materialx
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MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
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Mar 19, 2025 - C++
Specification and reference implementation for the OpenPBR Surface shading model
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Jan 31, 2025 - CSS
A database of physically based values for CG artists.
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Mar 17, 2025 - HTML
Hydra-enabled GPU path tracer that supports MaterialX and MDL
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Mar 17, 2025 - C++
QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets
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Mar 14, 2025 - Python
MaterialX C++ and Python libraries
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Mar 20, 2025 - Mathematica
MaterialX support in Bevy (and potentially other Rust projects)
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Dec 6, 2024 - Rust
Guide to become a proficient Tech Artist. Learn how to use tools like Houdini, OpenUSD, Docker, Linux, Python, etc. or learn how to work with colors, camera's, gamedev math etc.
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Feb 19, 2025 - Python
Prototype tooling between glTF (JSON) and MaterialX (XML) file formats.
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Jan 21, 2025 - HTML
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