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Full-featured Nintendo Virtual Boy game development application.
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VUEngine/VUEngine-Studio
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VUEngine Studio is a custom integrated development environment (IDE), tailor-made forNintendo Virtual Boy game development withVUEngine, our versatile, object oriented Nintendo Virtual Boy game engine.
VUEngine Studio is built upon Eclipse Theia, a framework for building cloud and desktop IDEs using modern, state-of-the-art web technologies.
- Eclipse Public License 2.0
- 一 (Secondary) GNU General Public License, version 2 with the GNU Classpath Exception
The following third party binaries that are shipped with VUEngine Studio come with their own licenses:
- clang-format by the GNU Project
- doxygen by Dimitri van Heesch
- GCC by the GNU Project, with patches for V810 by ElmerPCFX
- GNU Make by the GNU Project
- Grit by Jasper Vijn, with patches for Virtual Boy by dasi
- HyperBoyCli by thunderstruck
- HyperFlasherCli by thunderstruck
- MSYS by the MinGW Project
- prog-vb by William D. Jones
- Retroarch Web with Beetle VB Core by the RetroArch and Mednafen teams
Documentation on how to use VUEngine Studio can be found athttps://www.vuengine.dev/documentation/.
Download node.js and install. Preferrably use nvm (Node Version Manager). On Windows, you'll need to grab nvm-windows fromhttps://github.com/coreybutler/nvm-windows instead.
Make sure you're using node 18.
nvm install 18nvm use 18
Install yarn.
npm i -g yarn
On Linux systems, you'll need the following packages:
sudo apt-get install -y g++ gcc make python3 pkg-config libx11-dev libxkbfile-dev libsecret-1-dev
On Windows, install Visual Studio Build Tools.
Install Python.
After cloning, load git submodules with
yarn modules:init
They can be updated at a later point with
yarn modules:update
To build the application in production mode:
yarn && yarn build && yarn download:plugins
For a fast, less resource intensive build use the following. This will not minify the frontend app.
yarn && yarn build:dev && yarn download:plugins
Open two terminals and execute one of the following commands in each.
yarn watchyarn electron start
The first will do an incremental build on every code change you do. The latter will start the Electron frontend. Reload (CMD/Ctrl+R) to load your changes.
yarn electron package
The packaged application is located inapplications/electron/dist
.
yarn electron package:preview
The packaged application is located inapplications/electron/dist
.
The E2E tests basic UI tests of the actual application.This is done based on the preview of the packaged application.
yarn electron package:previewyarn electron test
If you encounter bugs in VUEngine Studio please consider opening an issue in theVUEngine Studio project on Github.
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Full-featured Nintendo Virtual Boy game development application.