Verification details of the FBX file
100% passed
No N-gonsNo faceted geometryManifold geometry
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
No UV overlapsUV unwrapped model
Description
Kitchen Appliances
Assets:
Fridge (Exterior & Interior)
- 155.2cm Width(X), 119.1cm Length(Y), 183.4cm Height(Z)
- 61.1in Width(X), 46.9in Length(Y), 72.2in Height(Z)
- Polycount: (Exterior: 3,127), (Interior: 2,406), (Total: 5,533)
- Triangle count: (Exterior: 6,124), (Interior: 7,238), (Total: 13,362)
- Vertex count: (Exterior: 3,316), (Interior: 3,843), (Total: 7,159)
- Bones: 8
Oven (Exterior & Interior)
- 89.3cm Width(X), 137.8cm Length(Y), 118.9cm Height(Z)
- 35.2in Width(X), 54.3in Length(Y), 46.8in Height(Z)
- Polycount: (Exterior: 1,788), (Interior: 1,263), (Total: 3,051)
- Triangle count: (Exterior: 3,282), (Interior: 2,398), (Total: 5,680)
- Vertex count: (Exterior: 1,794), (Interior: 1,316), (Total: 3,110)
- Bones: 8
Dishwasher (Exterior & Interior)
- 68.6cm Width(X), 137.4cm Length(Y), 86cm Height(Z)
- 27in Width(X), 54.1in Length(Y), 33.9in Height(Z)
- Polycount: (Exterior: 292), (Interior: 6,897), (Total: 7,189)
- Triangle count: (Exterior: 550), (Interior: 13,196), (Total: 13,746)
- Vertex count: (Exterior: 292), (Interior: 6944), (Total: 7,236)
- Bones: 4
Oven Extractor
- 88.3cm Width(X), 47.9cm Length(Y), 104.6cm Height(Z)
- 34.8in Width(X), 18.9in Length(Y), 41.2in Height(Z)
- Polycount: 72
- Triangle count: 132
- Vertex count: 68
Washing Machine (Exterior & Interior)
- 83.5cm Width(X), 99.8cm Length(Y), 93.5cm Height(Z)
- 32.9in Width(X), 39.3in Length(Y), 36.8in Height(Z)
- Polycount: (Exterior: 4,553), (Interior: 873), (Total: 5,426)
- Triangle count: (Exterior: 8,885), (Interior: 1,711), (Total: 10,596)
- Vertex count: (Exterior: 4,669), (Interior: 934), (Total: 5,603)
- Bones: 4
Dryer (Exterior & Interior)
- 83.5cm Width(X), 99.8cm Length(Y), 93.5cm Height(Z)
- 32.9in Width(X), 39.3in Length(Y), 36.8in Height(Z)
- Polycount: (Exterior: 3,503), (Interior: 428), (Total: 3,931)
- Triangle count: (Exterior: 6,836), (Interior: 812), (Total: 7,648)
- Vertex count: (Exterior: 3,574), (Interior: 451), (Total: 4,025)
- Bones: 3
Microwave (Exterior & Interior)
- 63.5cm Width(X), 75.2cm Length(Y), 25.4cm Height(Z)
- 25in Width(X), 29.6in Length(Y), 10in Height(Z)
- Polycount: (Exterior: 610), (Interior: 2,245), (Total: 2,855)
- Triangle count: (Exterior: 1,186), (Interior: 4,210), (Total: 5,396)
- Vertex count: (Exterior: 659), (Interior: 2,198), (Total: 2,857)
- Bones: 3
Coffee Maker
- 22.7cm Width(X), 20.9cm Length(Y), 35.7cm Height(Z)
- 8.9in Width(X), 8.2in Length(Y), 14in Height(Z)
- Polycount: 1,038
- Triangle count: 2,036
- Vertex count: 1,034
Coffee Pot
- 20.9cm Width(X), 16cm Length(Y), 18.4cm Height(Z)
- 8.2in Width(X), 6.3in Length(Y), 7.2in Height(Z)
- Polycount: 1,109
- Triangle count: 2,120
Vertex count: 1,072
Included model formats: BLEND, ABC, DAE, FBX, GLTF, OBJ, STL, USD
Armature:
Fridge
- root
- fridge_door_right
- fridge_door_left
- left_drawer
- mid_drawer
- right_drawer
- fridge_freezer_top
- fridge_freezer_bottom
Oven
- root
- oven_door
- oven_rack_top
- oven_rack_bottom
- knob_1
- knob_2
- knob_3
- knob_4
Dishwasher
- root
- dishwasher_door
- dishwasher_rack_bottom
- dishwasher_rack_top
Washing Machine
- root
- washing_machine_door
- washing_machine_tray
- washing_machine_spin
Dryer
Microwave
- root
- microwave_door
- microwave_turntable
Materials:
- Includes 4 Materials/Texture sets
- appliances_exterior_Mat
- appliances_interior_Mat
- glass_Mat
- transparent_plastic_Mat
Textures:
- Included texture types: Base Color, Diffuse, Ambient Occlusion, Glossiness, Height, Metallic, Normal Map (OpenGL), Normal Map (Direct-X), Roughness, Specular-Level, Emissive
- Included Texture Sizes: 1024px, 2048px, 4096px
- Included Texture Formats: BMP, PNG, JPG, EXR, TGA, PSD, TIF
Average Texel Density:
- 2.56 px/cm @ 1024x1024 image resolution
- 5.12 px/cm @ 2048x2048 image resolution
- 10.24 px/cm @ 4096x4096 image resolution
Models are separated by 2 parts: interior and exterior. This is in case you only need to use the exterior parts of the model for less poly and memory usage/draw calls. This also enables you to hide the interiors when not in use during run time to reduce draw calls in video games. There will be a material channel for each part. And all models share the same texture sets. Glass and Transparent Plastic have their own material channel to easily use instance materials on. Otherwise texture sets are provided.
Can be used as-is for low-poly.
Origin is on ground plane. Units are in meters.
NOT OPTIMIZED FOR 3D PRINTING.
Created with Blender 3.3.0 and preview images rendered with Cycles.Textured With Substance 2021.1.1
Please Contact Me If You Have Any Questions Or Business Inquiries Atbsw2142@gmail.comYou Can Fill A Custom Work Request For A Quick Quote From Me Athttps://forms.gle/66YjCgoQgk8eUsaK6