = LOAD *B,  X = LOAD *A,  STORE *D = Z        Y = LOAD *B,  STORE *D = Z, X = LOAD *A        STORE *D = Z, X = LOAD *A,  Y = LOAD *B        STORE *D = Z, Y = LOAD *B,  X = LOAD *A (*) It _must_ be assumed that overlapping memory accesses may be merged or     discarded.  This means that for:        X = *A; Y = *(A + 4);     we may get any one of the following sequences:        X = LOAD *A; Y = LOAD *(A + 4);        Y = LOAD *(A + 4); X = LOAD *A;        {X, Y} = LOAD {*A, *(A + 4) };     And for:        *A = X; *(A + 4) = Y;     we may get any of:        STORE *A = X; STORE *(A + 4) = Y;        STORE *(A + 4) = Y; STORE *A = X;        STORE {*A, *(A + 4) } = {X, Y};And there are anti-guarantees: (*) These guarantees do not apply to bitfields, because compilers often     generate code to modify these using non-atomic read-modify-write     sequences.  Do not attempt to use bitfields to synchronize parallel     algorithms. (*) Even in cases where bitfields are protected by locks, all fields     in a given bitfield must be protected by one lock.  If two fields     in a given bitfield are protected by different locks, the compiler's     non-atomic read-modify-write sequences can cause an update to one     field to corrupt the value of an adjacent field. (*) These guarantees apply only to properly aligned and sized scalar     variables.  "Properly sized" currently means variables that are     the same size as "char", "short", "int" and "long".  "Properly     aligned" means the natural alignment, thus no constraints for     "char", two-byte alignment for "short", four-byte alignment for     "int", and either four-byte or eight-byte alignment for "long",     on 32-bit and 64-bit systems, respectively.  Note that these     guarantees were introduced into the C11 standard, so beware when     using older pre-C11 compilers (for example, gcc 4.6).  The portion     of the standard containing this guarantee is Section 3.14, which     defines "memory location" as follows:        memory location                either an object of scalar type, or a maximal sequence                of adjacent bit-fields all having nonzero width                NOTE 1: Two threads of execution can update and access                separate memory locations without interfering with                each other.                NOTE 2: A bit-field and an adjacent non-bit-field member                are in separate memory locations. The same applies                to two bit-fields, if one is declared inside a nested                structure declaration and the other is not, or if the two                are separated by a zero-length bit-field declaration,                or if they are separated by a non-bit-field member                declaration. It is not safe to concurrently update two                bit-fields in the same structure if all members declared                between them are also bit-fields, no matter what the                sizes of those intervening bit-fields happen to be.=========================WHAT ARE MEMORY BARRIERS?=========================As can be seen above, independent memory operations are effectively performedin random order, but this can be a problem for CPU-CPU interaction and for I/O.What is required is some way of intervening to instruct the compiler and theCPU to restrict the order.Memory barriers are such interventions.  They impose a perceived partialordering over the memory operations on either side of the barrier.Such enforcement is important because the CPUs and other devices in a systemcan use a variety of tricks to improve performance, including reordering,deferral and combination of memory operations; speculative loads; speculativebranch prediction and various types of caching.  Memory barriers are used tooverride or suppress these tricks, allowing the code to sanely control theinteraction of multiple CPUs and/or devices.VARIETIES OF MEMORY BARRIER---------------------------Memory barriers come in four basic varieties: (1) Write (or store) memory barriers.     A write memory barrier gives a guarantee that all the STORE operations     specified before the barrier will appear to happen before all the STORE     operations specified after the barrier with respect to the other     components of the system.     A write barrier is a partial ordering on stores only; it is not required     to have any effect on loads.     A CPU can be viewed as committing a sequence of store operations to the     memory system as time progresses.  All stores _before_ a write barrier     will occur _before_ all the stores after the write barrier.     [!] Note that write barriers should normally be paired with read or     address-dependency barriers; see the "SMP barrier pairing" subsection. (2) Address-dependency barriers (historical).     [!] This section is marked as HISTORICAL: it covers the long-obsolete     smp_read_barrier_depends() macro, the semantics of which are now     implicit in all marked accesses.  For more up-to-date information,     including how compiler transformations can sometimes break address     dependencies, see Documentation/RCU/rcu_dereference.rst.     An address-dependency barrier is a weaker form of read barrier.  In the     case where two loads are performed such that the second depends on the     result of the first (eg: the first load retrieves the address to which     the second load will be directed), an address-dependency barrier would     be required to make sure that the target of the second load is updated     after the address obtained by the first load is accessed.     An address-dependency barrier is a partial ordering on interdependent     loads only; it is not required to have any effect on stores, independent     loads or overlapping loads.     As mentioned in (1), the other CPUs in the system can be viewed as     committing sequences of stores to the memory system that the CPU being     considered can then perceive.  An address-dependency barrier issued by     the CPU under consideration guarantees that for any load preceding it,     if that load touches one of a sequence of stores from another CPU, then     by the time the barrier completes, the effects of all the stores prior to     that touched by the load will be perceptible to any loads issued after     the address-dependency barrier.     See the "Examples of memory barrier sequences" subsection for diagrams     showing the ordering constraints.     [!] Note that the first load really has to have an _address_ dependency and     not a control dependency.  If the address for the second load is dependent     on the first load, but the dependency is through a conditional rather than     actually loading the address itself, then it's a _control_ dependency and     a full read barrier or better is required.  See the "Control dependencies"     subsection for more information.     [!] Note that address-dependency barriers should normally be paired with     write barriers; see the "SMP barrier pairing" subsection.     [!] Kernel release v5.9 removed kernel APIs for explicit address-     dependency barriers.  Nowadays, APIs for marking loads from shared     variables such as READ_ONCE() and rcu_dereference() provide implicit     address-dependency barriers. (3) Read (or load) memory barriers.     A read barrier is an address-dependency barrier plus a guarantee that all     the LOAD operations specified before the barrier will appear to happen     before all the LOAD operations specified after the barrier with respect to     the other components of the system.     A read barrier is a partial ordering on loads only; it is not required to     have any effect on stores.     Read memory barriers imply address-dependency barriers, and so can     substitute for them.     [!] Note that read barriers should normally be paired with write barriers;     see the "SMP barrier pairing" subsection. (4) General memory barriers.     A general memory barrier gives a guarantee that all the LOAD and STORE     operations specified before the barrier will appear to happen before all     the LOAD and STORE operations specified after the barrier with respect to     the other components of the system.     A general memory barrier is a partial ordering over both loads and stores.     General memory barriers imply both read and write memory barriers, and so     can substitute for either.And a couple of implicit varieties: (5) ACQUIRE operations.     This acts as a one-way permeable barrier.  It guarantees that all memory     operations after the ACQUIRE operation will appear to happen after the     ACQUIRE operation with respect to the other components of the system.     ACQUIRE operations include LOCK operations and both smp_load_acquire()     and smp_cond_load_acquire() operations.     Memory operations that occur before an ACQUIRE operation may appear to     happen after it completes.     An ACQUIRE operation should almost always be paired with a RELEASE     operation. (6) RELEASE operations.     This also acts as a one-way permeable barrier.  It guarantees that all     memory operations before the RELEASE operation will appear to happen     before the RELEASE operation with respect to the other components of the     system. RELEASE operations include UNLOCK operations and     smp_store_release() operations.     Memory operations that occur after a RELEASE operation may appear to     happen before it completes.     The use of ACQUIRE and RELEASE operations generally precludes the need     for other sorts of memory barrier.  In addition, a RELEASE+ACQUIRE pair is     -not- guaranteed to act as a full memory barrier.  However, after an     ACQUIRE on a given variable, all memory accesses preceding any prior     RELEASE on that same variable are guaranteed to be visible.  In other     words, within a given variable's critical section, all accesses of all     previous critical sections for that variable are guaranteed to have     completed.     This means that ACQUIRE acts as a minimal "acquire" operation and     RELEASE acts as a minimal "release" operation.A subset of the atomic operations described in atomic_t.txt have ACQUIRE andRELEASE variants in addition to fully-ordered and relaxed (no barriersemantics) definitions.  For compound atomics performing both a load and astore, ACQUIRE semantics apply only to the load and RELEASE semantics applyonly to the store portion of the operation.Memory barriers are only required where there's a possibility of interactionbetween two CPUs or between a CPU and a device.  If it can be guaranteed thatthere won't be any such interaction in any particular piece of code, thenmemory barriers are unnecessary in that piece of code.Note that these are the _minimum_ guarantees.  Different architectures may givemore substantial guarantees, but they may _not_ be relied upon outside of archspecific code.WHAT MAY NOT BE ASSUMED ABOUT MEMORY BARRIERS?----------------------------------------------There are certain things that the Linux kernel memory barriers do not guarantee: (*) There is no guarantee that any of the memory accesses specified before a     memory barrier will be _complete_ by the completion of a memory barrier     instruction; the barrier can be considered to draw a line in that CPU's     access queue that accesses of the appropriate type may not cross. (*) There is no guarantee that issuing a memory barrier on one CPU will have     any direct effect on another CPU or any other hardware in the system.  The     indirect effect will be the order in which the second CPU sees the effects     of the first CPU's accesses occur, but see the next point: (*) There is no guarantee that a CPU will see the correct order of effects     from a second CPU's accesses, even _if_ the second CPU uses a memory     barrier, unless the first CPU _also_ uses a matching memory barrier (see     the subsection on "SMP Barrier Pairing"). (*) There is no guarantee that some intervening piece of off-the-CPU     hardware[*] will not reorder the memory accesses.  CPU cache coherency     mechanisms should propagate the indirect effects of a memory barrier     between CPUs, but might not do so in order.        [*] For information on bus mastering DMA and coherency please read:            Documentation/driver-api/pci/pci.rst            Documentation/core-api/dma-api-howto.rst            Documentation/core-api/dma-api.rstADDRESS-DEPENDENCY BARRIERS (HISTORICAL)----------------------------------------[!] This section is marked as HISTORICAL: it covers the long-obsoletesmp_read_barrier_depends() macro, the semantics of which are now implicitin all marked accesses.  For more up-to-date information, includinghow compiler transformations can sometimes break address dependencies,see Documentation/RCU/rcu_dereference.rst.As of v4.15 of the Linux kernel, an smp_mb() was added to READ_ONCE() forDEC Alpha, which means that about the only people who need to pay attentionto this section are those working on DEC Alpha architecture-specific codeand those working on READ_ONCE() itself.  For those who need it, and forthose who are interested in the history, here is the story ofaddress-dependency barriers.[!] While address dependencies are observed in both load-to-load andload-to-store relations, address-dependency barriers are not necessaryfor load-to-store situations.The requirement of address-dependency barriers is a little subtle, andit's not always obvious that they're needed.  To illustrate, consider thefollowing sequence of events:        CPU 1                 CPU 2        ===============       ===============        { A == 1, B == 2, C == 3, P == &A, Q == &C }        B = 4;        <write barrier>        WRITE_ONCE(P, &B);                              Q = READ_ONCE_OLD(P);                              D = *Q;[!] READ_ONCE_OLD() corresponds to READ_ONCE() of pre-4.15 kernel, whichdoesn't imply an address-dependency barrier.There's a clear address dependency here, and it would seem that by the end ofthe sequence, Q must be either &A or &B, and that:        (Q == &A) implies (D == 1)        (Q == &B) implies (D == 4)But!  