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- RayTracingInVulkan
RayTracingInVulkan PublicImplementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
- G-Research/ParquetSharp
G-Research/ParquetSharp PublicParquetSharp is a .NET library for reading and writing Apache Parquet files.
- RayTracingInOneWeekend
RayTracingInOneWeekend PublicImplementation of Peter Shirley's Ray Tracing In One Weekend book.
- TriStripper
TriStripper PublicA triangle stripping implementation dating from the NVIDIA GeForce 2 era.
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