- Notifications
You must be signed in to change notification settings - Fork2
A set of C++ classes that provide a common API for realtime audio input/output across Linux (native ALSA, JACK, PulseAudio and OSS), Macintosh OS X (CoreAudio and JACK), and Windows (DirectSound, ASIO, and WASAPI) operating systems.
License
VCVRack/rtaudio
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
A set of C++ classes that provide a common API for realtime audio input/output across Linux (native ALSA, JACK, PulseAudio and OSS), Macintosh OS X (CoreAudio and JACK), and Windows (DirectSound, ASIO and WASAPI) operating systems.
By Gary P. Scavone, 2001-2023 (and many other developers!)
This distribution of RtAudio contains the following:
- doc: RtAudio documentation (see doc/html/index.html)
- tests: example RtAudio programs
- include: header and source files necessary for ASIO, DS & OSS compilation
- tests/Windows: Visual C++ .net test program workspace and projects
RtAudio is a set of C++ classes that provides a common API (Application Programming Interface) for realtime audio input/output across Linux (native ALSA, JACK, PulseAudio and OSS), Macintosh OS X and Windows (DirectSound, ASIO and WASAPI) operating systems. RtAudio significantly simplifies the process of interacting with computer audio hardware. It was designed with the following objectives:
- object-oriented C++ design
- simple, common API across all supported platforms
- only one source and one header file for easy inclusion in programming projects
- allow simultaneous multi-api support
- support dynamic connection of devices
- provide extensive audio device parameter control
- allow audio device capability probing
- automatic internal conversion for data format, channel number compensation, (de)interleaving, and byte-swapping
RtAudio incorporates the concept of audio streams, which represent audio output (playback) and/or input (recording). Available audio devices and their capabilities can be enumerated and then specified when opening a stream. Where applicable, multiple API support can be compiled and a particular API specified when creating an RtAudio instance. See the \ref apinotes section for information specific to each of the supported audio APIs.
Several build systems are available. These are:
- autotools (
./autogen.sh; make
from git, or./configure; make
from tarball release) - CMake (
mkdir build; cd build; ../cmake; make
) - meson (
meson build; cd build; ninja
) - vcpkg (
./bootstrap-vcpkg.sh; ./vcpkg integrate install; ./vcpkg install rtaudio
)
Seeinstall.txt
for more instructions about how to select the audio backend API. Bydefault all detected APIs will be enabled.
We recommend using the autotools-based build for packaging purposes. Please note thatRtAudio is designed as a single.cpp
and.h
file so that it is easy to copy directlyinto a project. In that case you need to define the appropriate flags for the desiredbackend APIs.
RtAudio doesn't automatically turn 1-channel output into stereo output with copied values to two channels, since there may be cases when a user truly wants 1-channel behaviour. If you want monophonic data to be projected to stereo output, open a 2-channel stream and copy the data to both channels in your audio stream callback.
For complete documentation on RtAudio, see the doc directory of the distribution or surf tohttp://www.music.mcgill.ca/~gary/rtaudio/.
The RtAudio license is similar to the MIT License. Please seeLICENSE.
About
A set of C++ classes that provide a common API for realtime audio input/output across Linux (native ALSA, JACK, PulseAudio and OSS), Macintosh OS X (CoreAudio and JACK), and Windows (DirectSound, ASIO, and WASAPI) operating systems.
Resources
License
Uh oh!
There was an error while loading.Please reload this page.
Stars
Watchers
Forks
Packages0
Uh oh!
There was an error while loading.Please reload this page.
Languages
- C++64.1%
- C27.6%
- M43.5%
- Go1.8%
- CMake1.4%
- Meson0.6%
- Other1.0%