CPU 2's perception of P may be updated _before_ its perception of B, thusleading to the following situation:        (Q == &B) and (D == 2) ????While this may seem like a failure of coherency or causality maintenance, itisn't, and this behaviour can be observed on certain real CPUs (such as the DECAlpha).To deal with this, READ_ONCE() provides an implicit address-dependency barriersince kernel release v4.15:        CPU 1                 CPU 2        ===============       ===============        { A == 1, B == 2, C == 3, P == &A, Q == &C }        B = 4;        <write barrier>        WRITE_ONCE(P, &B);                              Q = READ_ONCE(P);                              <implicit address-dependency barrier>                              D = *Q;This enforces the occurrence of one of the two implications, and prevents thethird possibility from arising.[!] Note that this extremely counterintuitive situation arises most easily onmachines with split caches, so that, for example, one cache bank processeseven-numbered cache lines and the other bank processes odd-numbered cachelines.  The pointer P might be stored in an odd-numbered cache line, and thevariable B might be stored in an even-numbered cache line.  Then, if theeven-numbered bank of the reading CPU's cache is extremely busy while theodd-numbered bank is idle, one can see the new value of the pointer P (&B),but the old value of the variable B (2).An address-dependency barrier is not required to order dependent writesbecause the CPUs that the Linux kernel supports don't do writes until theyare certain (1) that the write will actually happen, (2) of the location ofthe write, and (3) of the value to be written.But please carefully read the "CONTROL DEPENDENCIES" section and theDocumentation/RCU/rcu_dereference.rst file:  The compiler can and does breakdependencies in a great many highly creative ways.        CPU 1                 CPU 2        ===============       ===============        { A == 1, B == 2, C = 3, P == &A, Q == &C }        B = 4;        <write barrier>        WRITE_ONCE(P, &B);                              Q = READ_ONCE_OLD(P);                              WRITE_ONCE(*Q, 5);Therefore, no address-dependency barrier is required to order the read intoQ with the store into *Q.  In other words, this outcome is prohibited,even without an implicit address-dependency barrier of modern READ_ONCE():        (Q == &B) && (B == 4)Please note that this pattern should be rare.  After all, the whole pointof dependency ordering is to -prevent- writes to the data structure, alongwith the expensive cache misses associated with those writes.  This patterncan be used to record rare error conditions and the like, and the CPUs'naturally occurring ordering prevents such records from being lost.Note well that the ordering provided by an address dependency is local tothe CPU containing it.  See the section on "Multicopy atomicity" formore information.The address-dependency barrier is very important to the RCU system,for example.  See rcu_assign_pointer() and rcu_dereference() ininclude/linux/rcupdate.h.  This permits the current target of an RCU'dpointer to be replaced with a new modified target, without the replacementtarget appearing to be incompletely initialised.CONTROL DEPENDENCIES--------------------Control dependencies can be a bit tricky because current compilers donot understand them.  The purpose of this section is to help you preventthe compiler's ignorance from breaking your code.A load-load control dependency requires a full read memory barrier, notsimply an (implicit) address-dependency barrier to make it work correctly.Consider the following bit of code:        q = READ_ONCE(a);        <implicit address-dependency barrier>        if (q) {                /* BUG: No address dependency!!! */                p = READ_ONCE(b);        }This will not have the desired effect because there is no actual addressdependency, but rather a control dependency that the CPU may short-circuitby attempting to predict the outcome in advance, so that other CPUs seethe load from b as having happened before the load from a.  In such a casewhat's actually required is:        q = READ_ONCE(a);        if (q) {                <read barrier>                p = READ_ONCE(b);        }However, stores are not speculated.  This means that ordering -is- providedfor load-store control dependencies, as in the following example:        q = READ_ONCE(a);        if (q) {                WRITE_ONCE(b, 1);        }Control dependencies pair normally with other types of barriers.That said, please note that neither READ_ONCE() nor WRITE_ONCE()are optional! Without the READ_ONCE(), the compiler might combine theload from 'a' with other loads from 'a'.  Without the WRITE_ONCE(),the compiler might combine the store to 'b' with other stores to 'b'.Either can result in highly counterintuitive effects on ordering.Worse yet, if the compiler is able to prove (say) that the value ofvariable 'a' is always non-zero, it would be well within its rightsto optimize the original example by eliminating the "if" statementas follows:        q = a;        b = 1;  /* BUG: Compiler and CPU can both reorder!!! */So don't leave out the READ_ONCE().It is tempting to try to enforce ordering on identical stores on bothbranches of the "if" statement as follows:        q = READ_ONCE(a);        if (q) {                barrier();                WRITE_ONCE(b, 1);                do_something();        } else {                barrier();                WRITE_ONCE(b, 1);                do_something_else();        }Unfortunately, current compilers will transform this as follows at highoptimization levels:        q = READ_ONCE(a);        barrier();        WRITE_ONCE(b, 1);  /* BUG: No ordering vs. load from a!!! */        if (q) {                /* WRITE_ONCE(b, 1); -- moved up, BUG!!! */                do_something();        } else {                /* WRITE_ONCE(b, 1); -- moved up, BUG!!! */                do_something_else();        }Now there is no conditional between the load from 'a' and the store to'b', which means that the CPU is within its rights to reorder them:The conditional is absolutely required, and must be present in theassembly code even after all compiler optimizations have been applied.Therefore, if you need ordering in this example, you need explicitmemory barriers, for example, smp_store_release():        q = READ_ONCE(a);        if (q) {                smp_store_release(&b, 1);                do_something();        } else {                smp_store_release(&b, 1);                do_something_else();        }In contrast, without explicit memory barriers, two-legged-if controlordering is guaranteed only when the stores differ, for example:        q = READ_ONCE(a);        if (q) {                WRITE_ONCE(b, 1);                do_something();        } else {                WRITE_ONCE(b, 2);                do_something_else();        }The initial READ_ONCE() is still required to prevent the compiler fromproving the value of 'a'.In addition, you need to be careful what you do with the local variable 'q',otherwise the compiler might be able to guess the value and again removethe needed conditional.  For example:        q = READ_ONCE(a);        if (q % MAX) {                WRITE_ONCE(b, 1);                do_something();        } else {                WRITE_ONCE(b, 2);                do_something_else();        }If MAX is defined to be 1, then the compiler knows that (q % MAX) isequal to zero, in which case the compiler is within its rights totransform the above code into the following:        q = READ_ONCE(a);        WRITE_ONCE(b, 2);        do_something_else();Given this transformation, the CPU is not required to respect the orderingbetween the load from variable 'a' and the store to variable 'b'.  It istempting to add a barrier(), but this does not help.  The conditionalis gone, and the barrier won't bring it back.  Therefore, if you arerelying on this ordering, you should make sure that MAX is greater thanone, perhaps as follows:        q = READ_ONCE(a);        BUILD_BUG_ON(MAX <= 1); /* Order load from a with store to b. */        if (q % MAX) {                WRITE_ONCE(b, 1);                do_something();        } else {                WRITE_ONCE(b, 2);                do_something_else();        }Please note once again that the stores to 'b' differ.  If they wereidentical, as noted earlier, the compiler could pull this store outsideof the 'if' statement.You must also be careful not to rely too much on boolean short-circuitevaluation.  Consider this example:        q = READ_ONCE(a);        if (q || 1 > 0)                WRITE_ONCE(b, 1);Because the first condition cannot fault and the second condition isalways true, the compiler can transform this example as following,defeating control dependency:        q = READ_ONCE(a);        WRITE_ONCE(b, 1);This example underscores the need to ensure that the compiler cannotout-guess your code.  More generally, although READ_ONCE() does forcethe compiler to actually emit code for a given load, it does not forcethe compiler to use the results.In addition, control dependencies apply only to the then-clause andelse-clause of the if-statement in question.  In particular, it doesnot necessarily apply to code following the if-statement:        q = READ_ONCE(a);        if (q) {                WRITE_ONCE(b, 1);        } else {                WRITE_ONCE(b, 2);        }        WRITE_ONCE(c, 1);  /* BUG: No ordering against the read from 'a'. */It is tempting to argue that there in fact is ordering because thecompiler cannot reorder volatile accesses and also cannot reorderthe writes to 'b' with the condition.  Unfortunately for this lineof reasoning, the compiler might compile the two writes to 'b' asconditional-move instructions, as in this fanciful pseudo-assemblylanguage:        ld r1,a        cmp r1,$0        cmov,ne r4,$1        cmov,eq r4,$2        st r4,b        st $1,cA weakly ordered CPU would have no dependency of any sort between the loadfrom 'a' and the store to 'c'.  The control dependencies would extendonly to the pair of cmov instructions and the store depending on them.In short, control dependencies apply only to the stores in the then-clauseand else-clause of the if-statement in question (including functionsinvoked by those two clauses), not to code following that if-statement.Note well that the ordering provided by a control dependency is localto the CPU containing it.  See the section on "Multicopy atomicity"for more information.In summary:  (*) Control dependencies can order prior loads against later stores.      However, they do -not- guarantee any other sort of ordering:      Not prior loads against later loads, nor prior stores against      later anything.  If you need these other forms of ordering,      use smp_rmb(), smp_wmb(), or, in the case of prior stores and      later loads, smp_mb().  (*) If both legs of the "if" statement begin with identical stores to      the same variable, then those stores must be ordered, either by      preceding both of them with smp_mb() or by using smp_store_release()      to carry out the stores.  Please note that it is -not- sufficient      to use barrier() at beginning of each leg of the "if" statement      because, as shown by the example above, optimizing compilers can      destroy the control dependency while respecting the letter of the      barrier() law.  (*) Control dependencies require at least one run-time conditional      between the prior load and the subsequent store, and this      conditional must involve the prior load.  If the compiler is able      to optimize the conditional away, it will have also optimized      away the ordering.  Careful use of READ_ONCE() and WRITE_ONCE()      can help to preserve the needed conditional.  (*) Control dependencies require that the compiler avoid reordering the      dependency into nonexistence.  Careful use of READ_ONCE() or      atomic{,64}_read() can help to preserve your control dependency.      Please see the COMPILER BARRIER section for more information.  (*) Control dependencies apply only to the then-clause and else-clause      of the if-statement containing the control dependency, including      any functions that these two clauses call.  Control dependencies      do -not- apply to code following the if-statement containing the      control dependency.  (*) Control dependencies pair normally with other types of barriers.  (*) Control dependencies do -not- provide multicopy atomicity.  If you      need all the CPUs to see a given store at the same time, use smp_mb().  (*) Compilers do not understand control dependencies.  It is therefore      your job to ensure that they do not break your code.SMP BARRIER PAIRING-------------------When dealing with CPU-CPU interactions, certain types of memory barrier shouldalways be paired.  A lack of appropriate pairing is almost certainly an error.General barriers pair with each other, though they also pair with mostother types of barriers, albeit without multicopy atomicity.  An acquirebarrier pairs with a release barrier, but both may also pair with otherbarriers, including of course general barriers.  A write barrier pairswith an address-dependency barrier, a control dependency, an acquire barrier,a release barrier, a read barrier, or a general barrier.  