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@molingyu
molingyu
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Working from home

stark233 molingyu

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Working from home
Focus on: HTML5/Unity2D/Godot2D/GamePlay/Devtool/GUI

Organizations

@kagamiNekoClub@Warhammer40kGroup@MajsoulPlus@RosettaForGame@ProjectYanbao

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molingyu/README.md

一个喜欢写点代码自娱自乐的奇幻爱好者, Indie game developer。

我的关注点 | My Focus

  • Simulation game gameplay
  • Godot/Unity 2D game dev
  • Game dev tool & Game Dev Pipeline
  • TRPG(DND/Warhammer 40K)

Shitake's GitHub stats

我做过什么 | My Work

Program

Svent Svent is an async event framework implemented with Fiber.

Konjo A simple 2D collision detection engine.

RGUI 一个现代化的适用于RGSS3 的 GUI 框架。

IceKori A simple Unity-Inspector friendly visual programming language on Unity.

GithubForUnity 一个官方之外的分支。提供了额外的 commit message lint 功能#904

Rostta I18N in Unity3D made easy and automation. Full support for GNUGetText i18n workflow and Unity media files.

Aseprite script Some Aseprite scripts.

Art

wh40k Icon Warhammer 40000 icons.(Tau/Nec etc)

我参与的 | My Contribution

Twine 中文翻译贡献

Majsoul plus 为该项目短暂的贡献过一些代码,参与过一部分的内容设计和 code review

其他可以找到我的地方 | Other places to find me

Steam

cowlevel

indienova

PinnedLoading

  1. GUMLGUMLPublic

    Godot UI Markup Language

    C# 8 1

  2. i18n-formati18n-formatPublic

    Multi-language conversion and text generation of formatted data.

    C 4 1


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