Kirby Air Riders andKirby and the Forgotten Land – Nintendo Switch 2 Edition + Star-Crossed World info is still being worked on! If you'd like to help, see our task listshere andhere.
Please remember that WiKirby contains spoilers, which you read at your own risk! See ourgeneral disclaimer for details.

Spinning Dream Parade

From WiKirby, your independent source of Kirby knowledge.
Jump to navigationJump to search
Spinning Dream Parade
Screenshot from the middle ofSpinning Dream Parade.
Details
LevelWondaria Remains
No. of Starries10
Mouthful Mode(s)Dome Mouth
Water-Balloon Mouth
Gear Mouth
Mid-Boss(es)Crystal Wild Bonkers
Theme music

Main theme for the stage.

Stage order
Crossing WondariaFrost Street Snow Park
 This box: view  talk  edit 

Spinning Dream Parade is the sixth Starry Stage ofStar-Crossed World inKirby and the Forgotten Land – Nintendo Switch 2 Edition + Star-Crossed World, found inWondaria Remains. It is an alternate version ofThe Wondaria Dream Parade.

There are fivemissions to complete in this stage. There are a total of tenStarries to rescue here, when including the mission objectives.

Stage overview[edit]

Kirby must find a new way forward.

This stage consists of three main areas, with one optional side area accessible from the third main area.

Before entering the first main area, Kirby once again walks along the outside of the park in the dead of night. Unlike before, the door forward is shut; to proceed, Kirby must hit a BigStarryflower to climb over the nearby fence. After being accosted by somePhanta andAwoofies, Kirby can enter an open shutter to reach the first area proper.

The first main area begins with Kirby behind a cracked wall. Before too long, multipleRunaway Parade Cars smash through the wall as the music starts. Kirby then finds himself climbing a pagoda-shaped tower, with each layer patrolled by Runaway Parade Cars. To progress, Kirby must hit Big Starryflowers to create a path to the top of the tower. The final floor is covered in toxic sludge which Kirby can optionally clear away usingWater-Balloon Mouth. The door to the next area can be found nearby, guarded by a CrystalBig Kabu.

The second main area finds Kirby inside a building. This area primarily involves an enemy ambush againstCrystal Wild Bonkers, although Kirby will need to take care to avoid the Runaway Parade Cars around the arena during the fight. After emerging victorious, Kirby can head through a door to the final area.

Kirby finds himself outside once again in the third main area. Here, he must useGear Mouth to navigate walls and avoid Runaway Parade Cars travelling along the ground. In the middle of this area, Kirby can find a door leading an optional area at the far end of a long, toxic-sludge covered platform. Continuing through this area, Kirby must deal with shifting walls, leaping between them while avoidingGordo Bars. After this, Kirby must carefully leap between Runaway Parade Cars coming from both sides; a well-timed jump will lead him to the end of the stage shortly afterwards.

Differences between difficulties[edit]

There do not appear to be any differences in the number of enemies between Spring-Breeze Mode and Wild Mode.

Missions[edit]

Kirby must race against a fuse to save the third Starry.

Spinning Dream Parade has five missions to complete, as follows:

