- Notifications
You must be signed in to change notification settings - Fork2
Dungeon infinity rogue-lite coded in C++ and SFML (Only avaliable in Linux)
License
NotificationsYou must be signed in to change notification settings
allracs/Incorpore
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
Juego roguelike 2D desarrollado con C++ usando la libreríaSMFL.
- Ubuntu 16.04 (recommended)
- Code::Blocks
- GNU GCC Compiler
- SFML 2.X
- instalaciónOpenGL:
sudo apt-get install mesa-common-devsudo apt-get install freeglut3-dev
- instalaciónC++ compilator (en caso de no tenerlo):
sudo apt-get install build-essential
- instalaciónSFML para Linux:
sudo apt-get install libsfml-devsudo dpkg -L libsfm-dev
- instalaciónCodeBlocks (v.13) [ si unanueva versión es deseada pasar al punto 5 ]
sudo apt-get install codeblocks
- instalación CodeBlocks (v. 16)
sudo add-apt-repository ppa:damien-moore/codeblocks-stablesudo apt-get updatesudo apt-get install codeblocks codeblocks-contrib
Abrir codeblocks
"Open project"
- File > Open > {folderPath}/Incorpore/Incorpore.cbp
- Project mode: DEBUG (Build target)
- AUDIO SFML: Setting > Compiler > Linker Settings > Add: sfml-audio > OK
- Compile, execute and have fun ^^