Similarly aread barrier, control dependency, or an address-dependency barrier pairswith a write barrier, an acquire barrier, a release barrier, or ageneral barrier:        CPU 1                 CPU 2        ===============       ===============        WRITE_ONCE(a, 1);        <write barrier>        WRITE_ONCE(b, 2);     x = READ_ONCE(b);                              <read barrier>                              y = READ_ONCE(a);Or:        CPU 1                 CPU 2        ===============       ===============================        a = 1;        <write barrier>        WRITE_ONCE(b, &a);    x = READ_ONCE(b);                              <implicit address-dependency barrier>                              y = *x;Or even:        CPU 1                 CPU 2        ===============       ===============================        r1 = READ_ONCE(y);        <general barrier>        WRITE_ONCE(x, 1);     if (r2 = READ_ONCE(x)) {                                 <implicit control dependency>                                 WRITE_ONCE(y, 1);                              }        assert(r1 == 0 || r2 == 0);Basically, the read barrier always has to be there, even though it can be ofthe "weaker" type.[!] Note that the stores before the write barrier would normally be expected tomatch the loads after the read barrier or the address-dependency barrier, andvice versa:        CPU 1                               CPU 2        ===================                 ===================        WRITE_ONCE(a, 1);    }----   --->{  v = READ_ONCE(c);        WRITE_ONCE(b, 2);    }    \ /    {  w = READ_ONCE(d);        <write barrier>            \        <read barrier>        WRITE_ONCE(c, 3);    }    / \    {  x = READ_ONCE(a);        WRITE_ONCE(d, 4);    }----   --->{  y = READ_ONCE(b);EXAMPLES OF MEMORY BARRIER SEQUENCES------------------------------------Firstly, write barriers act as partial orderings on store operations.Consider the following sequence of events:        CPU 1        =======================        STORE A = 1        STORE B = 2        STORE C = 3        <write barrier>        STORE D = 4        STORE E = 5This sequence of events is committed to the memory coherence system in an orderthat the rest of the system might perceive as the unordered set of { STORE A,STORE B, STORE C } all occurring before the unordered set of { STORE D, STORE E}:        +-------+       :      :        |       |       +------+        |       |------>| C=3  |     }     /\        |       |  :    +------+     }-----  \  -----> Events perceptible to        |       |  :    | A=1  |     }        \/       the rest of the system        |       |  :    +------+     }        | CPU 1 |  :    | B=2  |     }        |       |       +------+     }        |       |   wwwwwwwwwwwwwwww }   <--- At this point the write barrier        |       |       +------+     }        requires all stores prior to the        |       |  :    | E=5  |     }        barrier to be committed before        |       |  :    +------+     }        further stores may take place        |       |------>| D=4  |     }        |       |       +------+        +-------+       :      :                           |                           | Sequence in which stores are committed to the                           | memory system by CPU 1                           VSecondly, address-dependency barriers act as partial orderings on address-dependent loads.  Consider the following sequence of events:        CPU 1                   CPU 2        ======================= =======================                { B = 7; X = 9; Y = 8; C = &Y }        STORE A = 1        STORE B = 2        <write barrier>        STORE C = &B            LOAD X        STORE D = 4             LOAD C (gets &B)                                LOAD *C (reads B)Without intervention, CPU 2 may perceive the events on CPU 1 in someeffectively random order, despite the write barrier issued by CPU 1:        +-------+       :      :                :       :        |       |       +------+                +-------+  | Sequence of update        |       |------>| B=2  |-----       --->| Y->8  |  | of perception on        |       |  :    +------+     \          +-------+  | CPU 2        | CPU 1 |  :    | A=1  |      \     --->| C->&Y |  V        |       |       +------+       |        +-------+        |       |   wwwwwwwwwwwwwwww   |        :       :        |       |       +------+       |        :       :        |       |  :    | C=&B |---    |        :       :       +-------+        |       |  :    +------+   \   |        +-------+       |       |        |       |------>| D=4  |    ----------->| C->&B |------>|       |        |       |       +------+       |        +-------+       |       |        +-------+       :      :       |        :       :       |       |                                       |        :       :       |       |                                       |        :       :       | CPU 2 |                                       |        +-------+       |       |            Apparently incorrect --->  |        | B->7  |------>|       |            perception of B (!)        |        +-------+       |       |                                       |        :       :       |       |                                       |        +-------+       |       |            The load of X holds --->    \       | X->9  |------>|       |            up the maintenance           \      +-------+       |       |            of coherence of B             ----->| B->2  |       +-------+                                                +-------+                                                :       :In the above example, CPU 2 perceives that B is 7, despite the load of *C(which would be B) coming after the LOAD of C.If, however, an address-dependency barrier were to be placed between the loadof C and the load of *C (ie: B) on CPU 2:        CPU 1                   CPU 2        ======================= =======================                { B = 7; X = 9; Y = 8; C = &Y }        STORE A = 1        STORE B = 2        <write barrier>        STORE C = &B            LOAD X        STORE D = 4             LOAD C (gets &B)                                <address-dependency barrier>                                LOAD *C (reads B)then the following will occur:        +-------+       :      :                :       :        |       |       +------+                +-------+        |       |------>| B=2  |-----       --->| Y->8  |        |       |  :    +------+     \          +-------+        | CPU 1 |  :    | A=1  |      \     --->| C->&Y |        |       |       +------+       |        +-------+        |       |   wwwwwwwwwwwwwwww   |        :       :        |       |       +------+       |        :       :        |       |  :    | C=&B |---    |        :       :       +-------+        |       |  :    +------+   \   |        +-------+       |       |        |       |------>| D=4  |    ----------->| C->&B |------>|       |        |       |       +------+       |        +-------+       |       |        +-------+       :      :       |        :       :       |       |                                       |        :       :       |       |                                       |        :       :       | CPU 2 |                                       |        +-------+       |       |                                       |        | X->9  |------>|       |                                       |        +-------+       |       |          Makes sure all effects --->   \   aaaaaaaaaaaaaaaaa   |       |          prior to the store of C        \      +-------+       |       |          are perceptible to              ----->| B->2  |------>|       |          subsequent loads                      +-------+       |       |                                                :       :       +-------+And thirdly, a read barrier acts as a partial order on loads.  Consider thefollowing sequence of events:        CPU 1                   CPU 2        ======================= =======================                { A = 0, B = 9 }        STORE A=1        <write barrier>        STORE B=2                                LOAD B                                LOAD AWithout intervention, CPU 2 may then choose to perceive the events on CPU 1 insome effectively random order, despite the write barrier issued by CPU 1:        +-------+       :      :                :       :        |       |       +------+                +-------+        |       |------>| A=1  |------      --->| A->0  |        |       |       +------+      \         +-------+        | CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  |        |       |       +------+        |       +-------+        |       |------>| B=2  |---     |       :       :        |       |       +------+   \    |       :       :       +-------+        +-------+       :      :    \   |       +-------+       |       |                                     ---------->| B->2  |------>|       |                                        |       +-------+       | CPU 2 |                                        |       | A->0  |------>|       |                                        |       +-------+       |       |                                        |       :       :       +-------+                                         \      :       :                                          \     +-------+                                           ---->| A->1  |                                                +-------+                                                :       :If, however, a read barrier were to be placed between the load of B and theload of A on CPU 2:        CPU 1                   CPU 2        ======================= =======================                { A = 0, B = 9 }        STORE A=1        <write barrier>        STORE B=2                                LOAD B                                <read barrier>                                LOAD Athen the partial ordering imposed by CPU 1 will be perceived correctly by CPU2:        +-------+       :      :                :       :        |       |       +------+                +-------+        |       |------>| A=1  |------      --->| A->0  |        |       |       +------+      \         +-------+        | CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  |        |       |       +------+        |       +-------+        |       |------>| B=2  |---     |       :       :        |       |       +------+   \    |       :       :       +-------+        +-------+       :      :    \   |       +-------+       |       |                                     ---------->| B->2  |------>|       |                                        |       +-------+       | CPU 2 |                                        |       :       :       |       |                                        |       :       :       |       |          At this point the read ---->   \  rrrrrrrrrrrrrrrrr   |       |          barrier causes all effects      \     +-------+       |       |          prior to the storage of B        ---->| A->1  |------>|       |          to be perceptible to CPU 2            +-------+       |       |                                                :       :       +-------+To illustrate this more completely, consider what could happen if the codecontained a load of A either side of the read barrier:        CPU 1                   CPU 2        ======================= =======================                { A = 0, B = 9 }        STORE A=1        <write barrier>        STORE B=2                                LOAD B                                LOAD A [first load of A]                                <read barrier>                                LOAD A [second load of A]Even though the two loads of A both occur after the load of B, they may bothcome up with different values:        +-------+       :      :                :       :        |       |       +------+                +-------+        |       |------>| A=1  |------      --->| A->0  |        |       |       +------+      \         +-------+        | CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  |        |       |       +------+        |       +-------+        |       |------>| B=2  |---     |       :       :        |       |       +------+   \    |       :       :       +-------+        +-------+       :      :    \   |       +-------+       |       |                                     ---------->| B->2  |------>|       |                                        |       +-------+       | CPU 2 |                                        |       :       :       |       |                                        |       :       :       |       |                                        |       +-------+       |       |                                        |       | A->0  |------>| 1st   |                                        |       +-------+       |       |          At this point the read ---->   \  rrrrrrrrrrrrrrrrr   |       |          barrier causes all effects      \     +-------+       |       |          prior to the storage of B        ---->| A->1  |------>| 2nd   |          to be perceptible to CPU 2            +-------+       |       |                                                :       :       +-------+But it may be that the update to A from CPU 1 becomes perceptible to CPU 2before the read barrier completes anyway:        +-------+       :      :                :       :        |       |       +------+                +-------+        |       |------>| A=1  |------      --->| A->0  |        |       |       +------+      \         +-------+        | CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  |        |       |       +------+        |       +-------+        |       |------>| B=2  |---     |       :       :        |       |       +------+   \    |       :       :       +-------+        +-------+       :      :    \   |       +-------+       |       |                                     ---------->| B->2  |------>|       |                                        |       +-------+       | CPU 2 |                                        |       :       :       |       |                                         \      :       :       |       |                                          \     +-------+       |       |                                           ---->| A->1  |------>| 1st   |                                                +-------+       |       |                                            rrrrrrrrrrrrrrrrr   |       |                                                +-------+       |       |                                                | A->1  |------>| 2nd   |                                                +-------+       |       |                                                :       :       +-------+The guarantee is that the second load will always come up with A == 1 if theload of B came up with B == 2.  