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Thundernetes makes it easy to run your game servers on Kubernetes

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PlayFab/thundernetes

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Thundernetes

Thundernetes makes it easy to run your game servers on Kubernetes.

ℹ️ Description

Thundernetes is a project originating from theAzure PlayFab Multiplayer Servers team and other teams in Azure/XBOX that enables you to run both Windows and Linux game servers on your Kubernetes cluster. Thundernetes can be useful in the following scenarios:

  • host your game servers on a Kubernetes cluster, either on a public cloud provider or on-premise and allow your users to connect from everywhere
  • pre-warm game servers so that they are ready to accept players within seconds, when the game is about to start
  • as part of your iterative development process, you can use Thundernetes locally to test your game server code

IMPORTANT: Thundernetes should be seen as more of an experiment and not supported for production environments.

Thundernetes offers:

📚 Documentation

Check 🔥our website🔥 for more information.

📦 Video presentation

Check out our video presentation for GDC 2022!

What is Project Thundernetes? How Kubernetes Helps Games Scale

💬❓Feedback - Community

As mentioned, Thundernetes is in beta stage. If you find a bug or have a feature request, please file an issuehere and we will try to get back to you as soon as possible. You can also reach us directly onGame Dev server on Discord.


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