  • "Clear the stage" - Kirby must complete the stage.
  • "Save the hidden Starries" - Kirby must find and rescue the four hidden Starries. Their locations are as follows:
    • Starry 1: This Starry is located at the end of the first main area. To reach it, Kirby must travel to the far-right of the top level of the tower and uncover a water pipe. After gaining Water-Balloon Mouth, Kirby can return to the far-left side and deflect a Runaway Parade Car into a cracked wall. This uncovers a ladder which can be used to reach the Starry.
    • Starry 2: This Starry is located in the second main area. After defeating Crystal Wild Bonkers, Kirby should follow a Starry Coin trail to the right and hit astake to reveal a pink Big Starryflower. Attacking this begins a timed challenge; reaching the end and hitting another stake before time runs out allows Kirby to reach the Starry.
    • Starry 3: This Starry is found in an optional area, accessible from the third main area. Kirby must light a fuse usingFire, then race to the top of a rotating tower usingGear Mouth to reach acannon before the fuse does. If done successfully, Kirby is blasted to a platform with the Starry.
    • Starry 4: This Starry is found in the third main area, shortly after the third Starry. While continuing along the main path, Kirby will encounter a Big Starryflower on a shifting wall. Attacking it creates a path to the Starry, during which Kirby must navigate around a Gordo Bar.
  • "Dig up an Energy Drink" - Kirby must find and dig up a patch of dirt containing anEnergy Drink. This can be found in the first main area of the stage, to the far-left of the second floor of the tower, obscured by some building materials and storage boxes.
  • "Make 5 Small Starryflowers bloom on walls" - Kirby must touch five Starryflowers found on walls in the third area. Their locations are as follows:
    • Starryflower 1: Found shortly after obtaining Gear Mouth, protected by twoScarfies.
    • Starryflower 2: Found after hitting the first Big Starryflower, to the left ofPoppy Bros. Jr..
    • Starryflower 3: Found near the door which leads to the optional area, on a wall which bends around the corner.
    • Starryflower 4: Found near the end of the area, on a wall directly in the path of a Runaway Parade Car.
    • Starryflower 5: Found just above the previous Starryflower.
  • "Don't get run over by a Parade Car" - Kirby must clear the stage without getting damaged by a Runaway Parade Car.

Enemies, mid-boss and abilities[edit]

Regular enemiesBosses & mid-bosses

Crystal Wild Bonkers

AbilitiesMouthful Mode(s)

Gallery[edit]

  • Kirby must find a new path forward.
    Kirby must find a new path forward.
  • Kirby finds an alternative entrance to the parade.
    Kirby finds an alternative entrance to the parade.
  • A trio of Runaway Parade Cars welcome Kirby to the parade.
    A trio of Runaway Parade Cars welcome Kirby to the parade.
  • Kirby climbing up the tower.
    Kirby climbing up the tower.
  • Careful movement is needed to avoid both the toxic sludge and Runaway Parade Cars.
    Careful movement is needed to avoid both the toxic sludge and Runaway Parade Cars.
  • Kirby battles Crystal Wild Bonkers.
    Kirby battles Crystal Wild Bonkers.
  • Kirby must move quickly to save the second Starry.
    Kirby must move quickly to save the second Starry.
  • Kirby bravely leaps over some Runaway Parade Cars.
    Kirby bravely leaps over some Runaway Parade Cars.
  • Kirby avoids some Gordo Bars.
    Kirby avoids some Gordo Bars.
  • A well-timed leap is needed to reach the end of the stage.
    A well-timed leap is needed to reach the end of the stage.

Names in other languages[edit]

LanguageNameMeaning
Japanese転回てんかいのスカイパレード
tenkai no sukai parēdo
Rotating Sky Parade
Note that てんかい can be read as both転回てんかい ("rotating") and天界てんかい ("heaven"), so the name can also be read as天界てんかいのスカイパレード ("Heavenly Sky Parade").
EnglishSpinning Dream Parade-
Traditional Chinese天空巡遊輪轉不停
tiānkōng xúnyóu lúnzhuǎn bù tíng
Continuously Rotating Sky Parade
Simplified Chinese天空巡游轮转不停
tiānkōng xúnyóu lúnzhuǎn bù tíng
DutchDraaiende droomparadeSpinning dream parade
FrenchRondes à la parade de rêveRound dances at the dream parade
GermanRotierende TraumparadeRotating Dream Parade
ItalianSfilata da sogno rotanteRotating dream parade
Korean회전하는 스카이 퍼레이드
hoejeonhaneun seukai peoleideu
Rotating Sky Parade
SpanishVuelta y Vuelta por el Desfile de EnsueñoRound and Round the Dream Parade


v  d  e
Kirby and the Forgotten Land andKirby and the Forgotten Land – Nintendo Switch 2 Edition + Star-Crossed World
Characters
Both
KirbyBandana Waddle DeeKing DededeElfilinBeast Pack (LeongarClawrolineGorimondoSillydillo) •Waddle DeesMeta KnightFecto ForgoMorpho KnightNEICHEL

Kirby and the Forgotten Land – Nintendo Switch 2 Edition + Star-Crossed World
Starries
Waddle Dee Town residents
Copy Abilities (Evolved Abilities)
Mouthful Modes
Both
Arch MouthBig-Rig MouthCar MouthCoaster MouthCone MouthDome MouthLight-Bulb MouthPipe MouthRing MouthScissor-Lift MouthStairs MouthStorage MouthVending MouthWater-Balloon Mouth