No such guarantee exists for the first load ofA; that may come up with either A == 0 or A == 1.READ MEMORY BARRIERS VS LOAD SPECULATION----------------------------------------Many CPUs speculate with loads: that is they see that they will need to load anitem from memory, and they find a time where they're not using the bus for anyother loads, and so do the load in advance - even though they haven't actuallygot to that point in the instruction execution flow yet.  This permits theactual load instruction to potentially complete immediately because the CPUalready has the value to hand.It may turn out that the CPU didn't actually need the value - perhaps because abranch circumvented the load - in which case it can discard the value or justcache it for later use.Consider:        CPU 1                   CPU 2        ======================= =======================                                LOAD B                                DIVIDE          } Divide instructions generally                                DIVIDE          } take a long time to perform                                LOAD AWhich might appear as this:                                                :       :       +-------+                                                +-------+       |       |                                            --->| B->2  |------>|       |                                                +-------+       | CPU 2 |                                                :       :DIVIDE |       |                                                +-------+       |       |        The CPU being busy doing a --->     --->| A->0  |~~~~   |       |        division speculates on the              +-------+   ~   |       |        LOAD of A                               :       :   ~   |       |                                                :       :DIVIDE |       |                                                :       :   ~   |       |        Once the divisions are complete -->     :       :   ~-->|       |        the CPU can then perform the            :       :       |       |        LOAD with immediate effect              :       :       +-------+Placing a read barrier or an address-dependency barrier just before the secondload:        CPU 1                   CPU 2        ======================= =======================                                LOAD B                                DIVIDE                                DIVIDE                                <read barrier>                                LOAD Awill force any value speculatively obtained to be reconsidered to an extentdependent on the type of barrier used.  If there was no change made to thespeculated memory location, then the speculated value will just be used:                                                :       :       +-------+                                                +-------+       |       |                                            --->| B->2  |------>|       |                                                +-------+       | CPU 2 |                                                :       :DIVIDE |       |                                                +-------+       |       |        The CPU being busy doing a --->     --->| A->0  |~~~~   |       |        division speculates on the              +-------+   ~   |       |        LOAD of A                               :       :   ~   |       |                                                :       :DIVIDE |       |                                                :       :   ~   |       |                                                :       :   ~   |       |                                            rrrrrrrrrrrrrrrr~   |       |                                                :       :   ~   |       |                                                :       :   ~-->|       |                                                :       :       |       |                                                :       :       +-------+but if there was an update or an invalidation from another CPU pending, thenthe speculation will be cancelled and the value reloaded:                                                :       :       +-------+                                                +-------+       |       |                                            --->| B->2  |------>|       |                                                +-------+       | CPU 2 |                                                :       :DIVIDE |       |                                                +-------+       |       |        The CPU being busy doing a --->     --->| A->0  |~~~~   |       |        division speculates on the              +-------+   ~   |       |        LOAD of A                               :       :   ~   |       |                                                :       :DIVIDE |       |                                                :       :   ~   |       |                                                :       :   ~   |       |                                            rrrrrrrrrrrrrrrrr   |       |                                                +-------+       |       |        The speculation is discarded --->   --->| A->1  |------>|       |        and an updated value is                 +-------+       |       |        retrieved                               :       :       +-------+MULTICOPY ATOMICITY--------------------Multicopy atomicity is a deeply intuitive notion about ordering that isnot always provided by real computer systems, namely that a given storebecomes visible at the same time to all CPUs, or, alternatively, that allCPUs agree on the order in which all stores become visible.  However,support of full multicopy atomicity would rule out valuable hardwareoptimizations, so a weaker form called ``other multicopy atomicity''instead guarantees only that a given store becomes visible at the sametime to all -other- CPUs.  The remainder of this document discusses thisweaker form, but for brevity will call it simply ``multicopy atomicity''.The following example demonstrates multicopy atomicity:        CPU 1                   CPU 2                   CPU 3        ======================= ======================= =======================                { X = 0, Y = 0 }        STORE X=1               r1=LOAD X (reads 1)     LOAD Y (reads 1)                                <general barrier>       <read barrier>                                STORE Y=r1              LOAD XSuppose that CPU 2's load from X returns 1, which it then stores to Y,and CPU 3's load from Y returns 1.  This indicates that CPU 1's storeto X precedes CPU 2's load from X and that CPU 2's store to Y precedesCPU 3's load from Y.  In addition, the memory barriers guarantee thatCPU 2 executes its load before its store, and CPU 3 loads from Y beforeit loads from X.  The question is then "Can CPU 3's load from X return 0?"Because CPU 3's load from X in some sense comes after CPU 2's load, itis natural to expect that CPU 3's load from X must therefore return 1.This expectation follows from multicopy atomicity: if a load executingon CPU B follows a load from the same variable executing on CPU A (andCPU A did not originally store the value which it read), then onmulticopy-atomic systems, CPU B's load must return either the same valuethat CPU A's load did or some later value.  However, the Linux kerneldoes not require systems to be multicopy atomic.The use of a general memory barrier in the example above compensatesfor any lack of multicopy atomicity.  In the example, if CPU 2's loadfrom X returns 1 and CPU 3's load from Y returns 1, then CPU 3's loadfrom X must indeed also return 1.However, dependencies, read barriers, and write barriers are not alwaysable to compensate for non-multicopy atomicity.  For example, supposethat CPU 2's general barrier is removed from the above example, leavingonly the data dependency shown below:        CPU 1                   CPU 2                   CPU 3        ======================= ======================= =======================                { X = 0, Y = 0 }        STORE X=1               r1=LOAD X (reads 1)     LOAD Y (reads 1)                                <data dependency>       <read barrier>                                STORE Y=r1              LOAD X (reads 0)This substitution allows non-multicopy atomicity to run rampant: inthis example, it is perfectly legal for CPU 2's load from X to return 1,CPU 3's load from Y to return 1, and its load from X to return 0.The key point is that although CPU 2's data dependency orders its loadand store, it does not guarantee to order CPU 1's store.  Thus, if thisexample runs on a non-multicopy-atomic system where CPUs 1 and 2 share astore buffer or a level of cache, CPU 2 might have early access to CPU 1'swrites.  General barriers are therefore required to ensure that all CPUsagree on the combined order of multiple accesses.General barriers can compensate not only for non-multicopy atomicity,but can also generate additional ordering that can ensure that -all-CPUs will perceive the same order of -all- operations.  In contrast, achain of release-acquire pairs do not provide this additional ordering,which means that only those CPUs on the chain are guaranteed to agreeon the combined order of the accesses.  For example, switching to C codein deference to the ghost of Herman Hollerith:        int u, v, x, y, z;        void cpu0(void)        {                r0 = smp_load_acquire(&x);                WRITE_ONCE(u, 1);                smp_store_release(&y, 1);        }        void cpu1(void)        {                r1 = smp_load_acquire(&y);                r4 = READ_ONCE(v);                r5 = READ_ONCE(u);                smp_store_release(&z, 1);        }        void cpu2(void)        {                r2 = smp_load_acquire(&z);                smp_store_release(&x, 1);        }        void cpu3(void)        {                WRITE_ONCE(v, 1);                smp_mb();                r3 = READ_ONCE(u);        }Because cpu0(), cpu1(), and cpu2() participate in a chain ofsmp_store_release()/smp_load_acquire() pairs, the following outcomeis prohibited:        r0 == 1 && r1 == 1 && r2 == 1Furthermore, because of the release-acquire relationship between cpu0()and cpu1(), cpu1() must see cpu0()'s writes, so that the followingoutcome is prohibited:        r1 == 1 && r5 == 0However, the ordering provided by a release-acquire chain is localto the CPUs participating in that chain and does not apply to cpu3(),at least aside from stores.  Therefore, the following outcome is possible:        r0 == 0 && r1 == 1 && r2 == 1 && r3 == 0 && r4 == 0As an aside, the following outcome is also possible:        r0 == 0 && r1 == 1 && r2 == 1 && r3 == 0 && r4 == 0 && r5 == 1Although cpu0(), cpu1(), and cpu2() will see their respective reads andwrites in order, CPUs not involved in the release-acquire chain mightwell disagree on the order.  This disagreement stems from the fact thatthe weak memory-barrier instructions used to implement smp_load_acquire()and smp_store_release() are not required to order prior stores againstsubsequent loads in all cases.  This means that cpu3() can see cpu0()'sstore to u as happening -after- cpu1()'s load from v, even thoughboth cpu0() and cpu1() agree that these two operations occurred in theintended order.However, please keep in mind that smp_load_acquire() is not magic.In particular, it simply reads from its argument with ordering.  It does-not- ensure that any particular value will be read.  Therefore, thefollowing outcome is possible:        r0 == 0 && r1 == 0 && r2 == 0 && r5 == 0Note that this outcome can happen even on a mythical sequentiallyconsistent system where nothing is ever reordered.To reiterate, if your code requires full ordering of all operations,use general barriers throughout.========================EXPLICIT KERNEL BARRIERS========================The Linux kernel has a variety of different barriers that act at differentlevels:  (*) Compiler barrier.  (*) CPU memory barriers.COMPILER BARRIER----------------The Linux kernel has an explicit compiler barrier function that prevents thecompiler from moving the memory accesses either side of it to the other side:        barrier();This is a general barrier -- there are no read-read or write-writevariants of barrier().  However, READ_ONCE() and WRITE_ONCE() can bethought of as weak forms of barrier() that affect only the specificaccesses flagged by the READ_ONCE() or WRITE_ONCE().The barrier() function has the following effects: (*) Prevents the compiler from reordering accesses following the     barrier() to precede any accesses preceding the barrier().     One example use for this property is to ease communication between     interrupt-handler code and the code that was interrupted. (*) Within a loop, forces the compiler to load the variables used     in that loop's conditional on each pass through that loop.The READ_ONCE() and WRITE_ONCE() functions can prevent any number ofoptimizations that, while perfectly safe in single-threaded code, canbe fatal in concurrent code.  Here are some examples of these sortsof optimizations: (*) The compiler is within its rights to reorder loads and stores     to the same variable, and in some cases, the CPU is within its     rights to reorder loads to the same variable.  This means that     the following code:        a[0] = x;        a[1] = x;     Might result in an older value of x stored in a[1] than in a[0].     