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#

lucasarts

Here are 26 public repositories matching this topic...

Development content accidentally shipped on a certain early DOS CD-ROM game from 1993

  • UpdatedFeb 20, 2021
  • Batchfile

An Open-Source port of the 1999 Game "Star Wars Episode 1: Racer"

  • UpdatedJan 4, 2020
  • C

Graphics enhancement and compatibility tool for Dark Forces II

  • UpdatedJul 11, 2024
  • C++

swe1r-patcher enhances your "Star Wars Episode 1: Racer" (SWE1R) experience

  • UpdatedFeb 25, 2019
  • C

A collection of tools to work with files of the 1999 Game "Star Wars Episode 1: Racer"

  • UpdatedMay 19, 2018
  • Python

Reverse Engineering and documenting "Star Wars Episode 1: Racer"

  • UpdatedMay 19, 2018
  • C

A C#/.NET library for handling game assets of Star Wars Episode 1 Racer.

  • UpdatedJul 10, 2024
  • C#

Reimplementation of the LucasArts Jones3D Game Engine that powers Indiana Jones and the Infernal Machine game

  • UpdatedMar 13, 2025
  • C
SED

Level editor for games based on the LucasArts Sith game engine

  • UpdatedJan 20, 2025
  • Pascal

JavaScript adventure game engine broadly inspired by SCUMM.

  • UpdatedDec 16, 2018
  • JavaScript

aNother Jedi Knight Level Editor based on JED 0.51

  • UpdatedApr 27, 2023

Source code for Maniac Mansion Mania Episode 38: Rescue Mission. Made in Adventure Game Studio (AGS).

  • UpdatedJun 23, 2021
  • AGS Script

Secret of Monkey Island - LeChuck's Theme (For Arduino Beeper or OPL3 synth chip)

  • UpdatedApr 26, 2024
  • C++

Maniac Mansion Mania-Starterpack.

  • UpdatedSep 11, 2021
  • AGS Script

Motor de aventura grafica + 2 aventuras, para MS-DOS, creado en 1998 en un 486 DX2 - Graphic adventure engine for MS-DOS, plus 2 adventures.

  • UpdatedFeb 3, 2020
  • VBA

MAT16 is a texture converter for Jedi Knight: Dark Forces 2

  • UpdatedJan 8, 2023
  • HTML

Rust library for parsing and constructing archives of the LucasArts GOB format.

  • UpdatedApr 12, 2024
  • Rust

The Thrillville Quarterly. A never quite quarterly, short-lived, publication about LucasArts

  • UpdatedSep 1, 2020
  • HTML

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