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@aeris170
aeris170
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Doğa Oruç aeris170

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I'm a simple man.

Organizations

@chroma-works@RebuildEcho@NeoDoa-Collective

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aeris170/README.md

Header

🙋‍♂️visitors

I am Doğa Oruç. I am based in Ankara, Turkey.

I'm an enthusiastic Graphics Programmer and a Computer Scientist, focused on working on challenging projects and having fun while doing so.

- 🕹️ My Job

I'm working as aGame Engine Developer ;) 🎮

- 🔭 I'm currently working on

My 3D Game Engine, OpenGL/C++A RISK tabletop game implementationMy Small 2D Game Framework

- 🧠 I Know / Use

💻 Programming Languages:

C++C#LuaCJavaJavaScript

🔺️ Computer Graphics:

OpenGLWebGLThreeJSQTIMGUI

🛠 Tools:

GitGitHubSourceTreeCMakeUnityGodotApache MavenFirebaseConfluenceEclipseVisual Studio

- 🤓 I’m currently learning

VulkanDirectX

- 💬 Ask me about

I'd like to get in touch with the following topics:

  • Game Development in C++, C# or Java
  • Graphics Programming in C++, C or Java

- 📫 How to reach me

You can e-mail me directly, get in touch through the account(s) below!

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Show some ❤️ by starring some of the repositories!

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  1. NeoDoaNeoDoaPublic

    A simplistic and easy to use game engine for quick game development.

    C++ 17 2

  2. DoaEngineDoaEnginePublic

    DoaEngine is a project that is intended to assist writing games in 2D space using the Java programming language. It is built upon Sun Microsystem's Graphics Context, which then refactored to "AWT G…

    Java 7

  3. RISK-Digital-CutRISK-Digital-CutPublic

    RISK tabletop game repository

    Java 7

  4. MARS-Theme-EngineMARS-Theme-EnginePublic

    It's all coming back into focus!

    Java 87 9

  5. chroma-works/Chroma-Enginechroma-works/Chroma-EnginePublic

    A Render Engine

    C++ 7

  6. LWJGLGameEngineLWJGLGameEnginePublic

    OpenGL playground for me. Having fun in my spare time.

    Java 3


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