Prevent both the compiler and the CPU from doing this as follows:        a[0] = READ_ONCE(x);        a[1] = READ_ONCE(x);     In short, READ_ONCE() and WRITE_ONCE() provide cache coherence for     accesses from multiple CPUs to a single variable. (*) The compiler is within its rights to merge successive loads from     the same variable.  Such merging can cause the compiler to "optimize"     the following code:        while (tmp = a)                do_something_with(tmp);     into the following code, which, although in some sense legitimate     for single-threaded code, is almost certainly not what the developer     intended:        if (tmp = a)                for (;;)                        do_something_with(tmp);     Use READ_ONCE() to prevent the compiler from doing this to you:        while (tmp = READ_ONCE(a))                do_something_with(tmp); (*) The compiler is within its rights to reload a variable, for example,     in cases where high register pressure prevents the compiler from     keeping all data of interest in registers.  The compiler might     therefore optimize the variable 'tmp' out of our previous example:        while (tmp = a)                do_something_with(tmp);     This could result in the following code, which is perfectly safe in     single-threaded code, but can be fatal in concurrent code:        while (a)                do_something_with(a);     For example, the optimized version of this code could result in     passing a zero to do_something_with() in the case where the variable     a was modified by some other CPU between the "while" statement and     the call to do_something_with().     Again, use READ_ONCE() to prevent the compiler from doing this:        while (tmp = READ_ONCE(a))                do_something_with(tmp);     Note that if the compiler runs short of registers, it might save     tmp onto the stack.  The overhead of this saving and later restoring     is why compilers reload variables.  Doing so is perfectly safe for     single-threaded code, so you need to tell the compiler about cases     where it is not safe. (*) The compiler is within its rights to omit a load entirely if it knows     what the value will be.  For example, if the compiler can prove that     the value of variable 'a' is always zero, it can optimize this code:        while (tmp = a)                do_something_with(tmp);     Into this:        do { } while (0);     This transformation is a win for single-threaded code because it     gets rid of a load and a branch.  The problem is that the compiler     will carry out its proof assuming that the current CPU is the only     one updating variable 'a'.  If variable 'a' is shared, then the     compiler's proof will be erroneous.  Use READ_ONCE() to tell the     compiler that it doesn't know as much as it thinks it does:        while (tmp = READ_ONCE(a))                do_something_with(tmp);     But please note that the compiler is also closely watching what you     do with the value after the READ_ONCE().  For example, suppose you     do the following and MAX is a preprocessor macro with the value 1:        while ((tmp = READ_ONCE(a)) % MAX)                do_something_with(tmp);     Then the compiler knows that the result of the "%" operator applied     to MAX will always be zero, again allowing the compiler to optimize     the code into near-nonexistence.  (It will still load from the     variable 'a'.) (*) Similarly, the compiler is within its rights to omit a store entirely     if it knows that the variable already has the value being stored.     Again, the compiler assumes that the current CPU is the only one     storing into the variable, which can cause the compiler to do the     wrong thing for shared variables.  For example, suppose you have     the following:        a = 0;        ... Code that does not store to variable a ...        a = 0;     The compiler sees that the value of variable 'a' is already zero, so     it might well omit the second store.  This would come as a fatal     surprise if some other CPU might have stored to variable 'a' in the     meantime.     Use WRITE_ONCE() to prevent the compiler from making this sort of     wrong guess:        WRITE_ONCE(a, 0);        ... Code that does not store to variable a ...        WRITE_ONCE(a, 0); (*) The compiler is within its rights to reorder memory accesses unless     you tell it not to.  For example, consider the following interaction     between process-level code and an interrupt handler:        void process_level(void)        {                msg = get_message();                flag = true;        }        void interrupt_handler(void)        {                if (flag)                        process_message(msg);        }     There is nothing to prevent the compiler from transforming     process_level() to the following, in fact, this might well be a     win for single-threaded code:        void process_level(void)        {                flag = true;                msg = get_message();        }     If the interrupt occurs between these two statement, then     interrupt_handler() might be passed a garbled msg.  Use WRITE_ONCE()     to prevent this as follows:        void process_level(void)        {                WRITE_ONCE(msg, get_message());                WRITE_ONCE(flag, true);        }        void interrupt_handler(void)        {                if (READ_ONCE(flag))                        process_message(READ_ONCE(msg));        }     Note that the READ_ONCE() and WRITE_ONCE() wrappers in     interrupt_handler() are needed if this interrupt handler can itself     be interrupted by something that also accesses 'flag' and 'msg',     for example, a nested interrupt or an NMI.  Otherwise, READ_ONCE()     and WRITE_ONCE() are not needed in interrupt_handler() other than     for documentation purposes.  (Note also that nested interrupts     do not typically occur in modern Linux kernels, in fact, if an     interrupt handler returns with interrupts enabled, you will get a     WARN_ONCE() splat.)     You should assume that the compiler can move READ_ONCE() and     WRITE_ONCE() past code not containing READ_ONCE(), WRITE_ONCE(),     barrier(), or similar primitives.     This effect could also be achieved using barrier(), but READ_ONCE()     and WRITE_ONCE() are more selective:  With READ_ONCE() and     WRITE_ONCE(), the compiler need only forget the contents of the     indicated memory locations, while with barrier() the compiler must     discard the value of all memory locations that it has currently     cached in any machine registers.  Of course, the compiler must also     respect the order in which the READ_ONCE()s and WRITE_ONCE()s occur,     though the CPU of course need not do so. (*) The compiler is within its rights to invent stores to a variable,     as in the following example:        if (a)                b = a;        else                b = 42;     The compiler might save a branch by optimizing this as follows:        b = 42;        if (a)                b = a;     In single-threaded code, this is not only safe, but also saves     a branch.  Unfortunately, in concurrent code, this optimization     could cause some other CPU to see a spurious value of 42 -- even     if variable 'a' was never zero -- when loading variable 'b'.     Use WRITE_ONCE() to prevent this as follows:        if (a)                WRITE_ONCE(b, a);        else                WRITE_ONCE(b, 42);     The compiler can also invent loads.  These are usually less     damaging, but they can result in cache-line bouncing and thus in     poor performance and scalability.  Use READ_ONCE() to prevent     invented loads. (*) For aligned memory locations whose size allows them to be accessed     with a single memory-reference instruction, prevents "load tearing"     and "store tearing," in which a single large access is replaced by     multiple smaller accesses.  For example, given an architecture having     16-bit store instructions with 7-bit immediate fields, the compiler     might be tempted to use two 16-bit store-immediate instructions to     implement the following 32-bit store:        p = 0x00010002;     Please note that GCC really does use this sort of optimization,     which is not surprising given that it would likely take more     than two instructions to build the constant and then store it.     This optimization can therefore be a win in single-threaded code.     In fact, a recent bug (since fixed) caused GCC to incorrectly use     this optimization in a volatile store.  In the absence of such bugs,     use of WRITE_ONCE() prevents store tearing in the following example:        WRITE_ONCE(p, 0x00010002);     Use of packed structures can also result in load and store tearing,     as in this example:        struct __attribute__((__packed__)) foo {                short a;                int b;                short c;        };        struct foo foo1, foo2;        ...        foo2.a = foo1.a;        foo2.b = foo1.b;        foo2.c = foo1.c;     Because there are no READ_ONCE() or WRITE_ONCE() wrappers and no     volatile markings, the compiler would be well within its rights to     implement these three assignment statements as a pair of 32-bit     loads followed by a pair of 32-bit stores.  This would result in     load tearing on 'foo1.b' and store tearing on 'foo2.b'.  READ_ONCE()     and WRITE_ONCE() again prevent tearing in this example:        foo2.a = foo1.a;        WRITE_ONCE(foo2.b, READ_ONCE(foo1.b));        foo2.c = foo1.c;All that aside, it is never necessary to use READ_ONCE() andWRITE_ONCE() on a variable that has been marked volatile.  For example,because 'jiffies' is marked volatile, it is never necessary tosay READ_ONCE(jiffies).  The reason for this is that READ_ONCE() andWRITE_ONCE() are implemented as volatile casts, which has no effect whenits argument is already marked volatile.Please note that these compiler barriers have no direct effect on the CPU,which may then reorder things however it wishes.CPU MEMORY BARRIERS-------------------The Linux kernel has seven basic CPU memory barriers:        TYPE                    MANDATORY       SMP CONDITIONAL        ======================= =============== ===============        GENERAL                 mb()            smp_mb()        WRITE                   wmb()           smp_wmb()        READ                    rmb()           smp_rmb()        ADDRESS DEPENDENCY                      READ_ONCE()All memory barriers except the address-dependency barriers imply a compilerbarrier.  Address dependencies do not impose any additional compiler ordering.Aside: In the case of address dependencies, the compiler would be expectedto issue the loads in the correct order (eg. `a[b]` would have to loadthe value of b before loading a[b]), however there is no guarantee inthe C specification that the compiler may not speculate the value of b(eg. is equal to 1) and load a[b] before b (eg. tmp = a[1]; if (b != 1)tmp = a[b]; ).  There is also the problem of a compiler reloading b afterhaving loaded a[b], thus having a newer copy of b than a[b].  A consensushas not yet been reached about these problems, however the READ_ONCE()macro is a good place to start looking.SMP memory barriers are reduced to compiler barriers on uniprocessor compiledsystems because it is assumed that a CPU will appear to be self-consistent,and will order overlapping accesses correctly with respect to itself.However, see the subsection on "Virtual Machine Guests" below.[!] Note that SMP memory barriers _must_ be used to control the ordering ofreferences to shared memory on SMP systems, though the use of locking insteadis sufficient.Mandatory barriers should not be used to control SMP effects, since mandatorybarriers impose unnecessary overhead on both SMP and UP systems. They may,however, be used to control MMIO effects on accesses through relaxed memory I/Owindows.  These barriers are required even on non-SMP systems as they affectthe order in which memory operations appear to a device by prohibiting both thecompiler and the CPU from reordering them.There are some more advanced barrier functions: (*) smp_store_mb(var, value)     This assigns the value to the variable and then inserts a full memory     barrier after it.  It isn't guaranteed to insert anything more than a     compiler barrier in a UP compilation. (*) smp_mb__before_atomic(); (*) smp_mb__after_atomic();     These are for use with atomic RMW functions that do not imply memory     barriers, but where the code needs a memory barrier. Examples for atomic     RMW functions that do not imply a memory barrier are e.g. add,     subtract, (failed) conditional operations, _relaxed functions,     but not atomic_read or atomic_set. A common example where a memory     barrier may be required is when atomic ops are used for reference     counting.     These are also used for atomic RMW bitop functions that do not imply a     memory barrier (such as set_bit and clear_bit).     As an example, consider a piece of code that marks an object as being dead     and then decrements the object's reference count:        obj->dead = 1;        smp_mb__before_atomic();        atomic_dec(&obj->ref_count);     This makes sure that the death mark on the object is perceived to be set     *before* the reference counter is decremented.     See Documentation/atomic_{t,bitops}.txt for more information. (*) dma_wmb(); (*) dma_rmb(); (*) dma_mb();     These are for use with consistent memory to guarantee the ordering     of writes or reads of shared memory accessible to both the CPU and a     DMA capable device. See Documentation/core-api/dma-api.rst file for more     information about consistent memory.     