Kirby and the Forgotten Land – Nintendo Switch 2 Edition + Star-Crossed World
Gear MouthSign MouthSpring Mouth
Regularenemies and obstacles
Mid-bosses
Both
FleurinaWild BonkersWild EdgeWild Frosty

Kirby and the Forgotten Land – Nintendo Switch 2 Edition + Star-Crossed World
Galactal
Bosses
Levels andStages
Natural Plains
Point of ArrivalDowntown GrasslandThrough the TunnelRocky Rollin' RoadA Trip to Alivel MallThe Brawl at the Mall

Everbay Coast
Abandoned BeachConcrete IslesScale the Cement SummitFast-Flowing WaterworksThe Tropical Terror

Wondaria Remains
Welcome to WondariaCircuit SpeedwayInvasion at the House of HorrorsThe Wondaria Dream ParadeDanger under the Big Top

Winter Horns
Northeast Frost StreetMetro on IceWindy, Freezing SeasThe Battle of Blizzard BridgeAn Unexpected Beast King

Originull Wasteland
The Wastes Where Life BeganSearching the OasisAlivel Mall (Staff Side)Moonlight CanyonCollector in the Sleepless Valley

Redgar Forbidden Lands
Enter the Fiery Forbidden LandsConquer the Inferno RoadBurning, Churning Power PlantGathering of the Beast CouncilThe Beast Pack's Final StandIn the Presence of the King

Lab Discovera
Treasure Road stages
Natural Plains
Pop Shots! A Vending AdventureBurst and Rise! A Path Full of PipesThrow and Catch! Treasure CollectingTriple Strike! Bowling for SwitchesFast and Fiery! Race to the CannonFreeze and Fling! Skating on IceReady, Aim, Fire! Distant Targets

Everbay Coast
Sweet Success! Invincible RampageStep It Up! Moving the StairsHammer Road! Hit the StakesDig and Destroy! Drill TrialUp and Over! Across Spike RoadLight 'Em Up! Lantern SwitchesSlash and Slice! Sword TrialFling, Twirl, Return! Hit the Switches

Wondaria Remains
With Gusto! Turn the WindmillsRoll and Jump! Pipe-Ramp PathRoll On! Needle RoadLine 'Em Up! Toss and ReturnToss 'Em! Hit the Bomb BlocksSwirl and Twirl! Turn the WindmillsWhack Attack! Hammer TrialBurn over the Belts! Conveyor DashSlash Wisely! Rope-Cutting Quiz

Winter Horns
Shine and Seek! Into the Ghost MazeSlash! Meta Knight Sword TrialCast a Line! Chain Bomb TrialDig and Dash! Path of FencesTriple Strike! Over Freezing WaterSliding Road! High-Speed SkatingRoll Up and Throw! Clutter Needle TrialLong Shots! Noble Ranger TrialStop Time! Slow-World ScrambleSpeed and Swerve! Conveyor Circuit

Originull Wasteland
Stretch and Collect! Scissor-Lift RoadWash 'Em Away! Slippery ParadeSlash and Slice! Gigant Sword TrialDig and Explore! Maze of FencesRevolve and Aim! Tower of TargetsSmack to the Top! Hit the NailsFreezing Fight! Frosty Ice TrialMelt and Glide! Race to the CannonRush and Roll! Falling Needle RoadOff the Wall! Ricochet Switches

Redgar Forbidden Lands
Kirby's Inhale ShowdownCollection Laps! Circling CircuitSeek the Switches! Homing Bomb HuntDig and Duck! Runaway ParadeFreeze and Find! Magma SkatingShoot and Scoot! Conveyor TargetsWhirl 'Em Away! Storm Tornado TrialWhack Attack! Wild Hammer TrialPierce the Floor! Up-and-Down TowerGust for Glory! Ring-Boating RushKirby, the Master of Mouthfuls!Attack! Masked Hammer TrialSlash! Morpho Knight Sword Trial
Forgo Dreams stages
Star-Crossed World Starry Stages
Waddle Dee Town
Sub-Games
Items and objects
Extra