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- voxel-cone-tracing
voxel-cone-tracing PublicA real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
- ray-tracer
ray-tracer PublicA CPU-based Monte Carlo ray tracer using photon mapping. Implemented in C++.
- simple-opengl-image-library
simple-opengl-image-library PublicPre-built and working Simple OpenGL Image Library (SOIL) compatible with C++11 and Visual Studio 2015.
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