For example, consider a device driver that shares memory with a device     and uses a descriptor status value to indicate if the descriptor belongs     to the device or the CPU, and a doorbell to notify it when new     descriptors are available:        if (desc->status != DEVICE_OWN) {                /* do not read data until we own descriptor */                dma_rmb();                /* read/modify data */                read_data = desc->data;                desc->data = write_data;                /* flush modifications before status update */                dma_wmb();                /* assign ownership */                desc->status = DEVICE_OWN;                /* Make descriptor status visible to the device followed by                 * notify device of new descriptor                 */                writel(DESC_NOTIFY, doorbell);        }     The dma_rmb() allows us to guarantee that the device has released ownership     before we read the data from the descriptor, and the dma_wmb() allows     us to guarantee the data is written to the descriptor before the device     can see it now has ownership.  The dma_mb() implies both a dma_rmb() and     a dma_wmb().     Note that the dma_*() barriers do not provide any ordering guarantees for     accesses to MMIO regions.  See the later "KERNEL I/O BARRIER EFFECTS"     subsection for more information about I/O accessors and MMIO ordering. (*) pmem_wmb();     This is for use with persistent memory to ensure that stores for which     modifications are written to persistent storage reached a platform     durability domain.     For example, after a non-temporal write to pmem region, we use pmem_wmb()     to ensure that stores have reached a platform durability domain. This ensures     that stores have updated persistent storage before any data access or     data transfer caused by subsequent instructions is initiated. This is     in addition to the ordering done by wmb().     For load from persistent memory, existing read memory barriers are sufficient     to ensure read ordering. (*) io_stop_wc();     For memory accesses with write-combining attributes (e.g. those returned     by ioremap_wc()), the CPU may wait for prior accesses to be merged with     subsequent ones. io_stop_wc() can be used to prevent the merging of     write-combining memory accesses before this macro with those after it when     such wait has performance implications.===============================IMPLICIT KERNEL MEMORY BARRIERS===============================Some of the other functions in the linux kernel imply memory barriers, amongstwhich are locking and scheduling functions.This specification is a _minimum_ guarantee; any particular architecture mayprovide more substantial guarantees, but these may not be relied upon outsideof arch specific code.LOCK ACQUISITION FUNCTIONS--------------------------The Linux kernel has a number of locking constructs: (*) spin locks (*) R/W spin locks (*) mutexes (*) semaphores (*) R/W semaphoresIn all cases there are variants on "ACQUIRE" operations and "RELEASE" operationsfor each construct.  These operations all imply certain barriers: (1) ACQUIRE operation implication:     Memory operations issued after the ACQUIRE will be completed after the     ACQUIRE operation has completed.     Memory operations issued before the ACQUIRE may be completed after     the ACQUIRE operation has completed. (2) RELEASE operation implication:     Memory operations issued before the RELEASE will be completed before the     RELEASE operation has completed.     Memory operations issued after the RELEASE may be completed before the     RELEASE operation has completed. (3) ACQUIRE vs ACQUIRE implication:     All ACQUIRE operations issued before another ACQUIRE operation will be     completed before that ACQUIRE operation. (4) ACQUIRE vs RELEASE implication:     All ACQUIRE operations issued before a RELEASE operation will be     completed before the RELEASE operation. (5) Failed conditional ACQUIRE implication:     Certain locking variants of the ACQUIRE operation may fail, either due to     being unable to get the lock immediately, or due to receiving an unblocked     signal while asleep waiting for the lock to become available.  Failed     locks do not imply any sort of barrier.[!] Note: one of the consequences of lock ACQUIREs and RELEASEs being onlyone-way barriers is that the effects of instructions outside of a criticalsection may seep into the inside of the critical section.An ACQUIRE followed by a RELEASE may not be assumed to be full memory barrierbecause it is possible for an access preceding the ACQUIRE to happen after theACQUIRE, and an access following the RELEASE to happen before the RELEASE, andthe two accesses can themselves then cross:        *A = a;        ACQUIRE M        RELEASE M        *B = b;may occur as:        ACQUIRE M, STORE *B, STORE *A, RELEASE MWhen the ACQUIRE and RELEASE are a lock acquisition and release,respectively, this same reordering can occur if the lock's ACQUIRE andRELEASE are to the same lock variable, but only from the perspective ofanother CPU not holding that lock.  In short, a ACQUIRE followed by anRELEASE may -not- be assumed to be a full memory barrier.Similarly, the reverse case of a RELEASE followed by an ACQUIRE doesnot imply a full memory barrier.  Therefore, the CPU's execution of thecritical sections corresponding to the RELEASE and the ACQUIRE can cross,so that:        *A = a;        RELEASE M        ACQUIRE N        *B = b;could occur as:        ACQUIRE N, STORE *B, STORE *A, RELEASE MIt might appear that this reordering could introduce a deadlock.However, this cannot happen because if such a deadlock threatened,the RELEASE would simply complete, thereby avoiding the deadlock.        Why does this work?        One key point is that we are only talking about the CPU doing        the reordering, not the compiler.  If the compiler (or, for        that matter, the developer) switched the operations, deadlock        -could- occur.        But suppose the CPU reordered the operations.  In this case,        the unlock precedes the lock in the assembly code.  The CPU        simply elected to try executing the later lock operation first.        If there is a deadlock, this lock operation will simply spin (or        try to sleep, but more on that later).  The CPU will eventually        execute the unlock operation (which preceded the lock operation        in the assembly code), which will unravel the potential deadlock,        allowing the lock operation to succeed.        But what if the lock is a sleeplock?  In that case, the code will        try to enter the scheduler, where it will eventually encounter        a memory barrier, which will force the earlier unlock operation        to complete, again unraveling the deadlock.  There might be        a sleep-unlock race, but the locking primitive needs to resolve        such races properly in any case.Locks and semaphores may not provide any guarantee of ordering on UP compiledsystems, and so cannot be counted on in such a situation to actually achieveanything at all - especially with respect to I/O accesses - unless combinedwith interrupt disabling operations.See also the section on "Inter-CPU acquiring barrier effects".As an example, consider the following:        *A = a;        *B = b;        ACQUIRE        *C = c;        *D = d;        RELEASE        *E = e;        *F = f;The following sequence of events is acceptable:        ACQUIRE, {*F,*A}, *E, {*C,*D}, *B, RELEASE        [+] Note that {*F,*A} indicates a combined access.But none of the following are:        {*F,*A}, *B,    ACQUIRE, *C, *D,        RELEASE, *E        *A, *B, *C,     ACQUIRE, *D,            RELEASE, *E, *F        *A, *B,         ACQUIRE, *C,            RELEASE, *D, *E, *F        *B,             ACQUIRE, *C, *D,        RELEASE, {*F,*A}, *EINTERRUPT DISABLING FUNCTIONS-----------------------------Functions that disable interrupts (ACQUIRE equivalent) and enable interrupts(RELEASE equivalent) will act as compiler barriers only.  So if memory or I/Obarriers are required in such a situation, they must be provided from someother means.SLEEP AND WAKE-UP FUNCTIONS---------------------------Sleeping and waking on an event flagged in global data can be viewed as aninteraction between two pieces of data: the task state of the task waiting forthe event and the global data used to indicate the event.  To make sure thatthese appear to happen in the right order, the primitives to begin the processof going to sleep, and the primitives to initiate a wake up imply certainbarriers.Firstly, the sleeper normally follows something like this sequence of events:        for (;;) {                set_current_state(TASK_UNINTERRUPTIBLE);                if (event_indicated)                        break;                schedule();        }A general memory barrier is interpolated automatically by set_current_state()after it has altered the task state:        CPU 1        ===============================        set_current_state();          smp_store_mb();            STORE current->state            <general barrier>        LOAD event_indicatedset_current_state() may be wrapped by:        prepare_to_wait();        prepare_to_wait_exclusive();which therefore also imply a general memory barrier after setting the state.The whole sequence above is available in various canned forms, all of whichinterpolate the memory barrier in the right place:        wait_event();        wait_event_interruptible();        wait_event_interruptible_exclusive();        wait_event_interruptible_timeout();        wait_event_killable();        wait_event_timeout();        wait_on_bit();        wait_on_bit_lock();        wait_event_cmd();        wait_event_exclusive_cmd();Secondly, code that performs a wake up normally follows something like this:        event_indicated = 1;        wake_up(&event_wait_queue);or:        event_indicated = 1;        wake_up_process(event_daemon);A general memory barrier is executed by wake_up() if it wakes something up.If it doesn't wake anything up then a memory barrier may or may not beexecuted; you must not rely on it.  The barrier occurs before the task stateis accessed, in particular, it sits between the STORE to indicate the eventand the STORE to set TASK_RUNNING:        CPU 1 (Sleeper)                 CPU 2 (Waker)        =============================== ===============================        set_current_state();            STORE event_indicated          smp_store_mb();               wake_up();            STORE current->state          ...            <general barrier>             <general barrier>        LOAD event_indicated              if ((LOAD task->state) & TASK_NORMAL)                                            STORE task->statewhere "task" is the thread being woken up and it equals CPU 1's "current".To repeat, a general memory barrier is guaranteed to be executed by wake_up()if something is actually awakened, but otherwise there is no such guarantee.To see this, consider the following sequence of events, where X and Y are bothinitially zero:        CPU 1                           CPU 2        =============================== ===============================        X = 1;                          Y = 1;        smp_mb();                       wake_up();        LOAD Y                          LOAD XIf a wakeup does occur, one (at least) of the two loads must see 1.  If, onthe other hand, a wakeup does not occur, both loads might see 0.wake_up_process() always executes a general memory barrier.  The barrier againoccurs before the task state is accessed.  In particular, if the wake_up() inthe previous snippet were replaced by a call to wake_up_process() then one ofthe two loads would be guaranteed to see 1.The available waker functions include:        complete();        wake_up();        wake_up_all();        wake_up_bit();        wake_up_interruptible();        wake_up_interruptible_all();        wake_up_interruptible_nr();        wake_up_interruptible_poll();        wake_up_interruptible_sync();        wake_up_interruptible_sync_poll();        wake_up_locked();        wake_up_locked_poll();        wake_up_nr();        wake_up_poll();        wake_up_process();In terms of memory ordering, these functions all provide the same guarantees ofa wake_up() (or stronger).[!] Note that the memory barriers implied by the sleeper and the waker do _not_order multiple stores before the wake-up with respect to loads of those storedvalues after the sleeper has called set_current_state().  For instance, if thesleeper does:        set_current_state(TASK_INTERRUPTIBLE);        if (event_indicated)                break;        __set_current_state(TASK_RUNNING);        do_something(my_data);and the waker does:        my_data = value;        event_indicated = 1;        wake_up(&event_wait_queue);there's no guarantee that the change to event_indicated will be perceived bythe sleeper as coming after the change to my_data.  In such a circumstance, thecode on both sides must interpolate its own memory barriers between theseparate data accesses.  Thus the above sleeper ought to do:        set_current_state(TASK_INTERRUPTIBLE);        if (event_indicated) {                smp_rmb();                do_something(my_data);        }and the waker should do:        my_data = value;        smp_wmb();        event_indicated = 1;        wake_up(&event_wait_queue);MISCELLANEOUS FUNCTIONS-----------------------Other functions that imply barriers: (*) schedule() and similar imply full memory barriers.===================================INTER-CPU ACQUIRING BARRIER EFFECTS===================================On SMP systems locking primitives give a more substantial form of barrier: onethat does affect memory access ordering on other CPUs, within the context ofconflict on any particular lock.ACQUIRES VS MEMORY ACCESSES---------------------------Consider the following: the system has a pair of spinlocks (M) and (Q), andthree CPUs; then should the following sequence of events occur:        CPU 1                           CPU 2        =============================== ===============================        WRITE_ONCE(*A, a);              WRITE_ONCE(*E, e);        ACQUIRE M                       ACQUIRE Q        WRITE_ONCE(*B, b);              WRITE_ONCE(*F, f);        WRITE_ONCE(*C, c);              WRITE_ONCE(*G, g);        RELEASE M                       RELEASE Q        WRITE_ONCE(*D, d);              WRITE_ONCE(*H, h);Then there is no guarantee as to what order CPU 3 will see the accesses to *Athrough *H occur in, other than the constraints imposed by the separate lockson the separate CPUs.  It might, for example, see:        *E, ACQUIRE M, ACQUIRE Q, *G, *C, *F, *A, *B, RELEASE Q, *D, *H, RELEASE MBut it won't see any of:        *B, *C or *D preceding ACQUIRE M        *A, *B or *C following RELEASE M        *F, *G or *H preceding ACQUIRE Q        *E, *F or *G following RELEASE Q=================================WHERE ARE MEMORY BARRIERS NEEDED?=================================Under normal operation, memory operation reordering is generally not going tobe a problem as a single-threaded linear piece of code will still appear towork correctly, even if it's in an SMP kernel.  There are, however, fourcircumstances in which reordering definitely _could_ be a problem: (*) Interprocessor interaction. (*) Atomic operations. (*) Accessing devices. (*) Interrupts.INTERPROCESSOR INTERACTION--------------------------When there's a system with more than one processor, more than one CPU in thesystem may be working on the same data set at the same time.  This can causesynchronisation problems, and the usual way of dealing with them is to uselocks.  Locks, however, are quite expensive, and so it may be preferable tooperate without the use of a lock if at all possible.  In such a caseoperations that affect both CPUs may have to be carefully ordered to preventa malfunction.Consider, for example, the R/W semaphore slow path.  Here a waiting process isqueued on the semaphore, by virtue of it having a piece of its stack linked tothe semaphore's list of waiting processes:        struct rw_semaphore {                ...                spinlock_t lock;                struct list_head waiters;        };        struct rwsem_waiter {                struct list_head list;                struct task_struct *task;        };To wake up a particular waiter, the up_read() or up_write() functions have to: (1) read the next pointer from this waiter's record to know as to where the     next waiter record is; (2) read the pointer to the waiter's task structure; (3) clear the task pointer to tell the waiter it has been given the semaphore; (4) call wake_up_process() on the task; and (5) release the reference held on the waiter's task struct.In other words, it has to perform this sequence of events:        LOAD waiter->list.next;        LOAD waiter->task;        STORE waiter->task;        CALL wakeup        RELEASE taskand if any of these steps occur out of order, then the whole thing maymalfunction.Once it has queued itself and dropped the semaphore lock, the waiter does notget the lock again; it instead just waits for its task pointer to be clearedbefore proceeding.  Since the record is on the waiter's stack, this means thatif the task pointer is cleared _before_ the next pointer in the list is read,another CPU might start processing the waiter and might clobber the waiter'sstack before the up*() function has a chance to read the next pointer.Consider then what might happen to the above sequence of events:        CPU 1                           CPU 2        =============================== ===============================                                        down_xxx()                                        Queue waiter                                        Sleep        up_yyy()        LOAD waiter->task;        STORE waiter->task;                                        Woken up by other event        <preempt>                                        Resume processing                                        down_xxx() returns                                        call foo()                                        foo() clobbers *waiter        </preempt>        LOAD waiter->list.next;        --- OOPS ---This could be dealt with using the semaphore lock, but then the down_xxx()function has to needlessly get the spinlock again after being woken up.The way to deal with this is to insert a general SMP memory barrier:        LOAD waiter->list.next;        LOAD waiter->task;        smp_mb();        STORE waiter->task;        CALL wakeup        RELEASE taskIn this case, the barrier makes a guarantee that all memory accesses before thebarrier will appear to happen before all the memory accesses after the barrierwith respect to the other CPUs on the system.  It does _not_ guarantee that allthe memory accesses before the barrier will be complete by the time the barrierinstruction itself is complete.On a UP system - where this wouldn't be a problem - the smp_mb() is just acompiler barrier, thus making sure the compiler emits the instructions in theright order without actually intervening in the CPU.  Since there's only oneCPU, that CPU's dependency ordering logic will take care of everything else.ATOMIC OPERATIONS-----------------While they are technically interprocessor interaction considerations, atomicoperations are noted specially as some of them imply full memory barriers andsome don't, but they're very heavily relied on as a group throughout thekernel.See Documentation/atomic_t.txt for more information.ACCESSING DEVICES-----------------Many devices can be memory mapped, and so appear to the CPU as if they're justa set of memory locations.  To control such a device, the driver usually has tomake the right memory accesses in exactly the right order.However, having a clever CPU or a clever compiler creates a potential problemin that the carefully sequenced accesses in the driver code won't reach thedevice in the requisite order if the CPU or the compiler thinks it is moreefficient to reorder, combine or merge accesses - something that would causethe device to malfunction.Inside of the Linux kernel, I/O should be done through the appropriate accessorroutines - such as inb() or writel() - which know how to make such accessesappropriately sequential.  While this, for the most part, renders the explicituse of memory barriers unnecessary, if the accessor functions are used to referto an I/O memory window with relaxed memory access properties, then _mandatory_memory barriers are required to enforce ordering.See Documentation/driver-api/device-io.rst for more information.INTERRUPTS----------A driver may be interrupted by its own interrupt service routine, and thus thetwo parts of the driver may interfere with each other's attempts to control oraccess the device.This may be alleviated - at least in part - by disabling local interrupts (aform of locking), such that the critical operations are all contained withinthe interrupt-disabled section in the driver.  While the driver's interruptroutine is executing, the driver's core may not run on the same CPU, and itsinterrupt is not permitted to happen again until the current interrupt has beenhandled, thus the interrupt handler does not need to lock against that.However, consider a driver that was talking to an ethernet card that sports anaddress register and a data register.  If that driver's core talks to the cardunder interrupt-disablement and then the driver's interrupt handler is invoked:        LOCAL IRQ DISABLE        writew(ADDR, 3);        writew(DATA, y);        LOCAL IRQ ENABLE        <interrupt>        writew(ADDR, 4);        q = readw(DATA);        </interrupt>The store to the data register might happen after the second store to theaddress register if ordering rules are sufficiently relaxed:        STORE *ADDR = 3, STORE *ADDR = 4, STORE *DATA = y, q = LOAD *DATAIf ordering rules are relaxed, it must be assumed that accesses done inside aninterrupt disabled section may leak outside of it and may interleave withaccesses performed in an interrupt - and vice versa - unless implicit orexplicit barriers are used.Normally this won't be a problem because the I/O accesses done inside suchsections will include synchronous load operations on strictly ordered I/Oregisters that form implicit I/O barriers.A similar situation may occur between an interrupt routine and two routinesrunning on separate CPUs that communicate with each other.  If such a case islikely, then interrupt-disabling locks should be used to guarantee ordering.==========================KERNEL I/O BARRIER EFFECTS==========================Interfacing with peripherals via I/O accesses is deeply architecture and devicespecific. Therefore, drivers which are inherently non-portable may rely onspecific behaviours of their target systems in order to achieve synchronizationin the most lightweight manner possible. For drivers intending to be portablebetween multiple architectures and bus implementations, the kernel offers aseries of accessor functions that provide various degrees of orderingguarantees: (*) readX(), writeX():        The readX() and writeX() MMIO accessors take a pointer to the        peripheral being accessed as an __iomem * parameter. For pointers        mapped with the default I/O attributes (e.g. those returned by        ioremap()), the ordering guarantees are as follows:        1. All readX() and writeX() accesses to the same peripheral are ordered           with respect to each other. This ensures that MMIO register accesses           by the same CPU thread to a particular device will arrive in program           order.        2. A writeX() issued by a CPU thread holding a spinlock is ordered           before a writeX() to the same peripheral from another CPU thread           issued after a later acquisition of the same spinlock. This ensures           that MMIO register writes to a particular device issued while holding           a spinlock will arrive in an order consistent with acquisitions of           the lock.        3. A writeX() by a CPU thread to the peripheral will first wait for the           completion of all prior writes to memory either issued by, or           propagated to, the same thread. This ensures that writes by the CPU           to an outbound DMA buffer allocated by dma_alloc_coherent() will be           visible to a DMA engine when the CPU writes to its MMIO control           register to trigger the transfer.        4. A readX() by a CPU thread from the peripheral will complete before           any subsequent reads from memory by the same thread can begin. This           ensures that reads by the CPU from an incoming DMA buffer allocated           by dma_alloc_coherent() will not see stale data after reading from           the DMA engine's MMIO status register to establish that the DMA           transfer has completed.        5. A readX() by a CPU thread from the peripheral will complete before           any subsequent delay() loop can begin execution on the same thread.           This ensures that two MMIO register writes by the CPU to a peripheral           will arrive at least 1us apart if the first write is immediately read           back with readX() and udelay(1) is called prior to the second           writeX():                writel(42, DEVICE_REGISTER_0); // Arrives at the device...                readl(DEVICE_REGISTER_0);                udelay(1);                writel(42, DEVICE_REGISTER_1); // ...at least 1us before this.        The ordering properties of __iomem pointers obtained with non-default        attributes (e.g. those returned by ioremap_wc()) are specific to the        underlying architecture and therefore the guarantees listed above cannot        generally be relied upon for accesses to these types of mappings. (*) readX_relaxed(), writeX_relaxed():        These are similar to readX() and writeX(), but provide weaker memory        ordering guarantees. Specifically, they do not guarantee ordering with        respect to locking, normal memory accesses or delay() loops (i.e.        bullets 2-5 above) but they are still guaranteed to be ordered with        respect to other accesses from the same CPU thread to the same        peripheral when operating on __iomem pointers mapped with the default        I/O attributes. (*) readsX(), writesX():        The readsX() and writesX() MMIO accessors are designed for accessing        register-based, memory-mapped FIFOs residing on peripherals that are not        capable of performing DMA. Consequently, they provide only the ordering        guarantees of readX_relaxed() and writeX_relaxed(), as documented above. (*) inX(), outX():        The inX() and outX() accessors are intended to access legacy port-mapped        I/O peripherals, which may require special instructions on some        architectures (notably x86). The port number of the peripheral being        accessed is passed as an argument.        Since many CPU architectures ultimately access these peripherals via an        internal virtual memory mapping, the portable ordering guarantees        provided by inX() and outX() are the same as those provided by readX()        and writeX() respectively when accessing a mapping with the default I/O        attributes.        Device drivers may expect outX() to emit a non-posted write transaction        that waits for a completion response from the I/O peripheral before        returning. This is not guaranteed by all architectures and is therefore        not part of the portable ordering semantics. (*) insX(), outsX():        As above, the insX() and outsX() accessors provide the same ordering        guarantees as readsX() and writesX() respectively when accessing a        mapping with the default I/O attributes. (*) ioreadX(), iowriteX():        These will perform appropriately for the type of access they're actually        doing, be it inX()/outX() or readX()/writeX().With the exception of the string accessors (insX(), outsX(), readsX() andwritesX()), all of the above assume that the underlying peripheral islittle-endian and will therefore perform byte-swapping operations on big-endianarchitectures.========================================ASSUMED MINIMUM EXECUTION ORDERING MODEL========================================It has to be assumed that the conceptual CPU is weakly-ordered but that it willmaintain the appearance of program causality with respect to itself.  Some CPUs(such as i386 or x86_64) are more constrained than others (such as powerpc orfrv), and so the most relaxed case (namely DEC Alpha) must be assumed outsideof arch-specific code.This means that it must be considered that the CPU will execute its instructionstream in any order it feels like - or even in parallel - provided that if aninstruction in the stream depends on an earlier instruction, then thatearlier instruction must be sufficiently complete[*] before the laterinstruction may proceed; in other words: provided that the appearance ofcausality is maintained. [*] Some instructions have more than one effect - such as changing the     condition codes, changing registers or changing memory - and different     instructions may depend on different effects.A CPU may also discard any instruction sequence that winds up having noultimate effect.  For example, if two adjacent instructions both load animmediate value into the same register, the first may be discarded.Similarly, it has to be assumed that compiler might reorder the instructionstream in any way it sees fit, again provided the appearance of causality ismaintained.============================THE EFFECTS OF THE CPU CACHE============================The way cached memory operations are perceived across the system is affected toa certain extent by the caches that lie between CPUs and memory, and by thememory coherence system that maintains the consistency of state in the system.As far as the way a CPU interacts with another part of the system through thecaches goes, the memory system has to include the CPU's caches, and memorybarriers for the most part act at the interface between the CPU and its cache(memory barriers logically act on the dotted line in the following diagram):            <--- CPU --->         :       <----------- Memory ----------->                                  :        +--------+    +--------+  :   +--------+    +-----------+        |        |    |        |  :   |        |    |           |    +--------+        |  CPU   |    | Memory |  :   | CPU    |    |           |    |        |        |  Core  |--->| Access |----->| Cache  |<-->|           |    |        |        |        |    | Queue  |  :   |        |    |           |--->| Memory |        |        |    |        |  :   |        |    |           |    |        |        +--------+    +--------+  :   +--------+    |           |    |        |                                  :                 | Cache     |    +--------+                                  :                 | Coherency |                                  :                 | Mechanism |    +--------+        +--------+    +--------+  :   +--------+    |           |    |        |        |        |    |        |  :   |        |    |           |    |        |        |  CPU   |    | Memory |  :   | CPU    |    |           |--->| Device |        |  Core  |--->| Access |----->| Cache  |<-->|           |    |        |        |        |    | Queue  |  :   |        |    |           |    |        |        |        |    |        |  :   |        |    |           |    +--------+        +--------+    +--------+  :   +--------+    +-----------+                                  :                                  :Although any particular load or store may not actually appear outside of theCPU that issued it since it may have been satisfied within the CPU's own cache,it will still appear as if the full memory access had taken place as far as theother CPUs are concerned since the cache coherency mechanisms will migrate thecacheline over to the accessing CPU and propagate the effects upon conflict.The CPU core may execute instructions in any order it deems fit, provided theexpected program causality appears to be maintained.  Some of the instructionsgenerate load and store operations which then go into the queue of memoryaccesses to be performed.  The core may place these in the queue in any orderit wishes, and continue execution until it is forced to wait for an instructionto complete.What memory barriers are concerned with is controlling the order in whichaccesses cross from the CPU side of things to the memory side of things, andthe order in which the effects are perceived to happen by the other observersin the system.[!] Memory barriers are _not_ needed within a given CPU, as CPUs always seetheir own loads and stores as if they had happened in program order.[!] MMIO or other device accesses may bypass the cache system.  This depends onthe properties of the memory window through which devices are accessed and/orthe use of any special device communication instructions the CPU may have.CACHE COHERENCY VS DMA----------------------Not all systems maintain cache coherency with respect to devices doing DMA.  Insuch cases, a device attempting DMA may obtain stale data from RAM becausedirty cache lines may be resident in the caches of various CPUs, and may nothave been written back to RAM yet.  To deal with this, the appropriate part ofthe kernel must flush the overlapping bits of cache on each CPU (and maybeinvalidate them as well).In addition, the data DMA'd to RAM by a device may be overwritten by dirtycache lines being written back to RAM from a CPU's cache after the device hasinstalled its own data, or cache lines present in the CPU's cache may simplyobscure the fact that RAM has been updated, until at such time as the cachelineis discarded from the CPU's cache and reloaded.  To deal with this, theappropriate part of the kernel must invalidate the overlapping bits of thecache on each CPU.See Documentation/core-api/cachetlb.rst for more information on cachemanagement.CACHE COHERENCY VS MMIO-----------------------Memory mapped I/O usually takes place through memory locations that are part ofa window in the CPU's memory space that has different properties assigned thanthe usual RAM directed window.Amongst these properties is usually the fact that such accesses bypass thecaching entirely and go directly to the device buses.  This means MMIO accessesmay, in effect, overtake accesses to cached memory that were emitted earlier.A memory barrier isn't sufficient in such a case, but rather the cache must beflushed between the cached memory write and the MMIO access if the two are inany way dependent.=========================THE THINGS CPUS GET UP TO=========================A programmer might take it for granted that the CPU will perform memoryoperations in exactly the order specified, so that if the CPU is, for example,given the following piece of code to execute:        a = READ_ONCE(*A);        WRITE_ONCE(*B, b);        c = READ_ONCE(*C);        d = READ_ONCE(*D);        WRITE_ONCE(*E, e);they would then expect that the CPU will complete the memory operation for eachinstruction before moving on to the next one, leading to a definite sequence ofoperations as seen by external observers in the system:        LOAD *A, STORE *B, LOAD *C, LOAD *D, STORE *E.Reality is, of course, much messier.  With many CPUs and compilers, the aboveassumption doesn't hold because: (*) loads are more likely to need to be completed immediately to permit     execution progress, whereas stores can often be deferred without a     problem; (*) loads may be done speculatively, and the result discarded should it prove     to have been unnecessary; (*) loads may be done speculatively, leading to the result having been fetched     at the wrong time in the expected sequence of events; (*) the order of the memory accesses may be rearranged to promote better use     of the CPU buses and caches; (*) loads and stores may be combined to improve performance when talking to     memory or I/O hardware that can do batched accesses of adjacent locations,     thus cutting down on transaction setup costs (memory and PCI devices may     both be able to do this); and (*) the CPU's data cache may affect the ordering, and while cache-coherency     mechanisms may alleviate this - once the store has actually hit the cache     - there's no guarantee that the coherency management will be propagated in     order to other CPUs.So what another CPU, say, might actually observe from the above piece of codeis:        LOAD *A, ..., LOAD {*C,*D}, STORE *E, STORE *B        (Where "LOAD {*C,*D}" is a combined load)However, it is guaranteed that a CPU will be self-consistent: it will see its_own_ accesses appear to be correctly ordered, without the need for a memorybarrier.  For instance with the following code:        U = READ_ONCE(*A);        WRITE_ONCE(*A, V);        WRITE_ONCE(*A, W);        X = READ_ONCE(*A);        WRITE_ONCE(*A, Y);        Z = READ_ONCE(*A);and assuming no intervention by an external influence, it can be assumed thatthe final result will appear to be:        U == the original value of *A        X == W        Z == Y        *A == YThe code above may cause the CPU to generate the full sequence of memoryaccesses:        U=LOAD *A, STORE *A=V, STORE *A=W, X=LOAD *A, STORE *A=Y, Z=LOAD *Ain that order, but, without intervention, the sequence may have almost anycombination of elements combined or discarded, provided the program's viewof the world remains consistent.  Note that READ_ONCE() and WRITE_ONCE()are -not- optional in the above example, as there are architectureswhere a given CPU might reorder successive loads to the same location.On such architectures, READ_ONCE() and WRITE_ONCE() do whatever isnecessary to prevent this, for example, on Itanium the volatile castsused by READ_ONCE() and WRITE_ONCE() cause GCC to emit the special ld.acqand st.rel instructions (respectively) that prevent such reordering.The compiler may also combine, discard or defer elements of the sequence beforethe CPU even sees them.For instance:        *A = V;        *A = W;may be reduced to:        *A = W;since, without either a write barrier or an WRITE_ONCE(), it can beassumed that the effect of the storage of V to *A is lost.  Similarly:        *A = Y;        Z = *A;may, without a memory barrier or an READ_ONCE() and WRITE_ONCE(), bereduced to:        *A = Y;        Z = Y;and the LOAD operation never appear outside of the CPU.AND THEN THERE'S THE ALPHA--------------------------The DEC Alpha CPU is one of the most relaxed CPUs there is.  Not only that,some versions of the Alpha CPU have a split data cache, permitting them to havetwo semantically-related cache lines updated at separate times.  This is wherethe address-dependency barrier really becomes necessary as this synchronisesboth caches with the memory coherence system, thus making it seem like pointerchanges vs new data occur in the right order.The Alpha defines the Linux kernel's memory model, although as of v4.15the Linux kernel's addition of smp_mb() to READ_ONCE() on Alpha greatlyreduced its impact on the memory model.VIRTUAL MACHINE GUESTS----------------------Guests running within virtual machines might be affected by SMP effects even ifthe guest itself is compiled without SMP support.  This is an artifact ofinterfacing with an SMP host while running an UP kernel.  Using mandatorybarriers for this use-case would be possible but is often suboptimal.To handle this case optimally, low-level virt_mb() etc macros are available.These have the same effect as smp_mb() etc when SMP is enabled, but generateidentical code for SMP and non-SMP systems.  For example, virtual machine guestsshould use virt_mb() rather than smp_mb() when synchronizing against a(possibly SMP) host.These are equivalent to smp_mb() etc counterparts in all other respects,in particular, they do not control MMIO effects: to controlMMIO effects, use mandatory barriers.============EXAMPLE USES============CIRCULAR BUFFERS----------------Memory barriers can be used to implement circular buffering without the needof a lock to serialise the producer with the consumer.  See:        Documentation/core-api/circular-buffers.rstfor details.==========REFERENCES==========Alpha AXP Architecture Reference Manual, Second Edition (Sites & Witek,Digital Press)        Chapter 5.2: Physical Address Space Characteristics        Chapter 5.4: Caches and Write Buffers        Chapter 5.5: Data Sharing        Chapter 5.6: Read/Write OrderingAMD64 Architecture Programmer's Manual Volume 2: System Programming        Chapter 7.1: Memory-Access Ordering        Chapter 7.4: Buffering and Combining Memory WritesARM Architecture Reference Manual (ARMv8, for ARMv8-A architecture profile)        Chapter B2: The AArch64 Application Level Memory ModelIA-32 Intel Architecture Software Developer's Manual, Volume 3:System Programming Guide        Chapter 7.1: Locked Atomic Operations        Chapter 7.2: Memory Ordering        Chapter 7.4: Serializing InstructionsThe SPARC Architecture Manual, Version 9        Chapter 8: Memory Models        Appendix D: Formal Specification of the Memory Models        Appendix J: Programming with the Memory ModelsStorage in the PowerPC (Stone and Fitzgerald)UltraSPARC Programmer Reference Manual        Chapter 5: Memory Accesses and Cacheability        Chapter 15: Sparc-V9 Memory ModelsUltraSPARC III Cu User's Manual        Chapter 9: Memory ModelsUltraSPARC IIIi Processor User's Manual        Chapter 8: Memory ModelsUltraSPARC Architecture 2005        Chapter 9: Memory        Appendix D: Formal Specifications of the Memory ModelsUltraSPARC T1 Supplement to the UltraSPARC Architecture 2005        Chapter 8: Memory Models        Appendix F: Caches and Cache CoherencySolaris Internals, Core Kernel Architecture, p63-68:        Chapter 3.3: Hardware Considerations for Locks and                        SynchronizationUnix Systems for Modern Architectures, Symmetric Multiprocessing and Cachingfor Kernel Programmers:        Chapter 13: Other Memory ModelsIntel Itanium Architecture Software Developer's Manual: Volume 1:        Section 2.6: Speculation        Section 4.4: Memory Access